Jump to content

Notify Me! - Notifications and alerts (v1.0.0.2)


ImportBot

Recommended Posts

  • 2 weeks later...

Originally Posted by DHGreenday*:

 

Is there any way on all the plugins to add words that will alert me via email if they have been said on the server? Theres certain things I would like to know about if they are said on the server even if I am not at my comp to see it then I can deal with those kind of players accordingly.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by USP00P*:

 

I really like this plugin although ever since the Procon 1.4.0.9 update it crashes the layer it's on everytime the @calladmin command is initiated. I tried using different email accounts from various email providers like my isp email which is comcast.net, through my webhosting, gmail.com, and yahoo mail. I know my settings are correct because before the Procon 1.4.0.9 update, this plugin worked flawlessly on Procon version 1.4.0.7.

 

Below is the errors I found in the plugin log.

 

[14:42:28] Notify Me!: Error while sending mails: System.Net.Mail.SmtpException: The operation has timed out.

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

[14:42:28] Notify Me!: WontFucFatChix requested an admin!

[14:42:47] Plugin manager entering panic..

[14:42:47] Plugin invocation timeout:

[14:42:47] Fault in plugin call to NotifyMe.OnCommandCallAdmin

Call exceeded maximum execution time of 00:00:59

Parameter 0: System.String, value: "WontFucFatChix"

Parameter 1: System.String, value: "@calladmin"

Parameter 2: PRoCon.Core.Plugin.Commands.MatchCommand, value: "calladmin [reason] "

Parameter 3: PRoCon.Core.Plugin.Commands.CapturedCommand, value: "@calladmin"

Parameter 4: PRoCon.Core.CPlayerSubset, value: "PRoCon.Core.CPlayerSubset"

 

[14:42:49] Notify Me!: Error while sending mails: System.Net.Mail.SmtpException: The operation has timed out.

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

[14:42:49] NotifyMe.OnCommandCallAdmin(): The application domain in which the thread was running has been unloaded.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Phil_K*:

 

Hi.

 

You initial problem is that the plugin task to send the mail successful needs to much time.

It also runs into a timeout which is equal to or greater than 59 seconds. Because it hangs

at that task Procon disables and unloads it after the given max runtime a plugin is allowed to use for

one task on every call.

 

This isn't a change introduced with 1.4.0.9 but some versions earlier.

 

Greets

Phil

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by elliott35*:

 

Im getting an error with my stmp setup anyone know what this means?

 

[22:49:17 11] Notify Me!: ETHIRTYFIVE requested an admin!

[22:49:17 11] Notify Me!: Error while sending mails: System.Security.SecurityException: Request for the permission of type 'System.Net.Mail.SmtpPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b78a5c561934e079' failed.

at System.Security.CodeAccessSecurityEngine.Check(Obj ect demand, StackCrawlMark& stackMark, Boolean isPermSet)

at System.Security.CodeAccessPermission.Demand()

at System.Net.Mail.SmtpClient.Initialize()

at System.Net.Mail.SmtpClient..ctor(String host, Int32 port)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

The action that failed was:

Demand

The type of the first permission that failed was:

System.Net.Mail.SmtpPermission

The Zone of the assembly that failed was:

MyComputer

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by eddtheduck*:

 

for some reason ours has stopped working, if typed in !report ..we get

 

UNRECOGNIZED COMMAND REPORT . come up on screen ?

 

 

] Notify Me!: Error while sending mails: System.ArgumentException: The specified string is not in the form required for a subject.

at System.Net.Mail.Message.set_Subject(String value)

at System.Net.Mail.MailMessage.set_Subject(String value)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

any help ? or am i just being thick !

* Restored post. It could be that the author is no longer active.
Link to comment
  • 2 weeks later...

Originally Posted by MorpheusX(AUT)*:

 

cant get the email thing to work atall..

 

SMTP-Server address www.hotmail.com

Sender address [email protected]

server username [email protected]

server password [hidden]

 

what am I doing wrong?

Errors_Procon Setup?

Sandbox enabled/disabled?

 

Some more information would be nice. A simple "doesn't work" is not very helpful in finding the problem.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by MorpheusX(AUT)*:

 

no restrictions on, latest version, all im asking does that entry look right? do I need to restart procon to get this to work?

According to some quick googling and , no. You'll need to change the SMTP Host to smtp.live.com

And no, no restart required.

* Restored post. It could be that the author is no longer active.
Link to comment
  • 4 weeks later...

Originally Posted by MorpheusX(AUT)*:

 

for me the plugin works sometimes and not others, bit off a pain ...

That's not quite informative... Sometimes when? Sometimes how? Which version? Which version of Procon? How is your Procon set up? How is the plugin set up?

