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Advanced In-Game Admin and Ban Enforcer - AdKats


Message added by Prophet731,

If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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10 hours ago, BoingBall said:

4NetPlayers where my BF4 server is hosted is giving the same error - I just enabled AdKats the other day and told them about there host not connecting correctly to GitHub as shown in a responses above.

They have confirmed it should work and now have taking AdKats off there add-on lists :(

 

 

Annoying indeed

Please answer the following questions:
1. which procon version does your layer use

2. Which .net framework runtime version do you use for the layer

3. Which operating system do you use for the layer

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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51 minutes ago, Hedius said:

Please answer the following questions:
1. which procon version does your layer use

2. Which .net framework runtime version do you use for the layer

3. Which operating system do you use for the layer

Procon Layer 1.5.1.1 

4Netplayers are the host and they don't say on there page selling page or in the admin panel

I could ask them ?

They have turned the adkats option off on there webgui now which doesn't really help.

I did say I wanted adkats working to there support in my last reply.
 

 

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1 hour ago, AndreSpecker said:

Hello, option A12-2. SpamBot settings are not working correctly, I register new messages, however, they return to the default values.

You have to click the three dots on the right side to open a window for modifying the messages.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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Hey. 

I ran the Adkats LRT in order to deny some weapons. The plugin works for a little time after i set it, but stop to run minutes later.

I read something about add a proxy URL in plugin config, but i really dont know how to do it.  I dont know even if this "solution" is for fix that issue. Can anyone help me?

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1 hour ago, ArthurCB said:

Hey. 

I ran the Adkats LRT in order to deny some weapons. The plugin works for a little time after i set it, but stop to run minutes later.

I read something about add a proxy URL in plugin config, but i really dont know how to do it.  I dont know even if this "solution" is for fix that issue. Can anyone help me?

If you have a battlelog fetch issue warning:

Battlelog has now s rate limit.

Build your own round robin proxy or use brightdata.com to bypass the limitations.

If your procon layer is hosted at EZRCON: ezrcon gives you a free proxy.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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  • 2 weeks later...

In the "In-Game Commands" section in the GitHub repo, this quote is written. After a few hours searching through the code and the GitHub repo where any of these command access symbols are mentioned and trying other keywords that relate to command access, I haven't found any explanation for them. I would love to get some information on the differences, when to use them, and who can use them.

Quote

Commands can be accessed with '!', '@', '.', '/!', '/@', '/.', or just '/'.

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Have been fooling around with the auto-surrender/nuke settings. Is it possible to tweak them to ignore other game modes? It's perfect for conquest, however the nuke for some reason keeps popping up for rush. I run a lockers/metro server, and play CQ/Rush on both. Current tickets are 200% - 1600 on CQL, 200 on Rush.

I would of guessed that with a 200 ticket cap, Rush would be ignored but that is not the case.

Otherwise, is it possible to have it only work on a per-mode basis? I understand it's good only for one mode servers, but I'd like to have it running for my dual-mode as to keep CQL balanced without having to monitor it.

0xsPoMR.png

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i got this trouble ;c

 

