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xVotemap 1.5.6.0


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Originally Posted by darksteppa*:

 

[16:55:49 54] xVotemap Enabled!

[16:56:12 51] [xVotemap] Info: Not last round. Stopping voting system.

[16:56:12 52] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[16:56:12 53] [xVotemap] Error: Object reference not set to an instance of an object.

[19:28:31 70] xVotemap Disabled =(

[19:28:34 09] xVotemap Enabled!

[19:28:48 95] [xVotemap] Info: Not last round. Stopping voting system.

[19:28:48 95] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[19:28:48 95] [xVotemap] Error: Object reference not set to an instance of an object.

 

I'm still getting the same error. Please help! I can't get this thing to work. I keep getting the same error messages over n over.

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Originally Posted by www-battleplay4u-com*:

 

unfortunatly i still get an error

my settings:

settings.png

 

[18:10:06 32] xVotemap Enabled!

[18:10:50 31] [xVotemap] Info: Estimated voting start 231 seconds ago, @ 18:06:59

[18:11:02 46] [xVotemap] Work: Displayed next map

[18:11:02 49] [xVotemap] Info: Dawnbreaker [CQ] was removed from maplistoptions.

[18:11:02 62] [xVotemap] Info: No flexiblity in displayed map options

[18:11:03 24] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Lancang Dam [CQ]

[18:11:03 34] [xVotemap] Info: Voting poll: Started!

[18:11:03 48] [xVotemap] Work: Displayed vote banner

[18:11:20 72] [xVotemap] Info: Voting duration: 18 seconds.

[18:11:22 77] [xVotemap] Info: Winning vote tie, Hainan Resort [CQ] randomly selected as winner.

[18:11:22 77] [xVotemap] Info: Voting Ended. 0% of the players voted.

[18:11:22 81] [xVotemap] Info: Votes: Rogue Transmission [CQ]: 0

[18:11:22 85] [xVotemap] Info: Votes: Zavod 311 [CQ]: 0

[18:11:22 90] [xVotemap] Info: Votes: Hainan Resort [CQ]: 0

[18:11:22 93] [xVotemap] Info: Votes: Lancang Dam [CQ]: 0

[18:11:22 93] [xVotemap] Info: Votemap failed. The total number votes (0) did not exceed the threshold (3), next map will not be changed.

[18:12:18 37] [xVotemap] Work: Round Over: Stopping voting system

[18:13:31 35] [xVotemap] Info: Level loaded: Lancang Dam [CQ], Round 1 of 2

[18:13:31 35] [xVotemap] Work: Level loaded: Not last round, voting system will not be enabled

[18:15:00 82] [xVotemap] Info: reutnitzer started a Votemap

[18:15:00 83] [xVotemap] Info: Dawnbreaker [CQ] was removed from maplistoptions.

[18:15:00 99] [xVotemap] Info: No flexiblity in displayed map options

[18:15:01 75] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Lancang Dam [CQ]

[18:15:01 77] [xVotemap] Work: Displayed vote banner

[18:15:01 83] [xVotemap] Info: Voting poll: Started!

[18:15:01 89] [xVotemap] Info: Not last round. Stopping voting system.

[18:15:01 89] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:15:01 89] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:15:57 33] [xVotemap] Info: OOOps_I_did_it started a Votemap

[18:15:57 37] [xVotemap] Info: Lancang Dam [CQ] was removed from maplistoptions.

[18:15:57 49] [xVotemap] Info: No flexiblity in displayed map options

[18:15:58 57] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Dawnbreaker [CQ]

[18:15:58 72] [xVotemap] Info: Voting poll: Started!

[18:15:59 57] [xVotemap] Work: Displayed vote banner

[18:16:02 45] [xVotemap] Info: Not last round. Stopping voting system.

[18:16:02 45] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:16:02 45] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:16:25 34] [xVotemap] Info: reutnitzer started a Votemap

[18:16:25 35] [xVotemap] Info: Lancang Dam [CQ] was removed from maplistoptions.

