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MULTIbalancer [1.1.6.0] 30-MAR-2015 + BFHL


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Originally Posted by ColColonCleaner*:

 

Can someone change the code for this plug-in and add a command @mb scramble now ?

I want to make a scramble in the current round immediately, not after round end.

I cant ask it at PapaCharlie9 because PapaCharlie9 is inactive

Have you tried swapnuke in AdKats?
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Originally Posted by spatieman*:

 

It simply reverses the teams, I need that scramble aligned the teams by Round score.

uh?

trie unstack.

when i enable that most of the players are getting pi****d of the perm team swapping.

-edit-

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Originally Posted by EBassie*:

 

"Battlelog Cache: needs to be updated to BF4" - requirement for BF4.

I think the reason here. What do I need to do?

Battlelog Cache only works with BF3.

You don't need to do anything, since MultiBalancer will still fetch the stats from Battlelog.

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Originally Posted by ROMULUS*:

 

Battlelog Cache only works with BF3.

You don't need to do anything, since MultiBalancer will still fetch the stats from Battlelog.

Thank you. The program really works. It remains to configure the server and test it.
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Originally Posted by Mamba334*:

 

Quick question for you guys; please help!

 

Ok, so it works fine for scramble. The issue is when someone joins the server, it should place them on the losing team. However, when it the tickets are 200 to 100 (example) and someone joins, it places them on the 200 side (winning team).

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Originally Posted by Hodor*:

 

uh?

trie unstack.

when i enable that most of the players are getting pi****d of the perm team swapping.

-edit-

Unstack shitty... Ignores white list, clan tag, squad....
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Originally Posted by Hodor*:

 

Code:

Unlimited Team Switching During First Minutes Of Round: 0
Not working for me, anyone have this shit too_:huh: Version 1.1.6.0

After the start of a new round players can move into different teams with no problems.:mad:

Code:

Minutes After Joinin: 0
Also does not work :mad::mad::mad::mad::mad::mad:
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Originally Posted by Chilace*:

 

Check sections:

6 - Unswitcher;

8 - Settings for ... (your game mode):

Enable Low Population Adjustments: True or False, default False. If set to True, when the population of a server is low, all Forbid ... settings in the Unswitcher section are treated as Never (meaning, team switching is allowed in all circumstances)

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Originally Posted by Hodor*:

 

Where to find older versions of this plug-in? Because this plug-in is not working correctly!

So "Unlimited Team Switching During First Minutes Of Round = 0" but players still can switch teams after round scramble/new round :mad:

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  • 4 weeks later...

Originally Posted by Hodor*:

 

anyone on the whitelist or reserved slot list can move without issues with your settings, you sure it's not those players that are moving?

I know about whitelist/rslots etc. I'm just wondering why multibalancer an idiot :biggrin:

% exceeded 120% which I set and still 0 unstack...

It starts unstack when much more than 120% When the difference in tickets is 300+. To the example: TEAM1\TEAM2 [100\600 tickets] and only then unstack the players ... Why? The round is almost over ...

 

I sometimes do not understand this balancer! ColColonCleaner It is a pity that you did not make a friendship between AdKats and TrueBalancer :sad:

 

fa4ab4aace.jpg

 

MAjeowZSpQNL2e.jpg

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Originally Posted by Grovax*:

 

Where to find older versions of this plug-in? Because this plug-in is not working correctly!

So "Unlimited Team Switching During First Minutes Of Round = 0" but players still can switch teams after round scramble/new round :mad:

i have same problem atm, scramble -> roundstart and 2-3 ppl join the other team
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Originally Posted by Hodor*:

 

i have same problem atm, scramble -> roundstart and 2-3 ppl join the other team

Dude, i think this "Unlimited Team Switching During First Minutes Of Round" is triggered if players was moved by balancer in the previous round so in the new round they cant move if you set "Unlimited Team Switching During First Minutes Of Round 0"

 

But I would like this setting to prohibit all players from changing team regardless of whether they were moved in the previous round

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  • 2 months later...

Originally Posted by ZbieraczTP*:

 

Hi, I was in collected settings multiballancer but I do not see settings under hardcore, would anyone be able to help. Our ballance does not work properly, it may be due to a lack of knowledge.

 

Fast server - Round max 25/ 30 min. Tickets 400, Mode: TDM - Hardcore 60Hp Players 32

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Originally Posted by underpk*:

 

Hi is there a way to won't let people switch side at all at the start of the round? I find that the plugin scramble work perfect but then people switch side at the beginning and it become unbalance again.

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  • 1 month later...

Originally Posted by payver*:

 

Hi,

i was searching for an example for the "Disperse evenly list". I see only examples for groups, but i dont wanna have some member always in team 1 (us/ru). I was searching the whole thread and the explanation says one per line but later in the sentence "seperated by space"? I just wanna have 2 players splitted.

 

Thank you in advance for your answer

 

Greetings

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Originally Posted by ColColonCleaner*:

 

Hi,

i was searching for an example for the "Disperse evenly list". I see only examples for groups, but i dont wanna have some member always in team 1 (us/ru). I was searching the whole thread and the explanation says one per line but later in the sentence "seperated by space"? I just wanna have 2 players splitted.

 

Thank you in advance for your answer

 

Greetings

You don't need to put a team ID in the dispersion. Just putting a list of names in the dispersion list will make sure there is always an equal amount of those players on each team no matter what. Players will get annoyed by this system, but if there are just a few players that need to be split up then it's a good thing.
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Originally Posted by payver*:

 

You don't need to put a team ID in the dispersion. Just putting a list of names in the dispersion list will make sure there is always an equal amount of those players on each team no matter what. Players will get annoyed by this system, but if there are just a few players that need to be split up then it's a good thing.

Wow fast answer, but how does this list looks like, cause i tried different things.

 

Like this:

player1

player2

 

or like this:

player1 player2

 

?

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Originally Posted by ColColonCleaner*:

 

Wow fast answer, but how does this list looks like, cause i tried different things.

 

Like this:

player1

player2

 

or like this:

player1 player2

 

?

It's a list of names, guids, or IP addresses. So just put one on each line.
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Originally Posted by payver*:

 

It's a list of names, guids, or IP addresses. So just put one on each line.

Thank you, it's just for 2 afk players for starting server, that both afk aren't in the same team.

 

I'm reading this thread since 7-10 months (it's still confusing and my english isn't good enough):

I have another problem of a dominating clan: They don't balance if they see so many rage-quitters and want to stay together, amount of players are going down. However i want that they were put together at beginning (same clan tags in team), but if it becomes unbalanced they will be not excluded from autobalancer/unstacking for making even teams. Is that possible?

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