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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


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Originally Posted by ty_ger07*:

 

Good stuff, so that's killing on 1st and 2nd, kicking on 3rd from the looks of it? btw PlayerSay is possible now, or was it before?

I THINK the first one is PlayerCount 0. I THINK that PlayerCount 1 means it has happened once in the round already.

 

So, I THINK that is warning first, kill second, and kick third.

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Originally Posted by Clay52*:

 

I THINK the first one is PlayerCount 0. I THINK that PlayerCount 1 means it has happened once in the round already.

 

So, I THINK that is warning first, kill second, and kick third.

Right, that's what I took it to mean, thanks m8.
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Originally Posted by NeIXeR*:

 

Yeah.

 

His other problem is that he has has order backwards. It should be TempBan message. He has Tempban message message. So, apparently, it isn't finding the amount of tempban time and is reverting to a 7 day temp ban.

 

This is what the code should say:

 

Code:

On Kill;Map Subway;Weapon M320;PlayerCount 3;Say %p% ban por usar M320 en Metro 30 Min;TempBan 1800 %p% No M320 en Metro [Ban 30 Min]
On Kill;Map Subway;Weapon M320;PlayerCount 2;Say %p% kick por usar M320 en Metro;Kick %p% No RPG en Metro
On Kill;Map Subway;Weapon M320;Say %p% asesinado por usar M320 en Metro;Kill 100
On Kill;Map Subway;Damage ProjectileExplosive;PlayerCount 3;Say %p% TempBan por usar RPG en Metro 30 Min;TempBan 1800 %p% No RPG en Metro [Ban 30 Min]
On Kill;Map Subway;Damage ProjectileExplosive;PlayerCount 2;Say %p% Kick por usar RPG en Metro;Kick %p% No RPG en Metro
On Kill;Map Subway;Damage ProjectileExplosive;Say %p% asesinado por usar RPG en Metro;Kill 100
thank you very much, works perfect now

 

The problem was that

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Originally Posted by ty_ger07*:

 

btw PlayerSay is possible now, or was it before?

Oh, yes, it does work.

 

It might have always worked. I don't know. I just thought it didn't and never tried.

 

This is what the ProconRulz documentation says:

..

5) 'say' messages are to server/team/squad only. I.e. no 'PlayerSay' which makes in-game admin awkward

..

:S
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Originally Posted by Clay52*:

 

How about this for both nade and c4 restriction:

 

Code:

On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Say %p%, no Grenades or c4.;Kick no Grenades
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Say %p%, no Grenades or c4.;Kill
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;Say %p%, no Grenades or c4.
so I have this waiting to be enabled:

 

Code:

On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Say %p%, no Grenades or C4, Strike 2!;Kill 100
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;Say %p%, no Grenades or C4, Strike 1!
I just want to make sure, players are slayed for the 1st two offenses and t-banned for the 3rd, so hope this syntax is correct.
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Originally Posted by Clay52*:

 

Here is my rocket/m320 rule, I want to separate them into their own respective rules so I can keep better track in my logs:

 

Code:

On Kill;Map Subway;Damage ProjectileExplosive;PlayerCount 2;Log %p% Temp banned(15 min) rockets/M320 on Metro;TempBan 900 %p% Rocket/M320 violation
On Kill;Map Subway;Damage ProjectileExplosive;PlayerCount 1;Log %p% kicked for rockets/M320 on Metro;Kick %p% 2nd warning.
On Kill;Map Subway;Damage ProjectileExplosive;PlayerSay %p% no rockets/M320 on Metro;Kill 100
Ok, so I've now separated them both with Log entry option:

 

Code:

On Kill;Map Subway;Weapon M320;PlayerCount 2;Log %p% Temp banned(15 min) for M320 use on Metro;TempBan 900 %p% M320 use on Metro
On Kill;Map Subway;Weapon M320;PlayerCount 1;Log %p% killed for M320 use on Metro;Kill
On Kill;Map Subway;Weapon M320;PlayerSay %p% no M320 use allowed on Metro!
Code:
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerCount 2;Log %p% Temp banned(15 min) for rockets on Metro;TempBan 900 %p% rocket use on Metro 
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerCount 1;Log %p% killed for rocket use on Metro;Kill
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerSay %p% no rockets allowed on Metro!
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Originally Posted by Sundance*:

