Jump to content

ProconRulz V44j1 - weapon limits and other event-triggered admin actions


ColColonCleaner

Recommended Posts

On 13/4/2020 at 20:40, Hedius said:

Sembra statspadding. Una configurazione come questa porterebbe a un arresto del server da parte di EA, poiché viola il ToS.

Look at the settings of these two servers ... even in the first there is only one team ... only after a certain number of players can you access the other team, and you cannot kill.

About violations of the ToS .... 

 

 

https://battlelog.battlefield.com/bf4/it/servers/show/pc/d9a11d77-bd27-4ff6-a906-0410f2086855/1-AE51-Area51-dogtag-search-and-frostbite/

 

https://battlelog.battlefield.com/bf4/it/servers/show/pc/e8ab9171-970f-44a9-b26b-9bbccc33f4f2/TiMe-FAST-RANKING-FLAG/

Link to comment
1 hour ago, spyder27 said:

Look at the settings of these two servers ... even in the first there is only one team ... only after a certain number of players can you access the other team, and you cannot kill.

About violations of the ToS .... 

 

 

https://battlelog.battlefield.com/bf4/it/servers/show/pc/d9a11d77-bd27-4ff6-a906-0410f2086855/1-AE51-Area51-dogtag-search-and-frostbite/

 

https://battlelog.battlefield.com/bf4/it/servers/show/pc/e8ab9171-970f-44a9-b26b-9bbccc33f4f2/TiMe-FAST-RANKING-FLAG/

Well open an origin ticket and EA will force a shutdown...

Make sure to collect proof for stats padding... Reports etc.

EA will usually remove those servers.

 

Yes: EA really processes those reports. Incredible. Lol

Edited by Hedius

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

Link to comment
10 hours ago, spyder27 said:

Look at the settings of these two servers ... even in the first there is only one team ... only after a certain number of players can you access the other team, and you cannot kill.

About violations of the ToS .... 

 

https://battlelog.battlefield.com/bf4/it/servers/show/pc/d9a11d77-bd27-4ff6-a906-0410f2086855/1-AE51-Area51-dogtag-search-and-frostbite/

 

https://battlelog.battlefield.com/bf4/it/servers/show/pc/e8ab9171-970f-44a9-b26b-9bbccc33f4f2/TiMe-FAST-RANKING-FLAG/

Nothing wrong with a dogtag server.

and ya, flagrun is a wuwu thing, but still, cheaters almost never got EA banned.

Link to comment
  • 1 month later...

I see that this is still compatible to BC2
GameIdEnum { BFBC2, MoH, BF3, BF4 }

But it missly use all BF4 related stuff as WORKING directory etc. while enabling it for BC2. Seems there for also issues with some features.

you can easily check this by enabling debugging mode in procon and check the logfiles all working stuff is related to BF4 instead of BC2

Im still searching for a SPONSOR for hosting BF3, BF4 and more servers.

My Server Project on Discord: https://discord.gg/A7vtjmw

Universal PB - PunkBuster config for Server Admins https://github.com/BestNoob/pbsv.cfg

Steam: https://steamcommunity.com/id/BestNoob/

Link to comment
  • 3 weeks later...
  • 2 months later...
  • Administrators
On 8/22/2020 at 4:22 AM, f8re said:

Hello, i cant find the download link

Check here in this thread.

 

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

spacer.png

Link to comment
  • 3 weeks later...

Is it possible to fetch a player's ea_guid by victim? By target? If I have the following line to check a player's server stats across multiple accounts or name changes:

On Say;Text !money;TargetPlayer;TargetAction Set %server_holder% %ea_guid%;Say %t% has %ini_hr_money[%server_holder%]%.

It would fetch the caller's ea guid, not the target's or the victim's (TargetPlayer %v%).

Link to comment
  • 1 month later...
  • 1 month later...
4 hours ago, 5chroeder said:

Hi, is someone here to write me a explosive Limit script?

Adkats has a built in explosive limiter. Furthermore, there are already explosive limiters for proconrulz and insane limits on this forum.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

Link to comment

How do I go about creating multi-line rulz? In the online documentation, it says I can use '+' as a continuation character.

 

If %ini_mapmode_restartround% == 0;If %mm% contains rush;Exec vars.GamemodeCounter 200;
+ Exec maplist.restartround;Set %ini_mapmode_restartround% 1;AdminSay Setting RUSH Tickets;End
	

Does not work as intended.

Link to comment
  • 1 month later...
On 2/2/2021 at 10:17 PM, M4GNET said:

Hi Guys! We need your help! Why does the rule not work in this version? BC2

On Say;Text !ping;PlayerSay %p% - your ping %ping%

this doesn't work either: 

On Spawn;Ping 300;PlayerSay %p% - kicked for ping  >  300;Kick Kicked because your ping is over 300

 

Link to comment
  • 2 weeks later...
  • 4 months later...

I'm lookinmg to remove the auto-ban trigger, as I've had two players banned in short periods on my HC server, specifically metro, for landing two nutty multi-kill M320's.

Without breaking it extensively, where would I edit this out in the cs file? I was hoping it was a rule setting but it's hardcoded 😕

Link to comment
  • 1 month later...
  • 2 weeks later...
On 7/16/2021 at 3:54 PM, eros122 said:

Hi, can i get some help?

 

i want to block XM25, EOD BOT, CLAYMORE, C4 in Metro.

 

first kill second kick third perma ban.

 

 

Use AdKatsLRT

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

Link to comment

On Kill; Damage VehicleHeavy ~~

If %player_tankkills

 

this is my tank vehicle's kill limit setup

tank limit is 100% activated

 

but idk what i want to set for limit lav(Vehiclelight -> lav btr etc.)) kills.

 

how can i change that?

 

On Kill; Damage VehicleLight ~~

If %player_tankkills

 

heavy -> light

tank -> ???

 

 

 

Link to comment
  • 3 weeks later...

!knife / !setknife default message?

So I have this simple !knife program and my question is can you edit it in a way that it has a default message if a player doesn't set a custom message himself?

Be aware that I've modified the ProconRulz.cs file to that it works with VictimYell!

 

Here is the code:

 

##################################################################################
# Knife message !knife in-game command
# Set your knife message with "!setknife <message>"
# Victim will be given that message when you knife them
# View your message with "!knife" or anyone's with "!knife <part player name>"
# You can check Configs/<server>_proconrulz.ini to see all saved messages
##################################################################################

On Say;Text !knife
      TargetPlayer;Say %t% knife message = %ini_knife_message[%t%]%;End
      Say Your knife message = %ini_knife_message[%p%]%;End
    
On Say;Text !setknife;log !setknife;Set %ini_knife_message[%p%]% %targettext%;PlayerSay %p% your knife message is set

On Kill;Weapon Melee;If %ini_knife_message[%p%]% != You yet did not set a message.
        
      VictimYell MESSAGE FROM %p%: %ini_knife_message[%p%]%

      PlayerSay You told %v%: %ini_knife_message[%p%]%
    

 

Link to comment
  • 3 weeks later...
  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)


      Rust (From $3.20 USD)


      Minecraft (Basic) (From $4.00 USD)


      Call of Duty 4X (From $7.00 USD)


      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.