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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


ColColonCleaner

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Originally Posted by ty_ger07*:

 

Will this be updated for Hardline?

It probably is already mostly compatible with Hardline. Once the complete BFHL.def file is available for Procon, I assume that ProconRulz will be pretty smooth sailing with Hardline from there.
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Originally Posted by k3rMz*:

 

it does work however if you try uploading scripts ( .txt ) there is not BFH in the drop down under game, so its currently looking for them in the wrong location ( my current location is set at BF4 )

 

would be nice if this could be updated to fix that

 

Code:

[16:38:47 93] ProconRulz: Loading rulz from .txt files in Plugins\BF4\
[16:38:47 93] ProconRulz: Skipping E:\UserFiles\*********\GameServers\**************\Plugins\BF4\proconrulz_rules.txt NOT FOUND
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Originally Posted by kaytan*:

 

issue i have is it wont read the .txt docs as there is no BFH in the game drop down, so this could do with a patch so you can use that feature

Copy your txt files into the BF4 folder and set ProconRulz to run with BF4.
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Originally Posted by Geini82*:

 

put your *.cs file into the BFHL folder and copy the txt-files into the BF4 folder to get it run under Hardline, as long as no update available :ohmy:

 

for me, with this workaround, ProconRulz runs on Hardline

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Originally Posted by MRniceGuy*:

 

Hi

i had this rules for kill streaks on my server

################################################## ####

# Unreal Tournament Kill Streak Announcer by ty_ger07

################################################## ####

#### Announcements of killstreak ending:

On Kill;If %server_streak[%v%]% >= 7;Say %p% ENDED %v%'s %server_streak[%v%]%-KILL STREAK with %w%

On TeamKill;If %server_streak[%v%]% >= 7;Say %p%'s TEAMKILL ENDED %v%'s %server_streak[%v%]%-KILL STREAK with %w%

On Suicide;If %server_streak[%p%]% >= 7;Say %p% ENDED their %server_streak[%p%]%-KILL STREAK with a SUICIDE

#### Reset the player's streak count when they are killed:

On Kill;Set %server_streak[%v%]% 0

On TeamKill;Set %server_streak[%v%]% 0

On Suicide;Set %server_streak[%v%]% 0

#### Reset killincr to 0 if server_streak is 0

On Kill;If %server_streak[%p%]% == 0;Set %killincr% 0

#### Accumulate the kill count for each player in a var %server_streak[playername]%

On Kill;Incr %killincr%;Incr %server_streak[%p%]%;

#### Say periodic killstreak messages

On Kill;If %server_streak[%p%]% == 120;Say %p% 120-KILL STREAK! lol noobs get an admin

On Kill;If %server_streak[%p%]% == 110;Say NOW! %p% IS ON 110-KILL STREAK! take him down!!

On Kill;If %server_streak[%p%]% == 100;Say OKAY.! %p% 100-KILL STREAK! unusual!?

On Kill;If %server_streak[%p%]% == 95;Say LOOK.! %p% IS ON 95-KILL STREAK! you noobs

On Kill;If %server_streak[%p%]% == 90;Say COME ON.! %p% 90-KILL STREAK!? WTF!

On Kill;If %server_streak[%p%]% == 85;Say HOLLY SHIT.! %p% 85-KILL STREAK! still goes up

On Kill;If %server_streak[%p%]% == 80;Say OMG.! %p% IS ON 80-KILL STREAK! you all ok?

On Kill;If %server_streak[%p%]% == 75;Say WELL.! %p% IS ON 75-KILL STREAK! seriously!?

On Kill;If %server_streak[%p%]% == 70;Say OKAY %p% 70-KILL STREAK! What is going on!?

On Kill;If %server_streak[%p%]% == 65;Say NOW %p% IS ON 65-KILL STREAK! @_@

On Kill;If %server_streak[%p%]% == 55;Say LOOK.! %p% IS ON 55-KILL STREAK!

On Kill;If %server_streak[%p%]% == 45;Say HOLLY SHIT.! %p% IS ON 45-KILL STREAK!

On Kill;If %server_streak[%p%]% == 30;Say SHIT!! %p% IS ON 30-KILL STREAK!

On Kill;If %server_streak[%p%]% == 25;Say LOOK.!! %p% IS ON 25-KILL STREAK!

On Kill;If %server_streak[%p%]% == 20;Say HEY.!.! %p% IS ON 20-KILL STREAK!

On Kill;If %server_streak[%p%]% == 15;Say WOW.! %p% IS ON 15-KILL STREAK!