 

I am using this to a Pistol & Knifes only server, but its punishing the knife kills:

 

Code:

On Kill;Not Weapon Weapons/Knife/Knife;Not Damage Handgun;PlayerCount 4;Log %p% banned (pistols only);Ban %p% PISTOL/KNIFE ONLY SERVER
On Kill;Not Weapon Weapons/Knife/Knife;Not Damage Handgun;PlayerCount 2;Log %p% kicked (pistols only);Kick %p% PISTOL/KNIFE ONLY SERVER
On Kill;Not Weapon Weapons/Knife/Knife;Not Damage Handgun;PlayerSay %p% PISTOL/KNIFE ONLY SERVER;Kill
The plugin version is 34a.1

 

What is wrong with it?

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Originally Posted by ty_ger07*:

 

Hey what's the difference if any between the following for logging:

 

Log [%p%]

 

or

 

Log %p%

It's just a visual thing.

 

Let's say the player name is mine: ty_ger07

Log [%p%] would appear as: [ty_ger07]

Log %p% would appear as: ty_ger07

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Originally Posted by ty_ger07*:

 

I am using this to a Pistol & Knifes only server, but its punishing the knife kills:

 

Code:

On Kill;Not Weapon Weapons/Knife/Knife;Not Damage Handgun;PlayerCount 4;Log %p% banned (pistols only);Ban %p% PISTOL/KNIFE ONLY SERVER
On Kill;Not Weapon Weapons/Knife/Knife;Not Damage Handgun;PlayerCount 2;Log %p% kicked (pistols only);Kick %p% PISTOL/KNIFE ONLY SERVER
On Kill;Not Weapon Weapons/Knife/Knife;Not Damage Handgun;PlayerSay %p% PISTOL/KNIFE ONLY SERVER;Kill
The plugin version is 34a.1

 

What is wrong with it?

There are two types of knife kills. One is the style knife kill where the player grabs from behind and slits the throat, and the other is a slash kill.

 

You need to add the second type of knife kill to your rule:

 

Code:

On Kill;Not Weapon Weapons/Knife/Knife;Not Weapon Melee;Not Damage Handgun;PlayerCount 4;Log %p% banned (pistol/knife only);Ban %p% PISTOL/KNIFE ONLY SERVER
On Kill;Not Weapon Weapons/Knife/Knife;Not Weapon Melee;Not Damage Handgun;PlayerCount 2;Log %p% kicked (pistol/knife only);Kick %p% PISTOL/KNIFE ONLY SERVER
On Kill;Not Weapon Weapons/Knife/Knife;Not Weapon Melee;Not Damage Handgun;PlayerSay %p% PISTOL/KNIFE ONLY SERVER;Kill
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Originally Posted by Clay52*:

 

Ok, here's my final version (for now :smile: ) for my nade/c4 rule:

 

Code:

On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4, Strike 2!;Kill 100
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;Say %p%, no Grenades or C4, Strike 1!
just need to know if the say and log msgs look right, thanks.
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Originally Posted by ty_ger07*:

 

Ok, here's my final version (for now :smile: ) for my nade/c4 rule:

 

Code:

On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Say %p%, no Grenades or C4, Strike 2!;Kill 100
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;Say %p%, no Grenades or C4, Strike 1!
just need to know if the say and log msgs look right, thanks.
I certainly am not an expert, but it looks good to me.
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Originally Posted by Clay52*:

 

Hey I'd also like to have a kill msg for shock paddles, give the player some kudos for doing so, something along the lines of shocked ...Defib FTW!

 

Also, maybe I missed it but I see no relevant info for Mortars and Mavs, except for generic "Roadkill", I was hoping to do separate rules for each.

