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ProconRulz V44j1 - weapon limits and other event-triggered admin actions


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Originally Posted by Hodor*:

 

I went on another road. Everything is working :mad:

 

Code:

On Init;Set %ini_language_russian% "ru by kz tj kg ab os md ua"
	
On Say;Text /qa;
	If %ini_language_russian% contains %pcountrykey%;PlayerSay ??????, ??? ???? ?????????!
	Not If %ini_language_russian% contains %pcountrykey%;PlayerSay Hi this is test message!
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Originally Posted by spatieman*:

 

any one a idea how to cheat on /fmove ,multibalancer seems to be having holiday most of time, or it kicks in after a 60 seconds or so.

i tried this

Code:

on say; text !xmove; playersay %p% moved other team;exec fmove %p%
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Originally Posted by Hodor*:

 

any one a idea how to cheat on /fmove ,multibalancer seems to be having holiday most of time, or it kicks in after a 60 seconds or so.

i tried this

Code:

on say; text !xmove; playersay %p% moved other team;exec fmove %p%
If you using adkats so It will be easier:

Code:

#Selfmove
On Say;Text !xmove;PlayerSay %p% moved other team;Say /fmove %p%

#Targetmove
On Say;Text !xmove;TargetPlayer;Say /fmove %t%;TargetAction PlayerSay %t% you have been moved
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Originally Posted by BuRockK*:

 

You cant execute admin commands that are meant to be typed in chat with an "Exec" or "Say"

 

For the commands you want server to use instead of you typing it, find out what rcon commands those chat commands actually use and go on from there.

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Originally Posted by LCARSx64*:

 

You cant execute admin commands that are meant to be typed in chat with an "Exec" or "Say"

 

For the commands you want server to use instead of you typing it, find out what rcon commands those chat commands actually use and go on from there.

Actually, if you are using AdKats then you can run commands from a "Say", simply set Allow Commands from Admin Say in AdKats.
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Originally Posted by BuRockK*:

 

Actually, if you are using AdKats then you can run commands from a "Say", simply set Allow Commands from Admin Say in AdKats.

Probably sure, i dont know how adkats work. I wasnt thinking that deep into it. Hell, you can even make players say stuff in chat but its actually the server outputting texts " hello"
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Originally Posted by spatieman*:

 

If you using adkats so It will be easier:

Code:

#Selfmove
On Say;Text !xmove;PlayerSay %p% moved other team;Say /fmove %p%

#Targetmove
On Say;Text !xmove;TargetPlayer;Say /fmove %t%;TargetAction PlayerSay %t% you have been moved
selfmove worked..

ty !!

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Originally Posted by spatieman*:

 

on spawn fun stuff (playeryell) of you are get borred on that one line message.

 

Code:

############### extended on spawn CONQUEST/ASSUALT ###############
on spawn;mapmode conquest;if %pt% contains rus
Incr %ini_spawn_cq-ru%
If %ini_spawn_cq-ru% >= 3;Set %ini_spawn_cq-ru% 1
If %ini_spawn_cq-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_cq-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode conquest;not if %pt% contains rus
Incr %ini_spawn_cq-us%
If %ini_spawn_cq-us% >= 3;Set %ini_spawn_cq-us% 1
If %ini_spawn_cq-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_cq-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn TDM ###############
on spawn;mapmode teamdeathmatch;if %pt% contains rus
Incr %ini_spawn_tdm-ru%
If %ini_spawn_tdm-ru% >= 3;Set %ini_spawn_tdm-ru% 1
If %ini_spawn_tdm-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_tdm-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode teamdeathmatch;not if %pt% contains rus
Incr %ini_spawn_tdm-us%
If %ini_spawn_tdm-us% >= 3;Set %ini_spawn_tdm-us% 1
If %ini_spawn_tdm-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_tdm-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn Domination ###############
on spawn;mapmode domination;if %pt% contains bravo
Incr %ini_spawn_dom-ru%
If %ini_spawn_dom-ru% >= 3;Set %ini_spawn_dom-ru% 1
If %ini_spawn_dom-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_dom-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode domination;if %pt% contains alpha
Incr %ini_spawn_dom-us%
If %ini_spawn_dom-us% >= 3;Set %ini_spawn_dom-us% 1
If %ini_spawn_dom-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_dom-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn Gunmaster ###############
on spawn;mapmode gunmaster;if %pt% contains bravo
Incr %ini_spawn_gm-ru%
If %ini_spawn_gm-ru% >= 3;Set %ini_spawn_gm-ru% 1
If %ini_spawn_gm-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_gm-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode gunmaster;if %pt% contains alpha
Incr %ini_spawn_gm-us%
If %ini_spawn_gm-us% >= 3;Set %ini_spawn_gm-us% 1
If %ini_spawn_gm-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_gm-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn CTF ###############
on spawn;mapmode capturetheflag;if %pt% contains rus
Incr %ini_spawn_ctf-ru%
If %ini_spawn_ctf-ru% >= 3;Set %ini_spawn_ctf-ru% 1
If %ini_spawn_ctf-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_ctf-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode capturetheflag;not if %pt% contains rus
Incr %ini_spawn_ctf-us%
If %ini_spawn_ctf-us% >= 3;Set %ini_spawn_ctf-us% 1
If %ini_spawn_ctf-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_ctf-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn Tank superiority ###############
On spawn;mapmode TankSuperiority;if %pt% contains rus
Incr %ini_spawn_ts-ru%
If %ini_spawn_ts-ru% >= 3;Set %ini_spawn_ts-ru% 1
If %ini_spawn_ts-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_ts-ru% == 2;playeryell 4 Place here your battle text 2
####
On spawn;mapmode TankSuperiority;not if %pt% contains rus
Incr %ini_spawn_ts-us%
If %ini_spawn_ts-us% >= 3;Set %ini_spawn_ts-us% 1
If %ini_spawn_ts-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_ts-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn Air superiority ###############
on spawn;mapmode airsuperiority;if %pt% contains rus
Incr %ini_spawn_as-ru%
If %ini_spawn_as-ru% >= 3;Set %ini_spawn_as-ru% 1
If %ini_spawn_as-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_as-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode airsuperiority;not if %pt% contains rus
Incr %ini_spawn_as-us%
If %ini_spawn_as-us% >= 3;Set %ini_spawn_as-us% 1
If %ini_spawn_as-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_as-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn Rush ###############
on spawn;mapmode rush;if %pt% contains rus
Incr %ini_spawn_rush-ru%
If %ini_spawn_rush-ru% >= 3;Set %ini_spawn_rush-ru% 1
If %ini_spawn_rush-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_rush-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode rush;not if %pt% contains rus
Incr %ini_spawn_rush-us%
If %ini_spawn_rush-us% >= 3;Set %ini_spawn_rush-us% 1
If %ini_spawn_rush-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_rush-us% == 2;playeryell 4 Place here your battle text 2
####
############### extended on spawn SCAVENGER ###############
on spawn;mapmode scavenger;if %pt% contains rus
Incr %ini_spawn_scav-ru%
If %ini_spawn_scav-ru% >= 3;Set %ini_spawn_scav-ru% 1
If %ini_spawn_scav-ru% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_scav-ru% == 2;playeryell 4 Place here your battle text 2
####
on spawn;mapmode scavenger;not if %pt% contains rus
Incr %ini_spawn_scav-us%
If %ini_spawn_scav-us% >= 3;Set %ini_spawn_scav-us% 1
If %ini_spawn_scav-us% == 1;playeryell 4 Place here your battle text 1
If %ini_spawn_scav-us% == 2;playeryell 4 Place here your battle text 2
#######################################
for some reason in squad deathmatch it doesnt work yet.

but i am working on it.

 

Code:

############### extended on spawn Squad TDM ###############
on spawn;mapmode squaddeathmatch0;if %pt% contains alpha
Incr %ini_spawn_sqtdm-alpha%
If %ini_spawn_sqtdm-alpha% >= 3;Set %ini_spawn_sqtdm-alpha% 1
If %ini_spawn_sqtdm-alpha% == 1;playeryell 4 Alpha squad ready to kick some ass
If %ini_spawn_sqtdm-alpha% == 2;playeryell 4 Alpha squad ready to kick some but
####
on spawn;mapmode squaddeathmatch0;if %pt% contains bravo
Incr %ini_spawn_sqtdm-bravo%
If %ini_spawn_sqtdm-bravo% >= 3;Set %ini_spawn_sqtdm-bravo% 1
If %ini_spawn_sqtdm-bravo% == 1;playeryell 4 Bravo squad ready to kick some ass
If %ini_spawn_sqtdm-bravo% == 2;playeryell 4 Bravo squad ready to kick some but
####
on spawn;mapmode squaddeathmatch0;if %pt% contains charlie
Incr %ini_spawn_sqtdm-charlie%
If %ini_spawn_sqtdm-charlie% >= 3;Set %ini_spawn_sqtdm-charlie% 1
If %ini_spawn_sqtdm-charlie% == 1;playeryell 4 Charlie squad ready to kick some ass
If %ini_spawn_sqtdm-charlie% == 2;playeryell 4 Charlie squad ready to kick some but
####
on spawn;mapmode squaddeathmatch0;if %pt% contains delta
Incr %ini_spawn_sqtdm-delta%
If %ini_spawn_sqtdm-delta% >= 3;Set %ini_spawn_sqtdm-delta% 1
If %ini_spawn_sqtdm-delta% == 1;playeryell 4 Delta squad ready to kick some ass
If %ini_spawn_sqtdm-delta% == 2;playeryell 4 Delta squad ready to kick some but
#######################################
this is not based on the squads in a team.

but on the alpha,bravo,charlie and delta team

Charlie, and Delta seems to work,

Alpha and Bravo spams out wrong message.