With your post, only thing I can say is "sorry it doesn't work, I have no idea why."

* Restored post. It could be that the author is no longer active.
Link to comment
  • 4 months later...

Originally Posted by b0wzy*:

 

Awesome plugin, very handy. Two questions/feature requests:

- Email an admin when certain key words are detected in the chat.

- Send an email notification when someone joins your server when it is empty.

 

Would those be possible?

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by jking54*:

 

I'm looking as I write but does the email function work with IMAP?

 

[09:10:02 05] Notify Me!: Error while sending mails: System.Net.Mail.SmtpException: The operation has timed out.

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by MorpheusX(AUT)*:

 

I'm looking as I write but does the email function work with IMAP?

 

[09:10:02 05] Notify Me!: Error while sending mails: System.Net.Mail.SmtpException: The operation has timed out.

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

No, it need an SMTP server. IMAP is not being used to send emails.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by jking54*:

 

No, it need an SMTP server. IMAP is not being used to send emails.

ahh ok thank you Morph.

 

Not working with my GoDaddy pop email...

 

[15:43:30 22] Notify Me!: Error while sending mails: System.Net.Mail.SmtpException: The operation has timed out.

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.NotifyMe.EmailWrite(String subject, String body)

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by MorpheusX(AUT)*:

 

Tried it again after checking everything with my Godaddy POP email account and still no joy.

You'll need an SMTP server, not POP or IMAP. Those two are just for reading mails.

 

SMTP usually runs on port 25.

* Restored post. It could be that the author is no longer active.
Link to comment
  • 2 weeks later...

Originally Posted by jking54*:

 

You'll need an SMTP server, not POP or IMAP. Those two are just for reading mails.

 

SMTP usually runs on port 25.

Sorry I missed this Morph, I meant to say yes SMTP but with the POP accounts.
* Restored post. It could be that the author is no longer active.
Link to comment
  • 3 weeks later...

Originally Posted by MorpheusX(AUT)*:

 

Will it be updated for BF4? I'm sure it will be, but just looking for confirmation.

I don't know yet.

Probably will, but I don't know how fast I can work on a patch. Lots of other work to do atm...

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by ozplanet*:

 

Idea for those that are having mail troubles. This is what I did instead of sending the mail through Procon I just call a page on our web server. Example: domain.com/mail.php_subject=subject&body=body

 

Then in mail.php I send the mail through our web server instead. This way I can log requests to our database, distribute emails or send private messages if they are currently on the web server, Rcon a message to all the admins in our other servers.

 

I can post the changes if anyone is interested...

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by NiteA2T*:

 

Idea for those that are having mail troubles. This is what I did instead of sending the mail through Procon I just call a page on our web server. Example: domain.com/mail.php_subject=subject&body=body

 

Then in mail.php I send the mail through our web server instead. This way I can log requests to our database, distribute emails or send private messages if they are currently on the web server, Rcon a message to all the admins in our other servers.

 

I can post the changes if anyone is interested...

This is a great idea! Anything you can post to help the community on getting this running would be great.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by extant1*:

 

Idea for those that are having mail troubles. This is what I did instead of sending the mail through Procon I just call a page on our web server. Example: domain.com/mail.php_subject=subject&body=body

 

Then in mail.php I send the mail through our web server instead. This way I can log requests to our database, distribute emails or send private messages if they are currently on the web server, Rcon a message to all the admins in our other servers.

 

I can post the changes if anyone is interested...

It should be noted not to have a public facing script for sending mail. Setup the Web server to only accept requests from the Procon servers ip.

 

 

In Apache make an .htaccess file:

Code:

Order deny,allow
Deny from all
Allow from 127.0.0.1
In Nginx go to the location block for the sites config:

Code:

location / {
  allow   127.0.0.1;
  deny    all;
}
Replace 127.0.0.1 with the IP address of the procon server unless it is hosted on the same machine.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by ozplanet*:

 

It should be noted not to have a public facing script for sending mail. Setup the Web server to only accept requests from the Procon servers ip.

 

 

In Apache make an .htaccess file:

Code:

Order deny,allow
Deny from all
Allow from 127.0.0.1
In Nginx go to the location block for the sites config:

Code:

location / {
  allow   127.0.0.1;
  deny    all;
}
Replace 127.0.0.1 with the IP address of the procon server unless it is hosted on the same machine.
Good point we do not want this to get abused...
* Restored post. It could be that the author is no longer active.
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)


      Rust (From $3.20 USD)


      Minecraft (Basic) (From $4.00 USD)


      Call of Duty 4X (From $7.00 USD)


      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.