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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


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Originally Posted by Hodor*:

 

What about If %pcountrykey% != ru;. I don't think you can do Not If.

 

I think I see some other issues too, but I am not exactly sure what you are trying to accomplish.

Code:

On Kill;Weapon U_SCAR-H
	Say [KILLED] %p% using SCAR-H;Kill
	PlayerSay ======SERVER RULES======
	PlayerSay No Shotguns/Hand grenades
	PlayerSay No BULLDOG/SCAR-H/ACE52/DMR
	PlayerSay No Claymore/C4/M320/Mines
	PlayerSay No RPG/SMAW/Javelin;
	If %pcountrykey% == ru;PlayerYell 30 [1/3] BHuMaHue BbI HapyIIIaeTe IIpaBuJIa cepBepa! HaIIuIIIuTe B 4at !rules
	If %pcountrykey% != ru;PlayerYell 30 [1/3] Warning violation of the rules! Write in Chat !rules
Hi! I tested your code now and he is not working. But i fix it and work perfect, thanks!

 

Code:

On Kill;Weapon U_SCAR-H
    Say [KILLED] %p% using SCAR-H
	PlayerSay ======SERVER RULES======
	PlayerSay No Shotguns/Hand grenades
	PlayerSay No BULLDOG/SCAR-H/ACE52/DMR
	PlayerSay No Claymore/C4/M320/Mines
	PlayerSay No RPG/SMAW/Javelin;
	If %pcountrykey% == ru;PlayerYell 30 [1/3] BHuMaHue BbI HapyIIIaeTe IIpaBuJIa cepBepa! HaIIuIIIuTe B 4at !rules
	If %pcountrykey% != ru;PlayerYell 30 [1/3] Warning violation of the rules! Write in Chat !rules;
	Kill 1
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Originally Posted by ty_ger07*:

 

Hi! I tested your code now and he is not working. But i fix it and work perfect, thanks!

 

Code:

On Kill;Weapon U_SCAR-H
    Say [KILLED] %p% using SCAR-H
	PlayerSay ======SERVER RULES======
	PlayerSay No Shotguns/Hand grenades
	PlayerSay No BULLDOG/SCAR-H/ACE52/DMR
	PlayerSay No Claymore/C4/M320/Mines
	PlayerSay No RPG/SMAW/Javelin;
	If %pcountrykey% == ru;PlayerYell 30 [1/3] BHuMaHue BbI HapyIIIaeTe IIpaBuJIa cepBepa! HaIIuIIIuTe B 4at !rules
	If %pcountrykey% != ru;PlayerYell 30 [1/3] Warning violation of the rules! Write in Chat !rules;
	Kill 1
You have more problems because you say "no shotgun, grenades, claymore..." but your rules above only disallow the Scar-H.
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Originally Posted by Geini82*:

 

Hi all,

 

I've running a couple of roules with ProconRulz on our servers an it works very fine!!!

 

But, i cant get the rules for G18, SW40 and M93R working :sad:

i tried many ways, but ProconRulz doesnt recognize them...

 

ProconRulz: Warning, weapon Glock18 not found in Procon (but you can still use the key in ProconRulz)

ProconRulz: Warning, weapon M93R not found in Procon (but you can still use the key in ProconRulz)

ProconRulz: Warning, weapon SW40 not found in Procon (but you can still use the key in ProconRulz)

 

here is my rule:

 

Code:

On Kill;Weapon U_Glock18;Weapon Glock18;weapon G18;Weapon U_M93R;Weapon U_SW40;Weapon M93R;Weapon SW40;
if %ini_pistol1_%p%% == 3;Say .:: [%p%] BAN for using Glock18, M93R or SW40!!;TempBan 18000 %p% No Glock18, M93R or SW40!! (Auto BAN);set %ini_pistol1_%p%% 0
if %ini_pistol1_%p%% == 2;Say .:: [%p%] Kick for using Glock18, M93R or SW40!!;kick %p% No Glock18, M93R or SW40!! NEXT BAN!!;set %ini_pistol1_%p%% 3
if %ini_pistol1_%p%% == 1;Say .:: [%p%] .:: Autokilled for forbidden Weapon!!;playersay [%p%] No Glock18, M93R or SW40!! Next Kick!!;set %ini_pistol1_%p%% 2;kill 10
say .:: [%p%] Autokilled for forbidden Weapon;playersay [%p%] No Glock18, M93R or SW40!!;set %ini_pistol1_%p%% 1;kill 10
Where is my mistake_?

added some variants ^^ but it won't work...

