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Ultimate Map Manager (1.2.5.0 - 03/26/15)


Prophet731

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Originally Posted by falcontx*:

 

I have used the bf4.def provided by falcon but it still does not show up.

@kcuestag: could you upload your def file please`?

Use the BF4.def from the PRoCon/Configs folder on your PC.
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Originally Posted by 397Seth*:

 

Use the BF4.def from the PRoCon/Configs folder on your PC.

Tried it, didn't help, it is not showing up

 

Tried is with F and f. No difference, doesn't show up.

I even put it into the config file in the config folder manually, didnt help.

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  • 2 weeks later...

Originally Posted by LjMjollnir*:

 

Tried it, didn't help, it is not showing up

 

Tried is with F and f. No difference, doesn't show up.

I even put it into the config file in the config folder manually, didnt help.

Make sure your \Procon\Localization files are up to date as well.. my Layer provider doesnt update either the Bf4.def or the localization files... i had to do it manually before the Phantom would be seen by my plugins.
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Originally Posted by moacco07*:

 

Hi falcontx,

 

I pre-ordered server for BF Hardline and this plugin will be great to have. I really hope that you can make it available for BF Hardline.

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Originally Posted by eisvogel*:

 

ok god im a numpty why are all the maps having 1200 tickets on when i want certain maps to have 1200 tickets on ?

 

Please help

 

regards

CQ Large default have 800 tickets (100%) / 150 % = 1200 tickets

CQ Small default have 400 tickets (100%) / 150 % = 600 tickets

 

if you want maps have a lower or higher ticket rate, you need another preset for this certain maps :ohmy:

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  • 1 month later...

Originally Posted by falcontx*:

 

PRoCon hasn't posted any test servers, yet. If someone can PM me their server details and password, I'll start to take a look at this. An empty server is preferred for now.

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Originally Posted by Prophet731*:

 

PRoCon hasn't posted any test servers, yet. If someone can PM me their server details and password, I'll start to take a look at this. An empty server is preferred for now.

Battlefield hardline is pretty much the same as BF4 with the RCON stuff. Shouldn't need to change much. I'll shoot you a PM with the dev server I have.
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Originally Posted by falcontx*:

 

1.2.5.0 (03/26/2015)

- added support for BFHL

 

Several people promised donations for this, so I took the time to do it. If this will help you run your BFHL server more efficiently, please donate. Unlike your server host, I'm not asking for a huge monthly fee, just a one-time donation for my time. Thanks for your support!

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Originally Posted by Talzac*:

 

I do not know if this is a votemap problem or ultimate map manager but when the plugin is active I have strange errors on crosshair and rescue between map loads it seems the map reloads twice and when the map starts no one can spawn and everyone on the sever leave.....

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Originally Posted by moacco07*:

 

1.2.5.0 (03/26/2015)

- added support for BFHL

 

Several people promised donations for this, so I took the time to do it. If this will help you run your BFHL server more efficiently, please donate. Unlike your server host, I'm not asking for a huge monthly fee, just a one-time donation for my time. Thanks for your support!

I donated, care to email me the plugin.
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Originally Posted by B-Murda*:

 

I donated, care to email me the plugin.

It's on the first post, he's not requiring donations to get it, just asking for them since people said they would and these take a bit of time to make work.
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Originally Posted by B-Murda*:

 

I do not know if this is a votemap problem or ultimate map manager but when the plugin is active I have strange errors on crosshair and rescue between map loads it seems the map reloads twice and when the map starts no one can spawn and everyone on the sever leave.....

I'm actually noticing the same thing on all maps.

It loads for maybe 1/2-1 second and restarts.

 

I suspect it may be server side bug and nothing can do about.

 

I think because UMM is holding the map list in memory vs. without it's all using the text file from memory.

Kinda like if you try to change the map list or re-order something the rounds restart now in BFH where in other ones they didn't take effect till round end.

 

:/

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Originally Posted by falcontx*:

 

The only time UMM sends a run next round command is when "Switch to new map list immediately" is enabled. If you have that option disabled, then UMM is not sending the command.

 

Thanks for the donations, guys!

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