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  • 2 weeks later...

Originally Posted by MadSochi*:

 

What exactly i need. Look at my pbsvspam.cfg

 

Code:

pb_sv_task 120 1500 admin.yell "You need PunkBuster anticheat to play on this server or you'll be kicked !"

pb_sv_task 240 1500 admin.yell "This is HardCore/HardMode server. So FriendlyFire is ON ! Soldier's HP = 60%"
pb_sv_task 250 1500 admin.yell "HUD/CameraAfterDeath/MiniMap/3dSpotting/MiniMapSpotting/3rdPersonCamera/HealthRegeneration is OFF !!!"
pb_sv_task 260 1500 admin.yell "Feel the REAL BATTLE like in the REAL LIFE !!!"

pb_sv_task 470 1500 admin.yell "If you've been killed by teammate you can punish him for that by entering command !p in chat (!f - forgive)."
pb_sv_task 480 1500 admin.yell "After 5 punishes this idiot will be kicked from server!"

pb_sv_task 675 1500 admin.yell "Server protected by PunkBuster anticheat and Metaban's upload list. Includes CheatDetector/AdKatsInternalHackerChecker/PunkBusterScreenShotEnforcer/PBHackLogger."

pb_sv_task 885 1500 admin.yell "You will be kicked from server for teamkillings !"

pb_sv_task 1095 1500 admin.yell "Tipe !voteban [nickname] [reason] in chat to kick player from server."

pb_sv_task 1305 1500 admin.yell "Players with ping (Latency) higher then 150 will be kicked when server will be close to full slots."
Lets take this part

 

pb_sv_task 240 1500 admin.yell "This is HardCore/HardMode server. So FriendlyFire is ON ! Soldier's HP = 60%"

pb_sv_task 250 1500 admin.yell "HUD/CameraAfterDeath/MiniMap/3dSpotting/MiniMapSpotting/3rdPersonCamera/HealthRegeneration is OFF !!!"

pb_sv_task 260 1500 admin.yell "Feel the REAL BATTLE like in the REAL LIFE !!!"

 

it's 1 YELL message cuted to 3 YELL messages.

First appears at 240 seconds after PunkBuster is started. After 10 seconds appear 2nd part of message and after 10 sec 3rd.

And that order repeating after 1500 seconds after other notifications.

 

I've turned OFF my PunkBuster and with him turnes OFF his pbsvspam.cfg

I need to realise this SPAM in any of SpamBot plugins. Please help me. Thanks.

 

 

 

 

And some examples of HEADSHOTS with Sniper Rifles for Kill Announcer in ProconRulz V44j1

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Originally Posted by cssqw7_3*:

 

Hello,

I now have a very thorny problem need to seek help, my server now has "ProconRulz Procon plugin" this plug-in, but at the same time I need to set the different "protect these players from kick or kill" which means "admins_and_rserved_slots" a plug-in is open and another is set to "neither", used to be in a different hosting platform to realize, now hope can be in a hosting platform to realize don't know whether it is feasible, I upload two plug-ins but seems to be a conflict between each other, to be sure of two rules are not the same, conflict of the contents of the discipline.

YY__20161229194635.png

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Originally Posted by spatieman*:

 

Hello,

I now have a very thorny problem need to seek help, my server now has "ProconRulz Procon plugin" this plug-in, but at the same time I need to set the different "protect these players from kick or kill" which means "admins_and_rserved_slots" a plug-in is open and another is set to "neither", used to be in a different hosting platform to realize, now hope can be in a hosting platform to realize don't know whether it is feasible, I upload two plug-ins but seems to be a conflict between each other, to be sure of two rules are not the same, conflict of the contents of the discipline.

YY__20161229194635.png

they make use of the same config setup, proconrulz.cfg

i dont think that is changeable.

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Originally Posted by MadSochi*:

 

Need help. What exactly i need? Look at my pbsvspam.cfg

 

Code:

pb_sv_task 120 1500 admin.yell "You need PunkBuster anticheat to play on this server or you'll be kicked !"

pb_sv_task 240 1500 admin.yell "This is HardCore/HardMode server. So FriendlyFire is ON ! Soldier's HP = 60%"
pb_sv_task 250 1500 admin.yell "HUD/CameraAfterDeath/MiniMap/3dSpotting/MiniMapSpotting/3rdPersonCamera/HealthRegeneration is OFF !!!"
pb_sv_task 260 1500 admin.yell "Feel the REAL BATTLE like in the REAL LIFE !!!"

pb_sv_task 470 1500 admin.yell "If you've been killed by teammate you can punish him for that by entering command !p in chat (!f - forgive)."
pb_sv_task 480 1500 admin.yell "After 5 punishes this idiot will be kicked from server!"

