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Advanced In-Game Admin and Ban Enforcer - AdKats


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If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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  • Plugin Developer

i'm facing this problem sometimes when the game server gets unstable, all players in the section are banned by KPM.

 

 

 

Wait, you're saying the script banned all of those players at the same time and emptied the server? What do you mean the game server gets unstable?

 

EDIT: If this continues to happen please disable the LIVE system in the anti-cheat settings. I've not seen this issue before and before I stopped actively admining servers we had those scripts running for years.

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Wait, you're saying the script banned all of those players at the same time and emptied the server? What do you mean the game server gets unstable?

 

EDIT: If this continues to happen please disable the LIVE system in the anti-cheat settings. I've not seen this issue before and before I stopped actively admining servers we had those scripts running for years.

 

Yes, it happened twice this week, I can't tell you if this problem was on the game server or procon layer.

I use adkats for years and it never happened.

I noticed this week too much memory usage in the procon layer.

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  • Plugin Developer

Yes, it happened twice this week, I can't tell you if this problem was on the game server or procon layer.

I use adkats for years and it never happened.

I noticed this week too much memory usage in the procon layer.

 

I'm not sure what could be causing it. How much memory was procon using? In the latest version AdKats should warn you in the plugin log if it's using more than 500MB i believe.

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  • 2 weeks later...

I'm not sure what could be causing it. How much memory was procon using? In the latest version AdKats should warn you in the plugin log if it's using more than 500MB i believe.

 

I solved the problem by increasing processor clock and adding more ram memory.

 

How do I get player guid without reporting and receiving data by email? the player is in the database but he does not report.

 

/pinfo H_ROMEU_PINTO_l_

 

[22:09:38 54] [AdKats] Offline player found.
[22:09:38 54] [AdKats] Fetch Player Info->(OFFLINE)[Love]H_ROMEU_PINTO_l_ for Fetching Player Info?
[22:09:51 54] [AdKats] [Love]H_ROMEU_PINTO_l_: 84, Default Guest
[22:09:53 56] [AdKats] First seen: 1M1w5d ago.
[22:09:55 56] [AdKats] Time on server: 31,2hrs (1d7h13m).
[22:09:57 57] [AdKats] Location: Unknown
[22:09:59 59] [AdKats] Reports: None from or against.
[22:10:01 62] [AdKats] Infractions: Player in good standing.
[22:10:03 64] [AdKats] Last Punishment: No punishments found.
[22:10:05 65] [AdKats] Last Forgive: No forgives found.
[22:10:07 67] [AdKats] Last Rules Request: Player has never requested rules.
[22:10:09 68] [AdKats] Ping Kicks: Player never kicked for ping. Current Ping [Missing].
[22:10:11 70] [AdKats] Reputation: 0
[22:10:13 71] [AdKats] Player names: H_ROMEU_PINTO_l_, 1MatadordeViado, FallenN0obs, l_SujiroKifuja_l
[22:10:13 73] [AdKats] Player tags: Love, NOob, SKD
 
/report H_ROMEU_PINTO_l_ Request Info
[22:11:23 71] [AdKats] Fuzzy player match found for 'H_ROMEU_PINTO_l_'
[22:11:23 71] [AdKats] Report Player->thepitbullblack for Request Info?
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  • Plugin Developer

 

I solved the problem by increasing processor clock and adding more ram memory.

 

How do I get player guid without reporting and receiving data by email? the player is in the database but he does not report.

 

/pinfo H_ROMEU_PINTO_l_

 

[22:09:38 54] [AdKats] Offline player found.
[22:09:38 54] [AdKats] Fetch Player Info->(OFFLINE)[Love]H_ROMEU_PINTO_l_ for Fetching Player Info?
[22:09:51 54] [AdKats] [Love]H_ROMEU_PINTO_l_: 84, Default Guest
[22:09:53 56] [AdKats] First seen: 1M1w5d ago.
[22:09:55 56] [AdKats] Time on server: 31,2hrs (1d7h13m).
[22:09:57 57] [AdKats] Location: Unknown
[22:09:59 59] [AdKats] Reports: None from or against.
[22:10:01 62] [AdKats] Infractions: Player in good standing.
[22:10:03 64] [AdKats] Last Punishment: No punishments found.
[22:10:05 65] [AdKats] Last Forgive: No forgives found.
[22:10:07 67] [AdKats] Last Rules Request: Player has never requested rules.
[22:10:09 68] [AdKats] Ping Kicks: Player never kicked for ping. Current Ping [Missing].
[22:10:11 70] [AdKats] Reputation: 0
[22:10:13 71] [AdKats] Player names: H_ROMEU_PINTO_l_, 1MatadordeViado, FallenN0obs, l_SujiroKifuja_l
[22:10:13 73] [AdKats] Player tags: Love, NOob, SKD
 
