ImportBot Posted February 15, 2012 Share Posted February 15, 2012 Originally Posted by DonKim*: BAMBAM pls help me ..... I want to Limit the Nad Kills but it doesn´t Work ! My rule works for only 2min. after that the Rule recognizes EVERY Weapon Kill as an NADE kill !!! Here my Rule On Kill;Map Subway,Damage M67;PlayerCount 10;Say %p% Nade LIMIT is set on 15 Kills ! be careful On Kill;Map Subway,Damage M67;PlayerCount 15;Say %p% Nade LIMIT REACHED ! STOP NOW On Kill;Map Subway,Damage M67;PlayerCount 16;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Damage M67;PlayerCount 17;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Damage M67;PlayerCount 18;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Damage M67;PlayerCount 19;Say %p% Nade LIMIT REACHED ! STOP NOW one kill & u will be Kicked ;Kill 100 On Kill;Map Subway,Damage M67;PlayerCount 20;Say %p% Kicked because he is incorrigible -> over 20 Kills with Nades...;Kick i tried also this On Kill;Map Subway,Weapon M67;PlayerCount 10;Say %p% Nade LIMIT is set on 15 Kills ! be careful On Kill;Map Subway,Weapon M67;PlayerCount 15;Say %p% Nade LIMIT REACHED ! STOP NOW On Kill;Map Subway,Weapon M67;PlayerCount 16;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Weapon M67;PlayerCount 17;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Weapon M67;PlayerCount 18;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Weapon M67;PlayerCount 19;Say %p% Nade LIMIT REACHED ! STOP NOW one kill & u will be Kicked ;Kill 100 On Kill;Map Subway,Weapon M67;PlayerCount 20;Say %p% Kicked because he is incorrigible -> over 20 Kills with Nades... ;Kick and this On Kill;Map Subway,Damage Explosive;PlayerCount 10;Say %p% Nade LIMIT is set on 15 Kills ! be careful On Kill;Map Subway,Damage Explosive;PlayerCount 15;Say %p% Nade LIMIT REACHED ! STOP NOW On Kill;Map Subway,Damage Explosive;PlayerCount 16;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Damage Explosive;PlayerCount 17;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Damage Explosive;PlayerCount 18;Say %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway,Damage Explosive;PlayerCount 19;Say %p% Nade LIMIT REACHED ! STOP NOW one kill & u will be Kicked ;Kill 100 On Kill;Map Subway,Damage Explosive;PlayerCount 19;Say %p% Kicked because he is incorrigible -> over 20 Kills with Nades... ;Kick WHATS WRONG with it? EDIT: I´ve found my error ... NOW it works On Kill;Map Subway;Weapon M67;Count 10;Say %p% Nade LIMIT is set on 15 Kills ! be careful On Kill;Map Subway;Weapon M67;Count 15;Say %p% Nade LIMIT REACHED ! STOP NOW On Kill;Map Subway;Weapon M67;Count 16;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway;Weapon M67;Count 17;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway;Weapon M67;Count 18;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW;Kill 100 On Kill;Map Subway;Weapon M67;Count 19;Say %p% Nade LIMIT REACHED ! STOP NOW one kill & u will be Kicked ;Kill 100 On Kill;Map Subway;Weapon M67;Count 20;Say %p% Kicked because he is incorrigible -> over 20 Kills with Nades... ;Kick I´ve to write Count and not PlayerCount !!!! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 15, 2012 Share Posted February 15, 2012 Originally Posted by ty_ger07*: No, you don't want to use Count. Use PlayerCount. Count will add up all the players so that if one player has 19 nade kills, if another player makes one nade kill, it will count as the 20th nade kill and kick him even though he made only one nade kill. Your order is simply backwards. You need the highest count first and the lowest count last. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 15, 2012 Share Posted February 15, 2012 Originally Posted by halli42*: Will this work as "welcome script"? On Spawn;PlayerFirst;PlayerSay Welcome, %p%! Play fair and have fun.? EDIT: Works fine! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by Selfrot*: How and where do I add these rulz? I have no freaking idea, I tried adding it to the CS file -- Didn't work. Tried modding it in Procon -- Didn't work. Help, pl0x? Be more specific as to where to add these rules in your documentation! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by ty_ger07*: How and where do I add these rulz? I have no freaking idea, I tried adding it to the CS file -- Didn't work. Tried modding it in Procon -- Didn't work. Help, pl0x? Be more specific as to where to add these rules in your documentation! Read the first post! www.phogue.net/forumvb/showth...