pb_sv_task 675 1500 admin.yell "Server protected by PunkBuster anticheat and Metaban's upload list. Includes CheatDetector/AdKatsInternalHackerChecker/PunkBusterScreenShotEnforcer/PBHackLogger."

pb_sv_task 885 1500 admin.yell "You will be kicked from server for teamkillings !"

pb_sv_task 1095 1500 admin.yell "Tipe !voteban [nickname] [reason] in chat to kick player from server."

pb_sv_task 1305 1500 admin.yell "Players with ping (Latency) higher then 150 will be kicked when server will be close to full slots."
Lets take this part

 

pb_sv_task 240 1500 admin.yell "This is HardCore/HardMode server. So FriendlyFire is ON ! Soldier's HP = 60%"

pb_sv_task 250 1500 admin.yell "HUD/CameraAfterDeath/MiniMap/3dSpotting/MiniMapSpotting/3rdPersonCamera/HealthRegeneration is OFF !!!"

pb_sv_task 260 1500 admin.yell "Feel the REAL BATTLE like in the REAL LIFE !!!"

 

it's 1 YELL message cuted to 3 YELL messages.

First appears at 240 seconds after PunkBuster is started. After 10 seconds appear 2nd part of message and after 10 sec 3rd.

And that order repeating after 1500 seconds after other notifications.

 

I've turned OFF my PunkBuster and with him turnes OFF his pbsvspam.cfg

I need to realise this SPAM in any of SpamBot plugins. Please help me. Thanks.

 

phogue.net/forumvb...APTIVE-SPAMBOT*

is broken

http://phogue.net

is down.

 

 

 

 

And some examples of HEADSHOTS with Sniper Rifles for Kill Announcer in ProconRulz V44j1

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Originally Posted by EBassie*:

 

I seek: Vote_to_nuke_camping_baseraping_team.cs for proconrulz or download this for FTP install.

Thanks!!!

Not sure if there is a votenuke / baserape script for ProconRulz, but there is one for InsaneLimits:

myrcon.net/.../insane-limits-v09r6-vote-to-nuke-campingbase-raping-team-or-surrender

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  • 2 weeks later...

Originally Posted by Gazovik83*:

 

Hello world! Tell me is there any possibility to block a specific player to use certain weapons?

 

for example: Ivan m320 cannot be used, and if he uses his kill. And if uses three times his kick from the server

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Originally Posted by ty_ger07*:

 

Hello world! Tell me is there any possibility to block a specific player to use certain weapons?

 

for example: Ivan m320 cannot be used, and if he uses his kill. And if uses three times his kick from the server

Yes, it is possible. But, is it fair? Have you considered the definition of "badmin" when it comes to unequal or unfair treatment?
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Originally Posted by Gazovik83*:

 

Yes, it is possible. But, is it fair? Have you considered the definition of "badmin" when it comes to unequal or unfair treatment?

The player is informed and he agreed to the restrictions. But in the absence of Admins on the server, he kept his word, I want to make this limitation. The crux of the problem is that he is a very good player and very easy kills using the FMAS and m320. Throw it from the server I do not want to and came up with to make it
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Originally Posted by Hodor*:

 

Hello world! Tell me is there any possibility to block a specific player to use certain weapons?

 

for example: Ivan m320 cannot be used, and if he uses his kill. And if uses three times his kick from the server

Should works / ?????? ????????.

 

Code:

On Say;Admin;Text /320lim;TargetPlayer
	Set %ini_limitsm320confirm_%ea_guid%% 1
	Set %ini_limitsm320counts_%ea_guid%% 3

On Kill;ProjectileExplosive
	If %ini_limitsm320counts_%ea_guid%% > 0;If %ini_limitsm320_%ea_guid%% == 1;PlayerSay Your text;PlayerYell Your text;Kill 1;Decr %ini_limitsm320counts_%ea_guid%%
	If %ini_limitsm320counts_%ea_guid%% == 0;If %ini_limitsm320_%ea_guid%% == 1;PlayerSay Your text;PlayerYell Your text;Set %ini_limitsm320confirm_%ea_guid%% 0;Kick Reason
P.S ???? ???? ??????????, ?? ???? ?????? ??????? ??????? ??????? ??? ??????? ????? ??????? ??? AdKats, ? ??? ?? ????? ???-????. ??????? ????? ??????? ???????, ????? ??????? ????? ? ??? ?? ???? ????? ?? ????????? ?????, ? ??? ?? ??????????????? ?? ??????. ??? ??????: ????
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Originally Posted by Gazovik83*:

 

Should works / ?????? ????????.

