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Chat, GUID, Stats and Mapstats Logger [1.0.0.3]

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Originally Posted by XpKiller*:

 

Description:

This plugin is used to log player chat, player GUID's, player Stats, Weaponstats and Mapstats.

This includes: Chat, PBGUID, EAGUID, IP, Stats, Weaponstats, Dogtags, Killstreaks, Country, ClanTag to be continued.. ;-)

Please post errors if get some.

You can adjust the debug level to a lower value to get less Console Spam. High -> Low (Trace, Info, Warning, Error).

Error only will show critical errors.

Feel free to post feedback and suggestions.

 

Requirements:

The plugin Sandbox needs to be disabled!!! if you are not using PRoCon 1.4.1.2 or later

Access to a MySQL database that accepts remote connections is required so you need to create a user and database if not exists.

It requires the use of a MySQL database with INNODB engine that allows remote connections.(MYSQL Version 5.1 or greater is required!!!)

No ODBC Driver is needed!!!.

 

Pleases also read the changelog

 

Installation:

Extract the content of Zipfile into plugin directory.

Set DB Server Settings and the Plugin Settings

Add the machine running the plugin to the remote mysql access host list.

Will throw a permissions error if not done

Enter the correct details for your database connection in the plugin settings tab. You don't need to create tables, the plugin will do that.

The Standard MySQL Port is 3306.

 

Supported Games:

  • Battlefield 4
  • Battlefield 3
  • Battlefield Bad Comany 2 + Vietnam
  • MOH
  • MOHW

 

Whats new:

  • New Databasedesign only one Set of tables needed for multiply gameserver even with different games. Stats are not mixed up!!
  • The new Databasedesign allows easy deletion of playerentries.
  • Some Code improvements.
  • one table for all Weaponstats
  • You can create Servergroups

Working:

  • Guidlogging
  • Statslogging
  • Chatlogging
  • Weaponstatslogging
  • Autotable creation
  • Ingame commands
  • Welcomestats
  • Ingame commands for Dogtags
  • merged stats from all Server

May Working:

  • Ingame Weaponstats

Not Working:

  • ClanTag coz the server don't deliver it to PRoCon thx EA/DICE!!!.
  • Stats for tanks and other vehicles. thx EA/DICE!!!.

 

ToDo's:

Ticketcount for ServerLiveView

Join/Leave History

Bugfixes(always :-))

Code improvements

 

Issues/Requests:

--

 

Fixed or Implemented:

Current Version:

Stable: 1.0.0.3

 

 

Changelog:

 

Code:

1.0.0.3
Many thanks to Tyger.
Line 462 through 545: Added additional weapon keywords.
Line 4367: Fixed error in query which caused !top10 weapons query to fail.
Line 5489: Fixed null primary key problem which caused incompatibility with MySQL version 5.7.3 m13 and up.

1.0.0.2
Bugfixes for column errors.
Bugfixes for the sessions streaming bug
Weaponstats working again. 
Bugfix for Identifier name is too long.

1.0.0.1
Bugfixes for value too long for column errors.
Bugfixes for some other bugs
Changed deprecated Tracemessages
Added an error prefix in pluginlog 
New feature: Tickets/teamscores are now tracked in tbl_teamscores 
New feature: Simple Stats (collects playerdata only)
New feature: Switch for disabling weaponstats 


1.0.0.0
First Release
extended Keywordlist(BF3):

 

Code:

