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Originally Posted by grizzlybeer*:

 

[12:01:22] banList.add name test seconds 100 test

[12:01:23] OK

[12:01:30] banList.list

[12:01:30] OK name test seconds 93 0 test

 

i can confirm that it works for me on bf3 and bf4.

been using it since early bf3 and never noticed any errors.

 

the cmd above is what voteban would send in case of a tban entered manually on a bf4 server.

can you provide logs where it would perm ban and maybe some screenshot or log of your settings? (you can output your plugins settings to console log with "procon.plugin.listLoaded")

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Originally Posted by guapoloko*:

 

[12:01:22] banList.add name test seconds 100 test

[12:01:23] OK

[12:01:30] banList.list

[12:01:30] OK name test seconds 93 0 test

 

i can confirm that it works for me on bf3 and bf4.

been using it since early bf3 and never noticed any errors.

 

the cmd above is what voteban would send in case of a tban entered manually on a bf4 server.

can you provide logs where it would perm ban and maybe some screenshot or log of your settings? (you can output your plugins settings to console log with "procon.plugin.listLoaded")

This and my screen!

 

http://www.suatela.net/8X7LpYH

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Originally Posted by grizzlybeer*:

 

This and my screen!

 

http://www.suatela.net/8X7LpYH

your settings seem ok. tban should work.

to test this. pls start a voteban and provide the punkbuster log when the ban happens.

you should see something like "pb_sv_kick

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Originally Posted by mase*:

 

seems like there is a little prob with the plugin when you also using adkats or xpkillers statslogger (i'm not sure if it's one of those plugins, so i dont wanna blame those!)

 

when players try to !votekick (!voteban is disabled) they get the following msg:

 

[02:28:47] SirMelf > !votekick steinhalion racism

[02:28:57] SirMelf - US Army - Delta > !yes

[02:28:58] (PlayerSay SirMelf) No command to confirm.

 

seems like that !votekick doesn't even start.

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Originally Posted by Repoman*:

 

it already does support bf4 afaik. just change all the messages to use say instead of yell (no yell in bf4)

I have changed all yell to say in the message list and this plugin still won't work for me on those changes.
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Originally Posted by EntraVenuS*:

 

seems like there is a little prob with the plugin when you also using adkats or xpkillers statslogger (i'm not sure if it's one of those plugins, so i dont wanna blame those!)

 

when players try to !votekick (!voteban is disabled) they get the following msg:

 

[02:28:47] SirMelf > !votekick steinhalion racism

[02:28:57] SirMelf - US Army - Delta > !yes

[02:28:58] (PlayerSay SirMelf) No command to confirm.

 

seems like that !votekick doesn't even start.

i know there is no confirm after the votekick is initiated but if the player types !yes after the !votekick playername is typed it does start (and works) if people type !yes.

but try telling that to a bunch of players who have never come across this plugin before, then yes it is useless without the confirmation that the votekick command has been started.

 

seems like a little work on this plugin is needed otherwise this is still a great plugin.

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Originally Posted by jking54*:

 

i know there is no confirm after the votekick is initiated but if the player types !yes after the !votekick playername is typed it does start (and works) if people type !yes.

but try telling that to a bunch of players who have never come across this plugin before, then yes it is useless without the confirmation that the votekick command has been started.

 

seems like a little work on this plugin is needed otherwise this is still a great plugin.

Yes indeed it works, I had it ban a few, but generally players are just too oblivious to notice it anyway and even being stated in the rules most are too clueless to read those anyhow.
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Originally Posted by EBassie*:

 

I went through the cs file and changed all the YELL to SAY and I get the "there is no voteban in progress" :sad:

Why did you change the CS file? You should have edited the "message list" in the plugin settings and change all YELL to SAY.

 

This plugin does work for me, but is less effective because YELL isn't working.

The players seem to miss out on the votekick in progress due to chatspam.

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Originally Posted by xFaNtASyGiRLx*:

 

Why did you change the CS file? You should have edited the "message list" in the plugin settings and change all YELL to SAY.

 

This plugin does work for me, but is less effective because YELL isn't working.

The players seem to miss out on the votekick in progress due to chatspam.

ok ty
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Originally Posted by EntraVenuS*:

 

Why did you change the CS file? You should have edited the "message list" in the plugin settings and change all YELL to SAY.

 

This plugin does work for me, but is less effective because YELL isn't working.

The players seem to miss out on the votekick in progress due to chatspam.

where am i going wrong ebassie? i tried to edit to what i thought was right but it still doesnt say to the server when a votekick has been activated without typing !yes

 

yeah yeah i know im useless :sad: heres a link to the text from my CVoteBanBF3.cs

 

http://www.sendspace.com/file/kgr4sr

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Originally Posted by EBassie*:

 

where am i going wrong ebassie? i tried to edit to what i thought was right but it still doesnt say to the server when a votekick has been activated without typing !yes

 

yeah yeah i know im useless :sad: heres a link to the text from my CVoteBanBF3.cs

 

http://www.sendspace.com/file/kgr4sr

Did you also edit the plugin itself? Don't do that....

