Topics
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- 8 replies
- 2.4k views
I'm trying to make a rulz file that skips the round over screen after 25 seconds. Skipping the roundover screen seems to be easy (On RoundOver; Exec maplist.nextlevel) or something like that, but delaying the skip to skip after 25 seconds of waiting? I can't seem to figure that out. If it's possible with insane limits i'd be down to get the plugin too.
Last reply by G0P0STAL, -
- 0 replies
- 13.9k views
Hi all where we can to download the plugin for BF4 servers?
Last reply by Lan_from_Italy, -
- 4 replies
- 4.6k views
Hi there, im new to Procon and have a problem installing the plugins i have extracted Procon Frostbite into C:\Users\xxxx\Downloads\v1.5.3.4 then extrated the plugin ProconRulz_44j1 into the folder C:\Users\xxxx\Downloads\v1.5.3.4\Plugins\BF3 however when i start and connect to my server no plugins are showing in, can i get some help ?
Last reply by Logo, -
- 6 replies
- 3.1k views
Hi! A few days ago I rented a server from Procon and now I have a problem. Add 5 administrators and my question is if there is any limit of simultaneous connections. Since I couldn't get in and 3 are currently connected to the console.
Last reply by SxDarkness, -
- 12 replies
- 2.4k views
Hello . i had this problem today i cant kill or move any one . some plgun work and some not
Last reply by OneManArmy, -
- 9 replies
- 11.7k views
I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.
Last reply by B7ackhawk, -
- 0 replies
- 1.3k views
So I've been creating another Ultimate map manager type plugin specifically suited for our server's needs and i've been hitting a roadblock where whenever I add a new maplist or map, the variables just disappear. Does anyone have any idea as to why plugin variables might disappear?
Last reply by Kontra, -
Originally Posted by TimSad*: Bugs fixed for BF3 and BF4 by community contributors! To download the combined BF3/BF4 patched version, click on the Download link below. On that page, click on the "zip" link of the highest numbered released version that you see there. Download the zip. Extract only the CVoteBan.cs file, none of the other files are needed and may actually cause problems. Shutdown Procon, upload the file to your layer and install in Plugins/BF3 and/or Plugins/BF4. If you have a previous install of CVoteBanBF3.cs, remove it, the two versions will conflict with each other if both are enabled! Restart Procon. This is a fresh new version, so if you had se…
Last reply by FroToe, -
- 4 answers
- 6k views
I am facing a problem on my server BF4. KD limit does not work in the Insane Limits plugin, the rest of the limits work properly. In previous versions, for example 1.5.3.2 and earlier, everything works fine. Please check this information and correct it if possible.
Last reply by Clin4, -
- 2 replies
- 1.7k views
Guten Tag zusammen, Ich habe das Problem dass, der ProCon layer Client keine verbindung zum Server herstellen kann. Passwort habe ich schon mehrmal geändert ohne Erfolg. Gemietet bei Nitrado ProCon Daten von dem unternehmen habe ich ja eingetragen. Server wurde immer nach PW änderung Neugestartet. Es kommt immer die Meldung: Verbingungfehler: Ein Verbindungsversuch ist fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene Host nicht reagiert hat MEIN IP. Leider weis ich nicht weiter.
Last reply by SgtBurner, -
- 1 reply
- 1.7k views
Custom settings on round over This allows you to use custom tickrate/tickets per game mode or per map, the code has all in one to see examples first check - Code evaluation - OnRoundOver int tickets = 100; int health = 100; int delay = 100; int bleed = 100; int tickrate = 40; plugin.ServerCommand ("vars.soldierHealth", health.ToString ()); plugin.ServerCommand ("vars.vehicleSpawnDelay", delay.ToString ()); plugin.ServerCommand ("vars.ticketBleedRate", bleed.ToString ()); plugin.PRoConChat ("^bRestarted values"); plugin.ConsoleWrite ("^bRestarted values"); Thread scriptdelay = new Thread (new ThreadStart (delegate { Thread.Sleep (3 * 1000); if …
Last reply by Prophet731, -
- 1 reply
- 2k views
Hey, We run one procon for one battlefield 4 server, but wondering will all server settings and bans be reset if we use more than one procon? We want to set up more than one so we can have all the admin (other procon users) able to change map and invoke or revoke bans. We dont want to have to want to make all the procons setup the same. like adding the same maps in same order, adding banned players, ticket count etc. It would take ages. We just want the other admin to be able to control the server. Thanks.
