ImportBot Posted January 5, 2012 Share Posted January 5, 2012 Originally Posted by kolsyra*: Im having som problems with this code. ProconRulz: Unrecognised rule On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;Player Count 1;Say %p% KICKED for Claymore;Kick %p% No Claymores Are Allowed On This Server My code structure: unparsed_rules.Add("# SUPPORT RULZ"); unparsed_rules.Add("On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;Say %p% No Claymores!!!;Kill 100"); unparsed_rules.Add("On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;Player Count 1;Say %p% KICKED for Claymore;Kick %p% No Claymores Are Allowed On This Server"); Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 5, 2012 Share Posted January 5, 2012 Originally Posted by TMiland*: I have modified some rules to kick some butt lol! # Poor Sport Warnings On Say;Text pwn,pwned,powned,owned,noob,n00b,nobb,retard,tard, idiot,moron;PlayerSay %p%, don't be a poor sport! On Say;Text noob,n00b,nobb;Say %p% Is a noob! On Say;Text retard,tard;Say %p% Is a retard! On Say;Text idiot;Say %p% Is a idiot! On Say;Text moron;Say %p% Is a moron! Quite fun to watch the chat when a player goes bananas hehe! :-D Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 5, 2012 Share Posted January 5, 2012 Originally Posted by bambam*: lol we have something similar but gives a retort on quite a few rude words - we don't kick or bans for that. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 5, 2012 Share Posted January 5, 2012 Originally Posted by bambam*: kolsyra what's all the unparsed_rules.Add() crapola? You clear the rulz go in the plugin settings ? Anyhoo your problem is simple - "PlayerCount" should be one word, you have "PlayerCount". Plus you have the rulz the wrong way round - test the PlayerCount in the FIRST rule, not the second. # SUPPORT RULZ On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 1;Say %p% KICKED for Claymore;Kick %p% No Claymores Are Allowed On This Server On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;Say %p% No Claymores!!!;Kill 100 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 5, 2012 Share Posted January 5, 2012 Originally Posted by TMiland*: lol we have something similar but gives a retort on quite a few rude words - we don't kick or bans for that.Hehe! You want to share your rules? Need some more ideas and filters! :-D Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by XploZ*: How not to allow the handguns with flashlight! Plz Thx Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by ty_ger07*: How not to allow the handguns with flashlight! Plz Thx ... 4) player specializations/accessories are not availabe ... www.phogue.net/forumvb/showth...-admin-actions* Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by XploZ*: www.phogue.net/forumvb/showth...-admin-actions*"Some limitations of BF3 R10 to be aware of" Now its R16... Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by ty_ger07*: "Some limitations of BF3 R10 to be aware of" Now its R16...Fair. Well, the limitation still stands. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by Doomsayer*: im trying this rule but all it does it warn the player. it doesnt kill them On Kill;Teamsize 4;Weapon Death;Say %p% no vehicle/mortar kills until 10 players.;Kill 100 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by BarelyBen*: bambam, can you write up a rule for NO Explosives? M320- Kill, Kill, Kill, Kick, 10min Ban SMAW/RPG- Kill Kill, Kick, 10 Min Ban Grenade- Kill Everytime Claymore- Kill, Kill, Kill, Kick, 10min Ban Thanks a Ton -Benny Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by CoMPaHoLiC*: bambam, can you write up a rule for NO Explosives? M320- Kill, Kill, Kill, Kick, 10min Ban SMAW/RPG- Kill Kill, Kick, 10 Min Ban Grenade- Kill Everytime Claymore- Kill, Kill, Kill, Kick, 10min Ban Thanks a Ton -Benny Hi Ben, Look at these posts with a lot of sample ideas from Ty_ger and myself and you might as well look through this thread (starting with the first post) - It's full of idea's and working items, actually what you are looking for is (besides changing parameters) in both posts mentioned below myrcon.net/...proconrulz-v44j1-weapon-limits-and-other-event-triggered-admin-actions#entry10647 myrcon.net/...proconrulz-v44j1-weapon-limits-and-other-event-triggered-admin-actions#entry10629 