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Advanced In-Game Admin and Ban Enforcer - AdKats


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If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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On 3/12/2020 at 2:36 PM, ColColonCleaner said:

Weapon stat definitions are different. Those are the damage stats of each weapon and they come from the AdKats github repo. I would suggest checking if proconrulz or similar plugins are able to limit things. For example if you make proconrulz admin kill players for using damage type ProjectileExplosive that should trigger when people use one of the different RPGs in the game. If that works properly then it's AdKats fault, if that doesn't work then there is a larger problem and procon doesn't know the weapon damage types either.

Hodor, the def file you attached doesn't contain a line for FreeFall. You'll need to add it.

Would this be the same for one of the servers we blocked RPG from this plugin and it worked, i added some custom, this was for Hotwire Mode when we had the server setup to stop people RPGing the cars. Off now as we trialling the limiter.

I can test with Proconrulz also but I know weapon limit defo worked cos a guy that kept using C4 for banned and i had to go into adkats to unbann him

Thanks for all your replies

image.thumb.png.7288ee7c50bfbc0bb02591ff9251efc1.png

Edited by maddog
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4 hours ago, maddog said:

Would this be the same for one of the servers we blocked RPG from this plugin and it worked, i added some custom, this was for Hotwire Mode when we had the server setup to stop people RPGing the cars. Off now as we trialling the limiter.

I can test with Proconrulz also but I know weapon limit defo worked cos a guy that kept using C4 for banned and i had to go into adkats to unbann him

Thanks for all your replies

image.thumb.png.7288ee7c50bfbc0bb02591ff9251efc1.png

You can also just use proconrulz to send a hidden message to AdKats to punish people for using whatever you don't want.
Just have proconrulz make an admin say containing: /punish playername reason
the / makes the admin say message invisible but AdKats can still detect it. There is a setting in the command settings section that can disable this functionality because admins with access to admin say can abuse it. But you have the chat logs of who was doing it so its easy to locate the abuser.

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Hello,

im pretty lost here but the admin of the CELTs BFH server send me here. I got automatic banned HSK on a Battlefield Hardline server and he said due to automatic ban I have to contact the plugin creators and send me this link. All you need to prove is that its a false positive and that I don't cheat. There's a lack of avidence but I can tell you all I did is sniping from one end of the map to the other and headshotted the other snipers. Then the ban got triggered. Celt server are the last wich are still active in this dead game and I can't make new YouTube videos if I can't get any kills. I have attached a screenshot of the ban message. And all I can trust in that you believe me. Sounds silly but I can also show you my YT-channel I have videos with 80k+ views I surely don't hack in this game.

 

Your Game Name:: yard41

Time & Date (GMT):: 14th of March  ;  about 18:55 to 19:00 ;  ~ 7pm

Game:: Battlefield Hardline

Server: both main CELTS server - Airgead is where is happened

Desktop Screenshot 2020.03.16 - 19.56.14.72.png

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22 minutes ago, yard41 said:

Hello,

im pretty lost here but the admin of the CELTs BFH server send me here. I got automatic banned HSK on a Battlefield Hardline server and he said due to automatic ban I have to contact the plugin creators and send me this link. All you need to prove is that its a false positive and that I don't cheat. There's a lack of avidence but I can tell you all I did is sniping from one end of the map to the other and headshotted the other snipers. Then the ban got triggered. Celt server are the last wich are still active in this dead game and I can't make new YouTube videos if I can't get any kills. I have attached a screenshot of the ban message. And all I can trust in that you believe me. Sounds silly but I can also show you my YT-channel I have videos with 80k+ views I surely don't hack in this game.

 

Your Game Name:: yard41

Time & Date (GMT):: 14th of March  ;  about 18:55 to 19:00 ;  ~ 7pm

Game:: Battlefield Hardline

Server: both main CELTS server - Airgead is where is happened

Desktop Screenshot 2020.03.16 - 19.56.14.72.png

Hello Yard. I see the admin running that server has AdKats enabled with the LIVE anti-cheat checks also enabled. I see you had a 91% headshot rate over 28 kills with non-sniper weapons. That ban does not trigger on either sniper rifle or DMR kills since it's expected those weapons would have higher headshot rates. So you had that 91% headshot rate with other weapons, not snipers, during the session you were banned.

Since this is a LIVE system ban and not a global stats ban it will only affect that one server, not other servers. If the admin is alright with the stats as I've described them above they can unban you.

EDIT: The only way i could see this being a true false positive is if the weapon you used wasn't recorded in procon as a sniper rifle but in game it was. Perhaps the admin has an out of date BFHL.def file on their layer, which doesn't have your weapon loaded properly and assigned to the sniper/dmr category. I know some of the BFHL stuff is out of date, so i'd check with the admin about that. Let them know the specific weapon you used, probably just look at your battlereport for that match, and they can check the def file for it to make sure it's set as a sniper.

