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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


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Originally Posted by tarreltje*:

 

PLEASE, can someone help me to make some rules to my server !? i tryng to make a simple rule to kick the player if he use any explosives !

 

i tryng to make it but not works :sad: if someone have rules like this or can made it for me ill realy apreciate it !

the rules i want put look like this ones;

 

1 kill grenade = kick

1 kill rpg = kick

1 kill claymore = kick

1 kill C4 = kick

1 kill M320 = kick

1 MAV road kill = kick

 

 

i have this one runing but he do not kick when player do 1 kill whit grenades, he just say on chat !

 

 

On Kill;Weapon M67;PlayerCount 2;Say %p%, no Grenades.;Kick no Grenades

On Kill;Weapon M67;Say %p%, KICKED for using grenades NO NADES ALLOWED !.

 

Can anyone help me?

 

Im runing a METRO CONQUEST server

Do this fo each weapon:

 

On Kill;Weapon;Say Kicked for using weapon;Kick

 

All the weapon names are at the info section of the plugin. Your problem is solved!

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Originally Posted by HelloKitty*:

 

Code:

### Explosive Limiter ###
# kick usage of Grenade, C4, Claymore, AT mine with ingame chat message and kickreason
On Kill;Damage Explosive;Say %p% was kicked for using Explosives;Kick for using Explosives
# kick usage of Stinger, IGLA, Javelin, RPG, SMAW, M320 with ingame chat message and kickreason
On Kill;Damage ProjectileExplosive;Say %p% was kicked for using Explosives;Kick for using Explosives
Note that kills with "underslungrail mounted M320" won't be detected cuz they are reported as the main gun (f.e. F2000)

 

Explaination:

On Kill;Damage ProjectileExplosive;Say %p% was kicked for using Explosives;Kick for using Explosives

 

[Trigger(Kill)];[DamageType(of kill weapon)];[Action(ingame chatmessage)];[Action(Kick with reason message)]

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Originally Posted by TITO*:

 

Tito, it still is the same what you are trying to do, and that wont work, BF3 doenst give NO info On Spawn.....

 

But we are trying to solve the sniper problem in some sort of way

Thanks Tarreltje, i´ll be expecting when you have solve the sniper problem and post here.

 

Good work guys!!!!!!!!!

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Originally Posted by HelloKitty*:

 

The current rcon protocol of the game does NOT support a weaponlimitation by numbers within RulZ plugin. You can either restrict all or nothing. Anything like "maximum 2 weapons of that kind" is NOT possible.

 

It is possible with "Insane Limits" - but requires a lot of calculation, kill tracking and coding...

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Originally Posted by halli42*:

 

Hey guys,

 

I have this welcome Script running on my server:

 

On Spawn;PlayerFirst;PlayerSay Welcome, %p%! Play fair and have fun.

 

Now I want to modify it to display an other message to some defined users:

 

On Spawn;NOT PLAYER#1; NOT PLAYER#2; PlayerFirst;PlayerSay Welcome, %p%! Play fair and have fun.

 

How can i do that?

 

Thanks in advance!!

 

 

PS: the players i want to exclude from that message are NOT admins, otherwise i would use that command :ohmy:

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Originally Posted by Rodex*:

 

This isn't working :/

On kill 3 with the M320 the player get the first warning again "Warning 1 of 3! Limit use of M320!", the playercount is reset some how, dont know why?

 

Any ideas?

 

# M320 4 kills kick

On Kill;Weapon M320;PlayerCount 3;Log %p% kicked for excessive M320;Kick %p% Excessive M320 use

On Kill;Weapon M320;PlayerCount 2;Say %p% Warning 3 of 3! Next kill with M320 will kick you!

On Kill;Weapon M320;PlayerCount 1;Say %p% Warning 2 of 3! Limit use of M320!

On Kill;Weapon M320;PlayerCount 0;Say %p% Warning 1 of 3! Limit use of M320!

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Originally Posted by firefight*:

 

Do this fo each weapon:

 

On Kill;Weapon;Say Kicked for using weapon;Kick

 

All the weapon names are at the info section of the plugin. Your problem is solved!

Thanks dude for reply, i started to make the lines and the looks like this one?

