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Advanced In-Game Admin and Ban Enforcer - AdKats


Message added by Prophet731,

If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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Originally Posted by RedentorKane*:

 

  ColColonCleaner* said:

It should be fixed once you get your clock in order. Your layer is trying to offset everything to match your database time (the correct time) and something is being lost in translation. Once your clock is fixed let me know if you still see this.

The problem was fixed, the server host repair the clock. Thank you!!!!
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Originally Posted by sammad143*:

 

My server uses manual nukes only by admins, is there any provision in adkats via which the admin can issue a command like /tell 8 5

8 being the preset message-"Nuke incoming! Brace yourselves!" and 5 being the number of times this message is spammed?

It will be very helpful to add a suffix Numerical to preset messages in order for us to make a quick repetition which is required in many situations.

Please guide me if such a system is already present.

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Originally Posted by ColColonCleaner*:

 

  iraqiboy90* said:

Hi

 

How is this possible?

I searched one or two of those in the list. They didn't have good reputation or populate (helping server start) records

 

possible.PNG

You are using the top player monitor. Those under the top player monitor are controlled by AdKats instead of multibalancer, so they are whitelisted from multibalancer actions.
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Originally Posted by ColColonCleaner*:

 

  sammad143* said:

My server uses manual nukes only by admins, is there any provision in adkats via which the admin can issue a command like /tell 8 5

8 being the preset message-"Nuke incoming! Brace yourselves!" and 5 being the number of times this message is spammed?

It will be very helpful to add a suffix Numerical to preset messages in order for us to make a quick repetition which is required in many situations.

Please guide me if such a system is already present.

No there is no spam option available right now. Please request it by posting an issue on github.
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Originally Posted by ColColonCleaner*:

 

  kcuestag* said:

If it helps, I THINK the latest TEST version was causing my Procon layer to crash. I rolled back to the latest STABLE version and it's all good now. :smile:

Uh, hmmm.

 

6.8.1.0 is fine, but the latest version was causing issues? Are you sure nothing else has changed?

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Originally Posted by www-battleplay4u-com*:

 

  ripper23* said:

under section b21 for ping kicker what is considered low medium and high population on our server ? can I adjust those settings somewhere?

sure, at 1. Server Settings you find low - and high-population Values
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Originally Posted by ColColonCleaner*:

 

  ripper23* said:

under section b21 for ping kicker what is considered low medium and high population on our server ? can I adjust those settings somewhere?

BF4U is correct. Remember that all settings are listed in the plugin documentation with descriptions, you can just ctrl+f the page.
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Originally Posted by ColColonCleaner*:

 

  DelilerClan* said:

I want to call rules command with insane limits plugin. Are there any example codes how to use?

Issuing commands from IL can be done two different ways.

 

In the docs i describe how to use the more advanced method, with an IL example: https://github.com/AdKats/AdKats#usi...nal-plugin-api

 

Another way is to mimic what issuing commands from procon's chat window looks like. Basically hidden admin-say messages like /rules, or /help

 

EDIT: May I ask why you want to automatically call the rules command?

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Originally Posted by ColColonCleaner*:

 

  DelilerClan* said:

Not automatically. I setup a limit that when players typed !kurallar (means !rules in Turkish) Adkats will display rules.

Ah yes, multiple language rules, some people have requested this but it would take time to implement. Some people want more than two languages as well so I'd have to consider that. Not sure how best to implement it.
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Originally Posted by ColColonCleaner*:

 

  ])RAG()N* said:

is there a way to stop the spambot messages showing in the chat on procon ?

Not at this time, the main reason is so you can see which message a player responded to in chat, and it's also why those messages are denoted with the bold 'SpamBot' tag.

 

You can either request a feature to hide those messages in procon (create an issue on github), or reduce the frequency of the messages.

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Originally Posted by www-battleplay4u-com*:

 

Since yesterday i have a problem:

 

  Quote

[17:47:59 16] [AdKats] ENABLED! Beginning startup sequence...

[17:47:59 17] [AdKats] Updating Setting Page [Threadpool worker]: 2.930664 seconds since last update.

[17:47:59 43] [AdKats] Assigning team ID 0 to Spectator

[17:47:59 88] [AdKats] Entering handleChat

[17:47:59 88] [AdKats] Exiting handleChat

[17:47:59 97] [AdKats] Fetching weapon statistic definitions...