870MCS{870,870MCS}
AEK-971{AEK,AEK971,AEK-971}
AKS-74u{AKSU,AKS-74,AKSU-74,AKS-74U}
AN-94 Abakan{ABAKAN,AN94,AN-94}
AS Val{ASVAL,AS-VAL,AS VAL}
DAO-12{DAO12,DAO,DAO-12}
death{DEATH}
Defib{DEFIBRILLATOR,DEFIB,PADDLE,PADDLES}
F2000{F2000}
FAMAS{FAMAS}
FGM-148{JAVELIN,FGM148,FGM-148}
FIM92{STINGER,FIM92,FIM-92}
Glock18{GLOCK,GLOCK18,GLOCK-18}
HK53{HK53,HK-53,G53,G-53,HK-G53}
jackhammer{JACKHAMMER,MK3A1,MK3}
JNG90{JNG-90,JNG90,JNG}
L96{L-96,L96}
LSAT{LSAT}
M416{M-416,M416}
M417{M-417,M417}
M1014{M-1014,1014,M1014}
M15 AT Mine{M15,M15 MINE,AT MINE,ATMINE,ATM,M15-ATM}
M16A4{M-16,M16,M16A3,M16-A3,M16A4,M16-A4}
M1911{1911,M1911}
M240{M-240,M240}
M249{M-249,M249,SAW}
M26Mass{M26,M-26,MASS,M26MASS}
M27IAR{M27,M-27,M27IAR}
M320{M-320,GRENADE LAUNCHER,M320}
M39{M-39,M39}
M40A5{M40,M-40,M40A5}
M4A1{M4,M-4,M4A1}
M60{M-60,M60}
M67{HANDGRENADE,GRENADE,M67,M-67}
M9{M-9,M9}
M93R{M93,M93R}
Medkit{MEDKIT}
MG36{MG-36,MG36}
Mk11{MK-11,MK11}
Model98B{M98,M98B,MODEL98,MODEL-98,MODEL98B,MODEL-98B}
MP7{MP-7,MP7}
Pecheneg{PKP-PECHENEG,PKP,PECHENEG}
PP-19{PP19,PP-19}
PP-2000{PP2000,PP-2000}
QBB-95{QBB,QBB95,QBB-95}
QBU-88{QBU,QBU88,QBU-88}
QBZ-95{QBZ,QBZ95,QBZ-95}
Repair Tool{REPAIRTOOL,TOOL,TORCH,BLOWTORCH}
RoadKill{ROADKILL}
RPG-7{RPG,RPG7,RPG7V2,RPG-7V2}
RPK-74M{RPK,RPK74,RPK-74,RPK74M,RPK-74M}
SCAR-L{SCARL,SCAR-L}
SG 553 LB{SG553,SG-553,SG-553LB}
Siaga20k{SAIGA,SAIGA20K,SIAGA,SIAGA20K}
SKS{SKS}
SMAW{SMAW}
SPAS-12{SPAS12,SPAS,SPAS-12}
Suicide{SUICIDE}
SV98{SV-98,SV98}
SVD{SVD,DRAGUNOV}
Steyr AUG{STEYR,AUGA3,AUG-A3,AUG}
Taurus .44{TAURUS,.44MAGNUM,TAURUS.44,MAGNUM,.44}
Type88{TYPE88,TYPE-88}
USAS-12{USAS,USAS12,USAS-12}
Weapons/A91/A91{A91,A-91}
Weapons/AK74M/AK74{AK74,AK-74,AKM,AK-74M,AK74M}
Weapons/G36C/G36C{G36,G36C,G-36,G-36C}
Weapons/G3A3/G3A3{G3,G-3,G3A3,G3-A3}
Weapons/Gadgets/C4/C4{C4,C-4}
Weapons/Gadgets/Claymore/Claymore{CLAYMORE,LANDMINE,APMINE,AP-MINE,APM,M18,M-18,M18-CLAYMORE}
Weapons/KH2002/KH2002{KH2002,KH-2002}
Weapons/Knife/Knife{KNIFE,MELEE}
Weapons/MagpulPDR/MagpulPDR{PDW-R,PDWR,PDR,PDW}
Weapons/MP412Rex/MP412REX{MP412REX,REX,MP-412,MP412}
Weapons/MP443/MP443{MP-443,MP443,GRACH}
Weapons/P90/P90{P-90,P90}
Weapons/Sa18IGLA/Sa18IGLA{SA18,SA-18,IGLA,SA18IGLA,SA18-IGLA,SA-18IGLA}
Weapons/SCAR-H/SCAR-H{SCARH,SCAR-H}
Weapons/UMP45/UMP45{UMP45,UMP-45,UMP}
Weapons/XP1_L85A2/L85A2{L85,L85A2,L-85,L-85A2,L85-A2}
Weapons/XP2_ACR/ACR{ACWR,ACW-R,ACR,AC-R}
Weapons/XP2_L86/L86{L86,L86A2,L-86,L-86A2,L86-A2}
Weapons/XP2_MP5K/MP5K{MP5,MP5K,M5K,MP-5,MP-5K,M5-K}
Weapons/XP2_MTAR/MTAR{MTAR,MTAR21,MTAR-21}
Download Official Version 1.0.0.3:

 

Attached Files:


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Originally Posted by XpKiller*:

 