On Kill;If %server_streak[%p%]% == 10;Say NICE.! %p% IS ON 10-KILL STREAK!

it was okay and works perfect but now after the end of player kill streak the message shows like this

for example:

pirks_a ENDED PEnTuJIu9_78's 7-KILL STREAK with Gameplay/Vehicles/US_FAC-CB90/US_FAC-CB90

i think it happened after new procon update :/

 

any idea?

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Originally Posted by Blace*:

 

Hey guys, I'm hosting a Procon server @ gameservers.net, last night i had Rulz running locally on my PC, and the following script was working fine (note, this is just 1 part, for the pistols, I have every category):

 

On Kill;Damage Handgun;PlayerCount 4;Log %p% banned for Handgun;Ban %p% No killing

On Kill;Damage Handgun;PlayerCount 2;Log %p% kicked for Handgun;Kick %p% No killing

On Kill;Damage Handgun;PlayerSay %p% No killing;Kill 100;

However, when I run Rulz on the layer server @ gameservers, it doesn't work for the autokill part anymore. The plugin loads fine, because I still get admin join/leave messages, also on the client it says '42 rules loaded', same as local, but it just wont autokill/kick people anymore whenever they kill. Do I need some additional account info somewhere in some file?

 

I've already reinstalled my server from scratch, still the same effect, local works, layer doesn't.

 

Thanks.

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Originally Posted by spatieman*:

 

@spatieman:

 

From what i understand, you wanna do a First Blood on every weapon?

 

Use this example :ohmy:

Code:

On Kill;[b]ServerFirst;[/b]Weapon JNG90;Yell %p% first kill on %v% with a sniperrifle !!
ok, tried, but wont count :/
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Originally Posted by ColColonCleaner*:

 

Using ProconRulz. For example in the defending team does not have more than 4 players, but the server itself allows more.

Imbalanced player counts? Possible unless your server is full, but why do you want to imbalance teams in every case?
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Originally Posted by m4gnet*:

 

Imbalanced player counts? Possible unless your server is full, but why do you want to imbalance teams in every case?

Zombies vs Humans

 

4Z vs 1H

7Z vs 2H

10Z vs 3H

13Z vs 4H

,,,,,,,,,,,,,,,,,,,, understand?

 

no plugin ZombieMode BF3. Im used BFBC2.

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Originally Posted by ColColonCleaner*:

 

Zombies vs Humans

 

4Z vs 1H

7Z vs 2H

10Z vs 3H

13Z vs 4H

,,,,,,,,,,,,,,,,,,,, understand?

 

no plugin ZombieMode BF3. Im used BFBC2.

Ooo, interesting. I would ask papacharlie9, he knows best. Just comment on his thread.

 

myrcon.net/.../zombie-mode-bfhl

 

Someone already asked for it, but nobody replied: myrcon.net/.../zombie-mode-bfhl

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Originally Posted by MRniceGuy*:

 

Can someone help me pleas

i had this rules for kill streaks on my server

################################################## ####

# Unreal Tournament Kill Streak Announcer by ty_ger07

################################################## ####

#### Announcements of killstreak ending:

On Kill;If %server_streak[%v%]% >= 7;Say %p% ENDED %v%'s %server_streak[%v%]%-KILL STREAK with %w%

On TeamKill;If %server_streak[%v%]% >= 7;Say %p%'s TEAMKILL ENDED %v%'s %server_streak[%v%]%-KILL STREAK with %w%

On Suicide;If %server_streak[%p%]% >= 7;Say %p% ENDED their %server_streak[%p%]%-KILL STREAK with a SUICIDE

#### Reset the player's streak count when they are killed:

On Kill;Set %server_streak[%v%]% 0

On TeamKill;Set %server_streak[%v%]% 0

On Suicide;Set %server_streak[%v%]% 0

#### Reset killincr to 0 if server_streak is 0

On Kill;If %server_streak[%p%]% == 0;Set %killincr% 0

#### Accumulate the kill count for each player in a var %server_streak[playername]%

On Kill;Incr %killincr%;Incr %server_streak[%p%]%;

#### Say periodic killstreak messages

On Kill;If %server_streak[%p%]% == 120;Say %p% 120-KILL STREAK! lol noobs get an admin

On Kill;If %server_streak[%p%]% == 110;Say NOW! %p% IS ON 110-KILL STREAK! take him down!!

On Kill;If %server_streak[%p%]% == 100;Say OKAY.! %p% 100-KILL STREAK! unusual!?

On Kill;If %server_streak[%p%]% == 95;Say LOOK.! %p% IS ON 95-KILL STREAK! you noobs

On Kill;If %server_streak[%p%]% == 90;Say COME ON.! %p% 90-KILL STREAK!? WTF!

On Kill;If %server_streak[%p%]% == 85;Say HOLLY SHIT.! %p% 85-KILL STREAK! still goes up

On Kill;If %server_streak[%p%]% == 80;Say OMG.! %p% IS ON 80-KILL STREAK! you all ok?