[17:47:59 98] [AdKats] Preparing to download from github.com

[17:47:59 98] [AdKats] Assigning team ID 1 to US

[17:47:59 98] [AdKats] Assigning team ID 2 to RU

[17:47:59 98] [AdKats] Assigning team ID 3 to US

[17:47:59 98] [AdKats] Assigning team ID 4 to RU

[17:48:00 01] [AdKats] Preparing to download from gamerethos.net

[17:48:00 26] [AdKats] ERROR-6810: [Failed to fetch weapon stat definitions. AdKats cannot be started.]

[17:48:00 26] [AdKats] Updating Setting Page [Enabler]: 1.094697 seconds since last update.

[17:48:00 27] [AdKats] INFO: Shutting down AdKats.

The problem started with the latest stable, then i updated to 6.8.1.35 but it's still there. I didn't change anything on the layer or the firewall... It's running on a ubuntu machine and there had been no errors till yesterday... Any idea?
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Originally Posted by Prophet731*:

 

  www.battleplay4u.com* said:

Since yesterday i have a problem:

 

 

 

 

The problem started with the latest stable, then i updated to 6.8.1.35 but it's still there. I didn't change anything on the layer or the firewall... It's running on a ubuntu machine and there had been no errors till yesterday... Any idea?

Fixed. It was an issue on my end.

 

Colon, can you update the exception messages for HTTP requests to also include the server response (e.g. 404, 403, 400, etc...). That way we can know what's causing the issue more directly.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

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Originally Posted by candiman*:

 

Hi ColColonCleaner,

 

Can you give me any pointers to assist with the AdKats install script. I am getting this error message:

 

SQL query:

REPLACE INTO `adkats_rolecommands` VALUES(2, 78);

REPLACE INTO `adkats_rolecommands` VALUES(2, 79);

 

MySQL said: Documentation

#1064 - You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near 'REPLACE INTO `adkats_rolecommands` VALUES(2, 79)' at line 3

 

I am using MariaDB 5.5.44 and phpMyAdmin 4.4.7. Stat logger is installed and seems to be running without issue. The script was run as root user so permissions shouldn't be a problem.

 

Cheers!

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Originally Posted by Gazovik83*:

 

  ColColonCleaner* said:

Hit a couple roadblocks with the pushbullet features but still working on it.

I tried :ohmy:

 

Code:

[12:28:56 38] [AdKats] [b]SUCCESS:[/b] Report 856 loadout checked.
[12:28:56 39] [AdKats] [b]INFO:[/b] Running loadout case for report record 856
[12:28:56 97] [AdKats] [b]EXCEPTION-68143-D-PushPrivate-ActionHandling32:[/b] [Error sending private PushBullet note.][System.Net.WebException: The remote server returned an error: (401) Unauthorized.
   at System.Net.HttpWebRequest.GetResponse()
   at PRoConEvents.AdKats.PushBulletHandler.PushPrivate(String title, String body)]
Code:
[12:45:21 08] [AdKats] [b]EXCEPTION-68143-D-PushChannel-ActionHandling32:[/b] [Error sending channel PushBullet note.][System.Net.WebException: The remote server returned an error: (401) Unauthorized.
   at System.Net.HttpWebRequest.GetResponse()
   at PRoConEvents.AdKats.PushBulletHandler.PushChannel(String title, String body, String channelTag)]
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Originally Posted by ColColonCleaner*:

 

  ripper23* said:

full name

That means 11 or more players in your database contained the name you entered. That's not something I expected would happen. I've thought of a way to exclude the other names if someone enters an exact matching name, i'll push that update soon. Please open a ticket on github so I don't forget.
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Originally Posted by HitchItch*:

 

Were are looking to set a K/D ratio limit of 3.0 on our server.

We are using Adkats, Can Adkats set a 3.0 max K/D limit?

I looked but cannot find it.

 

If not can you recommend a plugin that can?

 

thanks

Hitch

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Originally Posted by ColColonCleaner*:

 

  HitchItch* said:

Were are looking to set a K/D ratio limit of 3.0 on our server.

We are using Adkats, Can Adkats set a 3.0 max K/D limit?

I looked but cannot find it.

 

If not can you recommend a plugin that can?

 

thanks

Hitch

No, AdKats does not handle that. You can use insane limits for it.
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