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Originally Posted by Clay52*:

 

Hey on this kill streak rule:

 

Code:

On Round;Set %streak% 0
On Join;Set %streak% 0
On Spawn;If %streak% >= 5;Say %p%'s kill streak of %streak% was ended :(
On Spawn;Set %streak% 0
On Kill;Incr %streak%;If %streak% == 10;Say %p% has a %streak% kill streak. Kill %p% !
On Kill;If %streak% == 5;Say %p% is on a rampage with a %streak% kill streak !
it always seems to start at 5, which is fine but I never see any end but at 10, how can I edit this to reflect any number of kills, 11, 13, 16 etc? I would also like to broaden the msg as the kill streak increases, along the lines of has a kill streak of 5, then player gets a few more and I'd like it to say, is owning all, can anyone stop him/her? sort of thing...
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Originally Posted by CoMPaHoLiC*:

 

So, since it's holiday season and that is all about sharing, I'd like to share parts of our PRoConRulz with all of you - maybe you can (re)use them (partially)?

 

# Warning for RPG/tube use on Subway on first kill in this round

On Kill;Map Subway;ServerFirst;Say Please DO NOT use RPG/SMAW in Metro, there are no vehicles here!

# Swearing

On Say; Set %server_badword% 0

Text faggot,fuck,fick,gay,homo,idiot,idioot,moron;Incr %words%;Set %server_badword% 1

If %words% > 2;Set %words% 0; Say %p% kicked for swearing and/or disrespecting players;Kick %p% Being disrespectfull

If %server_badword% == 1;Say %p% watch your language!!!

# Instakicks

On Say;Text kanker,kurwa,aids;Say %p% that language is unacceptable, your getting auto-kicked!!!;Kick %p% that language is unaccaptable, autokicked

# Detect spawn/baserape texts

On Say;Not Admins;Text spawnrap,baserap;Say state name of offender so our admins can look through log!;Log baserape complaint!

# Hacking

On Say;Text hack,cheat;Say Are you sure you are being respectful %p% it might be skill! Who is doing it_;Log moaning alert

# Noobtube, warn at 5 with a kill, kick at 9 for overly using it - when killing 3 in 30 seconds, kill as a warning

On Kill;Weapon M320;Count 9;Kick %p% enough is enough;Log %p% kicked for noobtubing

On Kill;Weapon M320;Count 5;Kill;Say that's enough tubing %p% - switch weapons;Log %p% warned for noobtubing

On Kill;Weapon M320;Rate 3 30;Kill;Say that's enough tubing %p% - switch weapons;Log %p% warned for noobtubing

# No RPG/SMAW

On Say;Text RPG,SMAW;Say No RPG/SMAW against infantry, only on vehicles

# Bazaar anti-RPG usage enforcement (since there is 1 tank, 3 kills in 30 seconds should be sufficient) - No usage on Metro

On Kill;Map Bazaar;Weapon RPG-7,SMAW;Count 9;Kick %p% enough is enough;Log %p% kicked for RPG or SMAW abuse

On Kill;Map Bazaar;Weapon RPG-7,SMAW;Rate 3 30;Kick %p% enough is enough;Log %p% kicked for RPG or SMAW abuse

On Kill;Map Bazaar;Weapon RPG-7,SMAW;Count 1;Kill;Say No RPG or SMAW on infantry

On Kill;Map Metro;Weapon RPG-7,SMAW;Count 2;Kick %p% enough is enough;Log %p% kicked for RPG or SMAW abuse

On Kill;Map Metro;Weapon RPG-7,SMAW;Count 1;Kill;Say No RPG or SMAW on infantry

# Admincheck - let's people see if someone is admin and if they are online

On Say;Text amadmin,=admin;Admin;Say Yes %p% you are admin;Log Admincheck on %p%

On Say;Text amadmin,=admin;Not Admin;Say Alas, %p% you are no admin here;Log Admincheck on %p%

On Say;Text adminonline;Admins;Say Yes %p%, admins online and in-game;Log Admin online-check from %p%

On Say;Text adminonline;Not Admins;Say Our admins are always watching %p%;Log Admin online-check from %p%

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Originally Posted by Clay52*:

 

Thanks Comp, I've added few more words, can these rules ever be too long?