Last reply by Prophet731, -
- 0 answers
- 8.9k views
Hi! I'm attempting to run a BF4 knives only contest whereby all players can only use knives except those players on a whitelist (or reserve slot list or admin, whichever is easiest). Whitelisted players can use any weapons. What would be the best way to go about configuring the AdKats and AdKats LRT plugins for this? Thanks all your your help!
Last reply by BizSAR, -
- 11 replies
- 4.4k views
Hi My server in BF3 And BF4 doesn't show the ping of players just me what can I do? Thanks
Last reply by IRAQIGHOST, -
- 4 replies
- 4.3k views
Hi I want to create a BF3 Server but I want to ask how could I set killing and time for server? another thing When I set server password it can't be done why is that happened? thanks
Last reply by IRAQIGHOST, -
- 4 answers
- 1.3k views
!tban PlayerName 1 When issuing a !tban in-game like the one above the 1 translates to a 60 rounds ban. This is what the plugin details says: So, a 25 minutes tban like this, "!tban PlayerName 25" results in a 1500 rounds ban. Privileges are set to only kill, kick, and tban. 35 sec video showing what's happening: https://youtu.be/xLp7gBkyHX4 I can't see any settings I can mess with to fix this. Anyone have an idea what's happening?
Last reply by 19fence85, -
- 1 reply
- 1k views
Hello, I recently purchased the $2/month paid procon layer access through this website yesterday afternoon. I'm aware this is a one man shop, so there should be some order processing time, however I was just curious how we go about receiving access to our paid procon layer. I haven't received any follow up email/message response, but my subscription has started ticking for my monthly timer. Thanks.
Last reply by Prophet731, -
- 6 replies
- 5.6k views
Hi, I run my own layer on a VM (3 cores, 8GB) and my SQL database is also running on this VM. I also have Ty_ger07's stats page running on another machine. I have some issues with this setup. A few times a day (although some days it runs fine), Procon will crash or start looping. On the VM I find it 'No Longer Works' or it is unresponsive using 98% CPU. It is fine after restart. I also see HD activity spiking 100% for prolonged periods but unable to find the process responsible (I suspect XAMPP MySQL but it does not show in task manager). Nothing else is running on the VM. I am looking for options to debug the crashes. Any advice? Is it better to run the MySQL on a…
Last reply by Timm, -
- 4 replies
- 8k views
I'm simply wondering if there are any procon test layers I can access to run prototypes of my plugins. Currently, I have to do it on the server I run and that takes a while and requires that the server be empty so I don't obliterate the rules or enforcement systems.
Last reply by Hedius, -
- 0 replies
- 12.4k views
The in-built HTTP server provides super-simple JSON responses right now. There is one for /players which executes the rcon admin.listplayers command. I'd love to see one such as /pbplayers which executes the punkbuster pb_sv_plist command, which provides a different sort of player listing. Maybe down the road, a simple command editor which allows someone to map an HTTP request (such as /players) to a specific rcon/punkbuster command easily, without having to rely on a revision to procon.
Last reply by nrbdev, -
- 1 reply
- 724 views
Finally got my Procon setup and accessing my BF3 server "properly". However the tabs are not usable and showing error messages. Example: {MISSING: uscPlayerListPanel.lsvPlayers.colSlotlD} Please help, I am totally unsure of how to fix this. I have tried resetting all the things, and restarting all the things. IT pro-tip one has not helped me, and I am out of ideas! Thank you for any suggestions!😅
Last reply by TheWolfsfang, -
- 72 replies
- 7.2k views
Originally Posted by Stov3top*: This is the same as the BF4 web page, only this is set up for Battlefield Hardline. Everything gets set up the same also, so refer to the BF4 ...* for any questions. Only current issues may be a couple pictures not showing up on the page. Any other issues, let me know. Enjoy Page Option One: Option Two: Also make sure your procon config. is updated to the latest version. This is the current version I am using, it is located in your procon "Configs" folder. Hardline Procon Config File : " This is the Table Keyword list I am using in "Chat, GUID, Stats and Mapstats Logger" copied and pasted s…
Last reply by Stov3top, -
- 2 answers
- 9.4k views
Nvr mind... NEW IP, i forgot to add it in to remote SQL access...