On Kill;If %server_streak[%p%]% == 75;Say WELL.! %p% IS ON 75-KILL STREAK! seriously!?

On Kill;If %server_streak[%p%]% == 70;Say OKAY %p% 70-KILL STREAK! What is going on!?

On Kill;If %server_streak[%p%]% == 65;Say NOW %p% IS ON 65-KILL STREAK! @_@

On Kill;If %server_streak[%p%]% == 55;Say LOOK.! %p% IS ON 55-KILL STREAK!

On Kill;If %server_streak[%p%]% == 45;Say HOLLY SHIT.! %p% IS ON 45-KILL STREAK!

On Kill;If %server_streak[%p%]% == 30;Say SHIT!! %p% IS ON 30-KILL STREAK!

On Kill;If %server_streak[%p%]% == 25;Say LOOK.!! %p% IS ON 25-KILL STREAK!

On Kill;If %server_streak[%p%]% == 20;Say HEY.!.! %p% IS ON 20-KILL STREAK!

On Kill;If %server_streak[%p%]% == 15;Say WOW.! %p% IS ON 15-KILL STREAK!

On Kill;If %server_streak[%p%]% == 10;Say NICE.! %p% IS ON 10-KILL STREAK!

it was okay and works perfect but now after the end of player kill streak the message shows like this

for example:

pirks_a ENDED PEnTuJIu9_78's 7-KILL STREAK with Gameplay/Vehicles/US_FAC-CB90/US_FAC-CB90

maybe something wrong with the codes? and i think it happened after procon update :/
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Originally Posted by REVolution1724*:

 

Hi Community,

 

I have a little problem. I hope you can help me with it....

 

I have a Battlefield Hardline Server.

I´ve tried to make following rules:

 

If someone kill a player he will be killed

If someone kill a player second time he will be kicked

If someone kill a player third time he will be banned for 30 minutes

 

 

I have used followin code:

 

On Kill;PlayerCount 2;Log %p% banned for Kill;TempBan 1800 %p%, you've been kicked 1 times. Ban for 30 Minutes!

On Kill;PlayerCount 1;Log %p% kicked for Kill;Kick %p% Dont Kill

On Kill;PlayerSay %p% no Killing;Kill 100

 

so well.... Now I will try to allow kills with vehicles (roadkills).

 

So how can I exclude the killing with a roadkill in this rulz?

 

 

Thank you in advance.

REVolution1724

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Originally Posted by m4gnet*:

 

Hi Community,

 

I have a little problem. I hope you can help me with it....

 

I have a Battlefield Hardline Server.

I´ve tried to make following rules:

 

If someone kill a player he will be killed

If someone kill a player second time he will be kicked

If someone kill a player third time he will be banned for 30 minutes

 

 

I have used followin code:

 

On Kill;PlayerCount 2;Log %p% banned for Kill;TempBan 1800 %p%, you've been kicked 1 times. Ban for 30 Minutes!

On Kill;PlayerCount 1;Log %p% kicked for Kill;Kick %p% Dont Kill

On Kill;PlayerSay %p% no Killing;Kill 100

 

so well.... Now I will try to allow kills with vehicles (roadkills).

 

So how can I exclude the killing with a roadkill in this rulz?

 

 

Thank you in advance.

REVolution1724

what battlefield?

 

On Kill;Not Weapon roadkill; .............

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Originally Posted by dmmaciag*:

 

Hi Community,

 

I have a little problem. I hope you can help me with it....

 

I have a Battlefield Hardline Server.

I´ve tried to make following rules:

 

If someone kill a player he will be killed

If someone kill a player second time he will be kicked

If someone kill a player third time he will be banned for 30 minutes

 

 

I have used followin code:

 

On Kill;PlayerCount 2;Log %p% banned for Kill;TempBan 1800 %p%, you've been kicked 1 times. Ban for 30 Minutes!

On Kill;PlayerCount 1;Log %p% kicked for Kill;Kick %p% Dont Kill

On Kill;PlayerSay %p% no Killing;Kill 100

 

so well.... Now I will try to allow kills with vehicles (roadkills).

 

So how can I exclude the killing with a roadkill in this rulz?

 

 

Thank you in advance.