14:40:30 36] [AdKats] ENABLED! Beginning startup sequence...
[14:40:31 42] [AdKats] SUCCESS: Fetched 111 BF4 weapon stat definitions.
[14:40:31 65] [AdKats] SUCCESS: Fetched reputation definitions.
[14:40:31 90] [AdKats] SUCCESS: Fetched weapon information.
[14:40:32 12] [AdKats] SUCCESS: Fetched special player group definitions.
[14:40:33 17] [AdKats] SUCCESS: Server IP is my ip
[14:40:33 32] [AdKats] SUCCESS: Database connection open.
[14:40:33 48] [AdKats] INFO: Special players table not found. Attempting to add.
[14:40:33 56] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding special soldiers table]
[14:40:33 64] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding special soldiers table foreign keys]
[14:40:33 64] [AdKats] INFO: Player reputation table not found. Attempting to add.
[14:40:33 97] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding player reputation table]
[14:40:34 09] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding player reputation table foreign keys]
[14:40:34 18] [AdKats] INFO: Plugin orchestration table not found. Attempting to add.
[14:40:34 47] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding plugin orchestration table]
[14:40:34 53] [AdKats] INFO: AdKats statistics table not found. Attempting to add.
[14:40:34 54] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding AdKats statistics table]
[14:40:34 87] [AdKats] INFO: Special player effective not found. Attempting to add.
[14:40:35 01] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding special player effective.]
[14:40:35 23] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding initial special player effective values.]
[14:40:35 26] [AdKats] INFO: AdKats role groups table not found. Attempting to add.
[14:40:35 26] [AdKats] CREATE TABLE `adkats_rolegroups` (
                      `role_id` int(11) unsigned NOT NULL,
                      `group_key` VARCHAR(100) NOT NULL,
                      PRIMARY KEY (`role_id`,`group_key`),
                      KEY `adkats_rolegroups_fk_role` (`role_id`),
                      KEY `adkats_rolegroups_fk_command` (`group_key`),
                      CONSTRAINT `adkats_rolegroups_fk_role` FOREIGN KEY (`role_id`) REFERENCES `adkats_roles` (`role_id`) ON DELETE CASCADE ON UPDATE CASCADE
                    ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='AdKats - Connection of groups to roles'
[14:40:35 26] [AdKats] ERROR-7611: [Non-Query failed. [Adding AdKats role groups table]: MySql.Data.MySqlClient.MySqlException (0x80004005): Cannot add foreign key constraint
   bei PRoConEvents.AdKats.SafeExecuteNonQuery(MySqlCommand command)
   bei PRoConEvents.AdKats.SendNonQuery(String desc, String nonQuery, Boolean verbose)]
[14:40:35 26] [AdKats] INFO: AdKats challenge definition table not found. Attempting to add.
[14:40:35 28] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge definition table]
[14:40:35 28] [AdKats] INFO: AdKats challenge definition detail table not found. Attempting to add.
[14:40:35 47] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge definition detail table]
[14:40:35 47] [AdKats] INFO: AdKats challenge rule table not found. Attempting to add.
[14:40:35 56] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge rule table]
[14:40:35 56] [AdKats] INFO: AdKats challenge entry table not found. Attempting to add.
[14:40:35 57] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge entry table]
[14:40:35 57] [AdKats] INFO: AdKats challenge entry detail table not found. Attempting to add.
[14:40:35 57] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge entry detail table]
[14:40:35 57] [AdKats] INFO: AdKats challenge reward table not found. Attempting to add.
[14:40:35 59] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge reward table]
[14:40:35 59] [AdKats] ALTER TABLE adkats_settings MODIFY setting_value varchar(10000)
[14:40:35 59] [AdKats] ERROR-7611: [AdKats tables not present or valid in the database. Have you run the AdKats database setup script yet? If so, are your tables InnoDB?]
[14:40:35 59] [AdKats] INFO: Shutting down AdKats.
[14:40:35 61] [AdKats] SUCCESS: Database timing confirmed.
[14:40:38 68] [AdKats] AdKats 7.6.1.1 Disabled! =(

 

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We are having an issues with lagged commands.  Sometimes it takes 3-5 minutes from when we type in an admin command, to when it executes.  I think , but dont have enough data points yet, that it might occur at the beginning of a round.  Has anyone else experienced this?

Edited by OddJob001
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On 7/14/2021 at 10:56 PM, OddJob001 said:

We are having an issues with lagged commands.  Sometimes it takes 3-5 minutes from when we type in an admin command, to when it executes.  I think , but dont have enough data points yet, that it might occur at the beginning of a round.  Has anyone else experienced this?

It's deifinitely Procon related, and is because of the round start. I'm not sure if it's related to a procon layer hosted offsite (not through your provider) or not. My layer is alongside my server, and after probably 30 seconds of map change and then round start, does Procon, as well as AdKats, catchup.

There are also times that Procon decides to lock itself up and take a while to respond. It's random, and I can't really re-produce it though.

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  • 2 weeks later...
On 7/17/2021 at 4:42 AM, allwillfreeze said:

It's deifinitely Procon related, and is because of the round start. I'm not sure if it's related to a procon layer hosted offsite (not through your provider) or not. My layer is alongside my server, and after probably 30 seconds of map change and then round start, does Procon, as well as AdKats, catchup.

There are also times that Procon decides to lock itself up and take a while to respond. It's random, and I can't really re-produce it though.

Lags usually happen if your procon layer is overloaded with too many plugins and at max CPU. Or if you run broken plugin code.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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On 7/13/2021 at 8:24 AM, Kayeiana said:

Hello,
I Got a BF4 Server at G-Portal. I want to Setup up this Plugin. but i'm not sure, if G Portal selfs has a Database or should i buy one.
would be fine someone can tell me this.
Greetings

Pls contact your procon hoster about features.

