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Adaptive Server Size (1.3.5.3 - 06/14/15)


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Originally Posted by xFaNtASyGiRLx*:

 

Is there even a problem with BF3, then?

 

I can see the issues with BFH. They make sense, as the software wasn't designed for such a short map loading phase. However, if there is an issue with BF3, I'll need you to explain it and provide separate logs.

huge problem with Hardline. Always getting stuck and only way to fix is to disable /enable plugin until the server is full. So I basically have to monitor this plugin while popping which sucks.

 

A fix would be awesome!

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Originally Posted by xFaNtASyGiRLx*:

 

Again, the plugin wasn't designed for BFH. If I get some time, I'll update it.

 

BF4 does not let you change the server size anymore, so this will never be fixed.

that would be great! I had actually donated for the hardline version. thank you!
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Originally Posted by xFaNtASyGiRLx*:

 

1.3.5.0 (03/26/2015)

- added support for BFHL

 

Several people asked for this, so I took the time to do it. If this will help you run your BFHL server more efficiently, please donate. Unlike your server host, I'm not asking for a huge monthly fee, just a one-time donation for my time. Thanks for your support!

Ebassie ^ - plugin not created for HL but added support to it, in which I hope could be fixed.
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Originally Posted by falcontx*:

 

Based on logs provided by celtsmaddog and information from EBassie and others above, I've made changes that should hopefully solve the problems with BFHL.

 

1.3.5.2 (06/13/2015)

- improved compatibility with BFHL

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Originally Posted by xFaNtASyGiRLx*:

 

Based on logs provided by celtsmaddog and information from EBassie and others above, I've made changes that should hopefully solve the problems with BFHL.

 

1.3.5.2 (06/13/2015)

- improved compatibility with BFHL

thank you! uploading it now :smile:
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Originally Posted by xFaNtASyGiRLx*:

 

hmm, still getting stuck..

 

12:24:20 73] [MULTIbalancer]:2 FINAL STATUS FOR PREVIOUS ROUND:

[12:24:20 73] [MULTIbalancer]:2 Status: Winner was team 2 (CR)

[12:24:20 73] [MULTIbalancer]:0 Status: Map = Riptide, mode = Hotwire, time in round = 00:53:11, tickets = 0/0

[12:24:20 73] [MULTIbalancer]:0 Status: Ticket difference = 0, ticket ratio percentage is 0%, average RoundScore stats ratio = 120% (10261.7/8572.7)

[12:24:20 73] [MULTIbalancer]:0 Status: 0/35 raged, 27 reassigned, 11 balanced, 0 unstacked, 2 unswitched, 5 excluded, 104 exempted, 0 failed; of 843 TOTAL

[12:24:20 73] [MULTIbalancer]:0 Status: Team counts [51] = 25(LE) vs 26(CR), with 0 unassigned, 1 commanders, 0 spectators

[12:24:20 73] [MULTIbalancer]:2 +------------------------------------------------+

[12:24:31 31] AdaptiveServerSize: IDLE -> 49 players online. 2 players joining. Server size set to 64. Round started at 64.

[12:24:32 68] AdaptiveServerSize: IDLE -> 49 players online. 2 players joining. Server size set to 64. Round started at 64.

[12:24:47 68] AdaptiveServerSize: WORK -> 44 players online. 2 players joining. Server size changed to 50. Round started at 64.

[12:24:56 65] AdaptiveServerSize: INFO -> Level loaded.

[12:24:58 90] AdaptiveServerSize: WORK -> 44 players online. 3 players joining. Server size changed to 52. Round started at 50.

[12:25:14 40] AdaptiveServerSize: WORK -> 39 players online. 1 players joining. Server size changed to 44. Round started at 50.

[12:25:15 14] AdaptiveServerSize: IDLE -> 38 players online. 1 players joining. Server size set to 44. Round started at 50.

[12:25:18 11] AdaptiveServerSize: IDLE -> 39 players online. 1 players joining. Server size set to 44. Round started at 50.

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Originally Posted by celtsmaddog*:

 

Based on logs provided by celtsmaddog and information from EBassie and others above, I've made changes that should hopefully solve the problems with BFHL.

 

1.3.5.2 (06/13/2015)

- improved compatibility with BFHL

Thanks going to try it out now, will have my results tomorrow :smile:
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Originally Posted by celtsmaddog*:

 

Going to need to see all of your config settings, as well.

Sure, I have downgraded to 1.3.4.0 just to see will that work, it did fix the server being stuck at 32 slot, just players were not coming on so we need to wait until tomorrow to see if the server size is correct, this works on bf3 just an fyi

 

configs http://celtsclan.co.uk/killian/config.zip

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Originally Posted by xFaNtASyGiRLx*:

 

It looks fine to me. Size was 64, then 50, then 52, then 44.

no, i meant this part

 

[12:24:56 65] AdaptiveServerSize: INFO -> Level loaded.