[18:16:25 46] [xVotemap] Info: No flexiblity in displayed map options

[18:16:26 29] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Dawnbreaker [CQ]

[18:16:26 49] [xVotemap] Info: Voting poll: Started!

[18:16:26 49] [xVotemap] Info: OOOps_I_did_it started a Votemap

[18:16:26 52] [xVotemap] Info: Lancang Dam [CQ] was removed from maplistoptions.

[18:16:26 63] [xVotemap] Info: No flexiblity in displayed map options

[18:16:26 94] [xVotemap] Work: Displayed vote banner

[18:16:27 43] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Dawnbreaker [CQ]

[18:16:27 52] [xVotemap] Info: Voting poll: Started!

[18:16:27 96] [xVotemap] Work: Displayed vote banner

[18:16:32 86] [xVotemap] Info: Not last round. Stopping voting system.

[18:16:32 86] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:16:32 86] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:17:38 78] [xVotemap] Info: OOOps_I_did_it requested the next map

[18:17:48 02] [xVotemap] Info: OOOps_I_did_it started a Votemap

[18:17:48 05] [xVotemap] Info: Lancang Dam [CQ] was removed from maplistoptions.

[18:17:48 17] [xVotemap] Info: No flexiblity in displayed map options

[18:17:48 98] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Dawnbreaker [CQ]

[18:17:49 08] [xVotemap] Work: Displayed vote banner

[18:17:49 16] [xVotemap] Info: Voting poll: Started!

[18:17:56 18] [xVotemap] Info: Not last round. Stopping voting system.

[18:17:56 18] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:17:56 18] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:18:11 90] xVotemap Disabled =(

[18:29:24 76] xVotemap Enabled!

[18:29:35 90] [xVotemap] Info: Not last round. Stopping voting system.

[18:29:35 90] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:29:35 90] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:33:23 33] [xVotemap] Info: OOOps_I_did_it started a Votemap

[18:33:23 35] [xVotemap] Info: Lancang Dam [CQ] was removed from maplistoptions.

[18:33:23 46] [xVotemap] Info: No flexiblity in displayed map options

[18:33:24 41] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Dawnbreaker [CQ]

[18:33:24 55] [xVotemap] Info: Voting poll: Started!

[18:33:25 05] [xVotemap] Work: Displayed vote banner

[18:33:39 24] [xVotemap] Error: OOOps_I_did_it was not found in player list. Vote not counted.

[18:33:39 31] [xVotemap] Info: OOOps_I_did_it voted for Rogue Transmission [CQ]

[18:33:39 31] [xVotemap] Info: Not last round. Stopping voting system.

[18:33:39 31] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:33:39 31] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:38:15 80] [xVotemap] Info: Votemap Options: Rogue Transmission [CQ] | Zavod 311 [CQ] | Hainan Resort [CQ] | Dawnbreaker [CQ]

[18:38:21 03] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:38:21 04] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

[18:50:33 17] xVotemap Disabled =(

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Originally Posted by Hand-of-Shadow*:

 

[16:55:49 54] xVotemap Enabled!

[16:56:12 51] [xVotemap] Info: Not last round. Stopping voting system.

[16:56:12 52] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[16:56:12 53] [xVotemap] Error: Object reference not set to an instance of an object.

[19:28:31 70] xVotemap Disabled =(

[19:28:34 09] xVotemap Enabled!

[19:28:48 95] [xVotemap] Info: Not last round. Stopping voting system.

[19:28:48 95] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[19:28:48 95] [xVotemap] Error: Object reference not set to an instance of an object.

 

I'm still getting the same error. Please help! I can't get this thing to work. I keep getting the same error messages over n over.

myrcon.net/...xvotemap-1560#entry43960
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Originally Posted by Strikes*:

 

Someone point me where I'm going wrong here... I've been trying to fix/get this to work but I'm either missing something silly easy or overlooking.

 

I can't get the plugin to work on any of my servers; NFOServers is my host and I'm using their Map Cycle system (which I think might be my issue_).