 

Code:

On Say;Admin;Text /320lim;TargetPlayer
	Set %ini_limitsm320confirm_%ea_guid%% 1
	Set %ini_limitsm320counts_%ea_guid%% 3

On Kill;ProjectileExplosive
	If %ini_limitsm320counts_%ea_guid%% > 0;If %ini_limitsm320_%ea_guid%% == 1;PlayerSay Your text;PlayerYell Your text;Kill 1;Decr %ini_limitsm320counts_%ea_guid%%
	If %ini_limitsm320counts_%ea_guid%% == 0;If %ini_limitsm320_%ea_guid%% == 1;PlayerSay Your text;PlayerYell Your text;Set %ini_limitsm320confirm_%ea_guid%% 0;Kick Reason
P.S ???? ???? ??????????, ?? ???? ?????? ??????? ??????? ??????? ??? ??????? ????? ??????? ??? AdKats, ? ??? ?? ????? ???-????. ??????? ????? ??????? ???????, ????? ??????? ????? ? ??? ?? ???? ????? ?? ????????? ?????, ? ??? ?? ??????????????? ?? ??????. ??? ??????: ????
???????)) ? ???? ??? ?????????, ?????? ???? ?????? ????)))) ? ??? ?????? ??????? ????? ?????))

Code:

On Kill;If %p% == ******;Weapon U_FAMAS,U_AEK971_M320_HE,U_AEK971_M320_3GL,U_AK12_M320_HE,U_AK12_M320_3GL,U_CZ805_M320_HE,U_CZ805_M320_3GL,U_M16A4_M320_HE,U_M16A4_M320_3GL,U_M416_M320_HE,U_M416_M320_3GL,U_QBZ951_M320_HE,U_QBZ951_M320_3GL,U_SAR21_M320_HE,U_SAR21_M320_3GL,U_SCAR-H_M320_HE,U_SCAR-H_M320_3GL,U_SteyrAug_M320_HE,U_SteyrAug_M320_3GL,U_L85a2_M320_HE_V2,U_L85a2_M320_3GL_V2,U_AR160_M320_HE,U_AR160_M320_3GL,U_M320_HE,U_M320_3GL,U_M320_LVG,U_AEK971_M320_LVG,U_AK12_M320_LVG,U_CZ805_M320_LVG,U_M16A4_M320_LVG,U_M416_M320_LVG,U_QBZ951_M320_LVG,U_SAR21_M320_LVG,U_SCAR-H_M320_LVG,U_SteyrAug_M320_LVG,U_L85a2_M320_LVG_V2,U_AR160_M320_LVG;PlayerYell %p% **** ZAVYZIVAI;Kill 100
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Originally Posted by Hodor*:

 

???????)) ? ???? ??? ?????????, ?????? ???? ?????? ????)))) ? ??? ?????? ??????? ????? ?????))

Code:

On Kill;If %p% == ******;Weapon U_FAMAS,U_AEK971_M320_HE,U_AEK971_M320_3GL,U_AK12_M320_HE,U_AK12_M320_3GL,U_CZ805_M320_HE,U_CZ805_M320_3GL,U_M16A4_M320_HE,U_M16A4_M320_3GL,U_M416_M320_HE,U_M416_M320_3GL,U_QBZ951_M320_HE,U_QBZ951_M320_3GL,U_SAR21_M320_HE,U_SAR21_M320_3GL,U_SCAR-H_M320_HE,U_SCAR-H_M320_3GL,U_SteyrAug_M320_HE,U_SteyrAug_M320_3GL,U_L85a2_M320_HE_V2,U_L85a2_M320_3GL_V2,U_AR160_M320_HE,U_AR160_M320_3GL,U_M320_HE,U_M320_3GL,U_M320_LVG,U_AEK971_M320_LVG,U_AK12_M320_LVG,U_CZ805_M320_LVG,U_M16A4_M320_LVG,U_M416_M320_LVG,U_QBZ951_M320_LVG,U_SAR21_M320_LVG,U_SCAR-H_M320_LVG,U_SteyrAug_M320_LVG,U_L85a2_M320_LVG_V2,U_AR160_M320_LVG;PlayerYell %p% **** ZAVYZIVAI;Kill 100
? ?? ?? ??????, ??? ??? ????? ?.? ????? ?????? CTRL+C CTRL+V, ????? ???????? ??? ?????? ? M320 + ????? ???-?? ???????, ????? ???? ?????????. ???? ???????? ?? ?????? ????? ? ???? ?????? ?????? ?????? ????? ?? ?320, ?? ????? 3? ????? ? 3? ????????? ? ???, ??? ?? ???????? ??????? - ?? ???????? ? ????????? ?? ?????, ?? ??? ????? ???????? ? ??????? ???????? ????? ????? + ????????? ???, ?? ? ???? ????? ????? ????????? ?????? ?? ????????? ??????:cool:

 

+ ? ????????? ?????? ??? ????? EA GUID ???? ??? ?? ??????? ?????????, ? ????????? ?? ?????????-?????????????? ??????, ?????? ??? ???? ?? ????? ????, ? ????? ??? ??????, ?? ??? ????? ???? ??????? ?? ????????? :sad:

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Originally Posted by GR101*:

 

ProconRulz request if anyone is willing to assist;

 

Place a bounty on a players head and if successful reward player with VIP slot for a given number of days. Finishes at the end of round or on first completion.