Last reply by iamadeadpixel, -
Maps
by xxxxpsyxxxx- 2 answers
- 2.6k views
Why some maps that add the list to be voted on, bug the vote, the list does not appear when there is any xp5, xp6 or xp7 map
Last reply by xxxxpsyxxxx, -
- 6 replies
- 5.6k views
I'm trying to develop a plugin, but I can't seem to find documentation on many data types, specifically: public virtual void OnPlayerKilled(Kill kKillerVictimDetails) { } What does a Kill consist of? What kind of things are stored in a Kill object? Where can I find documentation on the events like OnPlayerKilled? I can read the code for the C# in the PRoCon github, but is there documentation anywhere? Sorry if this is answered other places, I can't seem to find them.
Last reply by Flash_Hit, -
- 5 replies
- 2.2k views
BF4 Asia is being killed by evil Chinese, Only because Battlefield 4 is an illegal game in China, Therefore, criminals in China treat DDoS attacks as a game every day. These people use VPS and VPN to launch UDP FLOOD ATTACK every day, For this reason, it takes a few seconds to change the IP address again and launch the attack again. Such a criminal act, All server providers are unable to provide any help in real time, Even if the EA can solve this problem, They are also reluctant to change the Battlelog code. So we want to be able to detect the connection packet size of each IP, If the same IP address proposes to exceed the specified packet size, block imm…
Last reply by COREHQ Network, -
- 4 replies
- 1.8k views
Hi, it seems gcc get down the server. Is that right? greetz
Last reply by Striker77733, -
- 5 answers
- 4.9k views
I love revamping stuff, so i modded some challenge script i had left from my old server. However ,, i noticed a weardness in it. when a play spawn or say something, it should confirm that the challenge is active, but for some reason it doesnt do it. i use the TS1 + TS2 check to see if there are 4 or more players on the server ,tried several variations, 8 out of 10 time it doesnt work. currently i am testing with a on round; but still no luck. any sugestions? # Master control system for challenges # R4 11-06-2020 # Original design: maxdralle # VERSION 2 - modified for VIP Slot Manager Plugin # REQUIRES: VIP Slot Manager Plugin …
Last reply by iamadeadpixel, -
- 2 answers
- 2.4k views
Hi all! Perhaps I'm missing something, but I haven't been able to find a download link for proconrulz. I found this link but it leads to a timeout. Can anyone link me to the download? Thanks!
Last reply by NicklesBread, -
- 0 replies
- 1k views
I'm have trouble with getting the Welcome message plugin to work for Battlefield 4
Last reply by drummersdream, -
- 2 replies
- 1.1k views
isue. We had 2 weeks ago a server migration to a other location, so also a new ip adres. Tweak the mysql for the new ip was easy. i did the same on our backup mysql server. but for some reasons, it spit out every 2 minutes this message. Checked,and checked, all data is the same. what am i missing? [14:55:56 09] [Statslogger]Error: getUpdateServerID1: System.NullReferenceException: The object reference is not set to an instance of an object. bij PRoConEvents.CChatGUIDStatsLogger.getUpdateServerID(CServerInfo csiServerInfo)
Last reply by iamadeadpixel, -
- 0 replies
- 15.7k views
View File Battlefield Agency Battlefield Agency - Battlefield Player Insights & BF4 anticheat About What is Battlefield Agency? At battlefield.agency we focus on combating cheaters in BF4 in efficient and sustainable ways. We offer you a free cheater ban list, updated by the hour. While automatic tools assist us, all bans are entirely manually reviewed and we strive for quality using skilled staff. What does this plugin do? This plugin enforces the ban list(s) managed by us and helps us link cheater accounts. Setup Acquire API key First, you need to get an API key to use with the plugin. To do…
Last reply by neutron, -
- 2 replies
- 1.4k views
I will be doing some server maintenance which will take the site offline for a couple hours.
