Jump to content

On-Spawn Loadout Enforcer for Infantry/Vehicles - AdKatsLRT


ColColonCleaner

Recommended Posts

I'm having the same issue.

I checked a players loadout on Battlelog and showed he had a shotgun.  After a few minutes his loadout changed to what he had in-game.

After another couple minutes his loadout in Battlelog had reverted back to the one with the shotgun.

Something is wrong with Battlelog atm. This has been going on for a few days now.

This doesn't happen to all players.

Link to comment
15 hours ago, Danny said:

I'm having the same issue.

I checked a players loadout on Battlelog and showed he had a shotgun.  After a few minutes his loadout changed to what he had in-game.

After another couple minutes his loadout in Battlelog had reverted back to the one with the shotgun.

Something is wrong with Battlelog atm. This has been going on for a few days now.

This doesn't happen to all players.

I can confirm this issue. Data shown on battlelog is partly wrong.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

Link to comment

I had it to with battlelog giving the wrong info and it kept killing a few players, had to turn LRT off..

 

But just now i wanted to test it, if it was working again and i get...

 

[19:18:09 34] [AdKatsLRT] EXCEPTION-2090-D-LoadWarsawLibrary-Enabler15: [Error while downloading raw WARSAW library.][System.Net.WebException: The remote name could not be resolved: 'api.gamerethos.net'
   at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
   at System.Net.WebClient.DownloadString(Uri address)
   at System.Net.WebClient.DownloadString(String address)
   at PRoConEvents.AdKatsLRT.FetchWarsawLibrary()]
[19:18:09 35] [AdKatsLRT] ERROR-2090: [WARSAW library fetch failed, unable to generate library.]
[19:18:09 35] [AdKatsLRT] ERROR-2090: [Failed to load WARSAW library. AdKatsLRT cannot be started.]
[19:18:09 35] [AdKatsLRT] INFO: Shutting down AdKatsLRT.
[19:18:09 85] [AdKatsLRT] AdKatsLRT 2.0.9.0 Disabled!

 

LRT worked before

Link to comment
  • Plugin Developer
1 minute ago, Semperfi_Mantis said:

I had it to with battlelog giving the wrong info and it kept killing a few players, had to turn LRT off..

 

But just now i wanted to test it, if it was working again and i get...

 

[19:18:09 34] [AdKatsLRT] EXCEPTION-2090-D-LoadWarsawLibrary-Enabler15: [Error while downloading raw WARSAW library.][System.Net.WebException: The remote name could not be resolved: 'api.gamerethos.net'
   at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
   at System.Net.WebClient.DownloadString(Uri address)
   at System.Net.WebClient.DownloadString(String address)
   at PRoConEvents.AdKatsLRT.FetchWarsawLibrary()]
[19:18:09 35] [AdKatsLRT] ERROR-2090: [WARSAW library fetch failed, unable to generate library.]
[19:18:09 35] [AdKatsLRT] ERROR-2090: [Failed to load WARSAW library. AdKatsLRT cannot be started.]
[19:18:09 35] [AdKatsLRT] INFO: Shutting down AdKatsLRT.
[19:18:09 85] [AdKatsLRT] AdKatsLRT 2.0.9.0 Disabled!

 

LRT worked before

@Prophet731 Does LRT need a server URL change?

Link to comment
  • Administrators
Just now, ColColonCleaner said:

@Prophet731 Does LRT need a server URL change?

Yes. I didn't know LRT used that.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

Link to comment
  • Administrators
43 minutes ago, ColColonCleaner said:

@Prophet731 Does LRT need a server URL change?

https://api.myrcon.net/plugins/adkats/warsaw

That's the updated URL. 

 

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

Link to comment
13 minutes ago, Prophet731 said:

https://api.myrcon.net/plugins/adkats/warsaw

That's the updated URL. 

image.png

Some players are still getting killed, i told one to change class and it fixed it for him, but on other one also changed class and he keeps getting killed. its battlelog aint it that gives wrong loadout info, had to turn LRT off again

 

 

Link to comment
23 minutes ago, Semperfi_Mantis said:

Some players are still getting killed, i told one to change class and it fixed it for him, but on other one also changed class and he keeps getting killed. its battlelog aint it that gives wrong loadout info, had to turn LRT off again

 

 

Did also a debug just know, and the player who got killed was Support ingame, no forbidden weapons, but got in a auto admin kill loop.  the debug gived me

[20:45:48 18] [AdKatsLRT] Player NittytronPrime processed as Engineer with primary MX4 [REFLEX RDS, LASER SIGHT, R2 SUPPRESSOR, POTATO GRIP] sidearm P226 [GHOST RING, FLASH LIGHT, COMPENSATOR] gadgets [MBT LAW, REPAIR TOOL] grenade [M67 FRAG] and knife [BAYONET]

Link to comment
  • Plugin Developer
1 hour ago, Semperfi_Mantis said:

Did also a debug just know, and the player who got killed was Support ingame, no forbidden weapons, but got in a auto admin kill loop.  the debug gived me

[20:45:48 18] [AdKatsLRT] Player NittytronPrime processed as Engineer with primary MX4 [REFLEX RDS, LASER SIGHT, R2 SUPPRESSOR, POTATO GRIP] sidearm P226 [GHOST RING, FLASH LIGHT, COMPENSATOR] gadgets [MBT LAW, REPAIR TOOL] grenade [M67 FRAG] and knife [BAYONET]

Yeah, battlelog can get desynced with a players actual loadout sometimes. No way around it unfortunately. There is a command that can be used on players this is happening to. !iloadout i believe.