[12:24:58 90] AdaptiveServerSize: WORK -> 44 players online. 3 players joining. Server size changed to 52. Round started at 50.

[12:25:14 40] AdaptiveServerSize: WORK -> 39 players online. 1 players joining. Server size changed to 44. Round started at 50.

[12:25:15 14] AdaptiveServerSize: IDLE -> 38 players online. 1 players joining. Server size set to 44. Round started at 50.

[12:25:18 11] AdaptiveServerSize: IDLE -> 39 players online. 1 players joining. Server size set to 44. Round started at 50.

where it says round started at 50 when it's supposed to be 64.

 

that's where the problem is I think, the "round started" at part. but i have no idea...

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Originally Posted by falcontx*:

 

no, i meant this part

 

 

 

where it says round started at 50 when it's supposed to be 64.

 

that's where the problem is I think, the "round started" at part. but i have no idea...

That doesn't mean anything for BFHL.
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Originally Posted by falcontx*:

 

Sure, I have downgraded to 1.3.4.0 just to see will that work, it did fix the server being stuck at 32 slot, just players were not coming on so we need to wait until tomorrow to see if the server size is correct, this works on bf3 just an fyi

 

configs http://celtsclan.co.uk/killian/config.zip

Made a couple more adjustments.

 

1.3.5.3 (06/14/2015)

- improved compatibility with BFHL

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Originally Posted by celtsmaddog*:

 

Made a couple more adjustments.

 

1.3.5.3 (06/14/2015)

- improved compatibility with BFHL

Thanks Falcon, I am working away I can test this at the end of the week, xFaNtASyGiRLx can you test?
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Originally Posted by xFaNtASyGiRLx*:

 

[09:11:55 74] AdaptiveServerSize: IDLE -> 4 players online. 0 players joining. Server size set to 10. Round started at 64.

[09:12:00 98] AdaptiveServerSize: INFO -> Round restarted.

[09:12:00 98] AdaptiveServerSize: WORK -> Server size changed to maximum value (64 players) temporarily.

[09:12:01 70] AdaptiveServerSize: INFO -> Level loaded.

[09:12:08 03] AdaptiveServerSize: WORK -> 4 players online. 0 players joining. Server size changed to 10. Round started at 10.

[09:12:14 53] AdaptiveServerSize: IDLE -> 4 players online. 0 players joining. Server size set to 10. Round started at 10.

[09:12:25 06] AdaptiveServerSize: IDLE -> 4 players online. 0 players joining. Server size set to 10. Round started at 10.

appears to still get stuck on hardline. The round started at 10 means that the server will stay stuck at 10 unless i disable/re enable plugin or the current round ends.
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Originally Posted by falcontx*:

 

appears to still get stuck on hardline. The round started at 10 means that the server will stay stuck at 10 unless i disable/re enable plugin or the current round ends.

That no longer applies to BFHL with the changes I made.
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Originally Posted by xFaNtASyGiRLx*:

 

That no longer applies to BFHL with the changes I made.

[13:09:41 76] AdaptiveServerSize: IDLE -> 34 players online. 0 players joining. Server size set to 38. Round started at 32.

[13:09:48 19] AdaptiveServerSize: IDLE -> 34 players online. 0 players joining. Server size set to 38. Round started at 32.

you are right :smile: thank you!!
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Originally Posted by celtsmaddog*:

 

That no longer applies to BFHL with the changes I made.

Works like a dream, with a now small team, this saves up calling up wives, children, remote accessing pcs to disable and re-enable the plugin!

 

Folks if you have not already, please support Falcontx via the donate button on his sig, Falcon has been amazing with his support to the community with his plugins

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Originally Posted by xFaNtASyGiRLx*:

 

Works like a dream, with a now small team, this saves up calling up wives, children, remote accessing pcs to disable and re-enable the plugin!

 

Folks if you have not already, please support Falcontx via the donate button on his sig, Falcon has been amazing with his support to the community with his plugins

lmao! no truer words have been spoken! :smile: and yes, thanks very much falcon!
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  • 3 months later...

Originally Posted by Gunslinger*:

 

I've started running a BF4 server again after many months - the first time I had a server I used this plugin, but then if I remember correctly the changing slots on the fly was patched out. I see servers running now that I know are 48 slots, but they show like 9/10. Are they doing this manually somehow or has something changed and this plugin works again?

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Originally Posted by ColColonCleaner*:

 

I've started running a BF4 server again after many months - the first time I had a server I used this plugin, but then if I remember correctly the changing slots on the fly was patched out. I see servers running now that I know are 48 slots, but they show like 9/10. Are they doing this manually somehow or has something changed and this plugin works again?

The server size setting is currently read-only in ranked/official modes and may be be modified at server start only.
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  • 4 months later...

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