ImportBot Posted July 11, 2014 Share Posted July 11, 2014 Originally Posted by trans-am*: @avengedthedead: For this i not sure as for mine, it didn't show. Leave it none? Capture.PNG Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 11, 2014 Share Posted July 11, 2014 Originally Posted by avengedthedead*: Hello trans-am, I gonna set it to none and test it now and observe for a while. I'll let you know the result soon. Thanks for the assist. Appreciate it so much. Good community here! Cheers! Regards, Avenged Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 11, 2014 Share Posted July 11, 2014 Originally Posted by falcontx*: Hello Trans-am Do i need to change the preset (after level loads) to Custom preset or just leave it to none? Untitled.png You don't need to have a preset after the level loads for changing the ticket count. It's only for other commands. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 12, 2014 Share Posted July 12, 2014 Originally Posted by avengedthedead*: Hello falcontx, Hello trans-am, Good day to you. It works, thanks to both of your advices. It's awesome. I will make another donations for your committed work. Cheers!! Regards, Avengedthedead Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 12, 2014 Share Posted July 12, 2014 Originally Posted by avengedthedead*: Hello falcontx, Hello trans-am, The plugins worked superbly. One question, commander mode cannot be use in this plugin? Regards, Avengedthedead Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 12, 2014 Share Posted July 12, 2014 Originally Posted by falcontx*: Hello falcontx, Hello trans-am, The plugins worked superbly. One question, commander mode cannot be use in this plugin? Regards, Avengedthedead Yes, it can be used. In order to use commander mode, all of the maps in the list must be commander maps. If you mix them together, commander will be disabled for all maps. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2014 Share Posted July 14, 2014 Originally Posted by avengedthedead*: Hello falcontx, Good day to you. Thank you for the advice and commander mode works with selected modes. Cheers! Btw, new DLC (Dragon Teeth) will be out on the 15th July 2014. Im very excited to know if this plugin able to add in these new maps on the same day? What are your plans? Regards, Avengedthedead Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2014 Share Posted July 14, 2014 Originally Posted by falcontx*: Hello falcontx, Good day to you. Thank you for the advice and commander mode works with selected modes. Cheers! Btw, new DLC (Dragon Teeth) will be out on the 15th July 2014. Im very excited to know if this plugin able to add in these new maps on the same day? What are your plans? Regards, Avengedthedead The plugin will add the new maps automatically when PRoCon is updated, but you may need to manually update the BF4.def file on your layer server by uploading the one from your computer's PRoCon/Configs folder. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2014 Share Posted July 14, 2014 Originally Posted by avengedthedead*: Hello Falcontx, Awesome! Thanks... Btw im having difficulty enabling the commander mode with the modes im having. CQL, CAL, RUSH and Obliterations. Can you help me? Regards, Avengedthedead Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2014 Share Posted July 14, 2014 Originally Posted by avengedthedead*: Hello Falcontx, Disregard my previous message, i got it working already. Cheers! Regards, Avengedthedead Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2014 Share Posted July 14, 2014 Originally Posted by BriDawg*: Would it be possible, since it appears the battlelog cache is not going to be updated, to make ultimate map manager check battlelog for clan tag only, then, use the mySQL database and check the Chat/Guid/Stats/Map logger for player stats to do the unstacking/adjustments? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2014 Share Posted July 14, 2014 Originally Posted by falcontx*: Would it be possible, since it appears the battlelog cache is not going to be updated, to make ultimate map manager check battlelog for clan tag only, then, use the mySQL database and check the Chat/Guid/Stats/Map logger for player stats to do the unstacking/adjustments?While theoretically possible, this is well beyond the scope of the plugin. You'd probably need to get something custom made. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by BriDawg*: Sorry, I guess I don't quite understand. I actually am considering paying a developer as I don't have the time to figure it out. But, the plugin was designed to pull stats from battlelog right? So, how would it be outside the scope if all is being done is modifying to read from the Chat/Stats logger? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by falcontx*: Sorry, I guess I don't quite understand. I actually am considering paying a developer as I don't have the time to figure it out. But, the plugin was designed to pull stats from battlelog right? So, how would it be outside the scope if all is being done is modifying to read from the Chat/Stats logger?This plugin does not pull stats from Battlelog for any reason. Maybe you have it confused with another? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by EdgarAllan*: So I updated (and verified) that my BF4.def file locally (and on the procon server) are current with R37 and have the Dragon's Teeth definitions, but the plugin still doesn't list them in the drop down menu. Any ideas on what I'm doing wrong? I'm running the latest version of procon as well (1.4.2.3). Thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by Kal-El*: So I updated (and verified) that my BF4.def file locally (and on the procon server) are current with R37 and have the Dragon's Teeth definitions, but the plugin still doesn't list them in the drop down menu. Any ideas on what I'm doing wrong? I'm running the latest version of procon as well (1.4.2.3). Thanks Manually update the layer .def file with the one you have locally, Restart the procon layer and they should then appear.Mine is fine after a restart. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by EdgarAllan*: Manually update the layer .def file with the one you have locally, Restart the procon layer and they should then appear. Mine is fine after a restart. Yup, already manually uploaded the new BF4.def before I made my post. They still don't show up in the dropdown menus in the UMM plugin. The new maps show up in the Maplist tab, but can't be added from there either. Am I missing a step? Thanks! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by swats73*: yep I can only add 3 out of 4 from map list and UMM wont show any maps/mode of DT Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by UP-M0derator*: yep I can only add 3 out of 4 from map list and UMM wont show any maps/mode of DTOne of the map names is wrong in procon def, that's why it is not working. Lumphini Garden is named XP_3UrbanGrn, instead it should be named XP3_UrbanGdn. EDIT: Fixed it for our servers with notepad. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by EBassie*: One of the map names is wrong in procon def, that's why it is not working. Lumphini Garden is named XP_3UrbanGrn, instead it should be named XP3_UrbanGdn.Update your BF4.def by checking updates. It's fixed now. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by avengedthedead*: Guys, I checked the gamemode for this plugin but it's missing chainlink mode. Care to check. Regards, Avengedthedead Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by EBassie*: Guys, I checked the gamemode for this plugin but it's missing chainlink mode. Care to check. Regards, Avengedthedead Update your BF4.def. You still have an older version.This mode was added after the release of the DLC as we didn't know yet how this mode was called on the server side of things. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by dQeLse*: I have the same problem. BF4.def File is updated but i cannot add the new maps in UltimateMapManager. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 15, 2014 Share Posted July 15, 2014 Originally Posted by eddtheduck*: Same here Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 16, 2014 Share Posted July 16, 2014 Originally Posted by Sage-BRIG*: Same herewe cant do it either, having to turn off manager and load nfo map controls.....hopefully we get a fix soon. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 16, 2014 Share Posted July 16, 2014 Originally Posted by EBassie*: we cant do it either, having to turn off manager and load nfo map controls.....hopefully we get a fix soon.There is nothing to fix about this plugin. You just have to make sure you have the latest BF4.def on your Procon Layer (or when you don't have a layer, just the Procon on your PC) You can download the latest file via the update function of Procon: Tools - > Check of updates Or, you can download the contents of the file here: https://raw.githubusercontent.com/My...onfigs/BF4.def If you have a layer, shut it down, copy the new BF4.def to the configs folder of your layer and start it again. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 16, 2014 Share Posted July 16, 2014 Originally Posted by swats73*: yep it is all in the map manager after getting the right BF4.def including link and works great Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 16, 2014 Share Posted July 16, 2014 Originally Posted by eddtheduck*: there is nothing to fix about this plugin. You just have to make sure you have the latest bf4.def on your procon layer (or when you don't have a layer, just the procon on your pc) you can download the latest file via the update function of procon: Tools - > check of updates or, you can download the contents of the file here: https://raw.githubusercontent.com/my...onfigs/bf4.def if you have a layer, shut it down, copy the new bf4.def to the configs folder of your layer and start it again. sorted thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 17, 2014 Share Posted July 17, 2014 Originally Posted by guapoloko*: I'm trying to configure the following without success: Code: Metro CQL Preset 01: # Custom Preset: Normal 1 vars.preset normal vars.gameModeCounter 250 Metro Dominação Preset 02: # Custom Preset: Normal 2 vars.preset normal vars.gameModeCounter 333 Metro Rush Preset 03: # Custom Preset: Normal 3 vars.preset normal vars.gameModeCounter 150 Metro CTF Preset 04: # Custom Preset: Normal 4 vars.preset normal vars.gameModeCounter 285But the number of tickets goes crazy on the server, for example CQL with 250 tickets should stay with 2000 and 2630 gets. Can someone help me? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 17, 2014 Share Posted July 17, 2014 Originally Posted by Cornholeo*: I have the current BF4.def files and on NFO server it will not revert to 32 player maps. It gives large map size, shows 64 players, but with 32 player ticket count. I have restarted server, restarted ProCon server and still no cigar. Quote * Restored post. It could be that the author is no longer active. Link to comment
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