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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


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Originally Posted by Helldon*:

 

Need some help with a rule,

 

Is there a way to build a short-cut rule for adding players to the reserved list, now you have to go into the procon program to add a player to the list.

 

i.g. When an admin of our server use the text !res the player will be saved on the reserved list.

- On Say;admin;text !res;Exec ReservedSlotList.add;TargetPlayer;Exec ReservedSlotList.save; (Or something__)

 

Thanks in advance!

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Originally Posted by C-4-N*:

 

Hi > 2 questions

 

 

Object : proconrulz.ini

 

just would like to know if we can add a exec command compatible via rcon like ex:admin.listplayer,etc

 

in complement of this ingame command

 

On Say;admin;Text !explo;TargetPlayer;set %ini_explosif_%t%% 0

 

_________________?

 

Object : Delay

 

Can we have a delay betwen 2 say, would like separate this lines with delay !

 

On Kill;ServerFirst;

Say - GiFr METRO Top

Say - 1st Knife: %ini_server_bestknifeplayer% %ini_server_bestknife% Kills

Say - 2nd Knife %ini_server_bestknifeplayer2% %ini_server_bestknife2% Kills

Say - 3rd Knife %ini_server_bestknifeplayer3% %ini_server_bestknife3% Kills

delay

Say - 1st Pistol: %ini_server_bestpistolplayer% %ini_server_bestpistol% Kills

Say - 2nd Pistol: %ini_server_bestpistolplayer2% %ini_server_bestpistol2% Kills

Say - 3rd Pistol: %ini_server_bestpistolplayer3% %ini_server_bestpistol3% Kills

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Originally Posted by Large_Pudding*:

 

Need some help with a rule,

 

Is there a way to build a short-cut rule for adding players to the reserved list, now you have to go into the procon program to add a player to the list.

 

i.g. When an admin of our server use the text !res the player will be saved on the reserved list.

- On Say;admin;text !res;Exec ReservedSlotList.add;TargetPlayer;Exec ReservedSlotList.save; (Or something__)

 

Thanks in advance!

I think the following should work..

On Say;admin;text !res;TargetPlayer;Exec ReservedSlotList.add %t%; Exec ReservedSlotList.save; Log %t% added

 

However I would personally choose to type their name in manually 'explicitly' so no confusion can be experienced should for example a 'Large_Pudding' + 'Small_Pudding' be on the server... getting the wrong Pudding would be not too good O_o

 

On Say;admin;text !res;Exec ReservedSlotList.add %targettext%; Exec ReservedSlotList.save; Log %targettext% added

 

Again; untested as I'm at work... really busy... browsing the forum

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Originally Posted by Large_Pudding*:

 

@C-4-N

 

Object : proconrulz.ini

Where would you output the player names to though? In-Game is a max of 5 lines.

I have something similar written for a manual 'team genocide' - I basically associated each player with a 'pid' playerid

and ran a query like if team1, if pid1 do this etc etc

I can list the rule if requested..

 

Object : Delay

BamBam was saying something about this in post : www.phogue.net/forumvb/showth...ght=rulz+delay*

Would be chuffing handy... but he hasn't enabled anything yet mate

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Originally Posted by Clandestine_ZA*:

 

What are the correct kill commands for the following weapons accessories?

 

- M320 Explosive

- GP-30 Explosive

- IRNV

- 12G Frag

- Slug ammo

 

I've tried:

 

On Kill;12G Frag;Kill No success

 

Please help

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Originally Posted by tarreltje*:

 

Hello, pls help me. How do on server ping limit for player? If join player ping is over 200 than kick this player.

We still cant measure the ping in bf3! You can try the country kick plugin, so that if you are from europe you block like america or something for high pings?
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Originally Posted by C-4-N*:

 

What are the correct kill commands for the following weapons accessories?

 

- M320 Explosive

- GP-30 Explosive

- IRNV

- 12G Frag

- Slug ammo

 

I've tried:

 

On Kill;12G Frag;Kill No success

 

Please help

@Clandestine_ZA

 

For GP30 or M320 on a rail , BF3 don't give the good information to RCON

 

simply just try to open your procon, go to event tab

kill someone with gp30 or m320 on rail , you will able to see in procon event , you just kill with the simple rifle you get in hand !

 

that's really sad but you can't detect those weapons on rail !

 

simple m320 command :

On Kill;Weapon M320;say [%p%] KICKED for M320;kick %p% M320 using

 

for shotguns and other see documentation : http://www.forsterlewis.com/proconrulz.pdf

page 40/49

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Originally Posted by fantasticplayer*:

 

There is no Tban. either PBKick or TempBan . Please see http://www.forsterlewis.com/proconrulz.pdf

 

You can also remove the PlayerCount 0 from your rules ie.

 

##### WEAPON LIMITER #####

On Kill;Damage ProjectileExplosive;PlayerCount 2;Say M320/RPG-7, SMAW and MORTAR are not allowed!;Ban M320/RPG-7, SMAW and MORTAR are not allowed!

On Kill;Damage ProjectileExplosive;PlayerCount 1;Say M320/RPG-7, SMAW and MORTAR are not allowed!;Kick M320/RPG-7, SMAW and MORTAR are not allowed!

On Kill;Damage ProjectileExplosive;Say M320/RPG-7, SMAW and MORTAR are not allowed!;Kill M320/RPG-7, SMAW and MORTAR are not allowed!

On Kill;Weapon Death;PlayerCount 2;Say M320/RPG-7, SMAW and MORTAR are not allowed!;Ban M320/RPG-7, SMAW and MORTAR are not allowed!