I've got the same rule without the weapons, and with Code:

On Kill;Not Damage Handgun;
which works fine..

 

 

I hope anybody can help

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Originally Posted by LjMjollnir*:

 

Hi all,

 

I've running a couple of roules with ProconRulz on our servers an it works very fine!!!

 

But, i cant get the rules for G18, SW40 and M93R working :sad:

i tried many ways, but ProconRulz doesnt recognize them...

 

ProconRulz: Warning, weapon Glock18 not found in Procon (but you can still use the key in ProconRulz)

ProconRulz: Warning, weapon M93R not found in Procon (but you can still use the key in ProconRulz)

ProconRulz: Warning, weapon SW40 not found in Procon (but you can still use the key in ProconRulz)

 

here is my rule:

 

Code:

On Kill;Weapon U_Glock18;Weapon Glock18;weapon G18;Weapon U_M93R;Weapon U_SW40;Weapon M93R;Weapon SW40;
if %ini_pistol1_%p%% == 3;Say .:: [%p%] BAN for using Glock18, M93R or SW40!!;TempBan 18000 %p% No Glock18, M93R or SW40!! (Auto BAN);set %ini_pistol1_%p%% 0
if %ini_pistol1_%p%% == 2;Say .:: [%p%] Kick for using Glock18, M93R or SW40!!;kick %p% No Glock18, M93R or SW40!! NEXT BAN!!;set %ini_pistol1_%p%% 3
if %ini_pistol1_%p%% == 1;Say .:: [%p%] .:: Autokilled for forbidden Weapon!!;playersay [%p%] No Glock18, M93R or SW40!! Next Kick!!;set %ini_pistol1_%p%% 2;kill 10
say .:: [%p%] Autokilled for forbidden Weapon;playersay [%p%] No Glock18, M93R or SW40!!;set %ini_pistol1_%p%% 1;kill 10
Where is my mistake_?

added some variants ^^ but it won't work...

I've got the same rule without the weapons, and with Code:

On Kill;Not Damage Handgun;
which works fine..

 

 

I hope anybody can help

you have added a bunch of weapon codes that dont exist (and you already have the correct ones in that rule.....)

 

Code:

On Kill;Weapon U_Glock18,U_M93R,U_SW40
if %ini_pistol1_%p%% == 3;Say .:: [%p%] BAN for using Glock18, M93R or SW40!!;TempBan 18000 %p% No Glock18, M93R or SW40!! (Auto BAN);set %ini_pistol1_%p%% 0
if %ini_pistol1_%p%% == 2;Say .:: [%p%] Kick for using Glock18, M93R or SW40!!;kick %p% No Glock18, M93R or SW40!! NEXT BAN!!;set %ini_pistol1_%p%% 3
if %ini_pistol1_%p%% == 1;Say .:: [%p%] .:: Autokilled for forbidden Weapon!!;playersay [%p%] No Glock18, M93R or SW40!! Next Kick!!;set %ini_pistol1_%p%% 2;kill 10
say .:: [%p%] Autokilled for forbidden Weapon;playersay [%p%] No Glock18, M93R or SW40!!;set %ini_pistol1_%p%% 1;kill 10
you also ended your trigger line with a ; dont do that if you want it to carry the rule to the following lines

also using multiple weapon checks using ; is the same as saying AND.. (has actually been mentioned recently on this topic read back a few days).. you cant ever be using a G18 AND M93R AND SW40 at the same time :ohmy:.. use , for multiple weapons