 

Req. min. 40 players on round start to enable bounty. Less than 40 PLAYERYELL "BOUNTY disabled - need more players, maybe next round"

 

In-game command:

Example: !bounty PlayerName 10 5

 

Only listed admins (in script) can issue bounty command for players. Admin not on the list PLAYERYELL “You cannot issue this command”

 

Once bounty has been issued, YELL 20 “Bounty placed on , collect melees WIN day(s) VIP slot.”

 

Every time victim is bounty killed SAY who killed him, display (number of melees player has / number of melees required to win).

 

Winner: Yell 20 “%p% collected the bounty day(s) VIP slot!”

 

Log winner in (/configs/serverip_proconrulz.ini), VIP slot will be manually assigned.

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Originally Posted by Kortech*:

 

Hey guys,

 

I can't install PRT. This is what I get:

 

 

PLATFORM VERSION INFO

Windows : 6.2.9200.0 (Win32NT)

Common Language Runtime : 4.0.30319.36366

System.Deployment.dll : 4.0.30319.36366 built by: FX452RTMLDR

clr.dll : 4.0.30319.36366 built by: FX452RTMLDR

dfdll.dll : 4.0.30319.36366 built by: FX452RTMLDR

dfshim.dll : 6.3.9600.16384 (winblue_rtm.130821-1623)

 

SOURCES

Deployment url : file:///C:/Users/Ademski/Documents/procon_1.5.1.1/Plugins/MOHW/ProconRulz%20Tool/ProconRulzTool.application

Deployment Provider url : http://karlo-pc/ProconRulzTool/Proco...ol.application

 

ERROR SUMMARY

Below is a summary of the errors, details of these errors are listed later in the log.

* Activation of C:\Users\Ademski\Documents\procon_1.5.1.1\Plugins\ MOHW\ProconRulz Tool\ProconRulzTool.application resulted in exception. Following failure messages were detected:

+ Downloading http://karlo-pc/ProconRulzTool/Proco...ol.application did not succeed.

+ The remote name could not be resolved: 'karlo-pc'

 

COMPONENT STORE TRANSACTION FAILURE SUMMARY

No transaction error was detected.

 

WARNINGS

* The manifest for this application does not have a signature. Signature validation will be ignored.

 

OPERATION PROGRESS STATUS

* [19/01/2017 3:36:42 AM] : Activation of C:\Users\Ademski\Documents\procon_1.5.1.1\Plugins\ MOHW\ProconRulz Tool\ProconRulzTool.application has started.

 

ERROR DETAILS

Following errors were detected during this operation.

* [19/01/2017 3:36:44 AM] System.Deployment.Application.DeploymentDownloadEx ception (Unknown subtype)

- Downloading http://karlo-pc/ProconRulzTool/Proco...ol.application did not succeed.

- Source: System.Deployment

- Stack trace:

at System.Deployment.Application.SystemNetDownloader. DownloadSingleFile(DownloadQueueItem next)

at System.Deployment.Application.SystemNetDownloader. DownloadAllFiles()

at System.Deployment.Application.FileDownloader.Downl oad(SubscriptionState subState)

at System.Deployment.Application.DownloadManager.Down loadManifestAsRawFile(Uri& sourceUri, String targetPath, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)

at System.Deployment.Application.DownloadManager.Down loadManifest(Uri& sourceUri, String targetPath, IDownloadNotification notification, DownloadOptions options, ManifestType manifestType, ServerInformation& serverInformation)

at System.Deployment.Application.DownloadManager.Down loadDeploymentManifestDirect(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)

at System.Deployment.Application.DownloadManager.Foll owDeploymentProviderUri(SubscriptionStore subStore, AssemblyManifest& deployment, Uri& sourceUri, TempFile& tempFile, IDownloadNotification notification, DownloadOptions options)

at System.Deployment.Application.DownloadManager.Down loadDeploymentManifestBypass(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options)

at System.Deployment.Application.ApplicationActivator .PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)

at System.Deployment.Application.ApplicationActivator .ActivateDeploymentWorker(Object state)

--- Inner Exception ---

System.Net.WebException

- The remote name could not be resolved: 'karlo-pc'

- Source: System

- Stack trace:

at System.Net.HttpWebRequest.GetResponse()

at System.Deployment.Application.SystemNetDownloader. DownloadSingleFile(DownloadQueueItem next)

 

COMPONENT STORE TRANSACTION DETAILS

No transaction information is available.

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  • 2 weeks later...

Originally Posted by cssqw7_3*:

 

Hey, guys,

I to seek help, about creating suicide command.

