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Ultimate Map Manager (1.2.5.0 - 03/26/15)


Prophet731

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Originally Posted by falcontx*:

 

The latest version is being emailed out shortly. It fixes bugs with the latest features and adds the ability for custom presets to be renamed.

 

1.1.0.1 (01/20/2012)

- custom preset map assignments weren't being restored on restart

- custom presets can now be renamed

- day-dependent map lists no longer clear the options on some systems

 

For those of you that have some custom presets from previous versions that you wish to rename, simply add a line at the top of all of the settings that looks like this: "# Custom Preset: New Name"

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Originally Posted by Jaythegreat1*:

 

So, trying Mix Conquest and Rush. When switch to rush, it doesn't appear to kick players out, but it doesn't allow more than 32 to connect. Example I logged on and never made it to the spawn screen.

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Originally Posted by falcontx*:

 

So, trying Mix Conquest and Rush. When switch to rush, it doesn't appear to kick players out, but it doesn't allow more than 32 to connect. Example I logged on and never made it to the spawn screen.

That could be due to the server size when the round started; not enough info to tell. It's not related to this plugin, though, as it doesn't control server size.
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Originally Posted by Jaythegreat1*:

 

So if I understand you right, When it switches from empty rotation to normal rotation. Does it need to have > 32 players to have > 32 players? Ours just switched from Op. Metro Full to Gulf of Oman Conq. Large and it's down to 32 now.

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Originally Posted by falcontx*:

 

So if I understand you right, When it switches from empty rotation to normal rotation. Does it need to have > 32 players to have > 32 players? Ours just switched from Op. Metro Full to Gulf of Oman Conq. Large and it's down to 32 now.

No. If your "regular" rotation includes Rush maps, then you need to switch to the "regular" rotation with LESS THAN 32 players to avoid players being kicked.
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Originally Posted by WileECyte*:

 

Jay:

 

I have 2 map rotations. one that applies to 0 - 24 players that includes the small conquest maps and rush maps. and then the one that's >24 that includes the large conquest maps. Works very well. Used to allow the first map list until we reached 32 players but it left people sitting in the join queue for an entire round, so we bumped it down a bit to 24 and that seems to work pretty well.

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Originally Posted by falcontx*:

 

Hmm Okay. So I need to switch empty map to Operation Metro Small for 32 players

 

Empty Rotation

 

Min: 0

Max: 24

 

Normal: 20

Max: 64

 

Would players get kicked then?

No, they wouldn't.
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Originally Posted by axRhino*:

 

That's because your PRoCon is out of date. You must have version 1.1.3.1, including the latest version of BF3.def in the Configs directory. Some layer providers did not update BF3.def (such as Branzone).

I have that version so its not ProCon...

 

Do I need to just update the BF3.def if so how?

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Originally Posted by falcontx*:

 

I have that version so its not ProCon...

Well, all of the problems I've ever encountered with map lists have been due to an out-of-date BF3.def file. If you do have the latest version, I'm not sure what the issue is. Since I can't reproduce the problem, and since no one else is having an issue, I would need access to your server in order to do any further diagnosis. Let me know.
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Originally Posted by tarreltje*:

 

i have a situation on my server and dont realy know what to do about. I have 2 lists on my server. 1 for filling the server with 3 small TDM maps, wich is chosen random. Second list is SQDM /TDM maps.

 

The problems is, that when the server is on the second list on a TDM map, and people are leaving, the plugin will swith during the game to list 1 to fill up. Problem is they already are on a TDM map, so it would be nice that it sticks there, so the left over people can finish their game while waiting for new players. I know you have the option to set switch immediatly to new map list to NO, so it will stick on the TDM map. Tricky part is, when this happends on a SQDM map and it sticks there all people will leave.

 

If you still can follow me :smile: , is there a way to solve this problem? So that if people are leave on a TDM map that it wil stay there, but when people are leaving on a SQDM map it will switch to a new map list

 

Switch to new map list immediately? Yes

- Do not switch if gamemode = TDM (SQDM / Rush ect ect)

- Do not switch if more than this number of players are online = 8

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Originally Posted by falcontx*:

 

i have a situation on my server and dont realy know what to do about. I have 2 lists on my server. 1 for filling the server with 3 small TDM maps, wich is chosen random. Second list is SQDM /TDM maps.

