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Ultimate Map Manager (1.2.5.0 - 03/26/15)


Prophet731

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Originally Posted by Ralphvd*:

 

Hi falcon,

I may have an idea for the future.

Let ingame admins switch between maplists. Something like !maplist 0 on , !maplist 5 off. So i dont have to explain all my admins how the plugin works.

And it is easier for them when im not at home. They can easier switch between lists.

Maybe it is hard to add, but it is worth an extra donation i think :smile:

 

Happy x-mas

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Originally Posted by falcontx*:

 

How I can configure DOMINATION maps_?

 

Regards

All of the maps/game modes are pulled directly from PRoCon, so I don't understand the question and/or problem. You're going to need to be more specific for someone to help you.
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Originally Posted by MadRecruitNick*:

 

Hi falcon,

 

I have donated and use your Plugin Ultimate Map Manager, here you can see:

myrcon.net/...ultimate-map-manager#entry21244

 

Now I will install my BF4 Server, but I get no updates from you. How can I use it for BF4?

 

greets

Nick

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Originally Posted by falcontx*:

 

You should have received updates via your email. The last one was sent out on December 11. Maybe it's in your spam folder? If you can't find it, PM me your email address and I'll resend it.

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Originally Posted by Ralphvd*:

 

Hi falcon,

I may have an idea for the future.

Let ingame admins switch between maplists. Something like !maplist 0 on , !maplist 5 off. So i dont have to explain all my admins how the plugin works.

And it is easier for them when im not at home. They can easier switch between lists.

Maybe it is hard to add, but it is worth an extra donation i think :smile:

 

Happy x-mas

Any ideas from the developer :smile: ?
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Originally Posted by falcontx*:

 

Any ideas from the developer :smile: ?

I might be able to do this if I can find some time... Of course, in order for the plugin to switch to a different map list, that list would probably have to meet the current server requirements. In other words, if there are 10 people on the server, you might not be able to switch to a map list made for 32-64 players. I guess I could force it to switch for 1 round, but then it would switch back after that round unless you had a "minimum number of rounds" set for that map list, then it would wait until that requirement was met before it switched back.
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Originally Posted by Ralphvd*:

 

Yes but if you set up all 0 minimum and 32 maximum. They can easy switch between operation only, rush only, mixed etc etc. Take your time for it! No hurry. :smile:

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Originally Posted by Apex40000*:

 

Hi Guys

 

This might be a problem my end e.g. (something might of changed in the last server patch) BUT can any of you guys tell me if there is any thing special I need to click on or add to get the commander mode actived ?

 

At the moment the UMM is setup to play TDM then once it has more than 16 players it will then move onto the CONQ maplist .

 

TMDM doesn't support Commander mode so no problem there BUT Conq mode does .

 

I had commanders running and working before christmas but since then there has been 1 server patch and I added UMM plugin.

 

Many thanks

 

apex40000

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Originally Posted by WDT-TardFarmer*:

 

Ok this is probably not possible or it has already been addressed. Is there a way to use UMM to start a server in official mode and then once the server fills automatically switch to ranked? I realize it would require a reboot but I have found a lot of players will rejoin the same server after a crash which would greatly increase the chances of seeding a ranked server.

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Originally Posted by Ralphvd*:

 

I really suggest you not to do that tardfarmer, reboot of server is about 5-10 mins and players wont wait so long for a rejoin.

 

If you want to seed you can better use some anti-idle kickers instead of rebooting server.

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Originally Posted by WDT-TardFarmer*:

 

It actually only takes about 30 seconds for me to reboot the server, it's the server app itself not the physical machine or virtual host. It worked well yesterday. But then throughout the day slowly but surely the server died. It's so freaking annoying to only be able to keep it full if we use the craptacular "official" settings.

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Originally Posted by scarystuff*:

 

Thanks for the plugin. This has probably been answered already, but is there a way to delete a maplist as I made a huge mistake in mine and I want to start over?

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Originally Posted by falcontx*:

 

Thanks for the plugin. This has probably been answered already, but is there a way to delete a maplist as I made a huge mistake in mine and I want to start over?

Yes, at the bottom of the list, it's an option under "Manage Maplist"
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Originally Posted by scarystuff*:

 

Yes, at the bottom of the list, it's an option under "Manage Maplist"

Thank you, I hadn't seen that :smile: Another question: I want to make some infantry only maps for when there is only few people on the server. Where do I set the infantry only flag?

 

Also, is it possible to mix gamemodes with and without commander with this plugin, since it's not possible with a standard maplist?

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Originally Posted by falcontx*:

 

Thank you, I hadn't seen that :smile: Another question: I want to make some infantry only maps for when there is only few people on the server. Where do I set the infantry only flag?

 

Also, is it possible to mix gamemodes with and without commander with this plugin, since it's not possible with a standard maplist?

Infantry only can be set using Custom Presets.

