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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


ColColonCleaner

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Originally Posted by ty_ger07*:

 

I need ready txt c4/knife only to be able to paste it into Procon

11.png

I do not know English well and does not have a Polish version: /

You don't need a txt file. Just paste the rules (which I already posted a few posts ago) into:

paste.png

 

On Kill;Not %wk% Contains "C4";Not Damage Melee;PlayerSay %p% only C4 or Knife;Kill

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Originally Posted by ty_ger07*:

 

Hi all,

 

i want to count the players most killer in a round. so on Round End i want to have : you where most killed by %p% x times. Anyone has an idea?

 

Greets

Doc

myrcon.net/.../proconrulz-best-3-players

 

EDIT: Oh, I missunderstood your request at first. At least it might give you some inspiration.

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Originally Posted by ty_ger07*:

 

does not work

Have you plugged it in? Is it turned on? Have you tried turning it off and on again? These are standard IT responses when not enough information is provided. "does not work" isn't very helpful for troubleshooting purposes. "does not work" does not specify what 'it' is nor how you determined that 'it' is 'not working'. You have to be very clear about what you did and what the results were (error messages? observations_) if you want someone to help.
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Originally Posted by p19blo*:

 

You have a double semicolon there ( ' ;; ' ). But I am sure you know that and that isn't the problem.

 

You can't slot weapons this way. Your rule will simply allow a total of two mortar kills per team during a round and then punish for every mortar kill after 2 is reached.

 

You could either try modifying the sniper limiter code I linked to in the previous post, or use a loadout enforcer plugin which connects to the battlelog player loadout information.

Here is the battlelog loadout plugin: showthread....certain-weapon*

I tried to modify it, but i couldnt do it.
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Originally Posted by ty_ger07*:

 

I tried to modify it, but i couldnt do it.

Honestly, ColCleaner's loadout enforcer plugin sounds like the best method of achieving what you are after. It should provide the best method with the least amount of annoyance to your server's players.

 

If you don't want to pay money for ColCleaner's plugin, you can use ProconRulz to do a half decent job, but the rulz will need to be properly modified. Maybe Tarreltje can help you modify his ProconRulz rulz to achieve what you want.

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Originally Posted by Hawk*:

 

Does this version works with bc2? Because 43d1 works just fine, but i cant seem to load the 44j1, it jsut doesnt pop up in procon plugins (i restarted the server and six 43d1 instances work jsut fine)

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Originally Posted by p19blo*:

 

Honestly, ColCleaner's loadout enforcer plugin sounds like the best method of achieving what you are after. It should provide the best method with the least amount of annoyance to your server's players.

 

If you don't want to pay money for ColCleaner's plugin, you can use ProconRulz to do a half decent job, but the rulz will need to be properly modified. Maybe Tarreltje can help you modify his ProconRulz rulz to achieve what you want.

I have col plugin, but this restricts the weapon across the board, not limits it. I will ask him if he can introduce the possibility. Thank you
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Originally Posted by Hawk*:

 

Hi LjMjollnir!

 

Tell me, how do I make the result at the end of round chat wrote once, instead of three?

 

###### End of round stats v1.0 ####

# Most Deaths

On Spawn;Not Playerfirst;Incr %playerdead%

On Spawn;If %playerdead% > %server_dead%;Set %server_dead% %playerdead%;Set %server_deadplayer% %p%

# Most kills

On Kill;Incr %playerkills%

On Kill;If %playerkills% > %server_mostkills%;Set %server_mostkills% %playerkills%;Set %server_mostkillsplayer% %p%

# Firstblood

On kill;ServerFirst;Set %server_firstblood% %p%;Set %server_firstbloodtarget% %v%

# Lastblood

On Kill;Set %server_lastbloodplayer% %p%;Set %server_lastbloodtarget% %v%;

# Most knives

On kill;Weapon knv-1;Incr %playerknifes%

On Kill;Weapon knv-1;If %playerknifes% > %server_knifes%;Set %server_knifes% %playerknifes%;Set %server_knifesplayer% %p%

On RoundOver;

Say ------------------------- END OF ROUND STATS -------------------------

Say First Blood: %server_firstblood% Last Kill: %server_lastbloodplayer%

Say Most Kills: %server_mostkillsplayer% %server_mostkills% Best Knife: %server_knifesplayer% %server_knifes%