 

Code:

On Say;Text hax,hack,hacker,cheat,cheater,aimbotter,aimbot,;Say Are you sure you are being respectful %p% it might be skill! Who is doing it_;Log hack whiner alert
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Originally Posted by ty_ger07*:

 

Hey on this kill streak rule:

 

Code:

On Round;Set %streak% 0
On Join;Set %streak% 0
On Spawn;If %streak% >= 5;Say %p%'s kill streak of %streak% was ended :(
On Spawn;Set %streak% 0
On Kill;Incr %streak%;If %streak% == 10;Say %p% has a %streak% kill streak. Kill %p% !
On Kill;If %streak% == 5;Say %p% is on a rampage with a %streak% kill streak !
it always seems to start at 5, which is fine but I never see any end but at 10, how can I edit this to reflect any number of kills, 11, 13, 16 etc? I would also like to broaden the msg as the kill streak increases, along the lines of has a kill streak of 5, then player gets a few more and I'd like it to say, is owning all, can anyone stop him/her? sort of thing...
You use the '>=' instead of '==' to say is it greater than or equal to.

 

Code:

On Round;Set %streak% 0
On Join;Set %streak% 0
On Spawn;If %streak% >= 5;Say %p%'s kill streak of %streak% was ended :(
On Spawn;Set %streak% 0
On Kill;Incr %streak%;If %streak% >= 10;Say %p% has a %streak% kill streak. Kill %p% !
On Kill;If %streak% == 5;Say %p% is on a rampage with a %streak% kill streak !
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Originally Posted by Clay52*:

 

Hey this doesn't seem to be working, I've missed something here...

 

Code:

On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerCount 2;Log %p% Temp banned(15 min) for rockets on Metro;TempBan 900 %p% rocket use on Metro 
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerCount 1;Log %p% killed for rocket use on Metro;Kill 100
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerSay %p% no rockets allowed on Metro!
damn this isn't working wither wtf...

 

Code:

On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;Say %p%, no Grenades or C4 allowed on Metro!
But this does seem to work, and all three of these rules are identical in every respect, I don't get it...

 

Code:

On Kill;Map Subway;Weapon M320;PlayerCount 2;Log %p% Temp banned(15 min) for M320 use on Metro;TempBan 900 %p% M320 use on Metro
On Kill;Map Subway;Weapon M320;PlayerCount 1;Log %p% killed for M320 use on Metro;Kill
On Kill;Map Subway;Weapon M320;PlayerSay %p% no M320 use allowed on Metro!
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Originally Posted by ty_ger07*:

 

Hey this doesn't seem to be working, I've missed something here...

 

Code:

On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerCount 2;Log %p% Temp banned(15 min) for rockets on Metro;TempBan 900 %p% rocket use on Metro 
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerCount 1;Log %p% killed for rocket use on Metro;Kill 100
On Kill;Map Subway;Weapon RPG-7;Weapon SMAW;PlayerSay %p% no rockets allowed on Metro!
damn this isn't working wither wtf...

 

Code:

On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67;Weapon Weapons/Gadgets/C4/C4;Say %p%, no Grenades or C4 allowed on Metro!
I wonder why it wouldn't work. Maybe you could add the weapons together separated by commas.

 

Code:

On Kill;Map Subway;Weapon RPG-7,SMAW;PlayerCount 2;Log %p% Temp banned(15 min) for rockets on Metro;TempBan 900 %p% rocket use on Metro 
On Kill;Map Subway;Weapon RPG-7,SMAW;PlayerCount 1;Log %p% killed for rocket use on Metro;Kill 100
On Kill;Map Subway;Weapon RPG-7,SMAW;PlayerSay %p% no rockets allowed on Metro!
Code:
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;Say %p%, no Grenades or C4 allowed on Metro!
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Originally Posted by Clay52*:

 

It's not working because there was no kill at the end of bottom line...

 

Code:

On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;kill 100
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Originally Posted by Clay52*:

 

Well, if you wanted the first offense to kill them, then I guess that was your problem.

 

I thought you wanted the first offense to only warn.

Oh no, sorry for the confusion. I wanted to slay for the first two, yes I know a bit different scenario from most rules...
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Originally Posted by Clay52*:

 

Boy busy day for me, sorry for all the forum post spam but I have another minor issue at hand, this rule:

 

Code:

On Kill;Headshot;Rate 7 15;Log Aimbot Hacker %p%;PBBan %p% aimbot
the ban list logs show an "n" just before the name so it looks like:

 

n aimbot

 

Is this the correct syntax for the new PB ban action?