 

Your script will also Kill and message everyone everytime someone breaks a rule (Line 4).. not really good logic in that code :ohmy: and can be written better..

http://www.forsterlewis.com/proconrulz.pdf is a link to the readme for Proconrulz..

specifically look at maybe either Count or Incr :ohmy: if you cant work it out lemmi know and ill lend a hand.. but you'l learn better if you do it yourself 8)

 

also on a side note.. TempBan doesnt always work well for some reason :ohmy:.. if that fails you can use Exec to issue an Rcon command.. somewhere around here is a link to the server docs which lists them all

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Originally Posted by Geini82*:

 

you have added a bunch of weapon codes that dont exist (and you already have the correct ones in that rule.....)

 

Code:

On Kill;Weapon U_Glock18,U_M93R,U_SW40
....
you also ended your trigger line with a ; dont do that if you want it to carry the rule to the following lines

also using multiple weapon checks using ; is the same as saying AND.. (has actually been mentioned recently on this topic read back a few days).. you cant ever be using a G18 AND M93R AND SW40 at the same time :ohmy:.. use , for multiple weapons

 

.........

Thanks a lot!!!!!!

 

the multiple weapon codes comes after a couple of hours testing xD and left in at the end ^^

also it was to show, which codes i tried to use :ohmy:

 

Thanks also for the other hints!!

 

I'll first try to get it work.. and then translate your hints into usable code :cool:

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Originally Posted by m4gnet*:

 

LjMjollnir! ....need your help.... )

 

I came up with the idea to implement on the server statistics little players without additional registrar database. You can try to organize everything on the server with persistent variables?

 

####SERVER RANK####

On Kill;Incr %ini_score_score%p%%

On Kill;Incr %ini_kills_kills%p%%

On Kill;Incr %ini_deaths_deaths%p%%

 

On Say;Text !rank;PlayerSay Stats on %p%! (RANK)Score: %ini_score_score%p%%, Kills: %ini_kills_kills[%p%]% / Death: %ini_deaths_deaths[%p%]%

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Originally Posted by LjMjollnir*:

 

@m4gnet

 

I actually do that on my server already :ohmy:... however i collect joins / deaths / kills

and for certain users i also collect special weapon stats :ohmy:

 

Code:

On Join;Not Rate 2 30;Not Admin;Say a new player is joining -  %p%;set %ini_joining_[%p%]% 1
On Spawn;Playerfirst;if %ini_joining_[%p%]% == 1
   Incr %ini_join_%p%%;Say %p% has logged on here %ini_join_%p%% Times. Killed %ini_kill_%p%% and died %ini_death_%p%% times.;set %ini_joining_[%p%] 0

On Kill;if %n% >= 2;Incr %ini_kill_%p%%;Incr %ini_death_%v%%

On Kill;Weapon U_RPG7;if %n% >= 2;If %p% == "BURNIE_ZARZOFF";incr %ini_stat_burnie%;Say IN THE FACE!!! -- Victim #%ini_stat_burnie%
On Teamkill;Weapon U_RPG7;if %n% >= 2;If %p% == "BURNIE_ZARZOFF";incr %ini_stat_tkburnie%;Say IN THE REAR!!! -- Victim #%ini_stat_tkburnie%
On Kill;if %wk% contains Claymore;if %n% >= 2;If %p% == "Diseased-LJ";incr %ini_stat_dis%;Say Have a nice trip -- Victim #%ini_stat_dis%
On Teamkill;if %wk% contains Claymore;if %n% >= 2;If %p% == "Diseased-LJ";incr %ini_stat_tkdis%;Say Another moron didnt look where they are going #%ini_stat_tkdis%
On Kill;if %wk% contains M320;if %n% >= 2;If %p% == "mitch_cap_5150";incr %ini_stat_mitch%;Say Another poor bastard caught a M320-HE -- Victim #%ini_stat_mitch%
On Teamkill;if %wk% contains M320;if %n% >= 2;If %p% == "mitch_cap_5150";incr %ini_stat_tkmitch%;Say %p% didnt know mitch was playing Hot Potato -- #%ini_stat_tkmitch%
On Kill;if %wk% contains Shorty;Say %v% died of laughing so hard after being shot in the ass by %p% with his Shorty!!
On Teamkill;if %wk% contains Shorty;if %n% >= 2;Say %p% decided to bat for the wrong team and blew his Shorty all over %v%
Thats just a small collection of my stats collection.. i do collect stats for every weapon group but only saves the highest and who got it and when that player joins the server it notifies everyone on the server that player has the most kills what ever weapon group..