Say Top Score: %ini_score_topplayer% with a %ini_score_highest% points! Max Deaths: %server_deadplayer% %server_dead%

 

 

[03:09:11] ------------------------- END OF ROUND STATS -------------------------

[03:09:11] First Blood: Snerepet Last Kill: ciotka

[03:09:11] Most Kills: ciotka 83 Best Knife: ciotka 2

[03:09:11] Top Score: ciotka with a 5012 points! Max Deaths: Nummbb 26

[03:09:11] ------------------------- END OF ROUND STATS -------------------------

[03:09:11] First Blood: Snerepet Last Kill: ciotka

[03:09:11] Most Kills: ciotka 83 Best Knife: ciotka 2

[03:09:11] Top Score: ciotka with a 5012 points! Max Deaths: Nummbb 26

[03:09:11] ------------------------- END OF ROUND STATS -------------------------

[03:09:11] First Blood: Snerepet Last Kill: ciotka

[03:09:11] Most Kills: ciotka 83 Best Knife: ciotka 2

[03:09:11] Top Score: ciotka with a 5012 points! Max Deaths: Nummbb 26

i have same problem, i have rule

 

On RoundOver

Say test: Round is over

and it always say 3 times instead of once
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Originally Posted by m4gnet*:

 

Hi ty_ger07, tarreltje, bambam and other.

I use the rule punish or forgive for team kill.

How to add a rule; for teamkill - "white list" to immediately kick from server?

 

On Spawn;ServerFirst;Set %ini_timkil% 0;Set %ini_kick% 0

On TeamKill;Not Admin;Incr %ini_timkil_warn[%p%]%;PlayerSay WARNING: %p% NO Team Killing! #%ini_timkil_warn[%p%]%.

On TeamKill;Not Admin;VictimSay %v%: !pun or punish_! !for or forgive_!

# Team Kill Tracking Rules

On TeamKill;Not Admin;If %ini_timkil_warn[%p%]% == 2;PlayerSay LAST WARNING! NO TEAM KILL!

On TeamKill;Not Admin;If %ini_timkil_warn[%p%]% == 3

Incr %ini_kick_warn[%p%]%

If %ini_kick_warn[%p%]% != 2;Kick Limit System: %p% NO Team Killing! [autokick];Set %ini_timkil_warn[%p%]% 0

If %ini_kick_warn[%p%]% == 2;tempban 3600 Limit System: %p% NO Team Killing! TempBan 1h [autoban];Set %ini_timkil_warn[%p%]% 0;Set %ini_kick_warn[%p%]% 0

On TeamKill;Not Admin;Set %server_lastteamkill[%p%]% %v%

On TeamKill;Not Admin;Set %server_lastteamkiller[%v%]% %p%

# Team Kill Punish Rule

On Say;Text !pun;If %server_lastteamkiller[%p%]% == 0;PlayerSay %p%: could not find a recent team kill to punish.

On Say;Text !pun;If %server_lastteamkiller[%p%]% != 0;TargetPlayer %server_lastteamkiller[%p%]%;Say Punish System: %server_lastteamkiller[%p%]% punished for Team Killing;TargetAction Kill;TargetConfirm;Set %server_lastteamkiller[%p%]% 0

On Say;Text !for;If %server_lastteamkiller[%p%]% == 0;PlayerSay %p%: could not find a recent team kill to forgive.

On Say;Text !for;If %server_lastteamkiller[%p%]% != 0;Decr %ini_timkil_warn[%server_lastteamkiller[%p%]%]%;Set %server_lastteamkill[%server_lastteamkiller[%p%]%]% 0;Say Forgive System: %p% forgive %server_lastteamkiller[%p%]%;Set %server_lastteamkiller[%p%]% 0

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Originally Posted by LjMjollnir*:

 

M4gnet just add these lines someplace..

