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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


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Originally Posted by zerokool69*:

 

Hi there, first i would lke to warn u all that im a HUGE n00b when it comes to this, and my English stinks. So hopefully i can make my self understandable lol

 

Im a first time server runner (BF4) and installed this ProconRulz_44h6.zip, but i must have done something wrong, because when i reload the plugin "proconrulz_announcer.txt" i get this error

"13:41:08 45] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz)"

The .txt file look like this

################################################## ###############

#Various Kill Announcements

 

################################################## ###############

# Melee Kills Announcer

On Kill;Weapon Weapons/Knife/Knife;Say %p% slit the throat of %v% !!!

On Kill;Weapon Melee;Say %p% grabbed and stabbed %v% !!!

On Kill;If %wk% contains Defib;Say %p% zapped %v% with the Defib !!!

On Kill;If %wk% contains Repair;Say %p% killed %v% with the Repair Tool !!!

 

##### FIRSTBLOOD #####

On Kill;ServerFirst;Say %pt% %p% has FIRST BLOOD by killing %v% with %w%

 

The other plugins work just fine (punish, killstreak), its just this one i get that error from

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Originally Posted by lordicon*:

 

Hi there, first i would lke to warn u all that im a HUGE n00b when it comes to this, and my English stinks. So hopefully i can make my self understandable lol

 

Im a first time server runner (BF4) and installed this ProconRulz_44h6.zip, but i must have done something wrong, because when i reload the plugin "proconrulz_announcer.txt" i get this error

"13:41:08 45] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz)"

The .txt file look like this

################################################## ###############

#Various Kill Announcements

 

################################################## ###############

# Melee Kills Announcer

On Kill;Weapon Weapons/Knife/Knife;Say %p% slit the throat of %v% !!!

On Kill;Weapon Melee;Say %p% grabbed and stabbed %v% !!!

On Kill;If %wk% contains Defib;Say %p% zapped %v% with the Defib !!!

On Kill;If %wk% contains Repair;Say %p% killed %v% with the Repair Tool !!!

 

##### FIRSTBLOOD #####

On Kill;ServerFirst;Say %pt% %p% has FIRST BLOOD by killing %v% with %w%

 

The other plugins work just fine (punish, killstreak), its just this one i get that error from

I would take out the line. I do not believe that Knife works for BF4 I think its Melee only that works...

Code:

On Kill;Weapon Weapons/Knife/Knife;Say %p% slit the throat of %v% !!!
Also I don't think that "If %wk% contains" works for BF4 as well so you need to change below.

 

Change This

Code:

On Kill;If %wk% contains Defib;Say %p% zapped %v% with the Defib !!!
On Kill;If %wk% contains Repair;Say %p% killed %v% with the Repair Tool !!!
To This

Code:

On Kill;Weapon U_Defib;Say %p% zapped %v% with the Defib !!!
On Kill;Weapon U_Repairtool;Say %p% killed %v% with the Repair Tool !!!
However the Repair Tool and Defib are both considered Melee so just using this line alone works..

Code:

On Kill;Damage Melee;Say %p% just used a melee weapon on %v% !!!
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Originally Posted by C-4-N*:

 

Hi there, first i would lke to warn u all that im a HUGE n00b when it comes to this, and my English stinks. So hopefully i can make my self understandable lol

 

Im a first time server runner (BF4) and installed this ProconRulz_44h6.zip, but i must have done something wrong, because when i reload the plugin "proconrulz_announcer.txt" i get this error

"13:41:08 45] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz)"

The .txt file look like this

################################################## ###############

#Various Kill Announcements

 

################################################## ###############

# Melee Kills Announcer

On Kill;Weapon Weapons/Knife/Knife;Say %p% slit the throat of %v% !!!

On Kill;Weapon Melee;Say %p% grabbed and stabbed %v% !!!

On Kill;If %wk% contains Defib;Say %p% zapped %v% with the Defib !!!