and i also have a Top AEK one aswell (that can be found on these forums someplace)

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Originally Posted by LjMjollnir*:

 

Score cant be done because you dont know when someone has captured a flag and other things :ohmy:... Also Time cant really be collected (easily that i know of using proconrulz with a proper plugin would be very very easy tho)...

 

so yeah really you can only collect data for kills and deaths and joins really... (+ the weapons groups)

 

Code:

On Join;Not Rate 2 30;admin;Say Admin - %p% is joining the server.;set %ini_joining_[%p%]% 1
On Join;Not Rate 2 30;Not Admin;Say a new player is joining -  %p%;set %ini_joining_[%p%]% 1
On Spawn;Playerfirst;if %ini_joining_[%p%]% == 1
   Incr %ini_join_%p%%;Say %p% has logged on here %ini_join_%p%% Times. Killed %ini_kill_%p%% and died %ini_death_%p%% times.;set %ini_joining_[%p%] 0

On Kill;if %n% >= 2;Incr %ini_kill_%p%%;Incr %ini_death_%v%%
is pretty much that there tho :P..

 

actually i stand corrected... i just checked the proconrulz docs and seen there is a %score% variable... i still dont know an easy way to tally it but there might be a way to do it.

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Originally Posted by m4gnet*:

 

Thanks!!!

but K/D something more than just kills and deaths. K/D: in percent. For example 2,0 1,5 0,8.

Score: amount of points. For example: score 567882

 

# Load player score on var on event.

#On Kill;Set %score?[%p%]_current% %score%

# Check players score against the highest stored, if higher it overwrites

#On Kill;If %score?[%p%]_current% > %ini_score_highest%;Set %ini_score_highest% %score?[%p%]_current%;Set %ini_score_topplayer% %p%

# Display on event. Example: !topscore command and at the end of the round.

#On Say;Text !score;Say Top_score: '%ini_score_topplayer%' with a [%ini_score_highest%] points!

 

But this example considers only points per round and displays the best. Needs that the glasses were in history, write in %ini%.

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Originally Posted by LjMjollnir*:

 

that K/D is easy to add :P

 

Code:

On Spawn;Playerfirst;if %ini_joining_[%p%]% == 1
   Incr %ini_join_%p%%;set %kd.2% %ini_kill_%p%% / %ini_death_%p%%
   Say %p% has logged on here %ini_join_%p%% Times. has a KD of %kd.2%;set %ini_joining_[%p%] 0

But this example considers only points per round and displays the best. Needs that the glasses were in history, write in %ini%.

__?
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Originally Posted by wonz*:

 

Heya

 

I hope someone can help me out here i wanna allow CS5 Sniper on our server all sniper are already allowed and works so far

only when people use CS5 they get kicked/banned

 

#SNIPER / GUN CODE

On Kill;Not Damage SniperRifle;Not Damage Melee;PlayerCount 2;Log %p%banned (snipers / knifes only);TempBan 3600 %p% snipers only

On Kill;Not Damage SniperRifle;Not Damage Melee;PlayerCount 1;Log %p% kicked (snipers / knifes only);Kick %p% snipers only

On Kill;Not Damage SniperRifle;Not Damage Melee;PlayerSay %p% snipers/knifes only;Kill 100