On 7/11/2021 at 1:41 PM, shnyrxk said:

i got this trouble ;c

 


14:40:30 36] [AdKats] ENABLED! Beginning startup sequence...
[14:40:31 42] [AdKats] SUCCESS: Fetched 111 BF4 weapon stat definitions.
[14:40:31 65] [AdKats] SUCCESS: Fetched reputation definitions.
[14:40:31 90] [AdKats] SUCCESS: Fetched weapon information.
[14:40:32 12] [AdKats] SUCCESS: Fetched special player group definitions.
[14:40:33 17] [AdKats] SUCCESS: Server IP is my ip
[14:40:33 32] [AdKats] SUCCESS: Database connection open.
[14:40:33 48] [AdKats] INFO: Special players table not found. Attempting to add.
[14:40:33 56] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding special soldiers table]
[14:40:33 64] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding special soldiers table foreign keys]
[14:40:33 64] [AdKats] INFO: Player reputation table not found. Attempting to add.
[14:40:33 97] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding player reputation table]
[14:40:34 09] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding player reputation table foreign keys]
[14:40:34 18] [AdKats] INFO: Plugin orchestration table not found. Attempting to add.
[14:40:34 47] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding plugin orchestration table]
[14:40:34 53] [AdKats] INFO: AdKats statistics table not found. Attempting to add.
[14:40:34 54] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding AdKats statistics table]
[14:40:34 87] [AdKats] INFO: Special player effective not found. Attempting to add.
[14:40:35 01] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding special player effective.]
[14:40:35 23] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding initial special player effective values.]
[14:40:35 26] [AdKats] INFO: AdKats role groups table not found. Attempting to add.
[14:40:35 26] [AdKats] CREATE TABLE `adkats_rolegroups` (
                      `role_id` int(11) unsigned NOT NULL,
                      `group_key` VARCHAR(100) NOT NULL,
                      PRIMARY KEY (`role_id`,`group_key`),
                      KEY `adkats_rolegroups_fk_role` (`role_id`),
                      KEY `adkats_rolegroups_fk_command` (`group_key`),
                      CONSTRAINT `adkats_rolegroups_fk_role` FOREIGN KEY (`role_id`) REFERENCES `adkats_roles` (`role_id`) ON DELETE CASCADE ON UPDATE CASCADE
                    ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='AdKats - Connection of groups to roles'
[14:40:35 26] [AdKats] ERROR-7611: [Non-Query failed. [Adding AdKats role groups table]: MySql.Data.MySqlClient.MySqlException (0x80004005): Cannot add foreign key constraint
   bei PRoConEvents.AdKats.SafeExecuteNonQuery(MySqlCommand command)
   bei PRoConEvents.AdKats.SendNonQuery(String desc, String nonQuery, Boolean verbose)]
[14:40:35 26] [AdKats] INFO: AdKats challenge definition table not found. Attempting to add.
[14:40:35 28] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge definition table]
[14:40:35 28] [AdKats] INFO: AdKats challenge definition detail table not found. Attempting to add.
[14:40:35 47] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge definition detail table]
[14:40:35 47] [AdKats] INFO: AdKats challenge rule table not found. Attempting to add.
[14:40:35 56] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge rule table]
[14:40:35 56] [AdKats] INFO: AdKats challenge entry table not found. Attempting to add.
[14:40:35 57] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge entry table]
[14:40:35 57] [AdKats] INFO: AdKats challenge entry detail table not found. Attempting to add.
[14:40:35 57] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge entry detail table]
[14:40:35 57] [AdKats] INFO: AdKats challenge reward table not found. Attempting to add.
[14:40:35 59] [AdKats] SUCCESS: Non-Query success. 0 rows affected. [Adding challenge reward table]
[14:40:35 59] [AdKats] ALTER TABLE adkats_settings MODIFY setting_value varchar(10000)
[14:40:35 59] [AdKats] ERROR-7611: [AdKats tables not present or valid in the database. Have you run the AdKats database setup script yet? If so, are your tables InnoDB?]
[14:40:35 59] [AdKats] INFO: Shutting down AdKats.
[14:40:35 61] [AdKats] SUCCESS: Database timing confirmed.
[14:40:38 68] [AdKats] AdKats 7.6.1.1 Disabled! =(

 

Classical RTFM. Follow the install instructions exactly!