 

example;

 

Explosives 1 kill = kick

 

On Kill;Weapon M67;Say Kicked for using Explosives;Kick

On Kill;Weapon RPG-7;Say Kicked for using Explosives;Kick

On Kill;Weapon SMAW;Say Kicked for using Explosives;Kick

On Kill;Weapon M15&AT&Mine;Say Kicked for using Explosives;Kick

On Kill;Weapon Weapons/Gadgets/C4/C4;Say Kicked for using Explosives;Kick

On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;Say Kicked for using Explosives;Kick

 

 

 

Thats correct?

 

thanks

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Originally Posted by tarreltje*:

 

Thanks dude for reply, i started to make the lines and the looks like this one?

 

example;

 

Explosives 1 kill = kick

 

On Kill;Weapon M67;Say Kicked for using Explosives;Kick

On Kill;Weapon RPG-7;Say Kicked for using Explosives;Kick

On Kill;Weapon SMAW;Say Kicked for using Explosives;Kick

On Kill;Weapon M15&AT&Mine;Say Kicked for using Explosives;Kick

On Kill;Weapon Weapons/Gadgets/C4/C4;Say Kicked for using Explosives;Kick

On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;Say Kicked for using Explosives;Kick

 

 

 

Thats correct?

 

thanks

Or like this, then you have all the weapons:

 

On Kill;Damage ProjectileExplosive;Say Kicked for explosives;Kick

On Kill;Damage Explosive;Say Kicked for explosives;Kick

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Originally Posted by firefight*:

 

Or like this, then you have all the weapons:

 

On Kill;Damage ProjectileExplosive;Say Kicked for explosives;Kick

On Kill;Damage Explosive;Say Kicked for explosives;Kick

Thanks alot man, im testing now it and looks fine, its workin :biggrin:

 

Realy tthanks man :smile:

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Originally Posted by donm315*:

 

Wondering if someone can check this, excuse the language -

 

# Cheater Detector

On Kill;Rate 10 5;Say %p%: Banned.;Ban %p% Auto-Banned, 10 kills in 5 Seconds

# Language Warnings

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 4;Say %p%: Auto Kicked, for excessive swearing, disrespecting players. ;Kick Kicked for excessive swearing and/or disrespecting players

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 3;Say %p%: Auto killed for swearing and/or disrespecting players. ;Kill

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 1;PlayerSay %p%: NO offensive language and, or disrespecting players.

# Racist Remarks

On Say;Text nigger,nigga,niger.negra,negro,nigar,niggor,niggah ,niglet,n1gger,nigg3r,n1gg3r,wetback,spick,jew,chi nk,gook;PlayerCount 2;Say %p%: was Auto Kicked for Racist Remarks. #%c%;Kick Racist Offensive Language

On Say;Text nigger,nigga,niger.negra,negro,nigar,niggor,niggah ,niglet,n1gger,nigg3r,n1gg3r,wetback,spick,jew,chi nk,gook;Say %p%: Auto Killed, racist remarks NOT Tolerated, WARNING! #%c%;Kill

 

Mainly the Language & Racist Remarks rules,, at times the words above were are or are not triggering the rule(s). If someone can take a peek at it, and correct would appreciate it. Thanx!

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Originally Posted by Rodex*:

 

I my self dont see the problem. Maby the player was already kicked? Then it starts al over again

NAh happens all the time :/

My complete rules are here:

 

#No Rockets launcher (RPG-7 and SMAW)

On Kill;Weapon RPG-7;PlayerCount 1;Log %p% kicked for RL;Kick %p% Rocket on infantry!

On Kill;Weapon RPG-7;PlayerCount 0;Say %p% Warning No RPG-7 on infantry! If you use it again you will be kicked!

On Kill;Weapon SMAW;PlayerCount 1;Log %p% kicked for RL;Kick %p% Rocket on infantry!

On Kill;Weapon SMAW;PlayerCount 0;Say %p% Warning No SMAW on infantry! If you use it again you will be kicked!

 

# M320 4 kills kick

On Kill;Weapon M320;PlayerCount 3;Log %p% kicked for excessive M320;Kick %p% Excessive M320 use

On Kill;Weapon M320;PlayerCount 2;Yell %p% Warning 3 of 3! Next kill with M320 will kick you!