REVolution1724

I am trying to do this too. I have input the code just so and the server will kill the player on first infraction, but doesn't escalate to kicking, or banning. Not sure what I'm doing wrong...this is my code:

 

Code:

On Kill; Not Weapon roadkill;PlayerCount3;Ban Permanent Ban For Killing;Say %p% permanently banned for killing.
On Kill; Not Weapon roadkill;PlayerCount2;TempBan 86400 24h Ban For Killing;Say %p% 24h banned for killing.
On Kill; Not Weapon roadkill;PlayerCount1;Kick Kicked For Killing;Say %p% kicked for killing.
On Kill; Not Weapon roadkill;Kill;Say NO KILLING, %p%! NEXT KILL = KICK!
What am I doing wrong? This is for Hardline. I have the proconrulz_rules.txt file in the bf4 plugins folder even though the plugin is Hardline. Every time I enable the plugin I get:

Code:

[22:30:14 72] ProconRulz: plugin enabled, version 44j.1
[22:30:14 72] ProconRulz: Loading rulz from .txt files in Plugins\BF4\
[22:30:14 72] ProconRulz: Loading Plugins\BF4\proconrulz_rules.txt
[22:30:14 72] ProconRulz: loading 16 rulz
[22:30:14 72] ProconRulz: Unrecognised rule 
[22:30:14 72] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: 16 rules loaded
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Originally Posted by m4gnet*:

 

Hi

The request for assistance.

As I understand it, the rules in the plugin are written from the killer (On Kill). How to apply the action to the victim? I really need to know if it is possible.

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Originally Posted by armypoilce*:

 

Hi Community,

 

I have a little problem. I hope you can help me with it....

 

I have a Battlefield Hardline Server.

I´ve tried to make following rules:

 

If someone kill a player he will be killed

If someone kill a player second time he will be kicked

If someone kill a player third time he will be banned for 30 minutes

 

 

I have used followin code:

 

On Kill;PlayerCount 2;Log %p% banned for Kill;TempBan 1800 %p%, you've been kicked 1 times. Ban for 30 Minutes!

On Kill;PlayerCount 1;Log %p% kicked for Kill;Kick %p% Dont Kill

On Kill;PlayerSay %p% no Killing;Kill 100

 

so well.... Now I will try to allow kills with vehicles (roadkills).

 

So how can I exclude the killing with a roadkill in this rulz?

 

 

Thank you in advance.

REVolution1724

When your server gets reported to DICE your GSP will have to shut down your Flagrun server.

flagrun is not allowed Stats padding servers are not permitted under the Rules of conduct, any discussion endorsing these types of servers so sorry we wont help you

 

I am trying to do this too. I have input the code just so and the server will kill the player on first infraction, but doesn't escalate to kicking, or banning. Not sure what I'm doing wrong...this is my code:

 

Code:

On Kill; Not Weapon roadkill;PlayerCount3;Ban Permanent Ban For Killing;Say %p% permanently banned for killing.
On Kill; Not Weapon roadkill;PlayerCount2;TempBan 86400 24h Ban For Killing;Say %p% 24h banned for killing.
On Kill; Not Weapon roadkill;PlayerCount1;Kick Kicked For Killing;Say %p% kicked for killing.
On Kill; Not Weapon roadkill;Kill;Say NO KILLING, %p%! NEXT KILL = KICK!
What am I doing wrong? This is for Hardline. I have the proconrulz_rules.txt file in the bf4 plugins folder even though the plugin is Hardline. Every time I enable the plugin I get:

Code:

[22:30:14 72] ProconRulz: plugin enabled, version 44j.1
[22:30:14 72] ProconRulz: Loading rulz from .txt files in Plugins\BF4\
[22:30:14 72] ProconRulz: Loading Plugins\BF4\proconrulz_rules.txt
[22:30:14 72] ProconRulz: loading 16 rulz
[22:30:14 72] ProconRulz: Unrecognised rule 
[22:30:14 72] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: Unrecognised rule 
[22:30:14 73] ProconRulz: 16 rules loaded
When your server gets reported to DICE your GSP will have to shut down your Flagrun server.

flagrun is not allowed Stats padding servers are not permitted under the Rules of conduct, any discussion endorsing these types of servers so sorry we wont and cant help u

Hi

The request for assistance.

As I understand it, the rules in the plugin are written from the killer (On Kill). How to apply the action to the victim? I really need to know if it is possible.

some codes are on here myrcon.net/.../zombie-mode-bfhl

or you can just install it and much easier :}

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Originally Posted by armypoilce*:

 

hi guys , im new in here , i try make server in bf3 zlogames , but how to make server mod like high exp ? Thank you if you help me :biggrin: * Sorry bad english

up the tickets but other than that you cant in your server provider panel you can set it to vars.gameModeCounter number of tickets
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Originally Posted by ty_ger07*:

 

i see many server in bf3 zlogames make server high exp , but i dont know how to make server with high exp

I already told you! The only way to increase the server's XP is to hack the game server. Hacking the game server is not allowed by EA; but some people do it anyway. There is no way to do it with Procon.
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