I have two hosts can achieve all players suicide command "On Say; Text! Killme; Kill 100", one of them managed "protect these players" is set to "neither" and another set to "admins_and_reserved_slots", I now need to distinguish between the server in the VIP have the function of using suicide commands, without VIP players may Not use this feature, I need how to operate it, I used the "Protected, Not Protected" but there is no effect.

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Originally Posted by ty_ger07*:

 

Hey guys,

 

I can't install PRT. This is what I get:

...

I don't know what ProconRulzTool is. And I don't know who "karlo-pc" is.

 

I suggest that you download the real, official ProconRulz from the first post of this thread.

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Originally Posted by llB00Nll*:

 

Hi Again, I am having some issues trying to get this code to work:

 

### AH6_Littlebird LIMIT ###

On Kill; Gameplay/Vehicles/AH6/AH6_Littlebird; Damage VehicleAir

PlayerCount 31;Say %p% was TEMP-BANNED for 1 hour for more than 30 AH6_Littlebird kills per round.;TempBan 3600 %p% for more than 30 AH6_Littlebird kills per round. Read the rules!

PlayerCount 30;Say %p% was KILLED for more than 30 AH6_Littlebird kills per round - MORE AH6_Littlebird KILLS = 1 HOUR BAN;Kill 100

PlayerCount 29;Say %p% was KILLED for more than 30 AH6_Littlebird kills per round;Kill 100

PlayerCount 28;PlayerYell WARNING %p% only 30 AH6_Littlebird kills per round!; PlayerSay AH6_Littlebird KILL LIMIT: %p% only 30 kills per round!

PlayerCount 27;PlayerYell WARNING %p% only 30 AH6_Littlebird kills per round!; PlayerSay AH6_Littlebird KILL LIMIT: %p% only 30 kills per round!

PlayerCount 26;PlayerYell WARNING %p% only 30 AH6_Littlebird kills per round!; PlayerSay AH6_Littlebird KILL LIMIT: %p% only 30 kills per round!

 

### LAV LIMIT ###

On Kill; Gameplay/Vehicles/Z11W/Z-11w; Damage VehicleAir

PlayerCount 31;Say %p% was TEMP-BANNED for 1 hour for more than 30 Z-11w kills per round.;TempBan 3600 %p% for more than 30 Z-11w kills per round. Read the rules!

PlayerCount 30;Say %p% was KILLED for more than 30 Z-11w kills per round - MORE Z-11w KILLS = 1 HOUR BAN;Kill 100

PlayerCount 29;Say %p% was KILLED for more than 30 Z-11w kills per round;Kill 100

PlayerCount 28;PlayerYell WARNING %p% only 30 Z-11w kills per round!; PlayerSay Z-11w KILL LIMIT: %p% only 30 kills per round!

PlayerCount 27;PlayerYell WARNING %p% only 30 Z-11w kills per round!; PlayerSay Z-11w KILL LIMIT: %p% only 30 kills per round!

PlayerCount 26;PlayerYell WARNING %p% only 30 Z-11w kills per round!; PlayerSay Z-11w KILL LIMIT: %p% only 30 kills per round!

I would ultimately want ONLY 30 combined air vehicle kills (little birds/jets/attack helos), I have tried to group the air vehicles with this code:

 

### LAV LIMIT ###

On Kill; Damage VehicleAir

PlayerCount 31;Say %p% was TEMP-BANNED for 1 hour for more than 30 Air Vehicle kills per round.;TempBan 3600 %p% for more than 30 Air Vehicle kills per round. Read the rules!

PlayerCount 30;Say %p% was KILLED for more than 30 Air Vehicle kills per round - MORE Air Vehicle KILLS = 1 HOUR BAN;Kill 100

PlayerCount 29;Say %p% was KILLED for more than 30 Air Vehicle kills per round;Kill 100

PlayerCount 28;PlayerYell WARNING %p% only 30 Air Vehicle kills per round!; PlayerSay Air Vehicle KILL LIMIT: %p% only 30 kills per round!

PlayerCount 27;PlayerYell WARNING %p% only 30 Air Vehicle kills per round!; PlayerSay Air Vehicle KILL LIMIT: %p% only 30 kills per round!

PlayerCount 26;PlayerYell WARNING %p% only 30 Air Vehicle kills per round!; PlayerSay Air Vehicle KILL LIMIT: %p% only 30 kills per round!

That code didnt work either, Can anyone help me figure this out, I only plan to use ProconRulz plugin for this, thanks
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Originally Posted by psg_magnus*:

 

Hi, im currently setting up a Gun Master server with the ability to vote the weapon preset. i found this, but its not working 100%. mostly only the !voting trigger is. !voteoff does disable the display of the empty vote stats. its not triggering at any kills or starting / logging any vote. any help would be greatly appreciated. thanks.