 

21:53:36 10] [xVotemap] Info: Total rounds: 0

[21:53:36 11] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[21:53:36 15] [xVotemap] Error: Object reference not set to an instance of an object.

[21:53:36 15] [xVotemap] Info: Voting system enabled_: False

 

I saw the reply/post to just ignore it but it constantly keeps saying:

 

21:59:06 48] [xVotemap] Info: There are 68 players in the db.

[21:59:36 43] [xVotemap] Info: sent reservedSlotsList.list

[21:59:36 46] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled.

[21:59:36 69] [xVotemap] Info: There are 67 players in the db.

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Originally Posted by Strikes*:

 

When we do /v in-game it tells us that there's no voting in progress and the next vote is in 2 hours 45 minutes - Nothing in the plugin is set for that long... ?

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Originally Posted by chicken*:

 

Someone point me where I'm going wrong here... I've been trying to fix/get this to work but I'm either missing something silly easy or overlooking.

 

I can't get the plugin to work on any of my servers; NFOServers is my host and I'm using their Map Cycle system (which I think might be my issue_).

 

21:53:36 10] [xVotemap] Info: Total rounds: 0

[21:53:36 11] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[21:53:36 15] [xVotemap] Error: Object reference not set to an instance of an object.

[21:53:36 15] [xVotemap] Info: Voting system enabled_: False

 

I saw the reply/post to just ignore it but it constantly keeps saying:

 

21:59:06 48] [xVotemap] Info: There are 68 players in the db.

[21:59:36 43] [xVotemap] Info: sent reservedSlotsList.list

[21:59:36 46] [xVotemap] Info: Skipping ServerInfo call because voting system is disabled.

[21:59:36 69] [xVotemap] Info: There are 67 players in the db.

I don't know if this has anything to do with it but since NFO forces you to choose a preset cycle in order to make your server "official", procon always sees the "dummy" maplist until you click the refresh button for me, so perhaps that has something to do with it. I don't know why Dice forces people to use preset maplists and then don't even have one for Conquest Large, so my server always has to start up on regular conquest then I have to refresh the maplist and go to the next round.
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Originally Posted by richie80*:

 

I uploaded the file "xVotemap.cs" to the "/procon/Plugins/BF4" folder via FTP and when I restart procon, I do not see it in my plugins list. Any ideas?

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Originally Posted by Strikes*:

 

I don't know if this has anything to do with it but since NFO forces you to choose a preset cycle in order to make your server "official", procon always sees the "dummy" maplist until you click the refresh button for me, so perhaps that has something to do with it. I don't know why Dice forces people to use preset maplists and then don't even have one for Conquest Large, so my server always has to start up on regular conquest then I have to refresh the maplist and go to the next round.

It looks like it was NFO's Maplist System. I just ran some tests today and took it off a few servers and it seems to be working now. I mean, it makes sense... so I understand that. Not sure if there's a way around it; other than disabling NFO's Map Queue System.
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Originally Posted by DistrictXII*:

 

Help...using a fragnet server...

 

[08:15:55 29] xVotemap Enabled!

[08:16:10 93] [xVotemap] Info: Not last round. Stopping voting system.

[08:16:10 94] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[08:16:10 94] [xVotemap] Error: Object reference not set to an instance of an object.

 

Settings Snapshot.JPG

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Originally Posted by DistrictXII*:

 

Help...using a fragnet server...

 

[08:15:55 29] xVotemap Enabled!

[08:16:10 93] [xVotemap] Info: Not last round. Stopping voting system.

[08:16:10 94] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[08:16:10 94] [xVotemap] Error: Object reference not set to an instance of an object.

 

Settings Snapshot.JPG

This is fixed, for everyone else that were not getting replies to this specific error, check your Voting duration versus your Start and/or End time (probably end time). Your Voting duration shouldn't be greater than this setting.
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Originally Posted by DistrictXII*:

 

This is fixed, for everyone else that were not getting replies to this specific error, check your Voting duration versus your Start and/or End time (probably end time). Your Voting duration shouldn't be greater than this setting.