Last reply by Prophet731, -
- 5 answers
- 10.4k views
Any one knows a solution ? see image, the current thing i can do is disable adkats, and reboot the layer long enough till its normal again. and yes, even on the stock procon this happend
Last reply by iamadeadpixel, -
- 15 replies
- 20.4k views
Hello everyone, @maxdralle had a friend of his look into the bug and they submitted a fix for the Insane Limits issue. I will be doing a release candidate on Thursday 5/14/2020 to have a couple more testers try it out and report back any new problems. He reports that all plugins still work with that modification. I will reply to this topic with the RC zip. After about a week, if no issues are reported I will offically push this as the lastest version. Related thread below. Edit: 5/14/2020 I have published this version and procon should automatically download the update. Please report any bugs with this as well as if the insane limits issue has been re…
Last reply by Torsten, -
- 3 replies
- 2.3k views
Hi guys, i just want to talk about the fact that BF4DB Admins etc. have well knows cheaters on their friendlist and lot cheaters have also "trusted" status on the BF4DB website. I mean just WTF, theyre talking about fairplay, good service and cheat protection and ..... I know that also the EA support has sympathizer for cheaters in. I confrontated EA Special Advisor (they guys above normal support staff) and they just gave me the answer that they doesnt tolerate this and if a support staff is cached as cheater or doesnt take action against those he get fired. But i really think that this couldnt be the reality when you look onto battlelog for BF3 & B…
Last reply by iamadeadpixel, -
- 3 answers
- 1.1k views
Can i remove the plugins i dont want/need or are there dependencies to other plugins ?
Last reply by Flash_Hit, -
- 2 answers
- 1.1k views
v44j1 is still BFBC2 compatible but it is using wrong working directory etc. maybe this cause also other issues. it uses BF4 instead of game related directory, strings etc. please fix.
Last reply by Hedius, -
- 0 replies
- 1.3k views
Assassination & WAR Mode plugin for Procon ? Havent seen such plugin. Would be nice when there mini games for procon.
Last reply by BestNoob, -
- 2 replies
- 1.2k views
Hello guys, i just updated my Procon to latest avialable version 1.5.3.1 Its working but i recognized that all bans also the tempbans for kicks because of client is using outdated or no PunkBuster are stored and displayed wrong as Rounds and also that Rounds are wrong because 5688 Rounds are not 24H ban xD and 630 Rounds are definily not a 5 Minutes ban .......... This is the banlist entry for the manual ban i added displayed as 5688 Rounds: name Jokingbro seconds 212453232416 Nice perf. but no trolling on my server ;D 24h Is this tweakable or can you fix this is soon as possible ?!
Last reply by BestNoob, -
- 1 reply
- 2.9k views
So I created a simple shop rulz and coin system which I really like. But it doesnt work unfortunately, at least not the shop items because i'm using Adkats wrong I think. One of the rulz is "!shop vip" which spews out an AdminSay /reserve 30 %p% Adkats does not seem to respond at all. Furthermore, how does Proconrulz determine what an Admin is? Does it do it like the Ingame admin plugin?
Last reply by Flash_Hit, -
- 2 answers
- 1.1k views
Sorry if this has been asked before but I searched around and found no results. I just opened my first server just for the air superiority game mode, and while everyone who has been joining don't use either of these anyway, I'd rather get them whitelisted just in case. I looked in the code from the .cs file from this thread - - and found literally every other grenade, rifle, gadget, vehicle, (lol medbag), rather than either of the radars. Maybe it's just called something different in the file? "U_passive", "U_Passiveradar", "U_WillRage" tried to just ctrl+f and can't find them, maybe some random series of letters and numbers, I'm just not sure. I tried l…
Last reply by edyisready, -
- 2 replies
- 1.1k views
So my discord is running a primarily rush server. I've been using xVotemap but it doesn't quite fit our needs so I edited the source code. I uploaded it via fragnet and before, the edited code would be reflected in the Procon interface (I added Squad Obliteration and changed the display of gamemode names), but now it doesn't show up. If the DLL is not there, the plugin doesn't appear. If the DLL is there, the plugin is restored to its default for whatever reason and I can't figure out how to get around this. I don't know how I got it working before either.