On Kill;Weapon M320;PlayerCount 1;Say %p% Warning 2 of 3! Limit use of M320!

On Kill;Weapon M320;PlayerCount 0;Say %p% Warning 1 of 3! Limit use of M320!

 

# C4 4 kills kick

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% kicked for excessive C4;Kick %p% Excessive C4 use

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Yell %p% Warning 3 of 3! Next kill with C4 will kick you!

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Say %p% Warning 2 of 3! Limit use of C4!

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 0;Say %p% Warning 1 of 3! Limit use of C4!

 

# C4 4 kills kick

On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 3;Log %p% kicked for excessive Claymores;Kick %p% Excessive Claymores use

On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 2;Yell %p% Warning 3 of 3! Next kill with Claymores will kick you!

On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 1;Say %p% Warning 2 of 3! Limit use of Claymores!

On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 0;Say %p% Warning 1 of 3! Limit use of Claymores!

 

 

 

# Kill Streak Announcer

On Spawn;If %streak% >= 5;Say %p%: %streak% KILL STREAK is over.

On Spawn;Set %streak% 0;Set %killincr% 0

On Kill;Incr %killincr%;Incr %streak%;If %killincr% == 5;Set %killincr% 0;Say %p%: is on a %streak% kill streak, go get him!

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Originally Posted by Drayu*:

 

Wondering if someone can check this, excuse the language -

 

# Cheater Detector

On Kill;Rate 10 5;Say %p%: Banned.;Ban %p% Auto-Banned, 10 kills in 5 Seconds

# Language Warnings

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 4;Say %p%: Auto Kicked, for excessive swearing, disrespecting players. ;Kick Kicked for excessive swearing and/or disrespecting players

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 3;Say %p%: Auto killed for swearing and/or disrespecting players. ;Kill

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 1;PlayerSay %p%: NO offensive language and, or disrespecting players.

# Racist Remarks

On Say;Text nigger,nigga,niger.negra,negro,nigar,niggor,niggah ,niglet,n1gger,nigg3r,n1gg3r,wetback,spick,jew,chi nk,gook;PlayerCount 2;Say %p%: was Auto Kicked for Racist Remarks. #%c%;Kick Racist Offensive Language

On Say;Text nigger,nigga,niger.negra,negro,nigar,niggor,niggah ,niglet,n1gger,nigg3r,n1gg3r,wetback,spick,jew,chi nk,gook;Say %p%: Auto Killed, racist remarks NOT Tolerated, WARNING! #%c%;Kill

 

Mainly the Language & Racist Remarks rules,, at times the words above were are or are not triggering the rule(s). If someone can take a peek at it, and correct would appreciate it. Thanx!

Here is ours if it is any help.

Code:

Code:

##    Language Filter    ##
On Say;
Set %server_badword% 0
Text spick,fag,nig;Incr %words%;Set %server_badword% 1
Text nigger,n1gger,nigg3r,n1gg3r,nigga,faggot,f@ggot,f@gg0t,chink,gook;Set %server_badword% 5
If %server_badword% == 5;Set %words% 0;Set %server_badword% 0; Say %p% banned for racist/intolerant language!;TempBan 10080 %p% banned for racist/intolerant language!
If %words% > 1;Set %words% 0;Say %p% kicked for racist/intolerant language!;Kick %p% kicked for racist/intolerant language!
if %server_badword% == 1;Say %p% watch your language, only warning!!!
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Originally Posted by tarreltje*:

 

can someone please make me a rule :

 

Kill after 1 time kick after 3 times when making a kill with RPG/SMAW/M320 ONLY in TDM__?

 

Please.....

 

http://www.gametracker.com/server_in....135.90:25230/

This is asked many times before, do some reading and you have your answer!
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Originally Posted by tarreltje*:

 

quake counter is sort of back!!!

 

I tested those rules on my own server and it works fine. This is to kick overabusing use of Rpg like. It works like to old quake counter, so that if you make a kill with rpg like, you get a point, when you make a normal kill, it decreases 1 point. I set mine to 5!

