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xVotemap 1.5.6.0


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Originally Posted by crasht01*:

 

"Have you all tried reloading your definition files on the layer?

That worked for us."

"Sorry to ask, but how to reload the definition files? Is restarting the layer not enough_"

Thanks to OddjobOO1 reminding me of this not always being automatically updated by GameServers I fixed this by manually updating bf4.def file by copying the new files content then highlighting the old files content and pasting the new content copy and saving (used notepad ++ to view file)

New bf4.def is found here>https://github.com/Myrcon/Procon-1/t...ources/Configs

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Originally Posted by Hand-of-Shadow*:

 

Updating BF4.def did not fix Carrier Assault Small for me. Seems to work fine with all large maps tho.

grizzlybeer roll out a fix in few days in this time use this version (from me)

 

xVotemap.zip

 

Code:

CarrierAssaultLarge show as CA-L
CarrierAssaultSmall show as CA-S
or this (Version from L1_Minor)

 

xVotemap-CA-dirty-hack.zip

 

 

Code:

CarrierAssaultLarge show as CA
CarrierAssaultSmall show as CA
orginal post myrcon.net/...xvotemap-1560#entry44301
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Originally Posted by mal0mod0*:

 

grizzlybeer roll out a fix in few days in this time use this version (from me)

 

xVotemap.zip

 

Code:

CarrierAssaultLarge show as CA-L
CarrierAssaultSmall show as CA-S
or this (Version from L1_Minor)

 

xVotemap-CA-dirty-hack.zip

 

 

 

Code:

CarrierAssaultLarge show as CA
CarrierAssaultSmall show as CA
orginal post myrcon.net/...xvotemap-1560#entry44301
I tried both of these "fixes" but gamemode is still not showing in vote?

 

[12:55:37] [xVotemap 1.5.5.0] Info: Votemap Options: Operation Mortar [CA-S] | Silk Road [CQ] | Operation Mortar [CA-L] | Wavebreaker [CA-L] | Operation Mortar [CQ] | Altai Range [CQ]

[12:55:37] [xVotemap 1.5.5.0] Info: GenerateMapOptions: Done!

[12:55:44] [xVotemap 1.5.5.0] Info: Type: /1, /2, ... in chat to vote for the next map!

[12:55:44] [xVotemap 1.5.5.0] Info: /1 Operation Mortar [0] | /2 Silk Road [0]

[12:55:44] [xVotemap 1.5.5.0] Info: /3 Operation Mortar [0] | /4 Wavebreaker [0]

[12:55:44] [xVotemap 1.5.5.0] Info: /5 Operation Mortar [0] | /6 Altai Range [0]

 

Actually as you see in the console votemap options it shows the gametype BUT in game it does not.

 

Also it is running vote twice now....

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Originally Posted by mal0mod0*:

 

I tried both of these "fixes" but gamemode is still not showing in vote?

 

[12:55:37] [xVotemap 1.5.5.0] Info: Votemap Options: Operation Mortar [CA-S] | Silk Road [CQ] | Operation Mortar [CA-L] | Wavebreaker [CA-L] | Operation Mortar [CQ] | Altai Range [CQ]

[12:55:37] [xVotemap 1.5.5.0] Info: GenerateMapOptions: Done!

[12:55:44] [xVotemap 1.5.5.0] Info: Type: /1, /2, ... in chat to vote for the next map!

[12:55:44] [xVotemap 1.5.5.0] Info: /1 Operation Mortar [0] | /2 Silk Road [0]

[12:55:44] [xVotemap 1.5.5.0] Info: /3 Operation Mortar [0] | /4 Wavebreaker [0]

[12:55:44] [xVotemap 1.5.5.0] Info: /5 Operation Mortar [0] | /6 Altai Range [0]

 

Actually as you see in the console votemap options it shows the gametype BUT in game it does not.

 

Also it is running vote twice now....

Actually dont' mind me I am a little hungover....works fine now :biggrin:

 

UPDATE: Actually

 

Current gamemode is not recognised: CarrierAssaultSmall0

 

And then the server seems to get all "confused" lol...

 

Anyhow not a biggie will just wait for "official" patch....cheers mate

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Originally Posted by xr650rhonda*:

 

I was hoping someone could help me understand what is going on, after updating to the new version of vote map,it doesn't work and I'm now getting all kinds of errors, I re-installed to the plugin layer and re-started the layer, nothing seems to work, anyone having our problems?

 

Here is image of the errors.

 

votemap..PNG

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Originally Posted by xr650rhonda*:

 

its your def file up2date ?

I guess I will have to figure out how to update that, I thought I could just remove the old plugin and replace it with the new one. :sad:
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Originally Posted by kcuestag*:

 

When can we expect an "official" update?

What do you mean? This plugin was updated just a few days ago, and works just fine to me with latest maps and game modes.
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Originally Posted by EdgarAllan*:

 

What do you mean? This plugin was updated just a few days ago, and works just fine to me with latest maps and game modes.

It still doesn't work with Carrier Assault Small. It produces this error:

Current gamemode is not recognised: CarrierAssaultSmall0

I pointed it out a few hours after the latest update was posted.
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Originally Posted by kcuestag*:

 

It still doesn't work with Carrier Assault Small. It produces this error:

 

 

I pointed it out a few hours after the latest update was posted.

Oh, sorry about that, CAL works fine, I guess CAS needs a fix then.

 

Might want to PM grizzly!

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Originally Posted by grizzlybeer*:

 

PLUGIN UPDATED TO VERSION 1.5.5.1

 

had a little delay here, but here it is :smile:

 

1.5.5.1

Fix: added missing gamemode [CA] (CarrierAssaultSmall0) to vote options.