 

Yes, but not on the same map list. You would need one map list with commander maps and another without.

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Originally Posted by Talzac*:

 

Hi, Can you please add ASAP PLEASE the start with next map unless played on the randomize entire map function?

Now it repeats maps with that function, this is making people irritated.

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Originally Posted by falcontx*:

 

Hi, Can you please add ASAP PLEASE the start with next map unless played on the randomize entire map function?

Now it repeats maps with that function, this is making people irritated.

When the map list is randomized, it is coded in such a way that it shouldn't play the map that was just played. If it's doing that, you need to submit a proper bug report.
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Originally Posted by Talzac*:

 

It seems to bee doing that, but perhaps it is just for me then… I also want to request if you can add the switch to new map immediately per mode setting that would be greate, be cause some times everyone leaves the game on my CQ large and then it would be nice to switch down to rush.

I do not want this on rush because I want to play 2 rounds before map change.

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Originally Posted by chris095*:

 

Hi

 

custom preset not working with BF4 ?

 

My code

 

# Custom Preset: Hardcore NO vehicles

vars.friendlyFire true

vars.killCam false

vars.hud false

vars.3dSpotting false

vars.nameTag false

vars.3pCam false

vars.regenerateHealth false

vars.vehicleSpawnAllowed false

vars.soldierHealth 60

vars.onlySquadLeaderSpawn true

vars.miniMap true

vars.playerRespawnTime 100

vars.playerManDownTime 100

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Originally Posted by falcontx*:

 

Hi

 

custom preset not working with BF4 ?

 

My code

 

# Custom Preset: Hardcore NO vehicles

vars.friendlyFire true

vars.killCam false

vars.hud false

vars.3dSpotting false

vars.nameTag false

vars.3pCam false

vars.regenerateHealth false

vars.vehicleSpawnAllowed false

vars.soldierHealth 60

vars.onlySquadLeaderSpawn true

vars.miniMap true

vars.playerRespawnTime 100

vars.playerManDownTime 100

Need a proper bug report.
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Originally Posted by chris095*:

 

Need a proper bug report.

Is ok :ohmy: with my startup.txt

 

vars.friendlyFire 0

vars.killCam 1

vars.3dSpotting 1

vars.playerRespawnTime 100

vars.miniMap 1

vars.onlySquadLeaderSpawn 0

vars.nameTag 1

admin.password ***

vars.maxPlayers 24

vars.gamePassword

vars.autoBalance 1

vars.commander 1

vars.miniMapSpotting 1

vars.vehicleSpawnAllowed 0

vars.3pCam 1

vars.hitIndicatorsEnabled 1

vars.playerManDownTime 100

vars.serverDescription "***"

vars.serverName "****"

punkBuster.activate 1

vars.soldierHealth 100

vars.forceReloadWholeMags 0

vars.regenerateHealth 1

vars.hud 1

vars.maxSpectators 0

vars.bulletDamage 100

vars.preset normal

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Originally Posted by falcontx*:

 

That doesn't help. Read this:

 

showthread....a-plugin-issue*

 

Also, I suspect that the plugin is sending all of the commands. Either the server is ignoring them (unlikely), or some other plugin (or something) is interfering and changing the preset back to normal/hardcore with vehicles. It's tough to know without seeing the logs.

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Originally Posted by scarystuff*:

 

Hi again. I have one more question. I had made several map lists, 3 with vars.servertype "OFFICIAL" and 3 with vars.servertype "RANKED" and wanted to use the OFFICIAL ones in the daytime to get advantage of the Quickmatch setting (which worked nicely) and the use the RANKED type later in the day, when myself and my friends were playing, so we could use things like kick/ban/move commands. However, it never changed the servertype. I don't know if it was because it's just not possible to change it without a server restart or maybe the servertime was way off so the times I set to switch servertype didn't work properly. Can you tell me if it is possible to do this and if so, what do I need to do to make it work? Is there a way I can check the time on the server to see if it's correct?

 

EDIT: Is it possible to manually change preset while playing, with an admin command from the server?

 

EDIT2: I have a problem with my commander slots now. They worked before I made the OFFICIAL playlists, but I removed those playlists and just kept my RANKED playlists, one with domination (without commander) and 2 with Conquest (with commander), but when the server changes from Domination to Conquest now, it don't show the Commander button in Battlelog. But ingame I can chose commander role and then the commander button shows up in Battlelog. I don't understand why it worked before but not now :-/

 

EDIT3: I have noticed that the Adaptive Ticket Count plugin is not working. In the ProCon console it says it's changing the tickets, but on the server, we still have the default tickets. Is it clashing with UMM?

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Originally Posted by Cornholeo*:

 

Uploaded files to my layered service, restarted the service. Log into my ProCon client and can see the plugin, check it to manage it. Any changes I try to make in the plugin, the plugin setting disappear and I have a blank panel. I have to close ProCon and reopen to see settings in plugin again.

 

Attached Files:

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