 

Code:

On Say;text !addtk;targetplayer;set %ini_blacklist_tk% %ini_blacklist_tk%,%t%
On TeamKill;if %ini_blacklist_tk% contains %p%;PlayerSay You are not allowed to Teamkill bye.;kick Team killing
For each person you dont want the normal rules to apply you just type

!addtk [name] ... for example !addtk LjMjollnir .. The player must be online for this to work

if you want a version without them online to work just change the On Say line to this

 

On Say;text !addtk;set %ini_blacklist_tk% %ini_blacklist_tk%,%targettext%

you need to type the name exactly using this one tho :ohmy: the other is easier if they are online

 

Been a very long time since ive used Proconrulz now.. but off memory something like that should work

 

Small note on possible problem with this.. (and i cant think of a way to fix that)

if you add someone named lets say ben to the list.. the black list would affect anyone with ben as part of their name :ohmy: for example "benos" "Bendover" "Bender" etc.. so just be aware of cases like that..

 

well this is another way.. but its way more time consuming for you..

for each player you want this affect on you would need to write a seperate rule

 

eg.

On TeamKill;if %p% == "LjMjollnir";PlayerSay No TK for you;Kick Team kill

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Originally Posted by ty_ger07*:

 

Hi ty_ger07, tarreltje, bambam and other.

I use the rule punish or forgive for team kill.

How to add a rule; for teamkill - "white list" to immediately kick from server?

Why create such admin abuse? Shouldn't all people be treated equally and fairly? Is it fair to get kicked immediately for your first accidental kill of some super special player?
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Originally Posted by LjMjollnir*:

 

Why create such admin abuse? Shouldn't all people be treated equally and fairly? Is it fair to get kicked immediately for your first accidental kill of some super special player?

That isnt how i read it... but yeah if it was i wouldnt have made that rule :P

i seen it as a repeat offender .. we get a couple on my server they jump on just to teamkill and be asshats

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Originally Posted by ty_ger07*:

 

That isnt how i read it... but yeah if it was i wouldnt have made that rule :P

i seen it as a repeat offender .. we get a couple on my server they jump on just to teamkill and be asshats

Oh, maybe I read it wrong.

 

I thought he wanted to create a white list of special players where if a victim was a white list person, the killer would be immediately kicked.

 

I guess he is creating a black list where certain killers are immediately kicked regardless of who the victim is?

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Originally Posted by Hawk*:

 

I have now also a different problem,

I have 4 proconrulz instances running which i am running no problem on the other servers.

These instances work also fine, but they dont write ini variables in the ini file, they dont even create the file (ip:tongue:ort_proconrulz.ini)

 

i tried restarting, stopping, deleting .dll files of proconrulz... still nothing.

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Originally Posted by Psyloc*:

 

ok so i have sorted all the guns and equipment issues i was having now i have this issue

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon Gameplay/Vehicles/Ch_FJET_J-20/CH_FJET_J-20;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/Ch_FJET_J-20/CH_FJET_J-20;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/Ch_FJET_J-20/CH_FJET_J-20;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon XP1/Gameplay/Vehicles/B1Lancer/B1Lancer;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon XP1/Gameplay/Vehicles/B1Lancer/B1Lancer;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon XP1/Gameplay/Vehicles/B1Lancer/B1Lancer;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon Gameplay/Vehicles/A-10_THUNDERBOLT/A10_THUNDERBOLT;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/A-10_THUNDERBOLT/A10_THUNDERBOLT;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/A-10_THUNDERBOLT/A10_THUNDERBOLT;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon XP1/Gameplay/Vehicles/H6K/H6K;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon XP1/Gameplay/Vehicles/H6K/H6K;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon XP1/Gameplay/Vehicles/H6K/H6K;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon Gameplay/Vehicles/SU-25TM/SU-25TM;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/SU-25TM/SU-25TM;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/SU-25TM/SU-25TM;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon Gameplay/Vehicles/RU_FJET_T-50_Pak_FA/RU_FJET_T-50_Pak_FA;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/RU_FJET_T-50_Pak_FA/RU_FJET_T-50_Pak_FA;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/RU_FJET_T-50_Pak_FA/RU_FJET_T-50_Pak_FA;PlayerSay %p% DGL RULES;Kill 100

On Kill;Weapon Gameplay/Vehicles/RU_FJET_T-50_Pak_FA/RU_FJET_T-50_Pak_FA;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/RU_FJET_T-50_Pak_FA/RU_FJET_T-50_Pak_FA;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/RU_FJET_T-50_Pak_FA/RU_FJET_T-50_Pak_FA;PlayerSay %p% DGL RULES;Kill 100

 

when i try and ban/kill kills from these do not work please help

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Originally Posted by m4gnet*:

 

I have now also a different problem,

I have 4 proconrulz instances running which i am running no problem on the other servers.