On Kill;Weapon Death;PlayerCount 1;Say M320/RPG-7, SMAW and MORTAR are not allowed!;Kick M320/RPG-7, SMAW and MORTAR are not allowed!

On Kill;Weapon Death;Say M320/RPG-7, SMAW and MORTAR are not allowed!;Kill M320/RPG-7, SMAW and MORTAR are not allowed!

 

 

Alternatively condense the whole lot with the following:

 

##### WEAPON LIMITER #####

On Kill;Damage ProjectileExplosive

PlayerCount 2; PBKick 1440 M320/RPG-7, SMAW and MORTAR are not allowed!

PlayerCount 1;Kick M320/RPG-7, SMAW and MORTAR are not allowed!

Kill M320/RPG-7, SMAW and MORTAR are not allowed!

On Kill;Weapon Death

PlayerCount 2;PBKick 1440 M320/RPG-7, SMAW and MORTAR are not allowed!

PlayerCount 1;Kick M320/RPG-7, SMAW and MORTAR are not allowed!

Kill M320/RPG-7, SMAW and MORTAR are not allowed!

 

Remember when testing PBKick, should it work... you shall have to use pb command pb_sv_restart to gain access again,

Alternatively change it to TempBan using 86400 for 24 hour temporary ban

Thanks mate that command TempBan really works, now its going really good on my server. I own You one.
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Originally Posted by JoseyWales*:

 

This is for BC2.

Is it possible to make a rule to return a player back to the team they came from, if he swapped to the team with the most tickets?

Bearing in mind, it should ignore players who are moved by admin or balancer plugin.

Hope so, this would be very useful.

 

Thanks for any suggestions.

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Originally Posted by ty_ger07*:

 

OnKill; Weapons/Gadgets/C4/C4 isn't working although the plugin details tab indicates it should.

 

How can I trigger an action for C4 but not Claymore at the same time?

Did you do On Kill;Weapons/Gadgets/C4/C4; or On Kill;Weapon Weapons/Gadgets/C4/C4;?
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Originally Posted by xSTOLLEX*:

 

It works on my server.

 

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% 1 hour banned for C4!!!;TempBan 3600 %p% Noshahr Canals use C4

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p% it's your last chance befor ban !!!;Kick %p% Noshahr Canals use C4

On Kill;Weapon Weapons/Gadgets/C4/C4;Yell %p% C4 is not allowed on this server!;Kill 100

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Originally Posted by ty_ger07*:

 

It works on my server.

 

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% 1 hour banned for C4!!!;TempBan 3600 %p% Noshahr Canals use C4

On Kill;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p% it's your last chance befor ban !!!;Kick %p% Noshahr Canals use C4

On Kill;Weapon Weapons/Gadgets/C4/C4;Yell %p% C4 is not allowed on this server!;Kill 100

I suspect that he made a common error and forgot that he needs "Weapon Weapons/Gadgets/C4/C4" and not "Weapons/Gadgets/C4/C4". :ohmy:
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Originally Posted by Qtr_Cask*:

 

I suspect that he made a common error and forgot that he needs "Weapon Weapons/Gadgets/C4/C4" and not "Weapons/Gadgets/C4/C4". :ohmy:

LoL... yes I admit I noobed this one up :smile:

 

Thanks!

 

Edit: Is it possible to have an action for the M26-Dart?

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Originally Posted by tobruk81*:

 

Hi

 

Is it posible to got more of one Mapmode in one line?

 

like so:

Code:

On Kill;MapMode TeamDeathMatch0,TeamDeathMatchC0,SquadDeathMatch0,Domination0,RushLarge0,SquadRush0;Damage SniperRifle;PlayerCount 2;Log %p% banned for Sniper;Ban %p% sniper use
On Kill;MapMode TeamDeathMatch0,TeamDeathMatchC0,SquadDeathMatch0,Domination0,RushLarge0,SquadRush0;Damage SniperRifle;PlayerCount 1;Log %p% kicked for Sniper;Kick %p% sniper use
On Kill;MapMode TeamDeathMatch0,TeamDeathMatchC0,SquadDeathMatch0,Domination0,RushLarge0,SquadRush0;Damage SniperRifle;PlayerSay %p% no Sniper last warn before KICK! ;Kill 100
MfG tobruk
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Originally Posted by Large_Pudding*:

 

Hi

 

Is it posible to got more of one Mapmode in one line?

Sorry should I sound naive, but have you not just answerd your own question? Have you not tested the above?

All looks good to me.

As you have the majority of gamemodes listed, you could just use

On Kill; Not MapMode 'onethatyoudontplay'

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Originally Posted by tobruk81*:

 

Sorry.

 

A procon layer server will be set up this days, so i cant testing at the moment.

So I go ahead and ask in advance whether it's the way I want.

 

As in my previous example, I would like to warn/kick/ban sniper only in some modes.

 

 

regards and sorry for my bad english^^

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Originally Posted by Large_Pudding*:

 

Ahhh the main man returns! Hope all's well Bambam. seen you haven't been active for some time.

When you're free could you possibly reply to my post #2496

myrcon.net/...proconrulz-v44j1-weapon-limits-and-other-event-triggered-admin-actions#entry12478

Ref comparison operators

 

Regards

 

Pudd

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Originally Posted by ty_ger07*:

 

Is it possible to announce a headshot with a certain weapon like the crossbow? Kind of like the knife shame when you kill somebody with the knife

Yes.

 

On Kill;Headshot;Weapon CrossBow;Say %p% headshot %v% with %w%.

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