Jump to content

Ultimate Map Manager (1.2.5.0 - 03/26/15)


Prophet731

Recommended Posts

Originally Posted by 397Seth*:

 

Use the BF4.def from the PRoCon/Configs folder on your PC.

Tried it, didn't help, it is not showing up

 

Tried is with F and f. No difference, doesn't show up.

I even put it into the config file in the config folder manually, didnt help.

* Restored post. It could be that the author is no longer active.
Link to comment
  • 2 weeks later...

Originally Posted by LjMjollnir*:

 

Tried it, didn't help, it is not showing up

 

Tried is with F and f. No difference, doesn't show up.

I even put it into the config file in the config folder manually, didnt help.

Make sure your \Procon\Localization files are up to date as well.. my Layer provider doesnt update either the Bf4.def or the localization files... i had to do it manually before the Phantom would be seen by my plugins.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by eisvogel*:

 

ok god im a numpty why are all the maps having 1200 tickets on when i want certain maps to have 1200 tickets on ?

 

Please help

 

regards

CQ Large default have 800 tickets (100%) / 150 % = 1200 tickets

CQ Small default have 400 tickets (100%) / 150 % = 600 tickets

 

if you want maps have a lower or higher ticket rate, you need another preset for this certain maps :ohmy:

* Restored post. It could be that the author is no longer active.
Link to comment
  • 1 month later...

Originally Posted by Prophet731*:

 

PRoCon hasn't posted any test servers, yet. If someone can PM me their server details and password, I'll start to take a look at this. An empty server is preferred for now.

Battlefield hardline is pretty much the same as BF4 with the RCON stuff. Shouldn't need to change much. I'll shoot you a PM with the dev server I have.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by falcontx*:

 

1.2.5.0 (03/26/2015)

- added support for BFHL

 

Several people promised donations for this, so I took the time to do it. If this will help you run your BFHL server more efficiently, please donate. Unlike your server host, I'm not asking for a huge monthly fee, just a one-time donation for my time. Thanks for your support!

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Talzac*:

 

I do not know if this is a votemap problem or ultimate map manager but when the plugin is active I have strange errors on crosshair and rescue between map loads it seems the map reloads twice and when the map starts no one can spawn and everyone on the sever leave.....

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by moacco07*:

 

1.2.5.0 (03/26/2015)

- added support for BFHL

 

Several people promised donations for this, so I took the time to do it. If this will help you run your BFHL server more efficiently, please donate. Unlike your server host, I'm not asking for a huge monthly fee, just a one-time donation for my time. Thanks for your support!

I donated, care to email me the plugin.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by B-Murda*:

 

I donated, care to email me the plugin.

It's on the first post, he's not requiring donations to get it, just asking for them since people said they would and these take a bit of time to make work.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by B-Murda*:

 

I do not know if this is a votemap problem or ultimate map manager but when the plugin is active I have strange errors on crosshair and rescue between map loads it seems the map reloads twice and when the map starts no one can spawn and everyone on the sever leave.....

I'm actually noticing the same thing on all maps.

It loads for maybe 1/2-1 second and restarts.

 

I suspect it may be server side bug and nothing can do about.

 

I think because UMM is holding the map list in memory vs. without it's all using the text file from memory.

Kinda like if you try to change the map list or re-order something the rounds restart now in BFH where in other ones they didn't take effect till round end.

 

:/

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by falcontx*:

 

The only time UMM sends a run next round command is when "Switch to new map list immediately" is enabled. If you have that option disabled, then UMM is not sending the command.

 

Thanks for the donations, guys!

* Restored post. It could be that the author is no longer active.
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)


      Rust (From $3.20 USD)


      Minecraft (Basic) (From $4.00 USD)


      Call of Duty 4X (From $7.00 USD)


      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.