/report H_ROMEU_PINTO_l_ Request Info
[22:11:23 71] [AdKats] Fuzzy player match found for 'H_ROMEU_PINTO_l_'
[22:11:23 71] [AdKats] Report Player->thepitbullblack for Request Info?

 

 

Normally the system doesn't need to show that information because if you /ban someone it knows their GUID internally and handles the bans on its own. If you really need to grab the GUID you can look in the tbl_playerdata table for that info, just look for SoldierName equal to that player.

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Normally the system doesn't need to show that information because if you /ban someone it knows their GUID internally and handles the bans on its own. If you really need to grab the GUID you can look in the tbl_playerdata table for that info, just look for SoldierName equal to that player.

 

Is pb_guid data not stored?

i just found nick, ea_guid and ip, i really just needed pb_guid.

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  • Plugin Developer

Is pb_guid data not stored?

i just found nick, ea_guid and ip, i really just needed pb_guid.

 

PB data should be included in player records by stat logger once they load. PB data loads much later than the actual player so if they aren't in the server for long enough to get that data from PB then they won't have those GUIDs.

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PB data should be included in player records by stat logger once they load. PB data loads much later than the actual player so if they aren't in the server for long enough to get that data from PB then they won't have those GUIDs.

 

I noticed that there is an error in my database, all players don't have their pbguid stored, I have two databases, and only one of them is bugged, I merged as database and succeeded, now I can see the pb_guid of all players who joined the server.

 

thanks.

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BF3 Errors:

 

[01:00:17 25] [AdKats] ERROR-7600: [Error processing battlelog stats for xxxxx. Stats response did not contain weapon stats data.]
[01:00:19 75] [AdKats] ERROR-7600: [Error processing battlelog stats for ixxxx. Stats response did not contain vehicle stats data.]
[01:00:39 95] [AdKats] ERROR-7600: [Error processing battlelog stats for ixxxxxx. Stats response did not contain weapon stats data.]
[01:00:42 46] [AdKats] ERROR-7600: [Error processing battlelog stats for ixxxxx. Stats response did not contain vehicle stats data.]
 
anything to be concerned about ?
 
[22:51:57 94] [AdKats] EXCEPTION-7600-A17.84-GetDamageTypeByWeaponCode-KillProcessing22: [No weapon defined for code FreeFall when fetching damage type. Is your DEF file updated?]
 
Does anyone know the date of the latest .DEF file for BF3 ?
 
 
 

 

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  • Plugin Developer

 

BF3 Errors:

 

[01:00:17 25] [AdKats] ERROR-7600: [Error processing battlelog stats for xxxxx. Stats response did not contain weapon stats data.]
[01:00:19 75] [AdKats] ERROR-7600: [Error processing battlelog stats for ixxxx. Stats response did not contain vehicle stats data.]
[01:00:39 95] [AdKats] ERROR-7600: [Error processing battlelog stats for ixxxxxx. Stats response did not contain weapon stats data.]
[01:00:42 46] [AdKats] ERROR-7600: [Error processing battlelog stats for ixxxxx. Stats response did not contain vehicle stats data.]
 
anything to be concerned about ?
 
[22:51:57 94] [AdKats] EXCEPTION-7600-A17.84-GetDamageTypeByWeaponCode-KillProcessing22: [No weapon defined for code FreeFall when fetching damage type. Is your DEF file updated?]
 
Does anyone know the date of the latest .DEF file for BF3 ?
 