 

btw: thx again to Hand of Shadow :biggrin:

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Originally Posted by Elanto*:

 

Thx 4 update but not work.

"

[18:45:54 72] [xVotemap 1.5.5.1] Info: xxxxx started a Votemap

[18:45:54 75] [xVotemap 1.5.5.1] Info: Dawnbreaker [CQ] was removed from maplistoptions.

[18:45:54 84] [xVotemap 1.5.5.1] Error: Exception caught in SortMapList, continuing without proper map order =\

[18:45:54 84] [xVotemap 1.5.5.1] Error: Object reference not set to an instance of an object.

[18:45:54 87] [xVotemap 1.5.5.1] Error: Exception caught in GenerateMapOptions

[18:45:54 87] [xVotemap 1.5.5.1] Error: Failed to compare two elements in the array.

[18:45:54 87] [xVotemap 1.5.5.1] Work: Displayed vote banner

"

-E-

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Originally Posted by corsairoz*:

 

Yes, definitely still some weird problem. Tried fiddling with options to have it not fail, and once it did actually show vote options, but not again.

Yes, same sort of thing here with 1.5.5.1

 

[18:30:45 64] [xVotemap 1.5.5.1] Work: Displayed next map

[18:30:45 64] [xVotemap 1.5.5.1] Error: Exception Caught while trying to remove current map, continuing without removing =\

[18:30:45 65] [xVotemap 1.5.5.1] Error: Object reference not set to an instance of an object.

[18:30:45 65] [xVotemap 1.5.5.1] Info: XP2_004 equals XP2_004 and ConquestSmall0 equals ConquestSmall0 removing duplicate

[18:30:45 65] [xVotemap 1.5.5.1] Info: XP2_002 equals XP2_002 and ConquestSmall0 equals ConquestSmall0 removing duplicate

[18:30:45 65] [xVotemap 1.5.5.1] Error: Exception caught in SortMapList, continuing without proper map order =\

[18:30:45 65] [xVotemap 1.5.5.1] Error: Object reference not set to an instance of an object.

[18:30:45 65] [xVotemap 1.5.5.1] Error: Exception caught in GenerateMapOptions

[18:30:45 65] [xVotemap 1.5.5.1] Error: Failed to compare two elements in the array.

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Originally Posted by MauiKaki*:

 

I also cannot get this to work when NS maps are included in domination. Get this same error......

 

[xVotemap 1.5.5.1] Error: Exception caught in GenerateMapOptions

[xVotemap 1.5.5.1] Error: Failed to compare two elements in the array.

 

No map names show up to vote for.

I have updated, changed, deleted and anything else listed in these forums to the bf4.def file, the .dll files and even did a full reinstall of my local copy and layer copy of procon.

Even did a full reinstall of the layer at gameservers. Still same issue.

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Originally Posted by MauiKaki*:

 

Ok finally got this to work.

I dont know if its a gameservers issue or what but heres what I did and it finally worked with no issues at all.....

 

I completely deleted every instance of votemap locally and at gameservers.

I manually updated gameservers version of procon thru ftp, manually added votemap latest release.

Changed the bf4.def file to the latest.

Installed latest version of procon on local system.

Turned everything back on at gameservers then locally.

Working Great now............

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Originally Posted by paulspchelp*:

 

[00:03:02 93] [xVotemap 1.5.5.1] Info: paulspchelp started a Votemap

[00:03:02 99] [xVotemap 1.5.5.1] Error: Exception caught in SortMapList, continuing without proper map order =\

[00:03:02 99] [xVotemap 1.5.5.1] Error: Object reference not set to an instance of an object.

[00:03:03 02] [xVotemap 1.5.5.1] Error: Exception caught in GenerateMapOptions

[00:03:03 02] [xVotemap 1.5.5.1] Error: Failed to compare two elements in the array.

[00:03:03 04] [xVotemap 1.5.5.1] Info: Voting poll: Started!

[00:03:03 10] AdaptiveServerSize: IDLE -> 1 players online. 0 players joining. Server size set to 40. Round started at 40.

[00:03:03 91] [xVotemap 1.5.5.1] Work: Displayed vote banner

[00:03:28 00] [xVotemap 1.5.5.1] Info: Voting duration: 25 seconds.

then it dont work

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Originally Posted by ZILER_ZA*:

 

im having a issue with your pluging i copied the file over to my procon bf4 folder but it doesn's seem to work i cant see it under my plugins tab. please help im new at this. i am using a layer for my bf4 server.

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Originally Posted by LCARSx64*:

 

im having a issue with your pluging i copied the file over to my procon bf4 folder but it doesn's seem to work i cant see it under my plugins tab. please help im new at this. i am using a layer for my bf4 server.

Have you also restarted your Procon/layer?
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Originally Posted by OMG_Isildur1*:

 

Grizzly, thank you for supporting and developing this nice tool further.

 

A little suggestion: could you please change the vote options to simple numbers instead of "/1" etc. Most players don't get it, since they are too busy. Or give us an option to configure the variable?

 

Thanks again!

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Originally Posted by Hand-of-Shadow*:

 

Grizzly, thank you for supporting and developing this nice tool further.

 

A little suggestion: could you please change the vote options to simple numbers instead of "/1" etc. Most players don't get it, since they are too busy. Or give us an option to configure the variable?

 

Thanks again!

look voting prefix
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Originally Posted by crasht01*:

 

Grizzly, thank you for supporting and developing this nice tool further.

 

A little suggestion: could you please change the vote options to simple numbers instead of "/1" etc. Most players don't get it, since they are too busy. Or give us an option to configure the variable?

 

Thanks again!

Most players work it out or someone tells them how to do it right.
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