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MULTIbalancer [1.1.6.0] 30-MAR-2015 + BFHL


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Originally Posted by ColColonCleaner*:

 

Thank you, it's just for 2 afk players for starting server, that both afk aren't in the same team.

 

I'm reading this thread since 7-10 months (it's still confusing and my english isn't good enough):

I have another problem of a dominating clan: They don't balance if they see so many rage-quitters and want to stay together, amount of players are going down. However i want that they were put together at beginning (same clan tags in team), but if it becomes unbalanced they will be not excluded from autobalancer/unstacking for making even teams. Is that possible?

If all you're trying to do is balance server seeders, then try this plugin.

 

page1/index.html*

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Originally Posted by payver*:

 

Unstacking is working really strange. I thought swap means 2 players are switched at the same time. But it unstacks one to other team then it becomes unbalanced in amount of players. Then it takes 1-2 minutes before one is balanced to another side.

 

Another thing is i set 3 unstacks maximum and 1 swap per group, but the statistics at the end shows 4-6 unstacks. All exclusions are off (top scorers, only move weak players, same clan tags etc.).

 

I think i stay with balance only. Or maybe it helps to install the plugin new. How i do it? Shutting down everything then delete the *.cs file and the cfg in the settings folder?

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Originally Posted by payver*:

 

# Reassign new players

What i noticed

This option enabled it always sends the new player to RU (teams are equal in amount of players). It doesn't matter which one is the losing/winning team. If i notice that the US team needs the new player, i deactivate Multibalancer, set "Reassign new players" to off, enable Multibalancer, and now new players are always put to US team. Maybe i can automate it with Proconrulz if someone writes a command to check balance and turn on or off the option.

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Originally Posted by ColColonCleaner*:

 

# Reassign new players

What i noticed

This option enabled it always sends the new player to RU (teams are equal in amount of players). It doesn't matter which one is the losing/winning team. If i notice that the US team needs the new player, i deactivate Multibalancer, set "Reassign new players" to off, enable Multibalancer, and now new players are always put to US team. Maybe i can automate it with Proconrulz if someone writes a command to check balance and turn on or off the option.

Reassigning new players doesn't work very well in rush mode.
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Originally Posted by payver*:

 

Reassigning new players doesn't work very well in rush mode.

Sorry forgot to write: in Conquest i saw that. In Rush its working good, always one more defender - there is no problem. (BF3)

 

You are the programner of AdKats or? I was thinking about to use it and there is also something with reassign new players or? There were some stuff i wanted to write in that plugins thread, i hope i don't forget. Just respect for your activity here and the programming and not to forget that because of you this forum is still alive (i read about it) - i was shocked that they wanted to close it.

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Originally Posted by ColColonCleaner*:

 

Sorry forgot to write: in Conquest i saw that. In Rush its working good, always one more defender - there is no problem. (BF3)

 

You are the programner of AdKats or? I was thinking about to use it and there is also something with reassign new players or? There were some stuff i wanted to write in that plugins thread, i hope i don't forget. Just respect for your activity here and the programming and not to forget that because of you this forum is still alive (i read about it) - i was shocked that they wanted to close it.

It's not that people wanted to close it, it's that the costs of keeping the forum alive were staying the same while the number of people using it continued to drop. Games die, and forums supporting those games eventually die too. Thankfully we were able to cover the larger costs while the admins did some cutting of unnecessary services. Now things appear to be stable.

 

Yes I am the developer of AdKats, and yes that plugin offers player reassignment on join. It's through the system called the team power monitor. I would suggest running that plugin even if you don't end up using the reassignment feature. It's easy to set up, assuming you are already running stat logger.

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