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5 minutes ago, ColColonCleaner said:

Hello Yard. I see the admin running that server has AdKats enabled with the LIVE anti-cheat checks also enabled. I see you had a 91% headshot rate over 28 kills with non-sniper weapons. That ban does not trigger on either sniper rifle or DMR kills since it's expected those weapons would have higher headshot rates. So you had that 91% headshot rate with other weapons, not snipers, during the session you were banned.

Since this is a LIVE system ban and not a global stats ban it will only affect that one server, not other servers. If the admin is alright with the stats as I've described them above they can unban you.

Hello Col,

thanks for the answer. I see you are already OK with a unban but do you wan't a battle report of the match it happened? Because I used a semi-automatic sniper wich 1-shots to the head. Just if you wonder. Thanks tho! :)

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6 minutes ago, yard41 said:

Hello Col,

thanks for the answer. I see you are already OK with a unban but do you wan't a battle report of the match it happened? Because I used a semi-automatic sniper wich 1-shots to the head. Just if you wonder. Thanks tho! :)

The used weapon is part of the BFHL.def of the newest procon version:

procon.protected.weapons.add Recon "U_M82" Primary SniperRifle

 

I checked the old procon 1.5.1.1 Zip.

and the code is missing there.

Here the Battle report:

https://battlelog.battlefield.com/bfh/battlereport/show/1/1238894883179852096/1088522079/

@ColColonCleaner

 

In my opinion, the BFHL.def is outdated... ? 

Edited by Hedius

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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6 minutes ago, ColColonCleaner said:

Yep just looks like a code is missing, thanks @Hedius.

That admin should unban you and update their BFHL.def file to the latest version so the weapon you used is properly categorized as a sniper rifle.

https://raw.githubusercontent.com/AdKats/Procon-1/master/src/Resources/Configs/BFHL.def

Awesome, thanks to both of you. And cool that we actually found out that it's outdated! 

 

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18 minutes ago, ColColonCleaner said:

Yep just looks like a code is missing, thanks @Hedius.

That admin should unban you and update their BFHL.def file to the latest version so the weapon you used is properly categorized as a sniper rifle.

https://raw.githubusercontent.com/AdKats/Procon-1/master/src/Resources/Configs/BFHL.def

 

36 minutes ago, ColColonCleaner said:

Hello Yard. I see the admin running that server has AdKats enabled with the LIVE anti-cheat checks also enabled. I see you had a 91% headshot rate over 28 kills with non-sniper weapons. That ban does not trigger on either sniper rifle or DMR kills since it's expected those weapons would have higher headshot rates. So you had that 91% headshot rate with other weapons, not snipers, during the session you were banned.

Since this is a LIVE system ban and not a global stats ban it will only affect that one server, not other servers. If the admin is alright with the stats as I've described them above they can unban you.

He was using a sniper, the .def is updated, check on the forum posts here, i updated first and shared here ;)

Bez_tytuu.png

http://teamsu.net/forum/index.php?/forums/topic/7049-unban-hsk-yard41/

image.png.45a3461e6614b1ef8b1720776cc9e43f.png

Edited by maddog
added .def image
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10 minutes ago, maddog said:

 

He was using a sniper, the .def is updated, check on the forum posts here, i updated first and shared here ;)

How should someone check a private forum^^

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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4 minutes ago, maddog said:

We dont have HSK checker enabled only LIVE Anti Cheat system @ColColonCleaner

image.png.a2b9beffae104c0a2af6961b0c2cf74b.png

 

Notice that config 'LIVE System includes mass murder and aimbot checks' setting. Having that enabled like you do makes the plugin issue HSK/KPM bans based on live round data while they are playing, hence its name. The normal HSK system which you have disabled uses overall stats and acts when a player enters the server. This is mentioned in the docs.
https://github.com/AdKats/AdKats#anticheat-system-with-whitelist

If you don't want the LIVE system to issue HSK/KPM based bans then please turn that toggle i mentioned above off.

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11 hours ago, ColColonCleaner said:

Notice that config 'LIVE System includes mass murder and aimbot checks' setting. Having that enabled like you do makes the plugin issue HSK/KPM bans based on live round data while they are playing, hence its name. The normal HSK system which you have disabled uses overall stats and acts when a player enters the server. This is mentioned in the docs.
https://github.com/AdKats/AdKats#anticheat-system-with-whitelist

If you don't want the LIVE system to issue HSK/KPM based bans then please turn that toggle i mentioned above off.

Thanks for all your help on this, with the def being correct, then the live HSK should not have triggered a sniper rifle? Could be anything to do with my post below and github? I have seen someone else having this issue too?