 

Also, is there a better way to write this rule?

 

Code:

#             METRO NADE & C4 SPAM RULZ (Slay @ 1-3, kick @4) (NEW)
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;kill 100
I had it set to slay on first two kills, then I added a 3rd to slay, then the 4th being the temp ban. I'm basically outlawing nades altogether.
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Originally Posted by ty_ger07*:

 

Also, is there a better way to write this rule?

 

Code:

#             METRO NADE & C4 SPAM RULZ (Slay @ 1-3, kick @4) (NEW)
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Weapon M67,Weapons/Gadgets/C4/C4;kill 100
I had it set to slay on first two kills, then I added a 3rd to slay, then the 4th being the temp ban. I'm basically outlawing nades altogether.
You may want to consider placing a PlayerSay in some of your rulse so the player knows why he was killed.

 

Code:

On Kill;Weapon M67,Weapons/Gadgets/C4/C4;Log %p%, no Grenades or C4 allowed on Metro!;PlayerSay %p%, no Grenades or C4 allowed on Metro!;kill 100
Maybe you meant to have 'PlayerSay' instead of 'Log' in your rules.

 

I also noticed that you are saying %p%, no Grenades or C4 allowed on Metro!. Of course this will work if the only map your server has is Metro, but if you add any other maps, this rule will still fire and tell the player not to use those weapons in Metro even though they aren't in Metro.

 

If you want to keep this rule and you plan to add maps to the server in the future, you may want to add "On Kill;Map Subway;..." to the start of the rule.

 

Code:

#             METRO NADE & C4 SPAM RULZ (Slay @ 1-3, kick @4) (NEW)
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p%, no Grenades or C4 allowed on Metro!;PlayerSay %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;PlayerSay %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;Log %p%, no Grenades or C4 allowed on Metro!;PlayerSay %p%, no Grenades or C4 allowed on Metro!;kill 100
Finally, since offense 1, 2, and 3 have the same punishment, you can just remove the PlayerCount from those duplicate rules and it will behave the same.

 

Code:

#             METRO NADE & C4 SPAM RULZ (Slay @ 1-3, kick @4) (NEW)
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;Log %p%, no Grenades or C4 allowed on Metro!;PlayerSay %p%, no Grenades or C4 allowed on Metro!;kill 100
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Originally Posted by Clay52*:

 

You may want to consider placing a PlayerSay in your last rule so the player knows why he was killed.

 

Code:

On Kill;Weapon M67,Weapons/Gadgets/C4/C4;PlayerSay %p%, no Grenades or C4 allowed on Metro!;kill 100
I also noticed that you are saying %p%, no Grenades or C4 allowed on Metro!. Of course this will work if the only map your server has is Metro, but if you add any other maps, this rule will still fire and tell the player not to use those weapons in Metro even though they aren't in Metro.

 

If you want to keep this rule and you plan to add maps to the server in the future, you may want to add "On Kill;Map Subway;..." to the start of the rule.

 

Code:

#             METRO NADE & C4 SPAM RULZ (Slay @ 1-3, kick @4) (NEW)
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerSay %p%, no Grenades or C4 allowed on Metro!;kill 100
Ahh ok, so it reads as such?

 

Code:

On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 3;Log %p% Strike 3, you're outta here for 15 minutes buddy!;TempBan 900 %p% no Grenades or C4
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 2;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerCount 1;Log %p%, no Grenades or C4 allowed on Metro!;Kill 100
On Kill;Map Subway;Weapon M67,Weapons/Gadgets/C4/C4;PlayerSay %p%, no Grenades or C4 allowed on Metro!;kill 100
sorry I posted before I saw your edit, really thank you for all this help bra. Yeah just wanted to add, these are mostly for Metro but you're right, it does make the rule look more tidy in the end.

 

Also, back a few posts when I had issues and you suggested to use "," rather than the ";", that was dead on correct since if you use ";" to separate weapons, it'll invalidate and generate errors.

* Restored post. It could be that the author is no longer active.
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