 

The problems is, that when the server is on the second list on a TDM map, and people are leaving, the plugin will swith during the game to list 1 to fill up. Problem is they already are on a TDM map, so it would be nice that it sticks there, so the left over people can finish their game while waiting for new players. I know you have the option to set switch immediatly to new map list to NO, so it will stick on the TDM map. Tricky part is, when this happends on a SQDM map and it sticks there all people will leave.

 

If you still can follow me :smile: , is there a way to solve this problem? So that if people are leave on a TDM map that it wil stay there, but when people are leaving on a SQDM map it will switch to a new map list

 

Switch to new map list immediately? Yes

- Do not switch if gamemode = TDM (SQDM / Rush ect ect)

- Do not switch if more than this number of players are online = 8

I follow you, and I'll add this to the to-do list. It may be a bit, though, as there are a few things in front of it.
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Originally Posted by falcontx*:

 

Anyway to have a show next map command on this plugin?

 

FYI... still not getting emails on updates either. Can you add my email to the mailing list?

I'm pretty sure this is available via a different plugin, but I'll add it to the list.

 

You are on the email list. If you're not getting them, give me a different email address that won't filter them.

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Originally Posted by Jaythegreat1*:

 

I'm pretty sure this is available via a different plugin, but I'll add it to the list.

 

You are on the email list. If you're not getting them, give me a different email address that won't filter them.

Is there an email I need to "white-list" other than the one you've sent to me before?
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Originally Posted by falcontx*:

 

Is there an email I need to "white-list" other than the one you've sent to me before?

I just double-checked the list, and you weren't actually in there. I'm not sure how that happened. Anyhow, I added you and sent you a copy. I apologize for the confusion.
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Originally Posted by tarreltje*:

 

Nice Falcon, looking forward to this option, since im using your plugin my server is alsmost filled everyday, but like i said some people get cranky if they are in a TDM map and they switch to an other TDM map :smile:

 

Congratz at your works so far!

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Originally Posted by axRhino*:

 

Well, all of the problems I've ever encountered with map lists have been due to an out-of-date BF3.def file. If you do have the latest version, I'm not sure what the issue is. Since I can't reproduce the problem, and since no one else is having an issue, I would need access to your server in order to do any further diagnosis. Let me know.

With your latest realease I am not seeing this problem so thanks for your work. Now we dont have the chase a bug that doesnt exist.

 

I do have question/ request. Can we get a rotate function that rotates the map, after a period of time, through the maps in list zero, when the server is empty? Or something that set sthe server to a preferred map when it empties out.

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Originally Posted by falcontx*:

 

With your latest realease I am not seeing this problem so thanks for your work. Now we dont have the chase a bug that doesnt exist.

 

I do have question/ request. Can we get a rotate function that rotates the map, after a period of time, through the maps in list zero, when the server is empty? Or something that set sthe server to a preferred map when it empties out.

The Automatic Round Restarter plugin can be used to rotate maps when the server is empty. I may add this feature, but if you need it now, use that plugin. It will also allow you to return to the first map in the list if that's your preferred map.
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Originally Posted by mtnkodiak*:

 

Is there a way to have "inactive" map lists? I am trying out some different setups, and it would be nice not to have to either change existing lists or create new ones all the time... if I set the min/max to 0/0, will that effectively disable it? Or something like min=65/max=65? A "Use this map list" boolean flag per-maplist would be ideal, naturally.

 

Also, is there a limit to the number of map lists that can be defined, or is it just memory-limited?

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Originally Posted by falcontx*:

 

Is there a way to have "inactive" map lists? I am trying out some different setups, and it would be nice not to have to either change existing lists or create new ones all the time... if I set the min/max to 0/0, will that effectively disable it? Or something like min=65/max=65? A "Use this map list" boolean flag per-maplist would be ideal, naturally.

 

Also, is there a limit to the number of map lists that can be defined, or is it just memory-limited?

Set min/max at 64. Then, as long as an active map list has a max of 64, the map list will never be used.

 

There are no limits.

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Originally Posted by pharbehind*:

 

"Due to a server bug, if you have the same map with the same game mode listed twice in one map rotation, the server enter a loop between the two entries, ignoring all maps before the first entry and after the second. As such, do not put the same map with the same game mode more than once in each map list."

 

do you know if that bug is up to DICE to fix? kind of a bummer :/

 

so, i tested this on my 32 man, and the above isn't true. Caspian CQ is played 3 times. But what I AM noticing is that you cannot have a rotation of more than 21 maps. Check out Battlelog, and I believe thats where it starts the rotation over. My 64 slot I'm trying to get a 48 map rotation, but its capping at 21.

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