Administrators Prophet731 Posted December 24, 2019 Administrators Share Posted December 24, 2019 View File Procon Client Download for Procon 1.X for BFC2, BF3, BF4, MoH & BFH Attached to this post, you can find the latest downloads of Procon 1.X and everything attached to it. To download the latest version available, simply click the big LATEST VERSION link. In order to be able to run Procon You can find the changelogs for all patches in this thread: TBD If you're interested in some of the older versions of Procon 1.X, please follow this link: TBD Starting with version 1.4.1.4, we will not include the media files (maps, kill icons, etc.) for Battlefield: Bad Company 2 and Medal of Honor with the regular Procon download anymore. This measure allows us to drastically reduce the size of each Procon download and thus saves us and your bandwidth and resources during updates. For version 1.4.1.4, we have however included the media files once more (renamed as "AlphaPack") to allow a smooth transition for BFBC2 and MoH users. Version 1.4.1.5 and upward will no longer contain these files, however, they will be available as a separate download: procon_mediapack_bfbc2_moh.zip The source code of Procon 1.X can be found at our GitHub-repository: https://github.com/AdKats/Procon-1 Note: Starting from version 1.5.3.0 you will need to have .NET 4.7 installed. Old Versions can be downloaded from here. Submitter Prophet731 Submitted 12/24/19 Category Procon Quote The developer of the Battlefield Admin Control Panel (BFACP) For BFACP support please post in the BFACP topic linked above. Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues. Link to comment
BestNoob Posted May 29, 2020 Share Posted May 29, 2020 (edited) Should we report issues & feedback to https://github.com/AdKats/Procon-1/issues ? Or where ? In general ? btw. its called BFBC2 not BFC2 But its great to hear that u guys still working on it Edited May 29, 2020 by BestNoob Quote Im still searching for a SPONSOR for hosting BF3, BF4 and more servers. My Server Project on Discord: https://discord.gg/A7vtjmw Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg Steam: https://steamcommunity.com/id/BestNoob/ Link to comment
BestNoob Posted May 29, 2020 Share Posted May 29, 2020 Options Stats-Links metabans.com is no longer active. But maybe you can add this instead: https://www.pbbans.com/mpi/results.php?srchtype=GUID&srchdata=%player_PBguid%&game_id=36 https://www.ggc-stream.net/search/server/guid/game/3/gid/%player_PBguid% Quote Im still searching for a SPONSOR for hosting BF3, BF4 and more servers. My Server Project on Discord: https://discord.gg/A7vtjmw Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg Steam: https://steamcommunity.com/id/BestNoob/ Link to comment
Administrators Prophet731 Posted May 29, 2020 Author Administrators Share Posted May 29, 2020 4 hours ago, BestNoob said: Should we report issues & feedback to https://github.com/AdKats/Procon-1/issues ? Or where ? In general ? btw. its called BFBC2 not BFC2 But its great to hear that u guys still working on it Any issues/feedback just post them on the forums here. Quote The developer of the Battlefield Admin Control Panel (BFACP) For BFACP support please post in the BFACP topic linked above. Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues. Link to comment
BestNoob Posted May 30, 2020 Share Posted May 30, 2020 Ok ill post my feedback here. Would be nice when you guys can tweak the standard procon integrated plugins, remove broken links/donation buttons etc. The standard HPK - High Ping Kick (Ping Kicker) should set to a real count and not 400 in standard, i mean BFBC2 is checking client - server - client - server so the ping is doubled not tribbled or 4x a ping over 200 should get kicked as standard to keep a servers performance, this is still a client ping of 100. For smooth and fairplay or competitive it should not be more than 60-80 (so 120-160 in BC2) Its hard to find working plugins updates and most plugins miss the info for which game they are. So it would be nice when you can add back the plugin pool easy install via procon or integrate some more plugins as standard. Quote Im still searching for a SPONSOR for hosting BF3, BF4 and more servers. My Server Project on Discord: https://discord.gg/A7vtjmw Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg Steam: https://steamcommunity.com/id/BestNoob/ Link to comment
BestNoob Posted May 30, 2020 Share Posted May 30, 2020 maybe remove or replace BFBCS Statsphile In-Game API - 1.1.0.0 website is no longer active, and service seems also to be inactive maybe host stats alternatively on (all this sites are familiar to BF games): http://www.bf-games.net/ https://myrcon.net https://www.xlrstats.com/ https://bf2statistics.com/ https://www.bf2hub.com http://333networks.com/ https://unitygamers.net Quote Im still searching for a SPONSOR for hosting BF3, BF4 and more servers. My Server Project on Discord: https://discord.gg/A7vtjmw Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg Steam: https://steamcommunity.com/id/BestNoob/ Link to comment