Last reply by Kontra, -
Originally Posted by Athlon*: Description This plugin is a Mod of the fine work done by blactionhero on his ...*. Currency adds an in-game form of currency to your server(s). It works together or separately across all of your BF3 servers. It stores player's balances in a MySQL database on a server that you specify (more on this below). Currency can be earned by players in different ways that you specify, such as: - Spending a specified amount of time playing on your server. - Killing someone. - Getting a headshot. - Killing with specific weapons that you choose. - Killing someone who has a bounty on their head. - Mugging someone with a weapon th…
Last reply by Hedius, -
- 5 replies
- 1.4k views
Can anyone tell me which region this is? players with this flag join our server every day
Last reply by Hedius, -
- 15 answers
- 8.3k views
Hiya, we have just started up a server again but lost a lot of our old limits we had written (well my friend wrote I am terrible at them). Does anyone have a decent sniper limit and KDR kicker for insane limits or something similar we could copy and past? many thanks.
Last reply by iamadeadpixel, -
- 3 answers
- 1.4k views
Hello, I have been working on my host with this issue on Connection and Disconnection to the layer. We have had this on a few versions now but not been able to get to the bottom of it. We are running procon via console and also we had it running on a Procon host server and we had the same issue, on the host server it is fine, it is just when we connect, we immediately get disconnected. PC Client (issue) -> Procon Layer (no issue) Server is windows 2012, Client PCs are windows 10 Is there any logs on the client or server that can show the disconnects? Also this only seems to happen when the server is full, ie 40+ players - we use adkats, st…
Last reply by iamadeadpixel, -
- 1 reply
- 6.4k views
ich suche ein plug in welches shotguns und diese m320 mit autokill bestraft kann mir dabei jemand weiter helfen
Last reply by maxdralle, -
- 2 replies
- 2k views
Hey sorry if this is in the wrong place, i run a BF4 server and im just wondering if there's a plugin for that runs a voice over when someone does a certain kill i.e melee or for ace squad? i'm sure i read about it somewhere but i cant find it now, i could be completely wrong and just imagined it lol
Last reply by Carpo, -
- 7 replies
- 26.2k views
Is there a rank plugin for procon where players will be given a rank on our server based on their score and kills???
Last reply by TheTomik,
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Our picks
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EZRCON Update (9/4/2021)
Prophet731 posted a topic in News,
Game Server Hosting:
We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.
You can see all the available games here. Currently, we have the following games available.
Valheim (From $1.50 USD)
Rust (From $3.20 USD)
Minecraft (Basic) (From $4.00 USD)
Call of Duty 4X (From $7.00 USD)
OpenTTD (From $4.00 USD)
Squad (From $9.00 USD)
Insurgency: Sandstorm (From $6.40 USD)
Changes to US-East:
Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.-
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Prophet731, -
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EZRCON Update 5/13/2021
Prophet731 posted a topic in News,
Hello All,
I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully.
We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.
We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.-
- 4 replies
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Prophet731, -
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Procon Version 1.5.3.5 Released
Prophet731 posted a topic in News,
Added ability to disable the new API check for player country info
Updated GeoIP database file
Removed usage sending stats
Added EZRCON ad banner
If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.
procon.private.options.UseGeoIpFileOnly False
procon.private.options.BlockRssFeedNews False
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Prophet731, -
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Procon, Database & BFACP Hosting
Prophet731 posted a topic in News,
I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.
Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.
Single MySQL database (up to 30 GB) is $10 USD per month.
If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.
Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.
Databases will also be backed up daily and retained for 7 days.
Procon Layer will be $2 USD per month.
Each layer will only allow one (1) game server connection. The reason behind this is for performance.
Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.
Each layer will automatically restart if Procon crashes.
Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.
Custom plugins can be installed by submitting a support ticket.
Battlefield Admin Control Panel (BFACP) will be $5 USD per month
As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.
All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.
If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html
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Procon Version 1.5.3.4 Released
Prophet731 posted a topic in News,
I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.
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- 9 replies
Picked By
Prophet731, -
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