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by scorpionfr59*: Is it possible to limit the time of use sniper rifles for a period of 5 minutes per game as well for the mortar with 2 minutes? if so what would be the right formula. thank you in advance Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by BlackMask*: Guys When i use this ProconRulz On Kill;Map Subway;Weapon M320;PlayerCount 1;Log %p% killed for M320 use on Metro;Kill On Kill;Map Subway;Weapon M320;PlayerSay %p% no M320 use allowed on Metro! the player only suicide when he use M320 only without weapon can any one give me ProconRulz when i use M416 with M320 ? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by ty_ger07*: Guys When i use this ProconRulz On Kill;Map Subway;Weapon M320;PlayerCount 1;Log %p% killed for M320 use on Metro;Kill On Kill;Map Subway;Weapon M320;PlayerSay %p% no M320 use allowed on Metro! the player only suicide when he use M320 only without weapon can any one give me ProconRulz when i use M416 with M320 ? No. It is not possible for PRoCon Rulz to detect the M320 when the M320 is attached to a primary weapon. 8) Nade launchers slung under assault rifles are reported by BF3 as a kill BY THE ASSAULT RIFLE. This is an absolute bug in BF3, IMHO. It means you CANNOT tell in any plugin whether the kill was by a bullet from an M416 rifle, or an M320 nade from a launcher that happened to be attached to the M416 rifle. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 6, 2012 Share Posted January 6, 2012 Originally Posted by SileX*: Bambam, thanks; awesome ! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by bambam*: ScorpionFR Is it possible to limit the time of use sniper rifles for a period of 5 minutes per game as well for the mortar with 2 minutes? if so what would be the right formula.No, I don't think so, unless someone thinks of something clever with the Rate (or Not Rate) condition. In the meantime the mainstream thing to do is limit snipers to a max # of kills. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by BarelyBen*: Here is the rule I'm trying to run but its not working, what do I have wrong Thanks -Benny On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p%NO EXPLOSIVES!!! Banning for 5 minutes!;TempBan 300 %p% no Grenades or C4 On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% NO EXPLOSIVES!!! THIS INCLUDES NADES!!!;Kill 100 On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%,NO EXPLOSIVES!!! THIS INCLUDES NADES!!!;Kill 100 On Kill;Weapon M67,Weapons/Gadgets/C4/C4;kill 100 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by ty_ger07*: Here is the rule I'm trying to run but its not working, what do I have wrong Thanks -Benny On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p%NO EXPLOSIVES!!! Banning for 5 minutes!;TempBan 300 %p% no Grenades or C4 On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% NO EXPLOSIVES!!! THIS INCLUDES NADES!!!;Kill 100 On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%,NO EXPLOSIVES!!! THIS INCLUDES NADES!!!;Kill 100 On Kill;Weapon M67,Weapons/Gadgets/C4/C4;kill 100 What version of ProconRulz are you using? I don't see anything obviously wrong (but I could be missing something). I think you may just be using an older version of the plugin. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by BarelyBen*: 1.1.3.1 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by ty_ger07*: 1.1.3.1No, what version of ProconRulz are you using? The current version of ProconRulz is v37g3. Here Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by BarelyBen*: how can I check my current version, also will I need game servers to install the new one? Will this erase my current settings? Thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by ty_ger07*: how can I check my current version, also will I need game servers to install the new one? Will this erase my current settings? Thanks rulzversion.jpg Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by BarelyBen*: Okay I updated restarted procon and its still not working Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by CoMPaHoLiC*: @BarelyBen You mention 4 rules and 'not working' - can you be a little specific to what isn't working? To provide a more complete picture also try to break down the rules and then merge 'm again. On Kill;Weapon M67;Playercount 1;Log %p% threw some successful nades On Kill;Weapon Weapons/Gadgets/C4/C4;Playercount 1;Log %p% blew some people up On Kill;Weapon M67,Weapons/Gadgets/C4/C4;Log %p% used one of the forbidden explosives Which will show you if both your counters work and the combined rule is actually working.On the other hand, if you're not that into explosive's why not do a On Kill;Damage Explosive;Log %p% used static explosives On Kill;Damage ProjectileExplosive;Log %p% used tube-based explosives Does that help you? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by Guest**: thank you for an amazing plugin, I've put this code to disable rockets and m320 on metro On Kill;Map Subway;Weapon RPG-7;PlayerCount 1;Log %p% kicked for using RPG;Kick %p% RPG use On Kill;Map Subway;Weapon RPG-7;PlayerSay %p% no RPG use on metro;kill 100 On Kill;Map Subway;Weapon SMAW;PlayerCount 1;Log %p% kicked for using RPG;Kick %p% RPG use On Kill;Map Subway;Weapon SMAW%p% no RPG use on metro;kill 100 On Kill;Map Subway;Weapon M320;PlayerCount 1;Log %p% kicked for using M320;Kick %p% M320 use On Kill;Map Subway;Weapon M320;PlayerSay %p% no M320 use on metro;kill 100 it kills a player the first time he uses an RPG or an M320 and kicks him the second time. however this is not working in metro alone which is what i intended to do, it is working in every map!!! what am I doing wrong? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by CoMPaHoLiC*: Not sure I'm using (by laziness) both Subway and Metro in my lines but it shouldn't go across maps like that. Maybe try to set debug on and capture such a moment (timing might be a **** though). Also on your fourth line there is an error, "SMAW%p% no RPG" in which you are missing a PlayerSay? On Kill;Map Bazaar;Weapon M320,RPG-7,SMAW;Count 9;Kick %p% enough is enough;Log %p% kicked for RPG or SMAW abuse On Kill;Map Bazaar;Weapon M320,RPG-7,SMAW;Rate 3 30;Kick %p% enough is enough;Log %p% kicked for RPG or SMAW abuse On Kill;Map Bazaar;Weapon M320,RPG-7,SMAW;Count 1;Kill;Say No RPG or SMAW on infantry %p% On Kill;Map Metro;Weapon M320,RPG-7,SMAW;Count 2;Kick %p% enough is enough;Log %p% kicked for RPG or SMAW abuse On Kill;Map Metro;Weapon M320,RPG-7,SMAW;Kill;Say No RPG or SMAW on infantry %p% BTW in the example above the Count 1 for Bazaar is present so we at least allow people to blow up vehicles (at cost of death) but still punishes for creeping around corners in the hallways. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by Guest**: Not sure I'm using (by laziness) both Subway and Metro in my lines but it shouldn't go across maps like that. Maybe try to set debug on and capture such a moment (timing might be a **** though). Also on your fourth line there is an error, "SMAW%p% no RPG" in which you are missing a PlayerSay? BTW in the example above the Count 1 for Bazaar is present so we at least allow people to blow up vehicles (at cost of death) but still punishes for creeping around corners in the hallways. ok, now i'm confused. I copied your code to the letter and still i get kicked and killed on all the maps i set !!!!! any other code I can try? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by CoMPaHoLiC*: Is that the only rulz you have in there or are there other rules? Also make sure that there is no (part of) a rule on a different line (meaning, make sure you have no line-breaks (ENTERs/RETURNs) half way through a rule) Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2012 Share Posted January 7, 2012 Originally Posted by Guest**: Is that the only rulz you have in there or are there other rules? Also make sure that there is no (part of) a rule on a different line (meaning, make sure you have no line-breaks (ENTERs/RETURNs) half way through a rule) those are the only rules I need and I don't have any others set. also each code is on one line without breaks. my server is running a metro rush game now and i'm testing on another server until i get this right. i don't want to enable and disable the plugin every time a metro map comes, it's just not practical. Quote * Restored post. It could be that the author is no longer active. Link to comment
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