ImportBot Posted November 17, 2013 Author Share Posted November 17, 2013 Originally Posted by Jackineyerack*: [xVotemap] Info: Skipping ServerInfo call becuase voting system is disabled [xVotemap] Info: There are 64 players in the db Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 17, 2013 Author Share Posted November 17, 2013 Originally Posted by rbtmarshall*: What you're asking for is already available in the plugin. Set this: Show Game Mode in Voting Options? YES derp... thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 17, 2013 Author Share Posted November 17, 2013 Originally Posted by Moli87*: Hi all I Just tried to make the serversVIP List and set serversVIP/reservedslot to true and i made my own serversVIP List in the xVotemap settings. I want to set for the admins double count for voting but it seems that procon not loads this list after restarting or starting Procon. The names are in the config file but after a start of procon the list is not really loaded in the settings to edit them and a im not sure really if the double count is working. Greez Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 17, 2013 Author Share Posted November 17, 2013 Originally Posted by Jackineyerack*: Seems like there is a lot of people having issues which from what i read thru all all the post could possibly be a setting issue, could maybe someone that has it working good post a screen shot of their settings for everyone to off of? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 18, 2013 Author Share Posted November 18, 2013 Originally Posted by rbtmarshall*: Is there an option, or a line of code I could insert to start at X amount of time from the beginning of the round, with an OR exception to kick in the current end of round timing for vote to start if the round estimation were to start before the beginning timer kicked in. Also, Domination map mode is not listed in the options. I've read someone else in this thread say its not supported. But it IS working for me on domination maps. not sure which option it is using thoug Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 18, 2013 Author Share Posted November 18, 2013 Originally Posted by Overclocked*: I believe Domination uses the Conquest settings, could be wrong. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 19, 2013 Author Share Posted November 19, 2013 Originally Posted by Jackineyerack*: went thru all the post, even got this ulimate map manager things, and nothing is getting this plugin to work. Just keep getting: [15:31:31 25] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes [15:31:31 25] [xVotemap] Error: Object reference not set to an instance of an object. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 19, 2013 Author Share Posted November 19, 2013 Originally Posted by grizzlybeer*: PLUGIN HAS BEEN UPDATED TO VERSION 1.5.2 1.5.2 FIX: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes is now fixed FIX: increased default maxplayers to 70 NEW: Dynamic prefix vote options. THX to Hand of Shadow for the users where votemap is not working: please double check your settings. especially "min/max players to start". for BF4 servers these settings must include any commanders and spectators. if you still dont see a map vote. pls set debug level to 5 and post the output. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by IAF-SDS*: Awesome. Thanks again grizzly. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Moli87*: PLUGIN HAS BEEN UPDATED TO VERSION 1.5.2 1.5.2 FIX: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes is now fixed FIX: increased default maxplayers to 70 NEW: Dynamic prefix vote options. THX to Hand of Shadow for the users where votemap is not working: please double check your settings. especially "min/max players to start". for BF4 servers these settings must include any commanders and spectators. if you still dont see a map vote. pls set debug level to 5 and post the output. Thanks for the Update Grizzly The votemap works fine for me but you say it must include commanders and spectators in BF4 so if i have 70 slots with specs and commanders i need to setup the max players for start to 70 in the xVotemap settings_? And do you know more about the VIP List in the Xvotemap? i tested it and it seems like its not working....and when i restart procon the vip list is empty again. Thanks and Greez Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Kinsman*: Updated, still getting the exact same message on our TDM Server, note I think this is a TDM issue only, or maybe I need to change some settings for that server? its pretty much all defaults. [11:33:23 14] xVotemap Enabled! [11:33:26 07] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes [11:33:26 08] [xVotemap] Error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at PRoConEvents.xVotemap.SetVoteStartAndEndTimes() Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Jackineyerack*: thanks for the update not getting the error now, iv gotten it to work 1 out of 5 rounds thus far...its a start, not sure why its not working the other rounds Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Jackineyerack*: [20:50:45 40] [xVotemap] Info: sent reservedSlotsList.list [20:50:45 41] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. [20:50:45 61] [xVotemap] Info: There are 63 players in the db. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Jackineyerack*: reloaded the plugin got this at the end of the map [xVotemap] Info: Maps not equal @ 0 A MP_Siege ConquestLarge0 1 [00:13:52 49] [xVotemap] Info: Maps not equal @ 0 B MP_Abandoned ConquestLarge0 1 [00:13:52 49] [xVotemap] Info: Maplist change detected [00:13:52 50] [xVotemap] Info: Maplist updated. There are 9 maps currently in the maplist [00:14:22 03] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. still getting the other message as well too Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by grizzlybeer*: Thanks for the Update Grizzly The votemap works fine for me but you say it must include commanders and spectators in BF4 so if i have 70 slots with specs and commanders i need to setup the max players for start to 70 in the xVotemap settings_? yes, for a full conquest large server with spectators and commanders you have to set it to 70. And do you know more about the VIP List in the Xvotemap? i tested it and it seems like its not working....and when i restart procon the vip list is empty again. Thanks and Greez your gsp might overwrite the reservedslots.txt when you restart procon through their webpanel. make sure you have enteredyour vips there properly. "restarting procon -> vip list empty" is not a plugin issue. votemap just reads whats in procons vip list (reservedslots) Updated, still getting the exact same message on our TDM Server, note I think this is a TDM issue only, or maybe I need to change some settings for that server? its pretty much all defaults.please double check that you updated the right file. can you confirm that it shows the most recent version in procon? for bf3: plugins/bf3/xvotemap.cs for bf4: plugins/bf4/xvotemap.cs tdm is almost the same to votemap as conquest. so its most liekly not a tdm specific issue. please provide a full log with debug level set to 5 and all other infos about your server at that time. like players online, max players, current round, max rounds, max tickets, current tickets, running locally or on layer reloaded the plugin got this at the end of the map [xVotemap] Info: Maps not equal @ 0 A MP_Siege ConquestLarge0 1 [00:13:52 49] [xVotemap] Info: Maps not equal @ 0 B MP_Abandoned ConquestLarge0 1 [00:13:52 49] [xVotemap] Info: Maplist change detected [00:13:52 50] [xVotemap] Info: Maplist updated. There are 9 maps currently in the maplist [00:14:22 03] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. still getting the other message as well too when you update a plugin always restart both your local procon and your procon layer server when you are not sure. dont just click "reload plugins"please provide a full log with debug level set to 5 and all other infos about your server at that time. like players online, max players, current round, max rounds, max tickets, current tickets, running locally or on layer without knowing your server specific settings (listed above) its too much guessing. you can also setup a temporary account with limited permission in procon for me to connect to, if nothing seems to work. but i would really like you to double check your settings and versions before Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Kinsman*: 1.5.2 in procon on all servers, I say TDM because its the only server that throws these errors. As soon as I see some players in it again I will set debug to level 5 and post the output for you. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 20, 2013 Author Share Posted November 20, 2013 Originally Posted by Jackineyerack*: I imagine im doing something wrong, im still new to this procon...learning tho. I did restart the layer and the procon, debug is on 5: [11:00:55 66] [xVotemap] Info: Now: 11/20/2013 11:00:55 AM [11:00:55 67] [xVotemap] Info: Next: 11/20/2013 11:01:12 AM [11:01:53 42] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. [11:01:53 48] [xVotemap] Info: There are 66 players in the db. [11:03:30 40] UltimateMapManager: TASK -> 55 players. Need to change to Map List 0 [New Map List]. [11:03:30 40] UltimateMapManager: WORK -> Changing to Map List 0 [New Map List]. [11:03:52 21] [xVotemap] Info: Level loaded: Paracel Storm [CQ], Round 1 of 1 [11:03:52 22] [xVotemap] Work: Level loaded: Last round detected, starting voting system [11:03:52 23] [xVotemap] Info: There are 54 players in the db. [11:03:52 39] [xVotemap] Info: Running Voting Logic [11:03:53 46] [xVotemap] Info: sent reservedSlotsList.list [11:03:53 47] [xVotemap] Info: ServerInfo updating. [11:03:53 47] [xVotemap] Info: Not last round. Stopping voting system. [11:03:53 47] [xVotemap] Info: Curr round: 0 [11:03:53 48] [xVotemap] Info: Total rounds: 0 [11:03:53 48] [xVotemap] Info: Voting system enabled_: False [11:03:53 48] [xVotemap] Info: Current player count is: 53 [11:03:53 49] [xVotemap] Info: Current game mode is: ConquestLarge0 [11:03:53 49] [xVotemap] Info: Current round time is: 1 [11:03:53 49] [xVotemap] Info: Current number of teams is: 2 [11:03:53 50] [xVotemap] Info: Team 0 score: 800 [11:03:53 50] [xVotemap] Info: Team 1 score: 800 [11:03:53 50] [xVotemap] Info: Team 0 winningscore: 0 [11:03:53 50] [xVotemap] Info: Team 1 winningscore: 0 [11:03:53 50] [xVotemap] Info: ServerInfo updated! [11:03:53 53] [xVotemap] Info: There are 53 players in the db. [11:03:55 69] [xVotemap] Info: Maps not equal @ 0 A MP_TheDish ConquestLarge0 1 [11:03:55 70] [xVotemap] Info: Maps not equal @ 0 B MP_Naval ConquestLarge0 1 [11:03:55 70] [xVotemap] Info: Maplist change detected [11:03:55 71] [xVotemap] Info: Maplist updated. There are 9 maps currently in the maplist [11:04:23 45] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. [11:04:23 50] [xVotemap] Info: There are 51 players in the db. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 21, 2013 Author Share Posted November 21, 2013 Originally Posted by grizzlybeer*: I imagine im doing something wrong, im still new to this procon...learning tho. I did restart the layer and the procon, debug is on 5: [11:00:55 66] [xVotemap] Info: Now: 11/20/2013 11:00:55 AM [11:00:55 67] [xVotemap] Info: Next: 11/20/2013 11:01:12 AM [11:01:53 42] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. [11:01:53 48] [xVotemap] Info: There are 66 players in the db. [11:03:30 40] UltimateMapManager: TASK -> 55 players. Need to change to Map List 0 [New Map List]. [11:03:30 40] UltimateMapManager: WORK -> Changing to Map List 0 [New Map List]. [11:03:52 21] [xVotemap] Info: Level loaded: Paracel Storm [CQ], Round 1 of 1 [11:03:52 22] [xVotemap] Work: Level loaded: Last round detected, starting voting system [11:03:52 23] [xVotemap] Info: There are 54 players in the db. [11:03:52 39] [xVotemap] Info: Running Voting Logic [11:03:53 46] [xVotemap] Info: sent reservedSlotsList.list [11:03:53 47] [xVotemap] Info: ServerInfo updating. [11:03:53 47] [xVotemap] Info: Not last round. Stopping voting system. [11:03:53 47] [xVotemap] Info: Curr round: 0 [11:03:53 48] [xVotemap] Info: Total rounds: 0 [11:03:53 48] [xVotemap] Info: Voting system enabled_: False [11:03:53 48] [xVotemap] Info: Current player count is: 53 [11:03:53 49] [xVotemap] Info: Current game mode is: ConquestLarge0 [11:03:53 49] [xVotemap] Info: Current round time is: 1 [11:03:53 49] [xVotemap] Info: Current number of teams is: 2 [11:03:53 50] [xVotemap] Info: Team 0 score: 800 [11:03:53 50] [xVotemap] Info: Team 1 score: 800 [11:03:53 50] [xVotemap] Info: Team 0 winningscore: 0 [11:03:53 50] [xVotemap] Info: Team 1 winningscore: 0 [11:03:53 50] [xVotemap] Info: ServerInfo updated! [11:03:53 53] [xVotemap] Info: There are 53 players in the db. [11:03:55 69] [xVotemap] Info: Maps not equal @ 0 A MP_TheDish ConquestLarge0 1 [11:03:55 70] [xVotemap] Info: Maps not equal @ 0 B MP_Naval ConquestLarge0 1 [11:03:55 70] [xVotemap] Info: Maplist change detected [11:03:55 71] [xVotemap] Info: Maplist updated. There are 9 maps currently in the maplist [11:04:23 45] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled. [11:04:23 50] [xVotemap] Info: There are 51 players in the db. ok thx. is this running on a layer server (hosted with your gameserver at your gsp) or locally (on your pc at home)?pls double check that you have both the latest version of procon and the latest version of votemap. (if you are running this on a layer server, remember to update the file there too. most likely through ftp. and make sure to restart the layer too. just to be sure) for some reason votemap (and procon__) think that both the total round and the current round is 0. is this ranked or official? can you provide a line from the "console" tab in procon? like this: [23:54:59] serverInfo [23:55:00] OK PRoCon[247FairPlay.com | Conquest | GGC PBBans MetaBans ACI] 21 24 ConquestLarge0 MP_Journey 0 1 2 800 800 0 true true false 25069 25 **.