#No DMR's

On Kill;Damage DMR;PlayerCount 2;Log %p%banned (snipers / knifes only);TempBan 3600 %p% snipers only

On Kill;Damage DMR;PlayerCount 1;Log %p% kicked (snipers / knifes only);Kick %p% snipers only

On Kill;Damage DMR;PlayerSay %p% snipers/knifes only;Kill 100

Did i do something wrong ? or do i have to add something ?
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Originally Posted by LjMjollnir*:

 

Heya

 

I hope someone can help me out here i wanna allow CS5 Sniper on our server all sniper are already allowed and works so far

only when people use CS5 they get kicked/banned

Just make sure your BF4.Def is upto date.. nothing else is needed :ohmy:
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Originally Posted by LjMjollnir*:

 

in the BF4.def find the weapons section and add

 

Code:

procon.protected.weapons.add Recon "U_CS5" Primary SniperRifle
tho Procon should update that by itself :ohmy:... the file is around here someplace ill look for it quickly

 

check this post

page1/index.html*

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Originally Posted by wonz*:

 

in the BF4.def find the weapons section and add

 

Code:

procon.protected.weapons.add Recon "U_CS5" Primary SniperRifle
tho Procon should update that by itself :ohmy:... the file is around here someplace ill look for it quickly

 

check this post

page1/index.html*

Thank you so much champ :smile:
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Originally Posted by trans-am*:

 

@ Doxie, No Xm25 at all maps

 

1st & 2nd kill on XM25 Airburst - Slay player - warning (playerSay & playerYell) given to player

3rd kill on XM25 Airburst - Kick

4th kill on XM25 Airburst - 30mins ban

 

Code:

# INFORMATION ON FIRST SPAWN
On Spawn;PlayerFirst;PlayerSay XM25 AirBurst ARE NOT ALLOWED;PlayerYell XM25 AirBurst ARE NOT ALLOWED

# KILL AND KICK RULES
On Kill;Weapon U_XM25;PlayerCount 3;Log %p% was BANNED for using a %w%;Say BANNED: %p% for using a %w%;TempBan 1800 %p%, No XM25 Airburst (30m ban)! You used a %w%.
On Kill;Weapon U_XM25;PlayerCount 2;Log %p% was KICKED for using a %w%;Say KICKED: %p% for using a %w%;Kick %p%, No XM25 Airburst! You used a %w%.
On Kill;Weapon U_XM25;PlayerCount 1;Log %p% has %c%/2 offenses (%w%);Set %warnyell% 2;Say WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
On Kill;Weapon U_XM25;Log %p% has %c% offenses (%w%);Set %warnyell% 1;Say WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay WARNING: %p%, warning %c%/2 for using a %w%;Kill 100

# WARNING YELL ON SPAWN
On Spawn;If %warnyell% == 1;Log XM25 Airburst warning yell 1/2 given to %p%;PlayerYell %p%, you've 1/2 offenses!No XM25 Airburst!;PlayerSay %p%, you've 1/2 offenses! No XM25 Airburst!;Set %warnyell% 0 
On Spawn;If %warnyell% == 2;Log XM25 Airburst warning yell 2/2 given to %p%;PlayerYell %p%, you've 2/2 offenses!No XM25 Airburst! NEXT WILL BE A KICK;PlayerSay %p%, you've 2/2 offenses!No XM25 Airburst! NEXT WILL BE A KICK;Set %warnyell% 0
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Originally Posted by arcaingel*:

 

hi im new to this whole creating a server whom do i talk to about setting up a kick/ban for my server ther are a lot of complaints about people using cheats and most of all bean rude to me and other players but i have no way of removing them.

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Originally Posted by trans-am*:

 

@ arcaingel

 

You post it at the wrong place.

Post it here:

Plugins

 

 

To answer your question, i recommend you to stream your server to any

of the 3rd party anti-cheat

 

www.ggc-stream.net (recommended, easy & fast)

www.anticheatinc.com

www.pbbans.com

 

You can also use this plug-in

myrcon.net/.../cheatdetector-0521

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