ImportBot Posted October 22, 2017 Share Posted October 22, 2017 Originally Posted by spatieman*: use the server rules on request plugin for this. or adkats,if u have database access. but if u host a proconlayer. u also have FTP access to the layer,where u can upload all needed files. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 31, 2017 Share Posted October 31, 2017 Originally Posted by Sussan*: Hello I need some help to configure the !rules command for my bf4 server please. On our oldserver in the procon layer this plugin was installed for us. How ever we moved to new provider so need to manually set it up. This is what we have in the proconrulez_rules txt file ################################################## ## # Server !rules messages ################################################## ### On Say;Text !rules and then we list what we want the rules to be. But no matter what way I do it no response is given to the !rules command. Can some please point me in the direction I need to go to fix this. i use insane limits and put this in it: enable !rules onanychat expression player.LastChat.StartsWith("!rules") code // Edit rules here List Rules = new List(); Rules.Add("----- SERVER RULES -----"); Rules.Add("put inbetween here youre rules"); Rules.Add("put inbetween here youre rules"); Rules.Add("put inbetween here youre rules"); Rules.Add("put inbetween here youre rules"); Rules.Add("put inbetween here youre rules"); // Try not to add more Rules.Add because it won't fit in the chat box. if(limit.Activations(player.Name) foreach(string Rule in Rules) plugin.SendSquadMessage(player.TeamId, player.SquadId, Rule); return false; so this works for me.. i dont know if you use insane limits.. but let me know if it works Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 1, 2017 Share Posted November 1, 2017 Originally Posted by Gam3R*: How can we add !votemap for BFBC2? All the threads i see are only for BF3 and BF4 . Is it possible using ProconRulz? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 1, 2017 Share Posted November 1, 2017 Originally Posted by ty_ger07*: How can we add !votemap for BFBC2? All the threads i see are only for BF3 and BF4 . Is it possible using ProconRulz? showthread....-1-August-2010* Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 2, 2017 Share Posted November 2, 2017 Originally Posted by Gam3R*: showthread....-1-August-2010*That doesn't seem to work perfectly... But thank you I made an alternative with ProconRulz and it seems ok for now Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 6, 2017 Share Posted November 6, 2017 Originally Posted by BisQuiT*: First of all hello to this community! Can anyone help me with Anti-flashbang/DMR rules for my BF4 Server? Thanks in advanced. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 8, 2017 Share Posted November 8, 2017 Originally Posted by spatieman*: i would sugest to use the adkats LRT plugin for that. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 12, 2017 Share Posted November 12, 2017 Originally Posted by spatieman*: Weard isue. we want a sniper limit rule that can be turned on or off on our BF4 server. So far that works,the turning it on or off that is. But for some reason the rule is not kicking in. this is the code we have Code: on say;admin;text !start sniper;set %wep_sniper% 1;say ** BOLT SNIPER ONLY ** on say;admin;text !stop sniper;set %wep_sniper% 0;playersay all allowd on say;admin;text !check sniper;playersay status:;if %wep_sniper% = 0;playersay Weapon sniperer off on say;admin;text !check sniper;playersay status:;if %wep_sniper% = 1;playersay Weapon sniperer on if %wep_sniper% = 1;on kill;not damage sniperrifle;weapon U_SKS,U_SR338,U_RFB,U_MK11,U_QBU88,U_SCAR-HSV,U_M39EBR,U_GalilACE53 if %wep_sniper% = 1;Incr %kill_sniper[%p%]% if %wep_sniper% = 1;If %kill_sniper[%p%]% == 1;say SORRY, WEAPON LIMIT ACTIVE -> !limit;kill 2000 if %wep_sniper% = 1;If %kill_sniper[%p%]% == 2;say PLEASE TYPE !limit NO OTHER WEAPONS;kill 2000 if %wep_sniper% = 1;If %kill_sniper[%p%]% == 3;playersay LEARN ENGLISH PLEASE -> !limit in chat;kill 2000 if %wep_sniper% = 1;If %kill_sniper[%p%]% == 4;playersay RESPECT THE WEAPON LIMIT PLEASE;kill 2000 if %wep_sniper% = 1;If %kill_sniper[%p%]% == 5;playersay U ARE ABOUT TO GET KICKED,STOP IT !limit;kill 2000 if %wep_sniper% = 1;If %kill_sniper[%p%]% == 6;playersay FINAL WARNING TYPE !limit,NEXT KILL IS KICK;kill 2000 if %wep_sniper% = 1;If %kill_sniper[%p%]% == 7;say KICKING %p% FOR NOT READING THE LIMIT RULES if %wep_sniper% = 1;If %kill_sniper[%p%]% >= 7;Set %kill_sniper[%p%]% 0 if %wep_sniper% = 0;on say;text !limit;say ** NO weapon limit active ** if %wep_sniper% = 1;on say;text !limit;say ** weapon limit active ** +say ONLY BOLT SNIPERSwhat am i doing wrong,it is a adapted version that i use on my BF3 server -edit- even with full weapon code it is not working.......... weard thing, if i remove the %wel_sniper% in front, it works. eh. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 26, 2017 Share Posted November 26, 2017 Originally Posted by Kulafu101*: Hey there, Having error, Can you tell me what is wrong? [17:33:29 79] ProconRulz: loading 93 rulz [17:33:29 79] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz) [17:33:29 79] ProconRulz: 93 rules loaded [17:39:39 89] ProconRulz: loading 114 rulz [17:39:39 89] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz) [17:39:39 89] ProconRulz: 114 rules loaded Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 29, 2017 Share Posted November 29, 2017 Originally Posted by Gam3R*: Hey there, Having error, Can you tell me what is wrong? [17:33:29 79] ProconRulz: loading 93 rulz [17:33:29 79] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz) [17:33:29 79] ProconRulz: 93 rules loaded [17:39:39 89] ProconRulz: loading 114 rulz [17:39:39 89] ProconRulz: Warning, weapon Weapons/Knife/Knife not found in Procon (but you can still use the key in ProconRulz) [17:39:39 89] ProconRulz: 114 rules loaded Which game? BFBC2? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 30, 2017 Share Posted November 30, 2017 Originally Posted by Kulafu101*: which game? Bfbc2? bf4 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 30, 2017 Share Posted November 30, 2017 Originally Posted by ColColonCleaner*: bf4There is no Weapons/Knife/Knife in BF4, all the weapon codes are different. Look at your BF4.def file for the weapon codes. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2017 Share Posted December 10, 2017 Originally Posted by spatieman*: I made a pimped time date script, but for some reason it goes wonko with the 1st 12 days's wen i type !date, i should spam 10 dec 2017 , but is says, 12 dec 2017 ,bcouse of the _12 in the month translation. is there a workaround for this? Code: # Fetching time / date # 2017_12_10 On Init If %ymd% contains _01_;Set %server_month% Jan If %ymd% contains _02_;Set %server_month% Feb If %ymd% contains _03_;Set %server_month% Mar If %ymd% contains _04_;Set %server_month% Apr If %ymd% contains _05_;Set %server_month% May If %ymd% contains _06_;Set %server_month% Jun If %ymd% contains _07_;Set %server_month% Jul If %ymd% contains _08_;Set %server_month% Aug If %ymd% contains _09_;Set %server_month% Sep If %ymd% contains _10_;Set %server_month% Oct If %ymd% contains _11_;Set %server_month% Nov If %ymd% contains _12_;Set %server_month% Dec If %ymd% contains _01;Set %server_day% 1 If %ymd% contains _02;Set %server_day% 2 If %ymd% contains _03;Set %server_day% 3 If %ymd% contains _04;Set %server_day% 4 If %ymd% contains _05;Set %server_day% 5 If %ymd% contains _06;Set %server_day% 6 If %ymd% contains _07;Set %server_day% 7 If %ymd% contains _08;Set %server_day% 8 If %ymd% contains _09;Set %server_day% 9 If %ymd% contains _10;Set %server_day% 10 If %ymd% contains _11;Set %server_day% 11 If %ymd% contains _12;Set %server_day% 12 If %ymd% contains _13;Set %server_day% 13 If %ymd% contains _14;Set %server_day% 14 If %ymd% contains _15;Set %server_day% 15 If %ymd% contains _16;Set %server_day% 16 If %ymd% contains _17;Set %server_day% 17 If %ymd% contains _18;Set %server_day% 18 If %ymd% contains _19;Set %server_day% 19 If %ymd% contains _20;Set %server_day% 20 If %ymd% contains _21;Set %server_day% 21 If %ymd% contains _22;Set %server_day% 22 If %ymd% contains _23;Set %server_day% 23 If %ymd% contains _24;Set %server_day% 24 If %ymd% contains _25;Set %server_day% 25 If %ymd% contains _26;Set %server_day% 26 If %ymd% contains _27;Set %server_day% 27 If %ymd% contains _28;Set %server_day% 28 If %ymd% contains _29;Set %server_day% 29 If %ymd% contains _30;Set %server_day% 30 If %ymd% contains _31;Set %server_day% 31 if %ymd% contains 2017;set %server_year% 2017 if %ymd% contains 2018;set %server_year% 2018 if %ymd% contains 2019;set %server_year% 2019 if %ymd% contains 2020;set %server_year% 2020 on say;text !time,!date;say today is %server_day% %server_month% %server_year% and the time is %hms% +;yell 8 today is %server_day% %server_month% %server_year% and the time is %hms% # spamming special events on say;text !date;if %ymd% contains _10_04;say Today is World animal's day on say;text !date;if %ymd% contains _12_24;say Today is christmas eve on say;text !date;if %ymd% contains _12_25;say Today is first christmas day on say;text !date;if %ymd% contains _12_26;say Today is second christmas day on say;text !date;if %ymd% contains _12_31;say Today is New Year's Eve on say;text !date;if %ymd% contains _01_01;say HAPPY NEW YEAR !! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 11, 2017 Share Posted December 11, 2017 Originally Posted by SKredneck*: Trying to figure out how to add !nextmap and !stats on my server. Can someone help me please? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 11, 2017 Share Posted December 11, 2017 Originally Posted by B7ackhawk*: hello guys is they core for shotgun like if player killme with shotgun i will type !shotgun he will die admin Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 14, 2017 Share Posted December 14, 2017 Originally Posted by spatieman*: Trying to figure out how to add !nextmap and !stats on my server. Can someone help me please?for stats u need a SQL database, the statslogger plugin for procon. the !nextmap is as game command !nextlevel but if u want for proconrulz on say;admin;text !nextlevel,/nextlevel;say Starting next map now;exec mapList.runNextRound Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 14, 2017 Share Posted December 14, 2017 Originally Posted by spatieman*: hello guys is they core for shotgun like if player killme with shotgun i will type !shotgun he will die admin eh?try. on kill;damage shotgun;say NO SHOTGUNS;kill Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 13, 2018 Share Posted January 13, 2018 Originally Posted by SKredneck*: I need the code for ON Join announcement.. To show players joining and disconnecting. Anyone? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 14, 2018 Share Posted January 14, 2018 Originally Posted by ty_ger07*: I need the code for ON Join announcement.. To show players joining and disconnecting. Anyone?Did you read the instructions? It's very easy. On Join;Say %p% is joining. On Leave;Say %p% left. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 14, 2018 Share Posted January 14, 2018 Originally Posted by SKredneck*: for stats u need a SQL database, the statslogger plugin for procon. the !nextmap is as game command !nextlevel but if u want for proconrulz on say;admin;text !nextlevel,/nextlevel;say Starting next map now;exec mapList.runNextRound Thank you! Did you read the instructions? It's very easy. On Join;Say %p% is joining. On Leave;Say %p% left. Yes I read the instructions but couldn't find the code for On Join. Sorry.. Thanks for the help! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2018 Share Posted April 15, 2018 Originally Posted by kot163*: Hi all! who can give me the code for sniperlimit on spawn, with yell message "max snipers 1". BFBC2 game Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2018 Share Posted April 15, 2018 Originally Posted by ColColonCleaner*: Upper right corner of the forum there is a search bar. type in sniper limiter, press go. click the 4th link. cheers. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2018 Share Posted April 15, 2018 Originally Posted by spatieman*: Any one a idea what i am doing wrong here? I try to make a shortcut to switch maplists for the ultimate map manager. normal operation is @maplist 1 on ,than maplist 0 off Maplist should switch after a few seconds. with this i only need to say !start tdm ,and the TDM maplist should load. i tried to change @ to / ,but that doesnt work any suggestions ? with this Code: #0:default 1:tdm 2:domination 3:rush 4:gun master on say;text !maplist; +playersay 0:default 1:tdm 2:dominattion 3:rush 4:Gun Master +playersay use @maplist _ on, than @maplist _ off +playersay new maplist is active, old deacttivated on say; text !start normal;if %ini_whitelist_masters% contains %p%;say switching map mode to DEFAULT maps ;say /@maplist 0 on;say /@maplist %ini_current_maplist% off;say