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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On 7/11/2021 at 6:20 AM, allwillfreeze said:

Have been fooling around with the auto-surrender/nuke settings. Is it possible to tweak them to ignore other game modes? It's perfect for conquest, however the nuke for some reason keeps popping up for rush. I run a lockers/metro server, and play CQ/Rush on both. Current tickets are 200% - 1600 on CQL, 200 on Rush.

I would of guessed that with a 200 ticket cap, Rush would be ignored but that is not the case.

Otherwise, is it possible to have it only work on a per-mode basis? I understand it's good only for one mode servers, but I'd like to have it running for my dual-mode as to keep CQL balanced without having to monitor it.

0xsPoMR.png

AutoNuke is made for servers that run only one map and only one mode. Each map has different metrics and this feature can only handle one map.

On 7/9/2021 at 3:29 AM, Pozpoz said:

In the "In-Game Commands" section in the GitHub repo, this quote is written. After a few hours searching through the code and the GitHub repo where any of these command access symbols are mentioned and trying other keywords that relate to command access, I haven't found any explanation for them. I would love to get some information on the differences, when to use them, and who can use them.

! is public

/ is hadden

@ is public

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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On 6/26/2021 at 9:02 PM, SgT_EquinoX said:

Would someone help me with a way to make ping kick, kick faster?

Lower the ping moving average setting.

On 6/20/2021 at 1:12 AM, iongeneral said:

What is this "Player successfully populated server" thing?

Exactly what it says. Player has successfully populated the server.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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  • 3 weeks later...
On 2021/6/22 at AM7点07分, Hedius said:

如果您有战斗日志获取问题警告:

Battlelog 现在有速率限制。

构建您自己的循环代理或使用 Brightdata.com 绕过限制。

如果您的 procon 层托管在 EZRCON:ezrcon 为您提供免费代理。

Hi! Can you tell me the detailed operation process?

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  • 4 weeks later...

Two of my admins have just confirmed that when reporting a player, it begins to interfere with the person that was reported. The interference is really weird, and acts as if they're lagging/rubber banding. They have repeated this process three times now and confirmed it to be linked with the !report feature.

Report is linked to a Discord webhook, so nothing special is done to it.

Reproduction:

Player 1 reports Player 2.

Player 2 is now having issues. 

https://streamable.com/zu3676

G20XZTJ.png

The user is perfectly fine BEFORE the report.

I can't get into my Github account, so I'm reporting it here.

Edited by allwillfreeze
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1 minute ago, allwillfreeze said:

Two of my admins have just confirmed that when reporting a player, it begins to interfere with the person that was reported. The interference is really weird, and freezes them on the spot. They have repeated this process three times now and confirmed it to be linked with the !report feature.

Report is liked to a Discord webhook, so nothing special is done to it.

Reproduction:

Player 1 reports Player 2.

Player 2 is now having issues. 

https://streamable.com/zu3676

The user is perfectly fine BEFORE the report.

I can't get into my Github account, so I'm reporting it here.

1. this is not AdKats

2.I know about 99% of the AdKats code. and this is not AdKats.

3. It's not possible to "freeze" players in position or cause high packet loss.

4. This is impossible to do over Rcon

5. Only way to achieve this would be by dosing players. And AdKats does not do that. Never.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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1 minute ago, Hedius said:

1. this is not AdKats

2.I know about 99% of the AdKats code. and this is not AdKats.

3. It's not possible to "freeze" players in position or cause high packet loss.

4. This is impossible to do over Rcon

5. Only way to achieve this would be by dosing players. And AdKats does not do that. Never.

I can go in and record the whole process from start to finish if you want. They're perfectly fine until the moment they're reported, and no other user it effected.

Edited by allwillfreeze
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Just now, allwillfreeze said:

I can go in and record the whole process from start to finish if you want. They're perfectly fine until the moment they're reported, and no other use it effected.

You can record it 24000 times. It is still not AdKats, because code that would do that does not exist in AdKats. You should check your other plugins and your server and ask yourself what code you run which would cause this.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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4 minutes ago, allwillfreeze said:

I can go in and record the whole process from start to finish if you want. They're perfectly fine until the moment they're reported, and no other user it effected.

image.png.0e8c1342627ecefbb4ad1e2e046d7dfd.png

 

Packet loss has nothing to do with AdKats and what AdKats does.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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2 minutes ago, Wonex said:

Hi

When i try to connect a discord webhook, i get an warning/error
"WARNING: The 'Short Server Name' setting must be filled in before posting discord reports."

Anyone know what to do? i cant find any short server name setting.
 

top section. first settings section of AdKats....

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
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