On Kill;If %wk% contains Repair;Say %p% killed %v% with the Repair Tool !!!

 

##### FIRSTBLOOD #####

On Kill;ServerFirst;Say %pt% %p% has FIRST BLOOD by killing %v% with %w%

 

The other plugins work just fine (punish, killstreak), its just this one i get that error from

delete line with :

On Kill;Weapon /knife...

***

On Kill;Weapon Melee is ok for all knife on BF4

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Originally Posted by ixnorp*:

 

Also I don't think that "If %wk% contains" works for BF4 as well so you need to change below.

the If %wk% contains works for bf4, i tried it in my script

 

On Kill;If %wk% contains M26_frag;Say %p% used %w%;kill

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Originally Posted by LjMjollnir*:

 

I was going to say the contains definately works :ohmy: my Defib/Repair script uses it :ohmy:.. its controlled by the Proconrulz program itself.. and has nothing to do with which Battlefield game you are playing.. easy to see if you have a look at Mr BamBams code

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Originally Posted by lordicon*:

 

the If %wk% contains works for bf4, i tried it in my script

 

On Kill;If %wk% contains M26_frag;Say %p% used %w%;kill

Well if this is the case then you would be able to stop people from using Flashbangs. I have tried On Spawn with %wk% and it does not do anything. How would I go about blocking Flashbangs? Can not use the OnKill because I mean really how many times have you seen people die from a Flashbang.
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Originally Posted by ixnorp*:

 

Well if this is the case then you would be able to stop people from using Flashbangs. I have tried On Spawn with %wk% and it does not do anything. How would I go about blocking Flashbangs? Can not use the OnKill because I mean really how many times have you seen people die from a Flashbang.

iirc, bf4 doesn't detect what weapons the player has when he spawns, only when he killed someone.
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Originally Posted by C-4-N*:

 

#AimDetect

on spawn;serverfirst;set %kills% 0;set %hs% 0

on kill;Not Damage SniperRifle;incr %kills%

on kill;Not Damage SniperRifle;Headshot;incr %hs%

on kill;Set %proc.1% %hs% / %kills% * 100

on kill;If %proc.1% >= 60;If %kills% > 30;Log %p%;Ban %p% Impossible stats Hs/K %proc.1% %

on say;Admin;Text @kills;TargetPlayer;TargetAction Say kills %kills% HS %hs% and %proc.1% %

 

See this goodies one 1st page

 

A detail for BF4, get dmr is better

 

#AimDetect

on spawn;serverfirst;set %kills% 0;set %hs% 0

on kill;Not Damage SniperRifle,dmr;incr %kills%

on kill;Not Damage SniperRifle,dmr;Headshot;incr %hs%

on kill;Set %proc.1% %hs% / %kills% * 100

on kill;If %proc.1% >= 60;If %kills% > 30;Log %p%;Ban %p% Impossible stats Hs/K %proc.1% %

on say;Admin;Text @kills;TargetPlayer;TargetAction Say kills %kills% HS %hs% and %proc.1% %

 

i get " >= 72 " to really be sure

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Originally Posted by Gazovik83*:

 

another version of limiting sniper rifles and dmr

may be useful for those who have a VIP or Donate system

 

 

Code:

# Sniper & DRM Kill Notification Rules
On Spawn;Not Protected;ServerFirst;Set %ini_snip% 0;Set %ini_kick% 0
On Kill;Not Protected;Damage SniperRifle,DMR;Incr %ini_snip_warn[%p%]%;Say %p% AUTOKILLED! SNIPER RIFLES & DMR - VIP ONLY! WARNING #%ini_snip_warn[%p%]%.
# Sniper Kill Tracking Rules
On Kill;Not Protected;Damage SniperRifle,DMR;If %ini_snip_warn[%p%]% == 1;Kill 100
On Kill;Not Protected;Damage SniperRifle,DMR;If %ini_snip_warn[%p%]% == 2;PlayerSay %p%  LAST WARNING! NO MORE SNIPER RIFLE OR DMR KILL!;Kill 100
On Kill;Not Protected;Damage SniperRifle,DMR;If %ini_snip_warn[%p%]% == 3
	Incr %ini_kick_warn[%p%]%
	If %ini_kick_warn[%p%]% != 2;Kick %p% U A NOT VIP PLAYER & U CAN'T USE SNIPER RIFLES & DMR! [autokick] buy VIP & PLAY WO RESTRICTIONS;Set %ini_snip_warn[%p%]% 0
On Leave;Set %ini_snip_warn[%p%]% 0
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Originally Posted by vikingvirus*:

 

Hi im new to the proconrulz plugin. this may be a noob question...but thats cos im a noob :smile:

when a player leaves or joins it says "^2playername^0 has left the game" rather than "playername has left the game"? it puts a ^2 in front of their name and a ^0 after. but in the chat window of procon those things arnt there just in the game.

 

thanks in advance

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Originally Posted by ixnorp*:

 

Hi im new to the proconrulz plugin. this may be a noob question...but thats cos im a noob :smile:

when a player leaves or joins it says "^2playername^0 has left the game" rather than "playername has left the game"? it puts a ^2 in front of their name and a ^0 after. but in the chat window of procon those things arnt there just in the game.

 

thanks in advance

remove the ^2 ^0 at the rules section of proconrulz plugin
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Originally Posted by C-4-N*:

 

Hi im new to the proconrulz plugin. this may be a noob question...but thats cos im a noob :smile:

when a player leaves or joins it says "^2playername^0 has left the game" rather than "playername has left the game"? it puts a ^2 in front of their name and a ^0 after. but in the chat window of procon those things arnt there just in the game.

 

thanks in advance

really ? normaly when you look at chat into procon , you get colors with ^2 or other number

but not appear in bf chat :s

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Originally Posted by ixnorp*:

 

i have another question though. Untitled2.png

 

i put these txt files in here but they dont work. do i have to do something else to enable them?

 

sry for the basic questions

did you upload all those txt files into your bf4 procon folder yet?

 

It has to be together with proconrulz.cs

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Originally Posted by Kal-El*:

 

I am looking to try a pistol/knife only set up so I took the sniper/pistol example on page one of this thread and just changed the rifles to knife but I am getting an error saying SKIPPING RULE:Bad "Damage" clause in your rule ""

 

On Kill;Not Damage Weapon Melee;Not Damage Handgun;PlayerCount 5;Log %p%banned (KNIFE/PISTOL ONLY);Ban %p% KNIFE/PISTOL ONLY

On Kill;Not Damage Weapon Melee;Not Damage Handgun;PlayerCount 3;Log %p% kicked (KNIFE/PISTOL ONLY);Kick %p% KNIFE/PISTOL ONLY

On Kill;Not Damage Weapon Melee;Not Damage Handgun;PlayerSay %p% KNIFE/PISTOL ONLY;Kill 100

 

Any help would be very much appreciated

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Originally Posted by ixnorp*:

 

I am looking to try a pistol/knife only set up so I took the sniper/pistol example on page one of this thread and just changed the rifles to knife but I am getting an error saying SKIPPING RULE:Bad "Damage" clause in your rule ""

 

On Kill;Not Damage Weapon Melee;Not Damage Handgun;PlayerCount 5;Log %p%banned (KNIFE/PISTOL ONLY);Ban %p% KNIFE/PISTOL ONLY

On Kill;Not Damage Weapon Melee;Not Damage Handgun;PlayerCount 3;Log %p% kicked (KNIFE/PISTOL ONLY);Kick %p% KNIFE/PISTOL ONLY

On Kill;Not Damage Weapon Melee;Not Damage Handgun;PlayerSay %p% KNIFE/PISTOL ONLY;Kill 100

 

Any help would be very much appreciated

On kill;not weapon melee;not handgun;.....