So my changes didn't fix the problem, it came back, it only went away when TDM was on round 1/2, I prefer TDM to be on single rounds so I changed it to 1 round and this error came back immediately...doesn't seem to be a problem with CQ rounds...

 

Hopefully we hear back from the dev team soon...

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Originally Posted by Overclocked*:

 

Was working fine last night but this morning I noticed this error crept in. I did try setting my vote duration to be shorter than time before end of round. It seemed to trigger after a server restart or manual map change, then appears right now to be working again ok.

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Originally Posted by b0wzy*:

 

I figured I'd mention it here as well, but using this plugin in conjunction with Ultimate Map Manager's custom presets isn't working.

If a vote gets passed, it goes to the map, but the preset doesn't apply to the rotation. Since I run a mixed mode I set custom tickets for rush, I had a game once where it was Rush with 200% tickets and a vote got passed to goto Obliteration. It changed over and then there was 6 tickets (mcoms) for each team because the custom preset for obliteration didn't get applied and it was still using the one for Rush. I can provide logs.

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Originally Posted by DistrictXII*:

 

So my changes didn't fix the problem, it came back, it only went away when TDM was on round 1/2, I prefer TDM to be on single rounds so I changed it to 1 round and this error came back immediately...doesn't seem to be a problem with CQ rounds...

 

Hopefully we hear back from the dev team soon...

Okay...so after some trialing and error it appears that this error is isolated to Team Deathmatch rounds after the last round is detected by the voting system to initiate the voting logic. My server is a mixture of CQ and TDM's and it works just fine on the rounds that are CQ but when the TDM rounds start, I start getting the error messages.
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Originally Posted by tonnic*:

 

I got this in my console and I never moved anyone

[17:51:42 97] [MULTIbalancer]:2 ADMIN moved player (REVERSED) gspery, MULTIbalancer will respect this move

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Originally Posted by Morgedoo*:

 

I figured I'd mention it here as well, but using this plugin in conjunction with Ultimate Map Manager's custom presets isn't working.

If a vote gets passed, it goes to the map, but the preset doesn't apply to the rotation. Since I run a mixed mode I set custom tickets for rush, I had a game once where it was Rush with 200% tickets and a vote got passed to goto Obliteration. It changed over and then there was 6 tickets (mcoms) for each team because the custom preset for obliteration didn't get applied and it was still using the one for Rush. I can provide logs.

I believe I have posted this question 3 times in this thread :tongue: thought I might as well post again seeing you seem to be having problems with Rush/Obliteration mix

Is there going to be an update to make this work with Obliteration?

I am going to do some testing now to see if it will work with the "Voting Start Time from Start of Round " setting, as I shouldn't see why not.

 

Thanks, Love the plugin!

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Originally Posted by Next_One1*:

 

This ^^^ having the same issue, only with AdaptiveTicketCounter, with my mixed-mode server.

 

Disabled xVotemap until fix is implemented.

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Originally Posted by RescuePhlax*:

 

I have the Issue that the Voting doesnt automatically Start.

I have to start the vote manually all the time.

 

[11:27:39 39] [xVotemap] Work: Level loaded: Last round detected, starting voting system

[11:28:26 20] [xVotemap] Info: Current gamemode is not recognised: Domination0

[11:28:56 22] [xVotemap] Info: Current gamemode is not recognised: Domination0

[11:29:26 17] [xVotemap] Info: Current gamemode is not recognised: Domination0

[11:29:46 49] [xVotemap] Info: Current gamemode is not recognised: Domination0

[11:30:16 90] [xVotemap] Info: Current gamemode is not recognised: Domination0

...

[11:38:23 98] [xVotemap] Info: Current gamemode is not recognised: Domination0

[11:38:54 37] [xVotemap] Info: Current gamemode is not recognised: Domination0

[11:39:14 96] [xVotemap] Work: Round Over: Stopping voting system

...