Just use the plugin as-is and change the message-list settings.

 

 

Posted Image

 

 

Code:

///// Here, you can modify each message that this plugin sends         /////
///// to the server. Keep each message here on their current line.       /////
///// Format is crucial so please try not to violate the rules of               /////
///// the following format including spaces... If you do, your                /////
///// message won't appear. If needed, you can reset everything       /////
///// here back to default with the "Reset Messages_" option.          /////
//////////////////////////////////////////////////////////////////////
///// Format: messagetype "message" directive seconds(yell only)    /////
///// messagetype = 'say' or 'yell'                                                        /////
///// message = your message (in quotes)                                          /////
///// directive = 'all' or 'player' (sends to relevant player)                    /////
///// seconds = number of seconds for yell message type to stay up /////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
---------- %1% = voted player %2% = suggested name %3% = yes command %4% = no command ----------
say "Player %1% does not exist. Did you mean %2%_ Type %3% or %4%..." player
---------- %1% = voter %2% = vote type %3% = voted player ----------
say "Player %1% has been killed as a result of attempting a vote to %2% immune player %3%!" all
say "Player %1% has been kicked as a result of attempting a vote to %2% immune player %3%!" all
say "Player %1% has been banned as a result of attempting a vote to %2% immune player %3%!" all
---------- %1% = voted player ----------
----- WARNING! No relevant player for 'player' directive -----
say "The vote to ban %1% has expired!" all
say "The vote to kick %1% has expired!" all
---------- %1% = yes votes %2% = no votes ----------
----- WARNING! No relevant player for 'player' directive -----
----- WARNING! Don't set this next message AND the previous 2 messages to yell as they happen simultaneously! -----
say "The summary of the vote was - Yes Votes: %1% No Votes: %2%" all
say "Vote Progress - Yes Votes: %1% No Votes: %2%" all
---------- %1% = remaining yes votes needed %2% = vote type (kick or ban) %3% = voted player ----------
----- WARNING! No relevant player for 'player' directive -----a
----- WARNING! Don't set this next message AND the previous message to yell as they happen simultaneously! -----
say "%1% more Yes votes needed to %2% %3% ..." all
---------- %1% = admin canceling vote %2% = vote type (kick or ban) %3% = voted player ----------
----- WARNING! No relevant player for 'player' directive -----
say "%1% has canceled the vote to %2% %3%!" all
---------- %1% = voted player %2% = reason for vote ban ----------
----- WARNING! No relevant player for 'player' directive -----
say "Vote Ban successful! Banning %1% for %2%..." all
---------- %1% = voted player ----------
----- WARNING! No relevant player for 'player' directive -----
say "Vote Kick successful! Kicking %1%..." all
---------- %1% = voter ----------
say "Your vote has been registered as YES!" player
say "Your vote has been registered as NO!" player
say "%1% has already voted!" all
---------- %1% = ban command %2% = kick command %3% = voter ----------
say "There is no vote in progress! Type %1% <player_name> or %2% <player_name> to put in a request." player
---------- %1% = voted player %2% = yes command %3% = no command %4% = reason for vote ban ----------
----- WARNING! No relevant player for 'player' directive -----
say "The vote to ban %1% for "%4%" has COMMENCED! Type %2% or %3% in chat to vote!" all 30
---------- %1% = voted player %2% = yes command %3% = no command ----------
----- WARNING! No relevant player for 'player' directive -----
say "The vote to kick %1% has COMMENCED! Type %2% or %3% in chat to vote!" all 30
---------- %1% = voter %2% = vote ban command %3% = voted player %4% = remaining votes needed ----------
say "%1% has put in a %2% request to initiate a Vote Ban on %3%! %4% more needed!" all
---------- %1% = voter %2% = voted player ----------
say "%1% has ALREADY put in a request to initiate a Vote Ban on %2%!" all
---------- %1% = voter %2% = vote kick command %3% = voted player %4% = remaining votes needed ----------
say "%1% has put in a %2% request to initiate a Vote Kick on %3%! %4% more needed!" all
---------- %1% = voter %2% = voted player ----------
say "%1% has ALREADY put in a request to initiate a Vote Kick on %2%!" all
---------- %1% = voter ----------
say "%1% - A vote is already in progress..." all
---------- %1% = yes command %2% = no command %3% = voter ----------
say "%3% - Awaiting %1% or %2% confirmation on your last Vote Ban suggested player name!" player
say "%3% - Awaiting %1% or %2% confirmation on your last Vote Kick suggested player name!" player
---------- %1% = voter %2% = voted player ----------
say "%1% - Player %2% is protected from being Vote Banned!" all
---------- %1% = voter %2% = vote ban command ----------
say "%1% - The first %2% request must include the reason... %2% <player_name> <reason>" all
---------- %1% = voter -----
say "%1% - You have declined the suggested player name..." player
---------- %1% = voter %2% = voted player ----------
say "%1% - Player %2% is protected from being Vote Kicked!" all
---------- %1% = player canceling vote ----------
say "%1% - You do not have the priveleges to cancel a vote!" all
say "%1% - There is no vote in progress to cancel!" player
---------- %1% = voter %2% = Vote Ban player count threshold ----------
say "Vote Ban is currently disabled! There must be at least %2% players for Vote Ban to be enabled." all
---------- %1% = voter %2% = Vote Kick player count threshold ----------
say "Vote Kick is currently disabled! There must be at least %2% players for Vote Kick to be enabled." all
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Originally Posted by EntraVenuS*:

 

ok thanks for that Ebassie .. but i change it and it doesnt save the say as i deactivate or restart the layer the yell commands are still in there and i have to take them out again .Is this normal or have i broke it, oh and for the record i re-downloaded the pluggin first and put it back in the layer

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  • 1 month later...

Originally Posted by iraqiboy90*:

 

there is a problem with the plugin where when you cancel a vote, the chat will still message voteprogress even though there is no active votekick.

Even by disabling the plugin, the chatglitch doesnt disappear.

and it doesnt disapear on new map.

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Originally Posted by FISHBONE89*:

 

there is a problem with the plugin where when you cancel a vote, the chat will still message voteprogress even though there is no active votekick.

Even by disabling the plugin, the chatglitch doesnt disappear.

and it doesnt disapear on new map.

Now I have the same thing. All the time spamming the message "vote progress / has expired." Disabling plugin will not work, continue to display the message. I had to restart the full server because these messages were unbearable.

 

EDIT: I restarted a server via procon command in console (admin.shutDown) but this bug is still there!

If you want to see how it looks join now to BF3 server: 85.14.231.129:25200

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Originally Posted by iraqiboy90*:

 

this bug is getting over my nervs...

Votekicking someone else isnt replacing the last spamming announcements...

 

Edit:

What the hell... Restating server doesnt help. Even after disabling the plugin.

Will shutdown procon to see.

 

Edit:

Shutting down and starting procon again helps.

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Originally Posted by TimSad*:

 

with server yell back for bf4, will this work for this plugin?

It should work as intended now as far as I can think of. I'll still be updating this to use Procon tasks rather than System.Timers as I believe Procon tasks will be much more reliable.
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Originally Posted by ixnorp*:

 

It should work as intended now as far as I can think of. I'll still be updating this to use Procon tasks rather than System.Timers as I believe Procon tasks will be much more reliable.

just saw it working, but the yell stays for very long, only after the player dies, the yell message will disappear.
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Originally Posted by guapoloko*:

 

It should work as intended now as far as I can think of. I'll still be updating this to use Procon tasks rather than System.Timers as I believe Procon tasks will be much more reliable.

Any news on a new version of the plugin TimSad?
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Originally Posted by Slayer*:

 

Is this plugin still supported anymore, just trying to figure out why it has stopped working correctly on BF3, was it because of the latest Procon update to version 1.4.1.6

 

Running latest version of this plugin 1.5.0 and been doing some tests and got the players in server to ban me, now the problem with that is it was meant to be a 60 minute temp ban, though when the vote went through it banned me permanently instead of the temp 60 minutes.

 

Other problem I found with it was that it wont kick the player from server when voteban is successful if you have it set to the EA-GUID, yet it works using the PB-GUID.

 

It's a really great plugin, I know you can get !votekick in a proconrulz script but I want the !voteban side if it that this plugin offers.

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  • 2 weeks later...

Originally Posted by JR8355*:

 

Is this plugin still supported anymore, just trying to figure out why it has stopped working correctly on BF3, was it because of the latest Procon update to version 1.4.1.6

 

Running latest version of this plugin 1.5.0 and been doing some tests and got the players in server to ban me, now the problem with that is it was meant to be a 60 minute temp ban, though when the vote went through it banned me permanently instead of the temp 60 minutes.

 

Other problem I found with it was that it wont kick the player from server when voteban is successful if you have it set to the EA-GUID, yet it works using the PB-GUID.

 

It's a really great plugin, I know you can get !votekick in a proconrulz script but I want the !voteban side if it that this plugin offers.

Plus if the vote itself isn't successful, it keeps spamming until you issue a !cancelvote. I wish the author would respond to this thread, this plugin is badly needed obviously by all the posts recently.
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  • 3 weeks later...

Originally Posted by Mandizzy*:

 

Hi Tim,

 

If you ever get around to fixing this plug-in, can you also add this bit of code:

 

Code:

public override void OnTeamChat(string speaker, string message, int teamId)
    {
        OnGlobalChat(speaker, message);
    }
    public override void OnSquadChat(string speaker, string message, int teamId, int squadId)
    {
        OnGlobalChat(speaker, message);
    }
It allows the commands to be used regardless of whichever channel a user types in. Currently if a user types !no or !yes or !cancelvote, it must be typed in global chat or it won't count. Overriding the above two methods accomplishes this easily.

 

Thanks

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