-admin-actions* Under How to enter your rulz, click show. Look! A pretty picture and explaination! Click the elements 1..5 as per the screenshot below. When the [...] button is clicked on the 'Rules' plugin setting (#5 in image) a pop-up edit window wll appear and you cut-and-paste your rulz into that window and save. proconrulz1.jpg Don't be helpless in life, READ! If you skim, you will miss the important stuff. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by Selfrot*: Read the first post! www.phogue.net/forumvb/showth...-admin-actions* Under How to enter your rulz, click show. Look! A pretty picture and explaination! Hmmmmmmmmmmmmmmmmmmm, Ctrl-f - How to enter your rulz, gave NOTHING, shocking isn't it? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by DonKim*: No, you don't want to use Count. Use PlayerCount. Count will add up all the players so that if one player has 19 nade kills, if another player makes one nade kill, it will count as the 20th nade kill and kick him even though he made only one nade kill. Your order is simply backwards. You need the highest count first and the lowest count last.Danke dir ty_ger07 für den Tipp jetzt funktioniert es SUPER !wusste auch nicht das ich eine Absteigende folge haben muss ! Danke dir nochmal !! THX ty_ger07 ... was a nice tip ! now it works superb !!! I dont know that i need a descending sequence ! But you never stop learning !! THX here my NADE limit Rule for all the other people .. On Kill;Map Subway;Weapon M67;PlayerCount 20;Say %p% Kicked because he is incorrigible -> over 20 Kills with Nades... ;Kick On Kill;Map Subway;Weapon M67;PlayerCount 19;Say %p% Nade LIMIT REACHED ! STOP NOW one kill & u will be Kicked ;Kill 100 On Kill;Map Subway;Weapon M67;PlayerCount 18;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW #18;Kill 100 On Kill;Map Subway;Weapon M67;PlayerCount 17;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW #17;Kill 100 On Kill;Map Subway;Weapon M67;PlayerCount 16;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW #16;Kill 100 On Kill;Map Subway;Weapon M67;PlayerCount 15;PlayerSay %p% Nade LIMIT REACHED ! STOP NOW On Kill;Map Subway;Weapon M67;PlayerCount 10;PlayerSay %p% Nade LIMIT is set on 15 Kills #10 ! be careful Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by Selfrot*: On Kill;Weapon as&val;TempBan 300 AS Val On Kill;Weapon M15&AT&MINE;TempBan 300 Mine On Kill;Damage ProjectileExplosive;TempBan 300 No M320/RPG/SMAW On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;TempBan 300 Claymore On Kill;Weapon Weapons/Gadgets/C4/C4;TempBan 300 C4 Any idea why these ^ doesn't work? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by Xeideo*: Can same one say me if this will work? On Kill;Rate 6 15;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken Or is there a way to say take a screenshot if player has kdr 3.5? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted by ty_ger07*: Can same one say me if this will work? On Kill;Rate 6 15;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken of %p% Yes, that should work. Or is there a way to say take a screenshot if player has kdr 3.5?No, there is no easy way to track KDR and no, you can't do a .5 KDR. You could take a screenshot at 3 KDR or 4 KDR, but not at 3.5 KDR. Here is an example of taking a screenshot at 4 KDR: On Kill;Incr %kills%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]% On Kill;If %kills% > 5;If %kills% > %server_4deaths[%p%]%;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken of %p% Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 17, 2012 Share Posted February 17, 2012 Originally Posted by coco777*: Any idea why these ^ doesn't work?Try this> On Kill;Weapon as&val;TempBan 300 %p% AS Val On Kill;Weapon M15&AT&MINE;TempBan 300 % Mine On Kill;Damage ProjectileExplosive;TempBan 300 %p% No M320/RPG/SMAW On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;TempBan 300 %p% Claymore On Kill;Weapon Weapons/Gadgets/C4/C4;TempBan 300 %p% C4 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 17, 2012 Share Posted February 17, 2012 Originally Posted by DonKim*: Yes, that should work. No, there is no easy way to track KDR and no, you can't do a .5 KDR. You could take a screenshot at 3 KDR or 4 KDR, but not at 3.5 KDR. Here is an example of taking a screenshot at 4 KDR: On Kill;Incr %kills%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]% On Kill;If %kills% > 5;If %kills% > %server_4deaths[%p%]%;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken of %p% ty_ger ... What i´ve to do if i want a kdr of ...hmm 5 or better 6 ? what i´ve to change in your rule ? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 17, 2012 Share Posted February 17, 2012 Originally Posted by ty_ger07*: ty_ger ... What i´ve to do if i want a kdr of ...hmm 5 or better 6 ? what i´ve to change in your rule ? What it is simply doing is increasing %server_4deaths[%v%]% by 4 for each player death. It then checks to see if the player has more kills than %server_4deaths[%p%]%. If they do, that means that their KDR is greater than 4. Here is 5: On Kill;Incr %kills%;Incr %server_5deaths[%v%]%;Incr %server_5deaths[%v%]%;Incr %server_5deaths[%v%]%;Incr %server_5deaths[%v%]%;Incr %server_5deaths[%v%]% On Kill;If %kills% > 5;If %kills% > %server_5deaths[%p%]%;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken of %p% Here is 6: On Kill;Incr %kills%;Incr %server_6deaths[%v%]%;Incr %server_6deaths[%v%]%;Incr %server_6deaths[%v%]%;Incr %server_6deaths[%v%]%;Incr %server_6deaths[%v%]%;Incr %server_6deaths[%v%]% On Kill;If %kills% > 5;If %kills% > %server_6deaths[%p%]%;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken of %p% Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Selfrot*: Thanks but the old ones worked, I just fucked up the plugin ^^ My "annoying weapon's block"; Code: On Kill;Weapon AS&Val;PlayerCount 1;kill 100;PlayerSay No AS Val! On Kill;Weapon AS&Val;PlayerCount 2;kick 100 AS Val On Kill;Weapon AS&Val;PlayerCount 3;TempBan 300 AS Val (3 min) On Kill;Weapon M15&AT&MINE;PlayerCount 1;kill 100;PlayerSay No AT Mines On Kill;Weapon M15&AT&MINE;PlayerCount 2;kick 100 AT Mines On Kill;Weapon M15&AT&MINE;PlayerCount 3;TempBan 300 Mine (3 min) On Kill;Damage ProjectileExplosive;PlayerCount 1;kill 100;PlayerSay No M320/RPG/SMAW On Kill;Damage ProjectileExplosive;PlayerCount 2;kick 100 No M320/RPG/SMAW On Kill;Damage ProjectileExplosive;PlayerCount 3;TempBan 300 No M320/RPG/SMAW (3 min) On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 1;kill 100;PlayerSay No Claymores! On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 2;kick 100 No Claymores! On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 3;TempBan 300 Claymore (3 min) On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;kill 100;PlayerSay No C4! On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;kick 100 No C4! On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 3;TempBan 300 No C4! On Kill;Weapon Weapons/Knife/Knife;Say %p% knifed %v%. Good job! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Selfrot*: New question; Any idea how to make an auto announcer saying; "Admin %p% has joined the game!"? On Join;Admin;Say Admin %p% has joined the game! Obviously didn't work. Cheers Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by DonKim*: New question; Any idea how to make an auto announcer saying; "Admin %p% has joined the game!"? On Join;Admin;Say Admin %p% has joined the game! Obviously didn't work. Cheers Hmmm that should be working .... Its the same as my ! On Join;Admin;Say !!! ATTENTION !!! ADMIN %p% joining But attention u wont see it because its on JOIN not on Spawn ! Joining is already @ the Battlelog ! Thats the reason why u didnt see it ! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Xtrem*: Super Plugin I can disable the ingame message? [12:07:55] ProconRulz: Player boogor13 kicked Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by DonKim*: Super Plugin I can disable the ingame message? [12:07:55] ProconRulz: Player boogor13 kicked Wen meinst du ?mit super plugin _! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Xtrem*: super Adjektiv - sehr gut, großartig, hervorragend mehr nicht Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Kiffkiller*: Hi all, I have a small problem with my server. Ervery Round it ends in a fcking baseraping and I hate it. Is there a chance to kill a whole Team without the Admins and protected players? The normal InGame Admin of Procon kills all player inclusive the Admins. Something like: On Say;Admin;Text @nuke ru;Russian Army;kill 100 But this don't work. Greetz Kiffkiller Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Above8*: Hello What could this message in plugins tab mean? [20:12:20 21] ProconRulz.cs (Line: 76, C: 31) CS0246: The type or namespace name 'PRoConPluginAPI' could not be found (are you missing a using directive or an assembly reference_) Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by flo27f*: das ist unser server wo proconrulz läuft http://battlelog.battlefield.com/bf3...Q-250-TICKETS/ Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by Xeideo*: Yes, that should work. No, there is