Website development :Old Thread(the most queries still should work):

myrcon.net/.../advanced-in-game-admin-and-ban-enforcer-adkats

 

Show all Weapons known by the plugin:

Code:

SELECT `tbl_games`.`Name`, tbl_weapons.* FROM tbl_weapons
INNER JOIN tbl_games using (`GameID`);
Show Weaponstats for a single Player for one Server:

Code:

SELECT 
`tbl_playerdata`.`SoldierName`,
`tbl_weapons`.`Fullname`,
`tbl_weapons`.`Damagetype`,
`tbl_weapons_stats`.`Kills`,
`tbl_weapons_stats`.`Headshots`,
`tbl_weapons_stats`.`Deaths`
FROM `tbl_playerdata`
INNER JOIN `tbl_server_player` ON `tbl_playerdata`.`PlayerID` = `tbl_server_player`.`PlayerID`
INNER JOIN `tbl_weapons_stats` ON `tbl_server_player`.`StatsID` = `tbl_weapons_stats`.`StatsID`
INNER JOIN `tbl_weapons` ON `tbl_weapons_stats`.`WeaponID` = `tbl_weapons`.`WeaponID`
WHERE 
`tbl_playerdata`.`SoldierName` ="XpKiller" AND `tbl_server_player`.`ServerID` = 1

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Originally Posted by XpKiller*:

 

[Chatlog] How to filter Comorose Spam?

  • [1]Enable chatlog filter(RegEx)? --> yes

    [2]Open "Chatfilterrules(Regex)" -->...

    [3] Add the this rule (without the quotes): "ID_CHAT_.*"

    [4]In Trace you will see this now: "Chatmessage: 'ID_CHAT_REQUEST_AMMO' was filtered out by the Regex rule: ID_CHAT_.*"

Webstatspages:

myrcon.net/.../bf4-stats-page-for-bf4-procon-chat-guid-stats-and-mapstats-logger


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Originally Posted by Narf!*:

 

Yay, will test it =)) Thank you very much! Ok... I'll test it if the download is available :biggrin:


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Originally Posted by XpKiller*:

 

Download added.

 

It recommended to start with a new db.

 

I will provide a Migrationscript from BF3 to this release if somebody will need it.


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Originally Posted by jking54*:

 

Is this compatible with AdKats then?


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Originally Posted by XpKiller*:

 

The code added for AdKats is included. I dont tested it with AdKats yet. But is guess AdKats will need a few adjustments due the changed plugin name.


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Originally Posted by jking54*:

 

Should be a total of 14 tables correct?

 

EDIT: up and running on 2 of my 4 servers, looks good so far...


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Originally Posted by toxicman2002*:

 

Hello,

 

i will get this error in my Plugin-Box:

 

[23:09:51 93] Error: Error in UpdateCurrentPlayerTable:

[23:09:51 93] Message: Out of range value for column 'Ping' at row 22

[23:09:51 93] Native: -2147467259

[23:09:51 94] Source: MySql.Data

[23:09:51 94] StackTrace: bei MySql.Data.MySqlClient.MySqlStream.ReadPacket()

bei MySql.Data.MySqlClient.NativeDriver.GetResult(Int3 2& affectedRow, Int64& insertedId)

bei MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)

bei MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)

bei MySql.Data.MySqlClient.MySqlDataReader.NextResult( )

bei MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( CommandBehavior behavior)

bei MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuer y()

bei PRoConEvents.CChatGUIDStatsLogger.UpdateCurrentPla yerTable(List`1 lstPlayers)

Whats the issue?

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Originally Posted by XpKiller*:

 

@toxicman2002

seems to be a bug.

 

@jking54

Yep 14 tables.


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Originally Posted by jking54*:

 

@toxicman2002

seems to be a bug.

 

@jking54

Yep 14 tables.

Thanks XP, running well :smile:

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Originally Posted by toxicman2002*:

 

OK, thank you! Good night / Gute Nacht :biggrin:


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Originally Posted by jking54*:

 

XP, my welcome msg from "Server Rules Upon request" and your plugin are doubling up, I tried to disable the SRUR plugin msg and paste it into yours and get this:

 

Server: Welcome to our server %pn%, please type %cmd% in chat to see a list of our server rules.

 

Isn't there a way to disable your welcome msg for New player but retain the welcome stats msg?