Yard is unbanned btw

 

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4 hours ago, maddog said:

Thanks for all your help on this, with the def being correct, then the live HSK should not have triggered a sniper rifle? Could be anything to do with my post below and github? I have seen someone else having this issue too?

Yard is unbanned btw

 

Those errors are because they actually had outdated def files. AdKats will throw an error in the console whenever a player uses a weapon it doesn't know about. If that wasn't happening for you then your file was correct. I'm not sure why yard got banned then. Unless he wasn't actually using a sniper rifle, but that's starting to go down the witch hunt trail.

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6 minutes ago, ColColonCleaner said:

Those errors are because they actually had outdated def files. AdKats will throw an error in the console whenever a player uses a weapon it doesn't know about. If that wasn't happening for you then your file was correct. I'm not sure why yard got banned then. Unless he wasn't actually using a sniper rifle, but that's starting to go down the witch hunt trail.

Thanks man, my def is more updated that the BFHL.def (blue highlighted) that you linked, is there anyway to suppress the messages in procon console?

https://raw.githubusercontent.com/AdKats/Procon-1/master/src/Resources/Configs/BFHL.def

Now using the linked BFHL.def?

 

image.png.e543efb1b2dfc909dded40316b9fdd67.png

 

image.thumb.png.f761d46e856302b390896434b2917f4f.png

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15 minutes ago, maddog said:

Thanks man, my def is more updated that the BFHL.def (blue highlighted) that you linked, is there anyway to suppress the messages in procon console?

https://raw.githubusercontent.com/AdKats/Procon-1/master/src/Resources/Configs/BFHL.def

Now using the linked BFHL.def?

 

image.png.e543efb1b2dfc909dded40316b9fdd67.png

 

image.thumb.png.f761d46e856302b390896434b2917f4f.png

The better option is to add those missing weapons and send the updated def file so we can make that official :)

looks like they added more weapons after we stopped updating things. Although 'Death' should be in there because that's always been a weapon.

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10 minutes ago, ColColonCleaner said:

The better option is to add those missing weapons and send the updated def file so we can make that official :)

looks like they added more weapons after we stopped updating things. Although 'Death' should be in there because that's always been a weapon.

the weapons are in the bfhl.def there man :( these are stock weapons that are not showing up also, so no new dlc weapons, there is something up, it used to work, as said we have the latest most updated .def, for every error i can show you its in the bfhl.def

Now this is the bfhl.def that you linked to me, so the weapons are in there.

Thanks for all your time on this man :)

image.png

image.png.c9a97469afeaa77be4dfb5eec1363daf.png

image.png.15c4223fedd08d083e03d56eac3dcb74.png

image.png.ce6a04b8b7963b10520c4db4d1f1d117.png

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5 minutes ago, maddog said:

the weapons are in the bfhl.def there man :( these are stock weapons that are not showing up also, so no new dlc weapons, there is something up, it used to work, as said we have the latest most updated .def, for every error i can show you its in the bfhl.def

Now this is the bfhl.def that you linked to me, so the weapons are in there.

Thanks for all your time on this man :)

image.png

image.png.c9a97469afeaa77be4dfb5eec1363daf.png

image.png.15c4223fedd08d083e03d56eac3dcb74.png

image.png.ce6a04b8b7963b10520c4db4d1f1d117.png

If you're willing could you DM me the RCON info for this server? Just need an active server to connect another AdKats instance so i can see kills happening. Several people are starting to have issues with hardline weapons now and i'm not sure why, need to add some debug around this. Could you also include in the DM your updated def file?

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4 minutes ago, ColColonCleaner said:

If you're willing could you DM me the RCON info for this server? Just need an active server to connect another AdKats instance so i can see kills happening. Several people are starting to have issues with hardline weapons now and i'm not sure why, need to add some debug around this. Could you also include in the DM your updated def file?

Yes not problem, thanks for your continued support

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  • 2 weeks later...

@ColColonCleaner
Hi, is it possible that you will implement a function that will not remove banana marked “Server Crasher” from the internal Banlist - this will allow to use the excellent Ban Enforcer designed AdKats and help kick a player with abnormal statistics faster than he crashes the server!? The problem is very much observed in BF3. A player with abnormal statistics joins the server and the server crashes, your Ban Enforcer does not have time to kick such a player before crash, but i still want to use your Ban Enforcer.

Edited by Hodor
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5 hours ago, Hodor said:

@ColColonCleaner
Hi, is it possible that you will implement a function that will not remove banana marked “Server Crasher” from the internal Banlist - this will allow to use the excellent Ban Enforcer designed AdKats and help kick a player with abnormal statistics faster than he crashes the server!? The problem is very much observed in BF3. A player with abnormal statistics joins the server and the server crashes, your Ban Enforcer does not have time to kick such a player before crash, but i still want to use your Ban Enforcer.

try this plugin https://battlefield.agency/

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