[11:40:27 97] [xVotemap] Info: Level loaded: Lancang Dam , Round 1 of 1

[11:40:27 97] [xVotemap] Work: Level loaded: Last round detected, starting voting system

 

But nothing happens.

 

1.JPG

 

can anyone help me pls?

 

Greetings

 

RescuePhlax

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Originally Posted by EntraVenuS*:

 

i get this error and it never seems to change the map even though people vote (just gets stuck on the same map until i right click and set as next map in procon)

 

[13:06:23 99] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[13:06:23 99] [xVotemap] Error: Object reference not set to an instance of an object

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Originally Posted by EBassie*:

 

i get this error and it never seems to change the map even though people vote (just gets stuck on the same map until i right click and set as next map in procon)

 

[13:06:23 99] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[13:06:23 99] [xVotemap] Error: Object reference not set to an instance of an object

That seems to be an issue with i3D's "BF4 Live Control". That feature of i3D fucks up the maprotation.

And because of that, the votemap does not work properly.

 

More info here:

showthread....t-rotation-bug*

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Originally Posted by Tangox*:

 

Hi i have a small Question how can i do it that the Vote command is example

 

"2" not "/2"

 

is it possible to remove the / from the vote command?

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Originally Posted by Hand-of-Shadow*:

 

Hi i have a small Question how can i do it that the Vote command is example

 

"2" not "/2"

 

is it possible to remove the / from the vote command?

yes you have to wait until I'm finished with my current version I have unfortunately not yet so much time
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Originally Posted by Tangox*:

 

yes you have to wait until I'm finished with my current version I have unfortunately not yet so much time

Are you the coder of this Plugin_!

 

If yes its really cool & Thanks for this :ohmy:

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Originally Posted by exadmin*:

 

This plugin is a hit and miss, i've got an issue where sometimes it doesnt initiate the voting process when the actual players count is not met in the server and in the plugin config "Maximum Players For start"

 

Say i have a 56+2 commander slot server. Lets put it this way there is 52 users connected at the time the plugin called for the voting process but it didn't start because it detected that for it to start the voting process it should be 56 users connected no more no less else it won't start. So what i did for it to work is to manually set the "Maximum Players for Start" with respect to your players connected at that time.

 

I'm not using a layer btw, im using the client hosted on a windows server.

 

thanks

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Originally Posted by IAF-SDS*:

 

Try setting Minimum Players to Start a vote to 1 and Maximum Players to Start a vote to 70 instead of 64.

 

When I had mine set to 64 for Maximum Players to Start a vote, it would not call a vote whenever the server would show more than 64 players in ProCon. In other words, when ProCon would show 66/64 players, because both sides were full and there were 2 commanders, the plugin would not trigger the vote. After I set Max to 70, the votes have been working correctly every time I have checked.

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Originally Posted by fourtwofour*:

 

That seems to be an issue with i3D's "BF4 Live Control". That feature of i3D fucks up the maprotation.

And because of that, the votemap does not work properly.

 

More info here:

showthread....t-rotation-bug*

I am getting the same problem. Is there a fix? After the vote ends it says next map Paracel Storm or whatever and then it ignores that (sometimes) and it goes to the #1 map on the maplist. I get that same message as that person above mentioned.
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Originally Posted by Ralphvd*:

 

So far so good the map is going to the voted map(i3d) but when we vote. the vote is correctly handled but we get Action: 3 is not found.

 

Where 3 is the voting number. How to fix this?

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Originally Posted by Shakal-hh*:

 

on TDM i see this message in log:

 

[18:13:34 52] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes

[18:13:34 52] [xVotemap] Error: Der Index war außerhalb des Arraybereichs.

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      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 1 reply
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Hi All,

      So seeing as Venice Unleased is released, I'm looking into if I should offer game hosting for it. I would like some feedback on this subject.

      VU - Experience Battlefield 3 like never before! (veniceunleashed.net)
      • 3 replies
    • So as the topic title says, should EZRCON offer general web hosting services?
      • 1 reply
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
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