 

EDIT: just got this error after a round end:

 

 

[16:33:19 85] Error: getUpdateServerID1: System.InvalidOperationException: Nested transactions are not supported.

at MySql.Data.MySqlClient.ExceptionInterceptor.Throw( Exception exception)

at MySql.Data.MySqlClient.MySqlConnection.BeginTransa ction(IsolationLevel iso)

at PRoConEvents.CChatGUIDStatsLogger.getUpdateServerI D(CServerInfo csiServerInfo)

[16:33:19 90] Error: Error in Startstreaming OuterException: System.NullReferenceException: Object reference not set to an instance of an object.

at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErro rCollection(MySqlException myException)

at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()

 

otherwise it seems to be functioning normally.


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Originally Posted by exadmin*:

 

Can someone update the keyword list into BF4 weapons? The default is still BF3.


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Originally Posted by tonnic*:

 

seems to work on procon load, but ingame, no stats are being saved... no errors in procon.

 

Edit: Just for FYI, plugin successfully created tabled... I verified

Edit2: One of my servers is working.... my other one isn't..... same database credentials, different databases...

 

Edit3: There is information in the database.... I can see that there is stuff in the tbl_playerdata but thre is no !stats on here.... tbl_playerrank is empty.


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Originally Posted by Mandizzy*:

 

Thanks XpKiller. Installed it for my two BF4 servers with new schema instance. Received the following error on round end:

 

Code:

[19:51:36 49] Info: OnLevelLoaded: MP_Abandoned Gamemode: TeamDeathMatch0 Round: 1/1
[19:51:36 49] Info: update sql server
[19:51:36 51] Info: Started streaming to the DB-Server
[19:51:37 22] Error: Error in Startstreaming: 
[19:51:37 22] Message: Data too long for column 'CountryCode' at row 1
[19:51:37 22] Native: -2147467259
[19:51:37 23] Source: MySql.Data
[19:51:37 23] StackTrace:    at MySql.Data.MySqlClient.MySqlStream.ReadPacket()
   at MySql.Data.MySqlClient.NativeDriver.GetResult(Int32& affectedRow, Int64& insertedId)
   at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)
   at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)
   at MySql.Data.MySqlClient.MySqlDataReader.NextResult()
   at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior)
   at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery()
   at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()
[19:51:37 23] Info: Connection MySqlConn closed
[19:52:01 19] Error: getUpdateServerID1: System.InvalidOperationException: Nested transactions are not supported.
   at MySql.Data.MySqlClient.ExceptionInterceptor.Throw(Exception exception)
   at MySql.Data.MySqlClient.MySqlConnection.Throw(Exception ex)
   at MySql.Data.MySqlClient.MySqlConnection.BeginTransaction(IsolationLevel iso)
   at MySql.Data.MySqlClient.MySqlConnection.BeginTransaction()
   at PRoConEvents.CChatGUIDStatsLogger.getUpdateServerID(CServerInfo csiServerInfo)
[19:52:01 70] Info: Streamingprocess duration: 25.192 seconds
[19:52:01 70] Error: Error in Startstreaming OuterException: System.NullReferenceException: Object reference not set to an instance of an object.
   at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErrorCollection(MySqlException myException)
   at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()
One more thing, when I customized the welcome stats messages and then changed welcomestats delay value, it reset my customized messages to default.

 

A quick question, I've got procon layers running in ET (along with my game servers) and my database running in MT. Do I need to set Servertime offset in this case?

 

Edit: It encountered the same error on both servers at round end and didn't save anything. I've disabled it for now on both layers.


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Originally Posted by jking54*:

 

Thanks XpKiller. Installed it for my two BF4 servers with new schema instance. Received the following error on round end:

 

 

One more thing, when I customized the welcome stats messages and then changed welcomestats delay value, it reset my customized messages to default.

 

A quick question, I've got procon layers running in ET (along with my game servers) and my database running in MT. Do I need to set Servertime offset in this case?

 

Edit: It encountered the same error on both servers at round end and didn't save anything. I've disabled it for now on both layers.

Yeah same for me on the msgs being reset and such, also the new player welcome is redundant anyhow as it's announced in other plugins or can be run on server host control panel among other ways. I mentioned to XP about removing it altogether and just keeping the stats welcome.

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Originally Posted by rbtmarshall*:

 

sounded promising, until I ran into problems with setup, and came across someone mentioning that gameservers.com procon layers do not allow remote database connections. is this still true? if so, I'm switching when the server dies down in the morning


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Originally Posted by alexlive1076*:

 

Good morning guys :smile:

 

i just installed this plugin and got the following errors...