 

Try it

 

 

Sent from my iPhone using Tapatalk

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Originally Posted by L2Devlier*:

 

I have tried this, but it goes right after, team won to loading screen.

How can i setup to wait for about 5?

You can't.

 

It detects X and then does Y. There is no wait command.

 

Are your users getting their round stats updated when this happens, or do they start the next round with a bunch of kills and a bunch of points not yet applied to their profile?

I've been using it for quite some time since, through Insane Limits. Yes the stats gets updated the instant round finishes, each round, as per normal.

Watch out though, there are several other complications that comes with using this.

 

1. Players will see compounded scores in their scoreboard, since the beginning of their current session in the server.

## Only the stats from the current round will get updated on Battlelog, not the compounded score displayed

2. If you are using team scrambler that does balancing during the original wait, you need to set the wait time to ZERO seconds.

## Another resulting complication, players would sometimes see wrong WIN/LOSE displayed briefly before the map load and cause confusion. ** Ignore this mismatch **. The correct result had already been updated before the scramble.

 

This is caused by the scrambler running before calculating the displaying result.

 

Values like 59 seconds will result in scrambling done well into the next round, resulting in players killed and moved

3. Restarting round will restart current round AND THEN RUN NEXT ROUND

## If restarting

1/1 round, the round will restart and then the next map will load.

1/2 round will restart the round and then run 2/2 round

4. Selecting maps to play will run the selected map AND THEN RUN NEXT ROUND.

5. Automatic Round Restarter plugin users, watch out for the above complications.

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Originally Posted by ixnorp*:

 

Now it says "not" is the bad clause in the rule

opps my bad sorry.

 

it is

 

on kill;not weapon melee;not damage handgun;...

 

on mobile didn't see it.

 

you can try this

 

On Kill;Not Weapon Melee;Not Damage Handgun

PlayerCount 5;Log %p%banned (KNIFE/PISTOL ONLY);Ban %p% KNIFE/PISTOL ONLY

PlayerCount 3;Log %p% kicked (KNIFE/PISTOL ONLY);Kick %p% KNIFE/PISTOL ONLY

PlayerSay %p% KNIFE/PISTOL ONLY;Kill 100

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Originally Posted by C-4-N*:

 

opps my bad sorry.

 

it is

 

on kill;not weapon melee;not damage handgun;...

 

on mobile didn't see it.

 

you can try this

 

On Kill;Not Weapon Melee;Not Damage Handgun

PlayerCount 5;Log %p%banned (KNIFE/PISTOL ONLY);Ban %p% KNIFE/PISTOL ONLY

PlayerCount 3;Log %p% kicked (KNIFE/PISTOL ONLY);Kick %p% KNIFE/PISTOL ONLY

PlayerSay %p% KNIFE/PISTOL ONLY;Kill 100

Get Not Damage Suicide

it could be sad to get kick because of suicide ^-^

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Originally Posted by Clandestine_ZA*:

 

I need a command line fixed that announces when someone is killed with a knife on my BF4 server. When I load the rules:

 

On Kill;Weapon Melee;Say %p% Got The Dog Tags And HUMILIATED %v% WELL DONE

On Kill;Weapon Weapons/Knife/Knife;Sayl %p% carved he`s name in %v% with a Blunt knife

 

It doesnt recognize the rule. Could anyone possibly assist me? Also if you could add more command lines with custom messages, that would be great

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Originally Posted by Kal-El*:

 

opps my bad sorry.

 

it is

 

on kill;not weapon melee;not damage handgun;...

 

on mobile didn't see it.

 

you can try this

 

On Kill;Not Weapon Melee;Not Damage Handgun

PlayerCount 5;Log %p%banned (KNIFE/PISTOL ONLY);Ban %p% KNIFE/PISTOL ONLY

PlayerCount 3;Log %p% kicked (KNIFE/PISTOL ONLY);Kick %p% KNIFE/PISTOL ONLY

PlayerSay %p% KNIFE/PISTOL ONLY;Kill 100

That works great thank you very much :ohmy:
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