 

Code:

#### ADMIN VOTING START ####
On Say;Admin;Text !VoteOn;Set %server_vote% 1
On Say;Admin;Text !VoteOff;Set %server_vote% 2

#### AUTO COUNTER FOR VOTING ####
On Kill;incr %m_kills%
On Kill;if %m_kills% == 10;Set %server_vote% 1

#### VOTE MESSAGE ####
On Kill;ServerFirst;if %server_vote% == 1
         Both GUN MASTER PRESET VOTE ACTIVE
          Say [0] Standard [1] Classic
          Say [2] Pistols [3] DLC
          Say [4] Troll [5] Night
          Say Type ! and the Number you want!
          Set %player_vote% 1

#### VOTING COUNTER ####          
On Say;if %player_vote% == 1;
          Text !0;incr %server_zero%;PlayerSay You vote for STANDARD - Currently [%server_zero%] Votes;Set %player_vote% 0
          Text !1;incr %server_one%;PlayerSay You vote for CLASSIC  - Currently [%server_one%] Votes;Set %player_vote% 0 
          Text !2;incr %server_two%;PlayerSay You vote for PISTOLS  - Currently [%server_two%] Votes;Set %player_vote% 0
          Text !3;incr %server_three%;PlayerSay You vote for DLC  - Currently [%server_three%] Votes;Set %player_vote% 0
          Text !4;incr %server_four%;PlayerSay You vote for TROLL  - Currently [%server_four%] Votes;Set %player_vote% 0
          Text !5;incr %server_five%;PlayerSay You vote for NIGHT  - Currently [%server_five%] Votes;Set %player_vote% 0
	

On Round;Set %server_first% 0
On Spawn;if %server_zero% > %server_first%;Set %server_first% %server_zero%;exec vars.gunMasterWeaponsPreset 0
On Spawn;if %server_one% > %server_first%;Set %server_first% %server_one%;exec vars.gunMasterWeaponsPreset 1
On Spawn;if %server_two% > %server_first%;Set %server_first% %server_two%;exec vars.gunMasterWeaponsPreset 2
On Spawn;if %server_three% > %server_first%;Set %server_first% %server_three%;exec vars.gunMasterWeaponsPreset 3
On Spawn;if %server_four% > %server_first%;Set %server_first% %server_four%;exec vars.gunMasterWeaponsPreset 4
On Spawn;if %server_five% > %server_first%;Set %server_first% %server_five%;exec vars.gunMasterWeaponsPreset 5
On Spawn;if server_first% == 0;exec vars.gunMasterWeaponsPreset 0

#### VOTE END AUTOMATIC COUNTER ####
On Kill;if %m_kills% == 50;Set %server_vote% 2

#### VOTEEND MESSAGES ####
On Kill;if %server_vote% == 2;If %server_first% > 0;if %server_first% = %server_zero%;Both VOTE OVER ASSHAT - Next PRESET is - STANDARD;Set %server_vote% 0
On Kill;if %server_vote% == 2;If %server_first% > 0;if %server_first% = %server_one%;Both VOTE OVER ASSHAT - Next PRESET is - CLASSIC;Set %server_vote% 0
On Kill;if %server_vote% == 2;If %server_first% > 0;if %server_first% = %server_two%;Both VOTE OVER ASSHAT - Next PRESET is - PISTOLS;Set %server_vote% 0
On Kill;if %server_vote% == 2;If %server_first% > 0;if %server_first% = %server_three%;Both VOTE OVER ASSHAT - Next PRESET is - DLC;Set %server_vote% 0
On Kill;if %server_vote% == 2;If %server_first% > 0;if %server_first% = %server_four%;Both VOTE OVER ASSHAT - Next PRESET is - TROLL;Set %server_vote% 0
On Kill;if %server_vote% == 2;If %server_first% > 0;if %server_first% = %server_five%;Both VOTE OVER ASSHAT - Next PRESET is - NIGHT;Set %server_vote% 0
On Kill;if %server_vote% == 2;if %server_first% == 0;Both VOTE OVER ASSHATS - NO VOTES - STANDARD PRESET;Set %server_vote% 0

#### AUTOMATIC VOTING SHOW ####
On Kill;if %m_kills% == 35;
	Say Preset Standard - [%server_zero%] Votes
	Say Preset Classic - [%server_one%] Votes
	Say Preset Pistols - [%server_two%] Votes
	Say Preset DLC - [%server_three%] Votes
	Say Preset Troll - [%server_four%] Votes
        Say Preset Night - [%server_five%] Votes
  
  On Say;Text !voting;if %server_vote% == 1;
	Say Preset Standard - [%server_zero%] Votes
	Say Preset Classic - [%server_one%] Votes
	Say Preset Pistols - [%server_two%] Votes
	Say Preset DLC - [%server_three%] Votes
	Say Preset Troll - [%server_four%] Votes
        Say Preset Night - [%server_five%] Votes
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