 

#quake counter

On kill;if %quake% == 5;Say %p% is being kicked for overusing Rpg like!;kick

On kill;Damage ProjectileExplosive;incr %quake%

On kill;Not Damage ProjectileExplosive;decr %quake%

On spawn;PlayerFirst;set %quake% 0

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Originally Posted by ty_ger07*:

 

Wondering if someone can check this, excuse the language -

 

# Cheater Detector

On Kill;Rate 10 5;Say %p%: Banned.;Ban %p% Auto-Banned, 10 kills in 5 Seconds

# Language Warnings

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 4;Say %p%: Auto Kicked, for excessive swearing, disrespecting players. ;Kick Kicked for excessive swearing and/or disrespecting players

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 3;Say %p%: Auto killed for swearing and/or disrespecting players. ;Kill

On Say;Text fuck,fking,suck,bitch,biatch,suck,pussy,pussies,ps sy,shit,fag,fags,cock,queer,queeer,twat,hoe,cunt;P layerCount 1;PlayerSay %p%: NO offensive language and, or disrespecting players.

# Racist Remarks

On Say;Text nigger,nigga,niger.negra,negro,nigar,niggor,niggah ,niglet,n1gger,nigg3r,n1gg3r,wetback,spick,jew,chi nk,gook;PlayerCount 2;Say %p%: was Auto Kicked for Racist Remarks. #%c%;Kick Racist Offensive Language

On Say;Text nigger,nigga,niger.negra,negro,nigar,niggor,niggah ,niglet,n1gger,nigg3r,n1gg3r,wetback,spick,jew,chi nk,gook;Say %p%: Auto Killed, racist remarks NOT Tolerated, WARNING! #%c%;Kill

 

Mainly the Language & Racist Remarks rules,, at times the words above were are or are not triggering the rule(s). If someone can take a peek at it, and correct would appreciate it. Thanx!

Why is there a space between 'P' and 'layerCount' in 'PlayerCount'. Same thing with 'chi' and 'nk' in 'chink'. It looks like you copied the text from somewhere and it screwed up your formatting. All commands should be one long command with no extra spaces or line breaks.
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Originally Posted by tarreltje*:

 

Damn i think im loosing it... tryed everything but none worked,

 

trying to make a rule, that if a sertain player is knifed, the say command is triggerd with a count in it!

 

So lets say: someone knifed me ---> Tarreltje is knived 2 times now..

 

Try to work with the targetplayer but nothinh worked so;

 

On Kill;Damage Melee; ..................................;Say tarreltje is knived %c% times now

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Originally Posted by ty_ger07*:

 

Damn i think im loosing it... tryed everything but none worked,

 

trying to make a rule, that if a sertain player is knifed, the say command is triggerd with a count in it!

 

So lets say: someone knifed me ---> Tarreltje is knived 2 times now..

 

Try to work with the targetplayer but nothinh worked so;

 

On Kill;Damage Melee; ..................................;Say tarreltje is knived %c% times now

On Kill;Weapon Weapons/Knife/Knife,Melee;Incr %knifenumber[%v%]%;Say %v%: %knifenumber[%v%]% knife deaths this round.

 

 

 

 

This does:

1) When someone kills a player with Knife or Melee, the rule progresses.

2) It increases %knifenumber% of the %victim%.

3) It says %victim% has a %knifenumber% number of deaths from knife this round.

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Originally Posted by donm315*:

 

Here is ours if it is any help.

Code:

Code:

##    Language Filter    ##
On Say;
Set %server_badword% 0
Text spick,fag,nig;Incr %words%;Set %server_badword% 1
Text nigger,n1gger,nigg3r,n1gg3r,nigga,faggot,f@ggot,f@gg0t,chink,gook;Set %server_badword% 5
If %server_badword% == 5;Set %words% 0;Set %server_badword% 0; Say %p% banned for racist/intolerant language!;TempBan 10080 %p% banned for racist/intolerant language!
If %words% > 1;Set %words% 0;Say %p% kicked for racist/intolerant language!;Kick %p% kicked for racist/intolerant language!
if %server_badword% == 1;Say %p% watch your language, only warning!!!
Appreciate that Drayu, thanks you!
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Originally Posted by donm315*:

 

Why is there a space between 'P' and 'layerCount' in 'PlayerCount'. Same thing with 'chi' and 'nk' in 'chink'. It looks like you copied the text from somewhere and it screwed up your formatting. All commands should be one long command with no extra spaces or line breaks.

