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Ultimate Map Manager (1.2.5.0 - 03/26/15)


Prophet731

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Originally Posted by falcontx*:

 

Hey,

 

I've got a question:

Is it possible to do this, if yes, how?

 

maplist1: 0-52 slots - only rush

maplist2: 32-52 slots - only cq32

maplist3: 48-64 slots - only cq64

 

I want to set maplist1 while the server is starting, so when it reaches 55 people, it should switch to maplist3, but I also want the server to stay on cq maps, so when it goes below 48, I want maplist2 to be activated, and maplist1 would be only active again, when it goes below 32. Is it possible?

Yes.. Set it up like you have listed, but switch maplist 1 and 2. UMM will always go down the list from top to bottom when choosing the proper map list, and in this case, when you go below 48 players, you want it to choose "only cq32". As you have it listed, it would choose "only rush" since it's at the top.
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Originally Posted by falcontx*:

 

Hi,

 

Is it possible to add this simple feature: Just start all map list sequential ? For example - best maps vanilla, best maps B2K, etc... But at the same time having only maps from one map pack, because (well known fact) only then one can reach really good server population.

I don't think I understand what you mean. If you just want to run through maps sequentially without regard to the number of players, then you don't need UMM.
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Originally Posted by Neoteric*:

 

Yes.. Set it up like you have listed, but switch maplist 1 and 2. UMM will always go down the list from top to bottom when choosing the proper map list, and in this case, when you go below 48 players, you want it to choose "only cq32". As you have it listed, it would choose "only rush" since it's at the top.

Understood, thanks!
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Originally Posted by jstm*:

 

I don't think I understand what you mean. If you just want to run through maps sequentially without regard to the number of players, then you don't need UMM.

It is very simple. For unknown reason (only DICE knows) server with mixed map set, I mean all maps in mapList mixed from different map packs (vanilla + b2k + AK etc...) is populated very bad, but if you leave maps only for one map set at one time - server will be full within minutes. So what we need that at every time when battlelog requests mapList from the server this list should contain only maps from the same map pack. The only problem that somebody should exchange map lists sequentially. We do it now manually, but we are stilll looking if there is some plugin that could have this feature.
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Originally Posted by falcontx*:

 

It is very simple. For unknown reason (only DICE knows) server with mixed map set, I mean all maps in mapList mixed from different map packs (vanilla + b2k + AK etc...) is populated very bad, but if you leave maps only for one map set at one time - server will be full within minutes. So what we need that at every time when battlelog requests mapList from the server this list should contain only maps from the same map pack. The only problem that somebody should exchange map lists sequentially. We do it now manually, but we are stilll looking if there is some plugin that could have this feature.

Ahh, I understand what you mean. The way UMM is currently coded, it only uses the number of players or the time/date to control when a map list is changed, so it would have to be modified to do what you want. It's definitely possible, but it would require some effort to get done, and since it's not really a highly demanded feature, it would be a relatively low priority for me. I'll shoot you a PM with some options.
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Originally Posted by falcontx*:

 

Thanks guys. All payments are responded to within 24 hours. If you made a payment and didn't receive the plugin, it's probably because you didn't put "for UMM" in the payment notes. Just shoot me a PM with the email address used for payment and I'll find it.

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Originally Posted by falcontx*:

 

Hey falcon did you already looked at my problem with UMM, that it changes the maplist but refuses to change the map?

I told you the problem here:

myrcon.net/...ultimate-map-manager#entry21115

 

I still don't know why only your server is doing it. No one else has claimed to have the same problem.

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Originally Posted by falcontx*:

 

All plugins have been emailed out to those who followed the instructions in the first post. If you didn't get your plugin, it's probably because you didn't put a note about UMM. Just send me a PM with the email address you used for payment and I'll be sure you get a copy.

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Originally Posted by tarreltje*:

 

I told you the problem here:

myrcon.net/...ultimate-map-manager#entry21115

 

I still don't know why only your server is doing it. No one else has claimed to have the same problem.

I have wiped my procon layer and started with a fresh install, so far UMM is working again, so the swich map command is working. I think something bugged, dont know what but so far its going good!
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Originally Posted by falcontx*:

 

Any chance you'd be willing to test it on my MOHW server? I can give you the ProCon info for it. If it works the way I hope, I'd gladly donate.

Well, I actually have had access to a test server, but just hadn't had time. I do need someone with the game to test stuff, though, as I'm traveling and only have my laptop. Jump on TeamSpeak. ts3.bitgoblin.com
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Originally Posted by JayS_NL*:

 

Well, I actually have had access to a test server, but just hadn't had time. I do need someone with the game to test stuff, though, as I'm traveling and only have my laptop. Jump on TeamSpeak. ts3.bitgoblin.com

Donated! :smile:
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Originally Posted by Legate*:

 

I told you the problem here:

myrcon.net/...ultimate-map-manager#entry21115

 

I still don't know why only your server is doing it. No one else has claimed to have the same problem.

Time to time, it happens to me too. I'm not sure about what could it be the problem but it seem to me that hardware or connection limitation can be the issue if your running the procon console on a old PC and/or very limited internet conection (that's my case).

 

Falkon, could be possible that the UMM wait less time to change the maplist?

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Originally Posted by IAF-SDS*:

 

Hey Falcon.

 

I just donated again and wanted to say thanks for your hard work and great plugins.

 

Please see email from me because I could not enter comments in the paypal purpose field when donating to you.

 

Donation Sent (Unique Transaction ID #4P3245141E68.....)

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Originally Posted by webster*:

 

Just wanted to ask a question, I was looking for a plugin to be able to votemaps that aren't in the rotation. Where I live not many people have premium so I didnt want to have some of the premium maps in the rotation since people without would not be able to join even if its a non-premium map but I would like to have the maps in the vote so that people could change to a premium map if needed but once back to vanilla maps the premium maps would need to be removed from the maplist. Is this possible with a combination of your plugin and xVotemap?

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