These instances work also fine, but they dont write ini variables in the ini file, they dont even create the file (ip:tongue:ort_proconrulz.ini)

 

i tried restarting, stopping, deleting .dll files of proconrulz... still nothing.

My support request: gameserver.gamed.de

My plugin ProconRulz in your ProCon is not working properly, while in others, it works well.

ProconRulz - v44j.1

answer:

Please note that our layer in Sandbox mode is running and can not be changed.

If Procon Rulez need it, you can not use this plugin

 

This means that the hosting prohibits the creation of ini-files.

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Originally Posted by Hawk*:

 

Hi Hawk !

 

Try the first line to use BF4. On the plug-in is not affected, but will fix the problem.

 

??????????.png

Will try this, when the plugin actually loads... have problems with seeing it in procon ;/

 

 

My support request: gameserver.gamed.de

My plugin ProconRulz in your ProCon is not working properly, while in others, it works well.

ProconRulz - v44j.1

answer:

Please note that our layer in Sandbox mode is running and can not be changed.

If Procon Rulez need it, you can not use this plugin

 

This means that the hosting prohibits the creation of ini-files.

my host doesnt really care so i just disabled run plugins in sandbox and ini is now working! Thanks mate
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Originally Posted by Psyloc*:

 

ok i am having a problem with a code which let guys flying jets on the server kill people what it should do is kill them if they kill someone this is the code i am using is there a mistake i am making that i dont see.

 

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerSay %p% DGL RULES;Kill 100

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Originally Posted by DarkZerO_AT*:

 

ok i am having a problem with a code which let guys flying jets on the server kill people what it should do is kill them if they kill someone this is the code i am using is there a mistake i am making that i dont see.

 

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerCount 5;Log %p% banned for DGL Rules;Ban %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerCount 3;Log %p% kicked for DGL Rules;Kick %p% DGL RULES

On Kill;Weapon Gameplay/Vehicles/F35/F35B;PlayerSay %p% DGL RULES;Kill 100

afaik vehicles are not working properly

if you kill someone with a vehicle it mostly just tells procon "death" instead of the vehicle

 

 

 

i am trying something else

i want to get some kind of "most kills in a round" counter

what i want to do is count the kills of the player with the highest amount and his name

and the rule should add that at roundend into an ini file incl the possibility to show it if someone uses a specified command (eg !mostkills)

 

i hope you can understand what i am trying to accomplish

 

thats what i got so far

On Say;Text !mostkills;

PlayerSay Most kills in a round did %ini_mostserverkills_player% with %ini_mostserverkills_kills% kills!

 

On RoundOver;If %ini_mostserverkills_kills% > %player_kills%;

On RoundOver;If %ini_mostserverkills_kills%

but i realized that is counting every players kills and would add all of them to the ini file

which results in nothing being added

 

i just cant get what i have to do -_-

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Originally Posted by ty_ger07*:

 

afaik vehicles are not working properly

if you kill someone with a vehicle it mostly just tells procon "death" instead of the vehicle

That seems to be true. There must be a reason and it probably isn't random, but I don't know the reason and it appears to be random. Sometimes it tells Procon the correct vehicle, but often it just says "death".
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Originally Posted by DarkZerO_AT*:

 

i think my most kills in a round counter should work if i do it like this

 

#### Most Kills in a round

 

On Kill;If %player_kills% > %mostkills%;Set %mostkills% %player_kills%;Set %mostkills_player% %p%

 

On Say;Text !mostkills;

PlayerSay Most kills in a round did %ini_mostserverkills_player% with %ini_mostserverkills_kills% kills!

 

On RoundOver;If %ini_mostserverkills_kills%

 

# debug

 

On Say;Admin;Text /mostkills;

PlayerSay Most kills has %mostkills_player% with %mostkills% kills

btw. i am counting %player_kills% in another rule a bit earlier already, thats why i didnt include it in here

 

gonna try as soon as there are some players on our server :smile:

 

 

EDIT: tested and not working :sad:

if i do /mostkills it always tells me "Most kills has 0 with 0 kills

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