Huum, yes I did, gone through all 124 something pages here trying find something I could use,, and understand to change it around. Thank you, will check it out, thanx!
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Originally Posted by tarreltje*:

 

On Kill;Weapon Weapons/Knife/Knife,Melee;Incr %knifenumber[%v%]%;Say %v%: %knifenumber[%v%]% knife deaths this round.

 

 

 

 

This does:

1) When someone kills a player with Knife or Melee, the rule progresses.

2) It increases %knifenumber% of the %victim%.

3) It says %victim% has a %knifenumber% number of deaths from knife this round.

Thnx ty_ger07, but for me the problem that it has to show up only when a sertain player is knifed! I want to make fun of a player that plays often on our server! With this rule it will process for everyone
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Originally Posted by jenneboy*:

 

i would like to use the rule no rpg / SMAW and m320? But i dont understand how to make the code , can someone help me with this

 

when they make a kill i want him to be killed after 3 kills a kick ONLY ON TDM

 

help me please?

 

Thx very much

 

on every mode....

please can someone help me with this_?
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Originally Posted by tarreltje*:

 

please can someone help me with this_?

Obviously you havent read the first page, and the documentation of this plugin. Also your problem is asked before i think!

 

Read thedocumention and the first page, and maby do a search true this forum topic. After you have done that take a look at example 1, with that info you should be able to make your rulz.

 

If you have done that post them here if they dont work and then we can help you.

 

It is of no use that we post some rulz here for you, by knowing, that you dont have any clue what you are doing with proconrulz!

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Originally Posted by Repoman*:

 

How do you modify this rule to first kill and on the second kick from server.

Code:

# Swearing
On Say; Set %server_badword% 0
Text wanker,fuck,fucker,gay,homo,idiot,cunt,moron;Incr %words%;Set %server_badword% 1
If %words% > 2;Set %words% 0; Say %p% kicked for swearing and/or disrespecting players;Kick %p% Being disrespectfull
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Originally Posted by ty_ger07*:

 

How do you modify this rule to first kill and on the second kick from server.

Code:

# Swearing
On Say; Set %server_badword% 0
Text wanker,fuck,fucker,gay,homo,idiot,cunt,moron;Incr %words%;Set %server_badword% 1
If %words% > 2;Set %words% 0; Say %p% kicked for swearing and/or disrespecting players;Kick %p% Being disrespectfull
Code:
On Say;Text wanker,fuck,gay,homo,idiot,cunt,moron;PlayerCount 1;Kick %p% kicked for bad language
On Say;Text wanker,fuck,gay,homo,idiot,cunt,moron;PlayerSay %p% killed for bad language.;Kill
That's the easiest way.
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Originally Posted by SolarofDeath*:

 

I am new to the programming side of Procon Plugins and I am simply trying to understand how I get the ProConRulz plugin into my plugin folder? I am sure I will get blasted for asking a question that seems easy, but I am lost. Thanks for the help in advance.

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Originally Posted by Bl1ndy*:

 

I am new to the programming side of Procon Plugins and I am simply trying to understand how I get the ProConRulz plugin into my plugin folder? I am sure I will get blasted for asking a question that seems easy, but I am lost. Thanks for the help in advance.

Login to your PROCON layer's FTP with a free FTP program like "FileZilla". Enter your FTP information and press connect. Click your main folder, then Plugins/BF3. Drop the ProconRulz.cs file into the Plugins/BF3 folder. Reboot PROCON and the plugin should show up in the PROCON plugins tab.
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Originally Posted by tarreltje*:

 

Login to your PROCON layer's FTP with a free FTP program like "FileZilla". Enter your FTP information and press connect. Click your main folder, then Plugins/BF3. Drop the ProconRulz.cs file into the Plugins/BF3 folder. Reboot PROCON and the plugin should show up in the PROCON plugins tab.

And maby shutdown your procon layer first. Atleast i have to do that on my procon hosting otherwise ill get problems uploading
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      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
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