Link to comment
9 hours ago, iBlackEagles said:

Any update on the plugin or solution besides the !iloadout? Still having problems with the kills for denied weapons being used,  i had banned all bipods and rpgs and its being a really hard time for the ussual  players 

Think there is no update on it. battlelog needs to be fixed, nothing the plugins devs can do about it.

also !iloadout isnt doing anything for me.  any one know how this works, is it within LRT or ? and is it !iloadout playername ?

 

For now i have disabled LRT but its a F*ck fest on a no explosive server lolz (cry cry)

Link to comment
  • 4 weeks later...
  • 2 months later...
  • 2 weeks later...

My loadout enforcer has randomly stopped working, I've tried reinstalling the plugin multiple times but have had no luck. 

The errors I get are: 

1. Spawn process for DigitalPrecisi0n cancelled because their Persona ID is not loaded yet.

2. zCoopzzz_ queue cancelled. Player is not online, or has no persona ID.

Any help is greatly appreciated! 

Thanks :)

Link to comment
5 minutes ago, DigitalPrecision said:

My loadout enforcer has randomly stopped working, I've tried reinstalling the plugin multiple times but have had no luck. 

The errors I get are: 

1. Spawn process for DigitalPrecisi0n cancelled because their Persona ID is not loaded yet.

2. zCoopzzz_ queue cancelled. Player is not online, or has no persona ID.

Any help is greatly appreciated! 

Thanks :)

You have to use a proxy service like bright data to connect to battlelog, because Battlelog rate limits connections now.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

Link to comment
Just now, DigitalPrecision said:

Hey, since when did this change :P Would you be able to guide me through what proxy I need to use / how much it costs. Thank you :)

Use ezrcon to get a free proxy provided by prophet. I updated Adkats/ LRT and InsaneLimits with proxy system.

As I said: brightdata. Rent a proxy there with 1-3 static IPs or use dynwmic IPs. Their stuff is well documented.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

Link to comment
45 minutes ago, Hedius said:

Use ezrcon to get a free proxy provided by prophet. I updated Adkats/ LRT and InsaneLimits with proxy system.

As I said: brightdata. Rent a proxy there with 1-3 static IPs or use dynwmic IPs. Their stuff is well documented.

I've used the 1 month free EZRCON trial to test it out the proxy link and I'm still still getting the no persona ID loaded error.  😕

Link to comment

 

3 hours ago, DigitalPrecision said:

My loadout enforcer has randomly stopped working, I've tried reinstalling the plugin multiple times but have had no luck. 

The errors I get are: 

1. Spawn process for DigitalPrecisi0n cancelled because their Persona ID is not loaded yet.

2. zCoopzzz_ queue cancelled. Player is not online, or has no persona ID.

Any help is greatly appreciated! 

Thanks :)

Okay, so the enforcer works without Adkats enabled, so the problem is with AdKats itself but I'm not sure why.  AdKatsLRT is able to fetch persona ID but when integrated with AdKats it failed to find the persona ID. The "Integrate with Adkats" option is always set to true and I can't turn it off otherwise AdKatsLRT plugin shutsdown. Is there any way around this at all or any possible reason why AdKats is not finding a persona ID?

Link to comment
  • Administrators
7 minutes ago, DigitalPrecision said:

 

Okay, so the enforcer works without Adkats enabled, so the problem is with AdKats itself but I'm not sure why.  AdKatsLRT is able to fetch persona ID but when integrated with AdKats it failed to find the persona ID. The "Integrate with Adkats" option is always set to true and I can't turn it off otherwise AdKatsLRT plugin shutsdown. Is there any way around this at all or any possible reason why AdKats is not finding a persona ID?

Did you set the proxy url in adkats as well?

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

Link to comment
1 minute ago, Prophet731 said:

Did you set the proxy url in adkats as well?

Yeah, this only occurred when I installed the AdKats plugin. Unless I find a solution the only work around it having two layer hosts, one with AdKats and the other with AdKatsLRT (Just tried this now with the free trial and it works this way). Something is stopping AdKats from pulling the persona ID from battlelog. The GUID is showing up in the other tables just not battlelog players.

Link to comment
  • Administrators
1 minute ago, DigitalPrecision said:

Yeah, this only occurred when I installed the AdKats plugin. Unless I find a solution the only work around it having two layer hosts, one with AdKats and the other with AdKatsLRT (Just tried this now with the free trial and it works this way). Something is stopping AdKats from pulling the persona ID from battlelog. The GUID is showing up in the other tables just not battlelog players.

So you set the proxy URL in Adkats and AdKats LRT and enabled in both of them to use the proxy service. Have you restart the layer yet to make sure it's not an old cache setting not being recognized? 

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

Link to comment
1 minute ago, Prophet731 said:

So you set the proxy URL in Adkats and AdKats LRT and enabled in both of them to use the proxy service. Have you restart the layer yet to make sure it's not an old cache setting not being recognized? 

Proxy url placed in both AdKats and AdKatsLRT, restarted my procon layer multiple times. I tried doing this on the EZRCON layer aswell and still have the same missing persona ID message.

Link to comment
  • Administrators
4 minutes ago, DigitalPrecision said:

Proxy url placed in both AdKats and AdKatsLRT, restarted my procon layer multiple times. I tried doing this on the EZRCON layer aswell and still have the same missing persona ID message.

If you're getting that message on both instances they perhaps it's the player on battlelog not being found. Have you tried searching for them?

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)


      Rust (From $3.20 USD)


      Minecraft (Basic) (From $4.00 USD)


      Call of Duty 4X (From $7.00 USD)


      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.