STANDBY ! Default is loading;set %ini_current_maplist% 0 on say; text !start tdm ;if %ini_whitelist_masters% contains %p%;say switching map mode to TDM maps ;say /@maplist 1 on;say /@maplist %ini_current_maplist% off;say STANDBY ! TDM is loading;set %ini_current_maplist% 1 on say; text !start dom ;if %ini_whitelist_masters% contains %p%;say switching map mode to Domination maps ;say /@maplist 1 on;say /@maplist %ini_current_maplist% off;say STANDBY ! Domination is loading;set %ini_current_maplist% 2 on say; text !start rush ;if %ini_whitelist_masters% contains %p%;say switching map mode to Rush maps ;say /@maplist 1 on;say /@maplist %ini_current_maplist% off;say STANDBY ! Rush is loading;set %ini_current_maplist% 3 on say; text !start gm ;if %ini_whitelist_masters% contains %p%;say switching map mode to Gun Master maps ;say /@maplist 1 on;say /@maplist %ini_current_maplist% off;say STANDBY ! Gun Master is loading;set %ini_current_maplist% 4 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2018 Share Posted April 15, 2018 Originally Posted by kot163*: ok now this code work like sniper spawn limit? I want have 1 sniper per team on my server. With YELL player "1 SNIPER per team". Help me pls, sorry for my bad english. Code: # set the max snipers per team here On Round;Set %server_sniperlimit% 1 # sniper limit rulz On Spawn;if %player_is_sniper% == 1;Decr %player_is_sniper%;Decr %team_recontotal%;log il y a %team_recontotal% snipers cote %pt% On Spawn;Set %player_is_sniper% 0 On kill;Damage sniperRifle; if %team_recontotal% == 3;if %player_is_sniper% == 0;Yell %p% - Trop de snipers, merci de changer de kit !!!;Kill 5000 if %player_is_sniper% == 1;End;log %p% is still a sniper, %team_recontotal% snipers cote %pt% incr %team_recontotal%;set %player_is_sniper% 1;log %p% is a sniper, %team_recontotal% snipers cote %pt% On kill;Not Damage sniperRifle;Not Damage Handgun;if %player_is_sniper% == 1;decr %player_is_sniper%;decr %team_recontotal%;Say Player %p% n'est plus sniper, ily a %team_recontotal% cote %pt%;log %p% n'est plus sniper, %team_recontotal% snipers cote %pt% On Leave;if %player_is_sniper% == 1;Decr %team_recontotal% Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 15, 2018 Share Posted April 15, 2018 Originally Posted by ColColonCleaner*: There is currently no script that will slay people on spawn for picking the wrong class, only when they kill someone. Spawn events in battlefield do not provide admins which class the person is playing. I would need to modify my loadout enforcer to have class slots, which I doubt I will add at this time. That script should work for when people kill with the sniper class when they don't have the slot. I've never used that script before but many others have. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 19, 2018 Share Posted April 19, 2018 Originally Posted by Gam3R*: Can someone help me add %clan% variable to get a players clan? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 19, 2018 Share Posted April 19, 2018 Originally Posted by spatieman*: depends onn what u want, i guess that is more for insane limits. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 20, 2018 Share Posted April 20, 2018 Originally Posted by ColColonCleaner*: Can someone help me add %clan% variable to get a players clan?Proconrulz does not have access to player clan tags in BF3/BF4. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 21, 2018 Share Posted April 21, 2018 Originally Posted by Gam3R*: Yea I just want it for BFBC2 as insane limits doesn't work. I'm pretty sure the code can be changed to so clan-tag can be accessed but not sure how. So if anyone could help that would be awesome Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 21, 2018 Share Posted April 21, 2018 Originally Posted by ColColonCleaner*: Yea I just want it for BFBC2 as insane limits doesn't work. I'm pretty sure the code can be changed to so clan-tag can be accessed but not sure how. So if anyone could help that would be awesome In BC2 you should have access to that information, it's only in BF3/BF4 that you need to query battlelog for it. I would look through the PDF document on how to program in proconrulz to see if they mention it. Quote * Restored post. It could be that the author is no longer active. Link to comment
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