no easy way to track KDR and no, you can't do a .5 KDR. You could take a screenshot at 3 KDR or 4 KDR, but not at 3.5 KDR. Here is an example of taking a screenshot at 4 KDR: On Kill;Incr %kills%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]%;Incr %server_4deaths[%v%]% On Kill;If %kills% > 5;If %kills% > %server_4deaths[%p%]%;Exec punkBuster.pb_sv_command pb_sv_getss %p%;say PB Screen taken of %p% Thx for info but i found a mistake in my Script. You need to make it like this to get working PB Sceens: On Kill;Rate 6 15;Exec punkBuster.pb_sv_command pb_sv_getss "%p%";say PB Screen taken of %p% (The Player name must in " ") This works perfectly i have test it on my public server. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 18, 2012 Share Posted February 18, 2012 Originally Posted by ty_ger07*: Yes, you do need the quotation marks around the player's name. I didn't notice that you left them out. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted by bambam*: killengage here's your full plugin: displays the list of admin player names when any player says anything including the string 'admin'... On Spawn;Admin;ServerFirst;Set %server_admins% %p%;End On Spawn;Admin;PlayerFirst;Set %server_admins% %p%,%server_admins% On Say;Text admin;Admins;Say Yes %p%, admins %server_admins% online and in-game On Say;Text admin;Not Admins;Say %p% no admins are currently in-game but your message will be picked up later Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted by bambam*: Selfrot Achtung! You have the PlayerCounts back to front (check PlayerCount > 3 first, then PlayerCount > 2, then PlayerCount > 1, otherwise the PlayerCount > 1 will always kick in before the others get a chance...): On Kill;Weapon AS&Val;PlayerCount 3;TempBan 300 AS Val (3 min) On Kill;Weapon AS&Val;PlayerCount 2;kick AS Val On Kill;Weapon AS&Val;PlayerCount 1;kill 100;PlayerSay No AS Val! On Kill;Weapon M15&AT&MINE;PlayerCount 3;TempBan 300 Mine (3 min) On Kill;Weapon M15&AT&MINE;PlayerCount 2;kick AT Mines On Kill;Weapon M15&AT&MINE;PlayerCount 1;kill 100;PlayerSay No AT Mines On Kill;Damage ProjectileExplosive;PlayerCount 3;TempBan 300 No M320/RPG/SMAW (3 min) On Kill;Damage ProjectileExplosive;PlayerCount 2;kick No M320/RPG/SMAW On Kill;Damage ProjectileExplosive;PlayerCount 1;kill 100;PlayerSay No M320/RPG/SMAW On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 3;TempBan 300 Claymore (3 min) On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 2;kick No Claymores! On Kill;Weapon Weapons/Gadgets/Claymore/Claymore;PlayerCount 1;kill 100;PlayerSay No Claymores! On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 3;TempBan 300 No C4! On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;kick No C4! On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;kill 100;PlayerSay No C4! On Kill;Weapon Weapons/Knife/Knife;Say %p% knifed %v%. Good job! On Kill;Weapon Melee;Say %p% knifed %v%. Good job! (blank lines added for clarity, added Melee weapon which is also KNIFE with a different animation..., removed '100' millisecond delay on Kick actions which doesn't actually apply - all kicks are immediate) Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted by Drayu*: Is it possible to write a rule for idle kicking? If x amount of people in server, then kick idle Thank you for any input! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted by ty_ger07*: ...;TempBan 300 ... (3 min)It's really a small deal, but 300 seconds is not 3 minutes. It should say 5 min. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted by jenneboy*: On Kill;Damage ProjectileExplosive;PlayerCount 2;Log %p% no RPG-7/SMAW/M320;Kick %p% no RPG-7/SMAW/M320 On Kill;Damage ProjectileExplosive;PlayerSay %p% no RPG-7/SMAW/M320;Kill 100 can someone make me a code so the rpg smaw m320 are only not allowed only on tdm? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted by Drayu*: If I want to set up a rule to kick/ban on certain words, and I do this: Code: ## Swearing ## On Say; Set %server_badword% 0 Text test;Incr %words%;Set %server_badword% 1 If %words% > 2;Set %words% 0; Say %p% kicked for swearing and/or disrespecting players;Kick %p% Being disrespectful if %server_badword% == 1;Say %p% watch your language!!!How do I get it to actually kick/ban? Does it not use the In-Game Admin kick/ban !,@,# commands? Is it something I need to set up? Any help is greatly appreciated!!! Quote * Restored post. It could be that the author is no longer active. Link to comment
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