 

Tried to use another DB to check if it's a permissions problem - but same error :sad:

 

Procon and MySQL are hosted at gamed.de

 

 

Code:

[07:47:25 09] Error: System.TypeInitializationException: Der Typeninitialisierer für "MySql.Data.MySqlClient.MySqlPoolManager" hat eine Ausnahme verursacht. ---> System.TypeLoadException: Der Typ "MySql.Data.MySqlClient.MySqlClientPermission" in der Assembly "MySql.Data, Version=6.6.4.0, Culture=neutral, PublicKeyToken=xxxxxxxxxxxxxx" konnte nicht geladen werden.
   bei MySql.Data.MySqlClient.MySqlPoolManager..cctor()
   --- Ende der internen Ausnahmestapelüberwachung ---
   bei MySql.Data.MySqlClient.MySqlPoolManager.GetPool(MySqlConnectionStringBuilder settings)
   bei MySql.Data.MySqlClient.MySqlConnection.Open()
   bei PRoConEvents.CChatGUIDStatsLogger.tablebuilder()
[07:47:25 09] Error: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei PRoConEvents.CChatGUIDStatsLogger.tablebuilder()

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Originally Posted by Mavy*:

 

sounded promising, until I ran into problems with setup, and came across someone mentioning that gameservers.com procon layers do not allow remote database connections. is this still true? if so, I'm switching when the server dies down in the morning

Its been working fine for me. Make sure you have your sql permissions set to allow connection from a remote host.

 

@XPKiller: Is there a way to prevent the server messages (spambot,balancer,etc) from being logged to the chat log?


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Originally Posted by tonnic*:

 

Anyone else try this on multiple servers from the same layer? Databases get setup and no errors but it only works on one server.... Other says there is no data and we need to wait a round....


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Originally Posted by HappyGotLucky*:

 

Working well so far! Very happy Ping now updates on the scoreboard.

 

Was able to copy my player list and chat log over from the BF3 beta version of the plugin. So I'm a happy camper.


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Originally Posted by p0k3r82*:

 

Great work XPKiller! :cool:

 

 

The stats don´t change during a round.

I have to wait until the next round started to see my stats updated.

 

Yell messages still don´t work in BF4, right!?

 

Like this plugin! :-) (This isn´t a problem....)


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Originally Posted by Ralphvd*:

 

Plugin is really working nice, no problem so far. Only thing is yell message (but disabled in BF4 right_)

I really would like to same as p0k3r82, the stats realtime in game(not only after round)

 

Great job so far!


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Originally Posted by HappyGotLucky*:

 

Plugin is really working nice, no problem so far. Only thing is yell message (but disabled in BF4 right_)

I really would like to same as p0k3r82, the stats realtime in game(not only after round)

 

Great job so far!

Correct, in BF4 you cannot use YELL.

 

If stats could update close to real time that would be amazing. I knew I slapped those SSD drives in our MySQL server for a reason. :smile:


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Originally Posted by exadmin*:

 

got this errors even though i already updated my bf3.def file to latest bf4.def file.

 

[19:41:00 24] Trace: Weapon: U_V40 is missing in the bf3.def file!!!

[19:41:05 17] Trace: Weapon: U_GalilACE52 is missing in the bf3.def file!!!

[19:41:07 56] Trace: Weapon: U_GalilACE52 is missing in the bf3.def file!!!


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Originally Posted by Ralphvd*:

 

Maybe option to not record something to mysql >4 players. When i try to seed server i dont want to ruin the stats.


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Originally Posted by ColColonCleaner*:

 

Great work XPKiller! :cool:

 

 

The stats don´t change during a round.

I have to wait until the next round started to see my stats updated.

 

Yell messages still don´t work in BF4, right!?

 

Like this plugin! :-) (This isn´t a problem....)

Yes, all round stats (called a session by the plugin) are collected during the round. And all posted to the database at once to avoid database spam. If he was to write to the database on every kill it would use a lot of bandwidth and db connections, and would be in general much less efficient.

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Originally Posted by ColColonCleaner*:

 

Anyone else try this on multiple servers from the same layer? Databases get setup and no errors but it only works on one server.... Other says there is no data and we need to wait a round....

See my previous reply, stats are only sent to the database at the end of a round.

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  • Our picks

    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 6 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 4 replies
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