ImportBot Posted April 1, 2017 Share Posted April 1, 2017 Originally Posted by ColColonCleaner*: Thank you, Successful Installation. I can not use more than one option as shown in the photo, If I active display map / mode settings the others change to false procon.png Those are just to view the settings. The settings are still active it just chooses which section you can see so procon doesn't need to render them all. There are 3500 settings in the plugin, far too many to display at once. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 1, 2017 Share Posted April 1, 2017 Originally Posted by ColColonCleaner*: For those having issues with downloads and you're running the base AdKats plugin. Simply type 'download' into the LRT token field and the plugin will download. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 14, 2017 Share Posted April 14, 2017 Originally Posted by ColColonCleaner*: Have had requests to bring some features into settings that were hardcoded before. In LRT I've brought out the weapon popularity display into a setting. This displays the current most popular weapon category and the percentage makeup of that weapon among each team. It also displays the current most popular weapon regardless of team. I'll probably be adding a setting for frequency on this display, but it is currently displaying the stats every 5 minutes ish. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2017 Share Posted April 15, 2017 Originally Posted by Sp0rAdiC*: Have had requests to bring some features into settings that were hardcoded before. In LRT I've brought out the weapon popularity display into a setting. This displays the current most popular weapon category and the percentage makeup of that weapon among each team. It also displays the current most popular weapon regardless of team. I'll probably be adding a setting for frequency on this display, but it is currently displaying the stats every 5 minutes ish.Very cool feature! Works great. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2017 Share Posted April 15, 2017 Originally Posted by ColColonCleaner*: Very cool feature! Works great. The only thing i know is an issue with this is LRT doesn't know about team name changes, so it just assumes the starting US/RU teams, and every message is (US stuff: RU stuff). So you might get some confused people if you have a team name scrambler like the one in AdKats. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2017 Share Posted April 15, 2017 Originally Posted by Sp0rAdiC*: The only thing i know is an issue with this is LRT doesn't know about team name changes, so it just assumes the starting US/RU teams, and every message is (US stuff: RU stuff). So you might get some confused people if you have a team name scrambler like the one in AdKats.Didn't even notice that. No big deal to me. Will just set to always USvsRU Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 2, 2017 Share Posted May 2, 2017 Originally Posted by styleos*: Have had requests to bring some features into settings that were hardcoded before. In LRT I've brought out the weapon popularity display into a setting. This displays the current most popular weapon category and the percentage makeup of that weapon among each team. It also displays the current most popular weapon regardless of team. I'll probably be adding a setting for frequency on this display, but it is currently displaying the stats every 5 minutes ish.The feature is not working.I am using AdkatsLRT 2.0.8.5. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 2, 2017 Share Posted May 2, 2017 Originally Posted by ColColonCleaner*: The feature is not working. I am using AdkatsLRT 2.0.8.5. How many players were in your server when you tested this? How many minutes did you set the frequency to? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 2, 2017 Share Posted May 2, 2017 Originally Posted by styleos*: How many players were in your server when you tested this? How many minutes did you set the frequency to?Full 64 slots with frequency was 5 minutes. No responses at all. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 2, 2017 Share Posted May 2, 2017 Originally Posted by ColColonCleaner*: Full 64 slots with frequency was 5 minutes. No responses at all. Strange. Are you sure that loadouts are being fetched for players? Do you have high request volume disabled? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 3, 2017 Share Posted May 3, 2017 Originally Posted by styleos*: Strange. Are you sure that loadouts are being fetched for players? Do you have high request volume disabled? fVFjRhu.jpg HRV was disabled and running as above image. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 3, 2017 Share Posted May 3, 2017 Originally Posted by ColColonCleaner*: fVFjRhu.jpg HRV was disabled and running as above image. Try enabling high request volume, and also change your debug level to 4 so you can see the loadout responses coming in. After the plugin has been started for 5 or so minutes you should not see any messages about persona ID anymore, and the only messages should be about the queue and loadout responses. Does what you see in the log match this? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 17, 2017 Share Posted May 17, 2017 Originally Posted by styleos*: Try enabling high request volume, and also change your debug level to 4 so you can see the loadout responses coming in. After the plugin has been started for 5 or so minutes you should not see any messages about persona ID anymore, and the only messages should be about the queue and loadout responses. Does what you see in the log match this? 123.jpg Here it is, but Weapon Popularity is still not working. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 31, 2017 Share Posted May 31, 2017 Originally Posted by ColColonCleaner*: I need to post an update to the search functionality. It's causing some weapons to show up with blank restriction messages. The search functionality will then be used to display the proper real settings in the plugin, instead of automatically controlling those settings. Those using the search functionality will need to deny the weapons found via their search after the update goes through, however this will be much quicker than before. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 31, 2017 Share Posted May 31, 2017 Originally Posted by ricky1*: hello guys, can someone help me with this cool plugin. I would like to have a NO FLIR/IRNV server on BF4. The plugin is already installed on procon, but i can not fix it, need some help from you guys, where and whyt i have to write the comands? Regards Ricky Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 31, 2017 Share Posted May 31, 2017 Originally Posted by ColColonCleaner*: hello guys, can someone help me with this cool plugin. I would like to have a NO FLIR/IRNV server on BF4. The plugin is already installed on procon, but i can not fix it, need some help from you guys, where and whyt i have to write the comands? Regards RickyI'm going to post an update to make setting changes easier for you guys shortly, please stay posted for that. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 2, 2017 Share Posted June 2, 2017 Originally Posted by ColColonCleaner*: The latest version does away with the 'Search to Deny Items' feature. Instead, using the filter will now filter the full list of item selections down to only items that match your search (substring, case-insensitive). This will allow you guys an easier way to gain access to the full trigger/spawn levels of enforcement for every item you specifically want, without needing to pour over the entire list of 3500 items. Ricky. Download the latest version of the plugin, then add flir and irnv to the 'Item Filter' setting, each on its own line, like this: flir irnv Then go through the weapon/accessory setting sections (there are toggles to enable viewing each of the item sections in the display section) and you'll see all the items matching your filter. Deny the ones you want to deny. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 6, 2017 Share Posted June 6, 2017 Originally Posted by ColColonCleaner*: A patch recently went into the main AdKats plugin that will boost the startup time of this plugin. Before that patch everyone's persona ID for battlelog (needed for fetching loadouts) needed to be fetched every single time the plugin started, and with the 3 second battlelog fetch delay that means it could take upwards of 5 minutes to enforce a full server. With the latest patch persona IDs are stored in the database when you're integrated with the main AdKats plugin, so players are immediately enforceable when the plugin reboots instead of waiting 5 minutes. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 12, 2017 Share Posted June 12, 2017 Originally Posted by Shadawoop*: Hi! Is there a download link? I can't find it anywhere :/ Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 12, 2017 Share Posted June 12, 2017 Originally Posted by ColColonCleaner*: Hi! Is there a download link? I can't find it anywhere :/There is an installation link in the main post. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 26, 2017 Share Posted June 26, 2017 Originally Posted by XaosBr*: I am having the following problem: I have on my server the blockade of mortar and claymore, sometimes it does not block there i have to restart the procon layer or turn the plugin on and off, any solution to this? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 26, 2017 Share Posted June 26, 2017 Originally Posted by ColColonCleaner*: I am having the following problem: I have on my server the blockade of mortar and claymore, sometimes it does not block there i have to restart the procon layer or turn the plugin on and off, any solution to this? This is an issue with battlelog, not the plugin. It just happens that rebooting procon and the plugin is enough time that battlelog catches up with the player's real loadouts. When you notice this in the future go to battlelog for that player and look at their loadout, you'll see that it doesn't show that they have mortars in their loadout. This happens with some players randomly and there is no way to avoid it. This is why there is an option to enable the autoadmin section of the loadout enforcer. It acts on players who kill with weapons it hasn't detected because battlelog is lagging. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 27, 2017 Share Posted June 27, 2017 Originally Posted by XaosBr*: This is an issue with battlelog, not the plugin. It just happens that rebooting procon and the plugin is enough time that battlelog catches up with the player's real loadouts. When you notice this in the future go to battlelog for that player and look at their loadout, you'll see that it doesn't show that they have mortars in their loadout. This happens with some players randomly and there is no way to avoid it. This is why there is an option to enable the autoadmin section of the loadout enforcer. It acts on players who kill with weapons it hasn't detected because battlelog is lagging. This is the current configuration, does it need to change anything? pxv8WZh.jpg Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 28, 2017 Share Posted June 28, 2017 Originally Posted by ColColonCleaner*: This is the current configuration, does it need to change anything? pxv8WZh.jpg That should be correct. Looks good. Is the autoadmin part working? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 29, 2017 Share Posted July 29, 2017 Originally Posted by Link4134*: How do I change it to on kill/trigger? I can't seem to figure out how to not make it an "On Spawn" Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 29, 2017 Share Posted July 29, 2017 Originally Posted by ColColonCleaner*: How do I change it to on kill/trigger? I can't seem to figure out how to not make it an "On Spawn"On spawn loadout enforcement is default for the plugin. The AdKats base plugin needs to be installed for two levels of enforcement to be available. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 29, 2017 Share Posted July 29, 2017 Originally Posted by ty_ger07*: On spawn loadout enforcement is default for the plugin. The AdKats base plugin needs to be installed for two levels of enforcement to be available."On-Spawn Loadout Enforcer.." I would never have imagined such a question in this thread. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 31, 2017 Share Posted July 31, 2017 Originally Posted by Link4134*: "On-Spawn Loadout Enforcer.." I would never have imagined such a question in this thread. It's not like he shows a picture of the plugin settings showing the "Allow on trigger_" and "Allow on kill_" options instead of the "Allow on spawn_" option. It's also not like I'd be curious why mine can't do that. No, not like that at all. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 31, 2017 Share Posted July 31, 2017 Originally Posted by ColColonCleaner*: It's not like he shows a picture of the plugin settings showing the "Allow on trigger_" and "Allow on kill_" options instead of the "Allow on spawn_" option. It's also not like I'd be curious why mine can't do that. No, not like that at all.It's all good, sometimes things are missed. The two levels of enforcement are explained in the main plugin post and on github (https://github.com/AdKats/AdKats/blo....md#overview); on-spawn in the 'normal' section, and two levels of enforcement in the 'advanced' section. It's true though, the plugin screenshots are showing the advanced functions available with AdKats integrated, which is how it's intended to be used. Using the plugin with AdKats also reduces the startup time. With a full 64 man server the loadout enforcer can take 5-6 minutes to enforce everyone's loadout due to rate limiting on battlelog, but AdKats stores player persona information locally so total enforcement is available in less than a minute. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 8, 2017 Share Posted August 8, 2017 Originally Posted by XaosBr*: Is this option for what purpose? Allow or deny? LTR.jpg Quote * Restored post. It could be that the author is no longer active. Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.