BestNoob Posted May 30, 2020 Share Posted May 30, 2020 (edited) Logfiles not correctly created. When a plugin brings plugin manager (or procon) to crash all after this crash is not logged. Just (maybe) printed out in the log window inside procon. Is there a way to get a full logfile of plugin crashes anyway ? btw. this is not mine, seems to be a old codesnippet of a function C:\Users\andre\Source\Repos\AdKats\Procon-1\src\PRoCon.Core\Plugin\PluginManager.cs its from the Plugin InsanePunisher & InsanePunisher_BC2 (plugins not activated, just in plugins folder) One crash example: ) bei PRoCon.Core.Plugin.CPRoConPluginLoaderFactory.Create(String assemblyFile, String typeName, Object[] constructArguments) bei System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs) bei System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg) Exception rethrown at [0]: bei System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) bei System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) bei PRoCon.Core.Plugin.CPRoConPluginLoaderFactory.Create(String assemblyFile, String typeName, Object[] constructArguments) bei PRoCon.Core.Plugin.PluginManager.LoadPlugin(String pluginClassName, CPRoConPluginLoaderFactory pluginFactory, Boolean blSandboxDisabled) in C:\Users\andre\Source\Repos\AdKats\Procon-1\src\PRoCon.Core\Plugin\PluginManager.cs:Zeile 815. bei PRoCon.Core.Plugin.PluginManager.CompilePlugins(PermissionSet pluginSandboxPermissions, List`1 ignoredPluginClassNames) in C:\Users\andre\Source\Repos\AdKats\Procon-1\src\PRoCon.Core\Plugin\PluginManager.cs:Zeile 986. WRN: Protokollierung der Assemblybindung ist AUS. Sie können die Protokollierung der Assemblybindungsfehler aktivieren, indem Sie den Registrierungswert [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) auf 1 festlegen. Hinweis: Die Protokollierung der Assemblybindungsfehler führt zu einer gewissen Leistungseinbuße. Sie können dieses Feature deaktivieren, indem Sie den Registrierungswert [HKLM\Software\Microsoft\Fusion!EnableLog] entfernen. System.TypeLoadException: Der Typ "PRoConEvents.InsanePunisher_BC2" in der Assembly "InsanePunisher_BC2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" konnte nicht geladen werden. Server stack trace: bei System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type) bei System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase) bei System.Activator.CreateInstanceFromInternal(String assemblyFile, String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, Evidence securityInfo) bei PRoCon.Core.Plugin.CPRoConPluginLoaderFactory.Create(String assemblyFile, String typeName, Object[] constructArguments) bei System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs) bei System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg) Exception rethrown at [0]: bei System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) bei System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) bei PRoCon.Core.Plugin.CPRoConPluginLoaderFactory.Create(String assemblyFile, String typeName, Object[] constructArguments) bei PRoCon.Core.Plugin.PluginManager.LoadPlugin(String pluginClassName, CPRoConPluginLoaderFactory pluginFactory, Boolean blSandboxDisabled) in C:\Users\andre\Source\Repos\AdKats\Procon-1\src\PRoCon.Core\Plugin\PluginManager.cs:Zeile 815. bei PRoCon.Core.Plugin.PluginManager.CompilePlugins(PermissionSet pluginSandboxPermissions, List`1 ignoredPluginClassNames) in C:\Users\andre\Source\Repos\AdKats\Procon-1\src\PRoCon.Core\Plugin\PluginManager.cs:Zeile 986. Edited May 30, 2020 by BestNoob Quote Im still searching for a SPONSOR for hosting BF3, BF4 and more servers. My Server Project on Discord: https://discord.gg/A7vtjmw Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg Steam: https://steamcommunity.com/id/BestNoob/ Link to comment
BestNoob Posted May 30, 2020 Share Posted May 30, 2020 Google Translator API Plugin & Procon SANDBOX not working for me .... [14:42:55 07] Creating and configuring compiler.. [14:42:55 11] Running with native .Net.. [14:42:55 11] Building sandbox.. [14:42:55 12] Configuring sandbox.. [14:42:55 14] Beim Überschreiben des Members "PRoCon.Core.Plugin.CPRoConPluginLoaderFactory.InitializeLifetimeService()" wurden die Vererbungssicherheitsregeln verletzt. Der Sicherheitszugriff der überschreibenden Methode muss mit dem Sicherheitszugriff der überschriebenen Methode übereinstimmen. Quote Im still searching for a SPONSOR for hosting BF3, BF4 and more servers. My Server Project on Discord: https://discord.gg/A7vtjmw Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg Steam: https://steamcommunity.com/id/BestNoob/ Link to comment
Plugin Developer maxdralle Posted May 30, 2020 Plugin Developer Share Posted May 30, 2020 @BestNoob rename the plugin file. remove the "_BC2" from the name, then it works BestNoob 1 Quote Link to comment
masterjj Posted June 5, 2020 Share Posted June 5, 2020 Hi Can You please add more protocol for connection... (i dont know , other option , websocket , https (ssl tcp listner), udp and ..) its stuck in loading sometime... sometime its become green and connect but still stuck in connecting and ... AceJosh 1 Quote Link to comment
iongeneral Posted June 21, 2021 Share Posted June 21, 2021 Has making Procon Client available as an iOS app been discussed?? It’d be a great help for server owners to administrate their BF server from their iPhone or Android. Quote Link to comment
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