 
 

 

 

I'm not sure about those battlelog errors. If EA takes battlelog offline at some point i'm not sure what AdKats is gonna do with that, but for now i would just wait to see if the errors go away over time.

 

As for the def file, i'd suggest just editing that file yourself at this point and adding FreeFall in as whichever appropriate damage type you think it should be. Probably just Death as a catch all.

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  • Administrators

I'm not sure about those battlelog errors. If EA takes battlelog offline at some point i'm not sure what AdKats is gonna do with that, but for now i would just wait to see if the errors go away over time.

 

As for the def file, i'd suggest just editing that file yourself at this point and adding FreeFall in as whichever appropriate damage type you think it should be. Probably just Death as a catch all.

 

I was setting up the BFACP for someone and noticed that it errored out on a battlelog pull for getting the server GUID. So, idk

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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I'm not sure about those battlelog errors. If EA takes battlelog offline at some point i'm not sure what AdKats is gonna do with that, but for now i would just wait to see if the errors go away over time.

 

As for the def file, i'd suggest just editing that file yourself at this point and adding FreeFall in as whichever appropriate damage type you think it should be. Probably just Death as a catch all.

 

getting tons of these now; just on our two BF3 servers ... all the BF4 servers have not seen a single one.

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we had this happen last night on both BF4 and BF3 servers ... it would ban anybody who killed anybody ( no matter how many kills ) for KPM for about 30 seconds then would be alright for about 15 minutes then do it again. strange stuff.

 

 

i'm facing this problem sometimes when the game server gets unstable, all players in the section are banned by KPM.

 

lZwz4r5.jpg

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  • Plugin Developer

noticed this as a ban reason on a auto admin ban last night have never seen before: Code [8-4]: Dispute Requested

 

Code 8-4 means someone killed at least 4 enemies with medpacks in a session, usually means scripts/hacks.

EDIT: I'm vague in the message so the people writing those scripts take longer to catch onto specifics of the bans.

EDIT2: Note getting kills with medpacks is possible legitimately but only to teammates. If you toss a medpack onto a dead teammate, they get revived, and then deny the revive, you'll get a teamkill with the medpack. I don't believe there is a way to have it happen to enemies legitimately. Teamkills are ignored by code 8-4.

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  • Plugin Developer

getting tons of these now; just on our two BF3 servers ... all the BF4 servers have not seen a single one.

 

Let me know if it doesn't stop after a week or so, might need to check if those services are still online. If they aren't we will need to make a toggle to turn off the anti-cheat services for BF3 in AdKats.

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  • Administrators

getting tons of these now; just on our two BF3 servers ... all the BF4 servers have not seen a single one.

 

 

Let me know if it doesn't stop after a week or so, might need to check if those services are still online. If they aren't we will need to make a toggle to turn off the anti-cheat services for BF3 in AdKats.

 

@sixpax12 Do these errors show up for players in BF3 too on the BFACP? I use the same methods for the anti-cheat stuff.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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  • 2 weeks later...
  • Administrators

How is this even possible, why can he play on the server?

 

https://prnt.sc/q0ddvc

https://prnt.sc/q0ddzb

https://prnt.sc/q0de8v

https://prnt.sc/q0de3g

 

He's only banned in BF3, not BF4. Issue the ban on his BF4 player and he should be kicked out of the game.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

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  • Administrators

Hm, why linked account ban not working? There is no such feature in adkats?

I don't think we did it cross games for reasons I forgot.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

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  • Plugin Developer

This idiot crashing servers, and for some reason he is not in the database.. What a heck

http://battlelog.battlefield.com/bf3/soldier/99ec9fec5bd7b483ca91d50c5e2e79a9/stats/1804997453/pc/

 

If he's found his way around the player listing system and crashes the server before he's ever part of a listing then he won't be logged.

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  • Administrators

There are 32 characters in his nickname - is this not a problem?

 

It might actually, the default character length for a SolderName is 30 characters (not counting clan tag). If it exceed that amount the SQL will fail. This can be fixed by running this query on your database. 

ALTER TABLE `tbl_playerdata` CHANGE `SoldierName` `SoldierName` VARCHAR(40) CHARACTER SET utf8 COLLATE utf8_unicode_ci NULL DEFAULT NULL;

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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