**.**.**:***** v1.880 | A1390 C2.332 true EU ams DE 21 IN_GAME Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 21, 2013 Author Share Posted November 21, 2013 Originally Posted by Jackineyerack*: [21:35:15] OK BanZore.com -bZ- Hardcore Conquest ALL MAPS!!! 63 64 ConquestLarge0 MP_Prison 0 0 2 385.279083 599.5408 0 true true false 58122 609 **.**.***.**:***** v1.880 | A1390 C2.332 true NAm iad US 64 IN_GAME Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 21, 2013 Author Share Posted November 21, 2013 Originally Posted by Jackineyerack*: i have the latest of procon and the plugin.....as far as the layer stuff...no idea what im doing there Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 21, 2013 Author Share Posted November 21, 2013 Originally Posted by grizzlybeer*: [21:35:15] OK BanZore.com -bZ- Hardcore Conquest ALL MAPS!!! 63 64 ConquestLarge0 MP_Prison 0 0 2 385.279083 599.5408 0 true true false 58122 609 **.**.***.**:***** v1.880 | A1390 C2.332 true NAm iad US 64 IN_GAMEas you can see procon reports both the rounds played and the total rounds as 0. strange. can you pls post your maplist.txt? what does procon show next the mode and mapname? (Conquest Large - Paracel Storm Round: X/X) Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 21, 2013 Author Share Posted November 21, 2013 Originally Posted by Jackineyerack*: this is the txt. from the server, attached is the maplist from procon MP_Abandoned ConquestLarge0 1 MP_Journey ConquestLarge0 1 MP_Prison ConquestLarge0 1 MP_Flooded ConquestLarge0 1 MP_Tremors ConquestLarge0 1 MP_Naval ConquestLarge0 1 MP_TheDish ConquestLarge0 1 MP_Siege ConquestLarge0 1 MP_Resort ConquestLarge0 1 Attached Files: mplist.png Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 21, 2013 Author Share Posted November 21, 2013 Originally Posted by grizzlybeer*: this is the txt. from the server, attached is the maplist from procon MP_Abandoned ConquestLarge0 1 MP_Journey ConquestLarge0 1 MP_Prison ConquestLarge0 1 MP_Flooded ConquestLarge0 1 MP_Tremors ConquestLarge0 1 MP_Naval ConquestLarge0 1 MP_TheDish ConquestLarge0 1 MP_Siege ConquestLarge0 1 MP_Resort ConquestLarge0 1 ok seems fine. what does procon show next to the current map? round x/x Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by babelmh13*: please double check that you updated the right file. can you confirm that it shows the most recent version in procon? for bf3: plugins/bf3/xvotemap.cs for bf4: plugins/bf4/xvotemap.cs tdm is almost the same to votemap as conquest. so its most liekly not a tdm specific issue. please provide a full log with debug level set to 5 and all other infos about your server at that time. like players online, max players, current round, max rounds, max tickets, current tickets, running locally or on layer I am also receiving the EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes Error and System.IndexOutOfRangeException on my TDM Ofiicial Hardcore server. I have all plugins Updated. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by EntraVenuS*: this is the txt. from the server, attached is the maplist from procon MP_Abandoned ConquestLarge0 1 MP_Journey ConquestLarge0 1 MP_Prison ConquestLarge0 1 MP_Flooded ConquestLarge0 1 MP_Tremors ConquestLarge0 1 MP_Naval ConquestLarge0 1 MP_TheDish ConquestLarge0 1 MP_Siege ConquestLarge0 1 MP_Resort ConquestLarge0 1 who is your gsp? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by Jackineyerack*: ok seems fine. what does procon show next to the current map? round x/x 1/0 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by Jackineyerack*: who is your gsp?nfo Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by grizzlybeer*: 1/0thats strange. but ok i can take this into account. i will provide an update that will work with your server too. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by Jackineyerack*: well dont write off that i have done something wrong either...like i said im new to this, but thanks for all the help too..will be donating more..u rock! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2013 Author Share Posted November 22, 2013 Originally Posted by rbtmarshall*: Would it be possible to have multiple levels of VIP voters for the plugin? example: VIP list 1, +1 to their vote value VIP list 2, +2 to their vote value Quote * Restored post. It could be that the author is no longer active. Link to comment
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